本文整理汇总了Java中net.minecraft.block.BlockSign类的典型用法代码示例。如果您正苦于以下问题:Java BlockSign类的具体用法?Java BlockSign怎么用?Java BlockSign使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
BlockSign类属于net.minecraft.block包,在下文中一共展示了BlockSign类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: cleanPosters
import net.minecraft.block.BlockSign; //导入依赖的package包/类
int cleanPosters() {
int ret = 0;
for (EntityPoster poster : getPosters()) {
if (!poster.isLocked()) continue;
if (!ItemUtil.is(poster.getItem(), Core.registry.brokenTool)) continue;
poster.setItem(null);
poster.setLocked(false);
poster.syncData();
ret++;
ICoordFunction clearSign = new ICoordFunction() {
@Override
public void handle(Coord here) {
if (!(here.getBlock() instanceof BlockSign)) return;
TileEntitySign sign = here.getTE(TileEntitySign.class);
if (sign == null) return;
for (int i = 0; i < sign.signText.length; i++) {
sign.signText[i] = new ChatComponentText("");
}
here.markBlockForUpdate();
}
};
iterateSign(poster, clearSign);
}
return ret;
}
示例2: checkBlockInteraction
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public static void checkBlockInteraction(Resident res, BlockPos bp, PlayerInteractEvent.Action action, Event ev) {
if(!ev.isCancelable()) {
return;
}
World world = MinecraftServer.getServer().worldServerForDimension(bp.getDim());
Block block = world.getBlock(bp.getX(), bp.getY(), bp.getZ());
// Bypass for SellSign
if (block instanceof BlockSign) {
TileEntity te = world.getTileEntity(bp.getX(), bp.getY(), bp.getZ());
if(te instanceof TileEntitySign && SellSign.SellSignType.instance.isTileValid((TileEntitySign) te)) {
return;
}
}
for(SegmentBlock segment : segmentsBlock.get(block.getClass())) {
if(!segment.shouldInteract(res, bp, action)) {
ev.setCanceled(true);
}
}
}
示例3: getTileSignLooking
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public static @Nullable TileEntitySign getTileSignLooking() {
if (MovePos.getBlock() instanceof BlockSign) {
final TileEntity tile = MovePos.getTile();
if (tile instanceof TileEntitySign)
return (TileEntitySign) tile;
}
return null;
}
示例4: addBush
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public static void addBush() {
ShiftedSnowApi.addSimpleClassMapping(BlockBush.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockSign.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockAnvil.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockBush.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockPressurePlate.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockLever.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockRailBase.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockTripWire.class, EnumSnowType.MINUS_FULL);
ShiftedSnowApi.addSimpleClassMapping(BlockTripWireHook.class, EnumSnowType.MINUS_FULL);
}
示例5: canGrabBlock
import net.minecraft.block.BlockSign; //导入依赖的package包/类
/**
* Returns true if the whip can grapple the block at the position
*/
protected boolean canGrabBlock(Block block, BlockPos pos, EnumFacing face) {
if (block instanceof IWhipBlock) {
return ((IWhipBlock) block).canGrabBlock(getType(), getThrower(), worldObj, pos, face);
}
switch (getType()) {
case WHIP_MAGIC:
// this excludes things like dirt, most plants, etc.
if (block instanceof BlockSandStone || block instanceof BlockHugeMushroom ||
(block.getMaterial().blocksMovement() && block.getBlockHardness(worldObj, pos) > 1.0F)) {
return true;
} // otherwise, fall through to standard case:
case WHIP_SHORT:
case WHIP_LONG:
int clear = 0;
if (isSideClear(pos.east()) && isSideClear(pos.west())) {
++clear;
}
if (isSideClear(pos.up()) && isSideClear(pos.down())) {
++clear;
}
if (isSideClear(pos.south()) && isSideClear(pos.north())) {
++clear;
}
return (clear > 1 && (block instanceof BlockFence || block instanceof BlockLog ||
block instanceof BlockLever || block instanceof BlockSign ||
block instanceof BlockLadder));
}
return false;
}
示例6: drawBlockDamageTexture
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;
if (!this.damagedBlocks.isEmpty())
{
this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
this.preRenderDamagedBlocks();
worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
worldRendererIn.setTranslation(-d0, -d1, -d2);
worldRendererIn.markDirty();
Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();
while (iterator.hasNext())
{
DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
BlockPos blockpos = destroyblockprogress.getPosition();
double d3 = (double)blockpos.getX() - d0;
double d4 = (double)blockpos.getY() - d1;
double d5 = (double)blockpos.getZ() - d2;
Block block = this.theWorld.getBlockState(blockpos).getBlock();
if (!(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull))
{
if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
{
iterator.remove();
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(blockpos);
if (iblockstate.getBlock().getMaterial() != Material.air)
{
int i = destroyblockprogress.getPartialBlockDamage();
TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
}
}
}
}
tessellatorIn.draw();
worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
this.postRenderDamagedBlocks();
}
}
示例7: drawBlockDamageTexture
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;
if (!this.damagedBlocks.isEmpty())
{
this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
this.preRenderDamagedBlocks();
worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
worldRendererIn.setTranslation(-d0, -d1, -d2);
worldRendererIn.markDirty();
Iterator iterator = this.damagedBlocks.values().iterator();
while (iterator.hasNext())
{
DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
BlockPos blockpos = destroyblockprogress.getPosition();
double d3 = (double)blockpos.getX() - d0;
double d4 = (double)blockpos.getY() - d1;
double d5 = (double)blockpos.getZ() - d2;
Block block = this.theWorld.getBlockState(blockpos).getBlock();
boolean flag;
if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
{
boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
if (!flag1)
{
