本文整理汇总了Java中net.minecraft.block.BlockPane类的典型用法代码示例。如果您正苦于以下问题:Java BlockPane类的具体用法?Java BlockPane怎么用?Java BlockPane使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
BlockPane类属于net.minecraft.block包,在下文中一共展示了BlockPane类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: canConnectTo
import net.minecraft.block.BlockPane; //导入依赖的package包/类
protected boolean canConnectTo(IBlockAccess blockAccess, int x, int y, int z) {
Block block = blockAccess.getBlock(x, y, z);
if (block == null) {
return false;
} else if (block.getMaterial().isOpaque()
&& block.renderAsNormalBlock()) {
// We'll connect against full 1x1x1 blocks.
return true;
} else if (block instanceof FenceBlock || block instanceof BlockFence
|| block instanceof BlockPane || block instanceof BlockWall) {
// Of course we connect to our own.
// And to vanilla fences, iron bars, glass panes and walls.
return true;
}
return false;
}
示例2: registerIcon
import net.minecraft.block.BlockPane; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcon(String modName, Block block_, IIconRegister register) {
if (block != null) {
if (block instanceof BlockPane) {
icon = block.getBlockTextureFromSide(2);
iconTop = ((BlockPane) block)
.getSideTextureIndex();
iconBot = ((BlockPane) block)
.getSideTextureIndex();
} else {
icon = block.getIcon(2, blockMeta);
iconTop = block.getIcon(1, blockMeta);
iconBot = block.getIcon(0, blockMeta);
}
} else {
super.registerIcon(modName, block, register);
iconBot = getIconResource(modName + ":"
+ texture + "-bottom", register);
}
}
示例3: isCover
import net.minecraft.block.BlockPane; //导入依赖的package包/类
/**
* Returns whether block is a cover.
*/
public static boolean isCover(ItemStack itemStack)
{
if (itemStack.getItem() instanceof ItemBlock && !isOverlay(itemStack)) {
Block block = toBlock(itemStack);
return block.renderAsNormalBlock() ||
block instanceof BlockSlab ||
block instanceof BlockPane ||
block instanceof BlockBreakable ||
FeatureRegistry.coverExceptions.contains(itemStack.getDisplayName()) ||
FeatureRegistry.coverExceptions.contains(ChatHandler.getDefaultTranslation(itemStack));
}
return false;
}
示例4: getConnectedTexture
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public static synchronized BakedQuad getConnectedTexture(IBlockAccess p_getConnectedTexture_0_, IBlockState p_getConnectedTexture_1_, BlockPos p_getConnectedTexture_2_, BakedQuad p_getConnectedTexture_3_, RenderEnv p_getConnectedTexture_4_)
{
TextureAtlasSprite textureatlassprite = p_getConnectedTexture_3_.getSprite();
if (textureatlassprite == null)
{
return p_getConnectedTexture_3_;
}
else
{
Block block = p_getConnectedTexture_1_.getBlock();
EnumFacing enumfacing = p_getConnectedTexture_3_.getFace();
if (block instanceof BlockPane && textureatlassprite.getIconName().startsWith("minecraft:blocks/glass_pane_top"))
{
IBlockState iblockstate = p_getConnectedTexture_0_.getBlockState(p_getConnectedTexture_2_.offset(p_getConnectedTexture_3_.getFace()));
if (iblockstate == p_getConnectedTexture_1_)
{
return getQuad(emptySprite, block, p_getConnectedTexture_1_, p_getConnectedTexture_3_);
}
}
TextureAtlasSprite textureatlassprite1 = getConnectedTextureMultiPass(p_getConnectedTexture_0_, p_getConnectedTexture_1_, p_getConnectedTexture_2_, enumfacing, textureatlassprite, p_getConnectedTexture_4_);
return textureatlassprite1 == textureatlassprite ? p_getConnectedTexture_3_ : getQuad(textureatlassprite1, block, p_getConnectedTexture_1_, p_getConnectedTexture_3_);
}
}
示例5: isGlass
import net.minecraft.block.BlockPane; //导入依赖的package包/类
private boolean isGlass( int x, int y, int z )
{
if( y < 0 || y >= 256 )
{
return false;
}
Block block = worldObj.getBlock( x, y, z );
if( block.getMaterial() == Material.glass && !(block instanceof BlockPane) )
{
return true;
}
return false;
}
示例6: canPaneConnectToBlock
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public final boolean canPaneConnectToBlock(Block p_150098_1_)
{
return p_150098_1_.func_149730_j()
|| p_150098_1_ == this
|| p_150098_1_ == Blocks.glass
|| p_150098_1_ == Blocks.stained_glass
|| p_150098_1_ == Blocks.stained_glass_pane
|| p_150098_1_ instanceof BlockPane
|| p_150098_1_ instanceof AnyFragileGlassBlock;
}
示例7: canGrabBlock
import net.minecraft.block.BlockPane; //导入依赖的package包/类
/**
* Returns true if the block at the given position can be grappled by this type of hookshot
*/
protected boolean canGrabBlock(Block block, BlockPos pos, EnumFacing face) {
Material material = block.getMaterial();
Result result = Result.DEFAULT;
if (block instanceof IHookable) {
result = ((IHookable) block).canGrabBlock(getType(), worldObj, pos, face);
material = ((IHookable) block).getHookableMaterial(getType(), worldObj, pos, face);
} else if (Config.allowHookableOnly()) {
return false;
}
switch (result) {
case DEFAULT:
switch (getType()) {
case WOOD_SHOT:
case WOOD_SHOT_EXT:
return material == Material.wood;
case CLAW_SHOT:
case CLAW_SHOT_EXT:
return material == Material.rock || (block instanceof BlockPane && material == Material.iron);
case MULTI_SHOT:
case MULTI_SHOT_EXT:
return material == Material.wood || material == Material.rock || material == Material.ground ||
material == Material.grass || material == Material.clay;
}
default: return (result == Result.ALLOW);
}
}
示例8: func_78612_b
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) {
int var5 = p_78612_1_.func_71857_b();
if(var5 == -1) {
return false;
} else {
p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_);
this.func_83018_a(p_78612_1_);
return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false))))))))))))))))))))))))))))))))))))));
}
}
示例9: checkBlock
import net.minecraft.block.BlockPane; //导入依赖的package包/类
private static boolean checkBlock(Block p_checkBlock_0_, IBlockState p_checkBlock_1_)
{
if (p_checkBlock_0_.isFullCube())
{
return false;
}
else if (p_checkBlock_0_.isOpaqueCube())
{
return false;
}
else if (p_checkBlock_0_ instanceof BlockSnow)
{
return false;
}
else if (!(p_checkBlock_0_ instanceof BlockBush) || !(p_checkBlock_0_ instanceof BlockDoublePlant) && !(p_checkBlock_0_ instanceof BlockFlower) && !(p_checkBlock_0_ instanceof BlockMushroom) && !(p_checkBlock_0_ instanceof BlockSapling) && !(p_checkBlock_0_ instanceof BlockTallGrass))
{
if (!(p_checkBlock_0_ instanceof BlockFence) && !(p_checkBlock_0_ instanceof BlockFenceGate) && !(p_checkBlock_0_ instanceof BlockFlowerPot) && !(p_checkBlock_0_ instanceof BlockPane) && !(p_checkBlock_0_ instanceof BlockReed) && !(p_checkBlock_0_ instanceof BlockWall))
{
if (p_checkBlock_0_ instanceof BlockRedstoneTorch && p_checkBlock_1_.getValue(BlockTorch.FACING) == EnumFacing.UP)
{
return true;
}
else
{
if (p_checkBlock_0_ instanceof BlockLever)
{
Object object = p_checkBlock_1_.getValue(BlockLever.FACING);
if (object == BlockLever.EnumOrientation.UP_X || object == BlockLever.EnumOrientation.UP_Z)
{
return true;
}
}
return false;
}
}
else
{
return true;
}
}
else
{
return true;
}
}
示例10: checkBlock
import net.minecraft.block.BlockPane; //导入依赖的package包/类
private static boolean checkBlock(Block p_checkBlock_0_, IBlockState p_checkBlock_1_)
{
if (p_checkBlock_1_.isFullCube())
{
return false;
}
else if (p_checkBlock_1_.isOpaqueCube())
{
return false;
}
else if (p_checkBlock_0_ instanceof BlockSnow)
{
return false;
}
else if (!(p_checkBlock_0_ instanceof BlockBush) || !(p_checkBlock_0_ instanceof BlockDoublePlant) && !(p_checkBlock_0_ instanceof BlockFlower) && !(p_checkBlock_0_ instanceof BlockMushroom) && !(p_checkBlock_0_ instanceof BlockSapling) && !(p_checkBlock_0_ instanceof BlockTallGrass))
{
if (!(p_checkBlock_0_ instanceof BlockFence) && !(p_checkBlock_0_ instanceof BlockFenceGate) && !(p_checkBlock_0_ instanceof BlockFlowerPot) && !(p_checkBlock_0_ instanceof BlockPane) && !(p_checkBlock_0_ instanceof BlockReed) && !(p_checkBlock_0_ instanceof BlockWall))
{
if (p_checkBlock_0_ instanceof BlockRedstoneTorch && p_checkBlock_1_.getValue(BlockTorch.FACING) == EnumFacing.UP)
{
return true;
}
else
{
if (p_checkBlock_0_ instanceof BlockLever)
{
Object object = p_checkBlock_1_.getValue(BlockLever.FACING);
if (object == BlockLever.EnumOrientation.UP_X || object == BlockLever.EnumOrientation.UP_Z)
{
return true;
}
}
return false;
}
}
else
{
return true;
}
}
else
{
return true;
}
}
示例11: skipConnectedTexture
import net.minecraft.block.BlockPane; //导入依赖的package包/类
private static boolean skipConnectedTexture(IBlockAccess p_skipConnectedTexture_0_, IBlockState p_skipConnectedTexture_1_, BlockPos p_skipConnectedTexture_2_, BakedQuad p_skipConnectedTexture_3_, RenderEnv p_skipConnectedTexture_4_)
{
Block block = p_skipConnectedTexture_1_.getBlock();
if (block instanceof BlockPane)
{
EnumFacing enumfacing = p_skipConnectedTexture_3_.getFace();
if (enumfacing != EnumFacing.UP && enumfacing != EnumFacing.DOWN)
{
return false;
}
if (!p_skipConnectedTexture_3_.isFaceQuad())
{
return false;
}
BlockPos blockpos = p_skipConnectedTexture_2_.offset(p_skipConnectedTexture_3_.getFace());
IBlockState iblockstate = p_skipConnectedTexture_0_.getBlockState(blockpos);
if (iblockstate.getBlock() != block)
{
return false;
}