TileEntity tileentity = this.theWorld.getTileEntity(blockpos);
if (tileentity != null)
{
flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
}
}
flag = !flag1;
}
else
{
flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
}
if (flag)
{
if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
{
iterator.remove();
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(blockpos);
if (iblockstate.getBlock().getMaterial() != Material.air)
{
int i = destroyblockprogress.getPartialBlockDamage();
TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
}
}
}
}
tessellatorIn.draw();
worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
this.postRenderDamagedBlocks();
}
}
示例8: drawBlockDamageTexture
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;
if (!this.damagedBlocks.isEmpty())
{
this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
this.preRenderDamagedBlocks();
worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
worldRendererIn.setTranslation(-d0, -d1, -d2);
worldRendererIn.noColor();
Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();
while (iterator.hasNext())
{
DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
BlockPos blockpos = destroyblockprogress.getPosition();
double d3 = (double)blockpos.getX() - d0;
double d4 = (double)blockpos.getY() - d1;
double d5 = (double)blockpos.getZ() - d2;
Block block = this.theWorld.getBlockState(blockpos).getBlock();
boolean flag;
if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
{
boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
if (!flag1)
{
TileEntity tileentity = this.theWorld.getTileEntity(blockpos);
if (tileentity != null)
{
flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
}
}
flag = !flag1;
}
else
{
flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
}
if (flag)
{
if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
{
iterator.remove();
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(blockpos);
if (iblockstate.getMaterial() != Material.AIR)
{
int i = destroyblockprogress.getPartialBlockDamage();
TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
}
}
}
}
tessellatorIn.draw();
worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
this.postRenderDamagedBlocks();
}
}
示例9: drawBlockDamageTexture
import net.minecraft.block.BlockSign; //导入依赖的package包/类
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;
if (!this.damagedBlocks.isEmpty())
{
this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
this.preRenderDamagedBlocks();
worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
worldRendererIn.setTranslation(-d0, -d1, -d2);
worldRendererIn.noColor();
Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();
while (iterator.hasNext())
{
DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
BlockPos blockpos = destroyblockprogress.getPosition();
double d3 = (double)blockpos.getX() - d0;
double d4 = (double)blockpos.getY() - d1;
double d5 = (double)blockpos.getZ() - d2;
Block block = this.theWorld.getBlockState(blockpos).getBlock();
TileEntity te = this.theWorld.getTileEntity(blockpos);
boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
if (!hasBreak) hasBreak = te != null && te.canRenderBreaking();
if (!hasBreak)
{
if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
{
iterator.remove();
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(blockpos);
if (iblockstate.getMaterial() != Material.AIR)
{
int i = destroyblockprogress.getPartialBlockDamage();
TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
}
}
}
}
tessellatorIn.draw();
worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
this.postRenderDamagedBlocks();
}
}
示例10: drawBlockDamageTexture
import net.minecraft.block.BlockSign; //导入依赖的package包/类
@SuppressWarnings("deprecation")
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer vertexBuffer, Entity entityIn, float partialTicks, World world, List<BlockPos> blocks) {
double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * partialTicks;
double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * partialTicks;
double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * partialTicks;
TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
float curBlockDamageMP = ObfuscationReflectionHelper.getPrivateValue(PlayerControllerMP.class, Minecraft.getMinecraft().playerController, 4);
int progress = (int) (curBlockDamageMP * 10f) - 1; // 0-10
if(progress < 0) {
return;
}
renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
//preRenderDamagedBlocks BEGIN
GlStateManager.tryBlendFuncSeparate(774, 768, 1, 0);
GlStateManager.enableBlend();
GlStateManager.color(1.0F, 1.0F, 1.0F, 0.5F);
GlStateManager.doPolygonOffset(-3.0F, -3.0F);
GlStateManager.enablePolygonOffset();
GlStateManager.alphaFunc(516, 0.1F);
GlStateManager.enableAlpha();
GlStateManager.pushMatrix();
//preRenderDamagedBlocks END
vertexBuffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
vertexBuffer.setTranslation(-d0, -d1, -d2);
vertexBuffer.noColor();
for(BlockPos blockpos : blocks) {
blockpos.getX();
blockpos.getY();
blockpos.getZ();
Block block = world.getBlockState(blockpos).getBlock();
TileEntity te = world.getTileEntity(blockpos);
boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest
|| block instanceof BlockSign || block instanceof BlockSkull;
if(!hasBreak) {
hasBreak = te != null && te.canRenderBreaking();
}
if(!hasBreak) {
IBlockState iblockstate = world.getBlockState(blockpos);
if(iblockstate.getBlock().getMaterial(iblockstate) != Material.AIR) {
TextureAtlasSprite textureatlassprite = RenderUtil.getSprite("minecraft:blocks/destroy_stage_"+progress)/*ClientProxy.destroyBlockIcons[progress]*/;
BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, world);
}
}
}
tessellatorIn.draw();
vertexBuffer.setTranslation(0.0D, 0.0D, 0.0D);
// postRenderDamagedBlocks BEGIN
GlStateManager.disableAlpha();
GlStateManager.doPolygonOffset(0.0F, 0.0F);
GlStateManager.disablePolygonOffset();
GlStateManager.enableAlpha();
GlStateManager.depthMask(true);
GlStateManager.popMatrix();
// postRenderDamagedBlocks END
}