if (block == Blocks.STAINED_GLASS_PANE && iblockstate.getValue(BlockStainedGlassPane.COLOR) != p_skipConnectedTexture_1_.getValue(BlockStainedGlassPane.COLOR))
{
return false;
}
iblockstate = iblockstate.getActualState(p_skipConnectedTexture_0_, blockpos);
double d0 = (double)p_skipConnectedTexture_3_.getMidX();
if (d0 < 0.4D)
{
if (((Boolean)iblockstate.getValue(BlockPane.WEST)).booleanValue())
{
return true;
}
}
else if (d0 > 0.6D)
{
if (((Boolean)iblockstate.getValue(BlockPane.EAST)).booleanValue())
{
return true;
}
}
else
{
double d1 = p_skipConnectedTexture_3_.getMidZ();
if (d1 < 0.4D)
{
if (((Boolean)iblockstate.getValue(BlockPane.NORTH)).booleanValue())
{
return true;
}
}
else
{
if (d1 <= 0.6D)
{
return true;
}
if (((Boolean)iblockstate.getValue(BlockPane.SOUTH)).booleanValue())
{
return true;
}
}
}
}
return false;
}
示例12: canConnectTo
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public boolean canConnectTo(IBlockAccess world, BlockPos pos, EnumFacing facing)
{
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
return !(block instanceof BlockPane) && block == this || state.isOpaqueCube() || block.isSideSolid(state, world, pos, facing.getOpposite()) || compatiblePanes.contains(block);
}
示例13: registerBlockIcons
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public void registerBlockIcons(String modName, Block block, IIconRegister register) {
for (CarvableVariation variation : variations) {
if (variation.block != null) {
variation.block.registerBlockIcons(register);
if (variation.block instanceof BlockPane) {
variation.icon = variation.block.getBlockTextureFromSide(2);
variation.iconTop = ((BlockPane) variation.block).getBlockTextureFromSide(0);
variation.iconBot = ((BlockPane) variation.block).getBlockTextureFromSide(0);
} else {
switch (variation.kind) {
case 0:
variation.icon = variation.block.getIcon(2, variation.blockMeta);
break;
case 1:
variation.icon = variation.block.getIcon(2, variation.blockMeta);
variation.iconTop = variation.block.getIcon(0, variation.blockMeta);
break;
case 2:
variation.icon = variation.block.getIcon(2, variation.blockMeta);
variation.iconTop = variation.block.getIcon(1, variation.blockMeta);
variation.iconBot = variation.block.getIcon(0, variation.blockMeta);
break;
}
}
} else {
switch (variation.kind) {
case 0:
variation.icon = register.registerIcon(modName + ":" + variation.texture);
break;
case 1:
variation.icon = register.registerIcon(modName + ":" + variation.texture + "-side");
variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top");
break;
case 2:
variation.icon = register.registerIcon(modName + ":" + variation.texture + "-side");
variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top");
variation.iconBot = register.registerIcon(modName + ":" + variation.texture + "-bottom");
break;
case 3:
CarvableVariationCTM ctm=new CarvableVariationCTM();
ctm.seams[0]=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm1"),4,4);
ctm.seams[1]=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm2"),4,4);
ctm.seams[2]=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm3"),4,4);
variation.ctm=ctm;
break;
case 4:
variation.seamsCtmVert=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctmv"),2,2);
variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top");
break;
case 5:
variation.seamsCtmVert=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctmh"),2,2);
variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top");
break;
case V9:
variation.variations9=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-v9"),3,3);
break;
case V4:
variation.variations9=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-v4"),2,2);
break;
case CTMX:
variation.icon=register.registerIcon(modName + ":" + variation.texture);
variation.submap=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm"),4,4);
variation.submapSmall=new TextureSubmap(variation.icon,2,2);
break;
}
}
}
}
示例14: BlockReinforcedStainedGlassPanes
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public BlockReinforcedStainedGlassPanes() {
super();
ObfuscationReflectionHelper.setPrivateValue(BlockPane.class, this, "glass_reinforced", 2);
ObfuscationReflectionHelper.setPrivateValue(BlockPane.class, this, "glass_reinforced_pane_top", 0);
}
示例15: renderBlockByRenderType
import net.minecraft.block.BlockPane; //导入依赖的package包/类
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
int l = p_147805_1_.getRenderType();
if (l == -1)
{
return false;
}
else
{
p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
this.setRenderBoundsFromBlock(p_147805_1_);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
}
}
}