本文整理汇总了Java中net.gtaun.util.event.EventManager类的典型用法代码示例。如果您正苦于以下问题:Java EventManager类的具体用法?Java EventManager怎么用?Java EventManager使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
EventManager类属于net.gtaun.util.event包,在下文中一共展示了EventManager类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onEnable
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
@Override
protected void onEnable() throws Throwable {
instance = this;
EventManager eventManager = getEventManager();
eventManagerNode = eventManager.createChildNode();
playerLifecycleHolder = new PlayerLifecycleHolder(eventManager);
playerLifecycleHolder.registerClass(PlayerData.class);
playerManager = new PlayerManager();
languageService = Service.get(LanguageService.class);
localizedStringSet = languageService.createStringSet(new File(getDataDir(), "lang"));
//TODO: init EventMapBase
//TODO: init EventBase
EventNPCBase.initialize();
chat = new Chat();
System.out.println("[EVENT] initialized");
}
示例2: PlayerData
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public PlayerData(EventManager manager, Player p) {
super(manager, p);
player = p;
vehicleHealth = -1;
eventPoints = 0;
eventScore = 0;
playerWeapons = new ArrayList<>();
color = new Color(0,0,0,0);
lastUpdate = 0;
damage = 0;
aFK = false;
health = 100f;
armour = 0f;
traitorShop = new HashMap<>();
rangeLabels = new ArrayList<>();
}
示例3: create
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public static WlInputDialog create(Player player, EventManager eventManager, AbstractDialog parent, String caption, String message, RaceServiceImpl raceService, BiConsumer<WlInputDialog, String> namingHandler)
{
PlayerStringSet stringSet = raceService.getLocalizedStringSet().getStringSet(player);
return WlInputDialog.create(player, eventManager)
.parentDialog(parent)
.caption(caption)
.message(message)
.onClickOk((d, text) ->
{
player.playSound(1083);
String name = TrackUtils.filterName(text);
if (TrackUtils.isVaildName(name) == false)
{
((WlInputDialog) d).setAppendMessage(stringSet.format("Dialog.TrackNamingDialog.IllegalLengthAppendMessage", TrackUtils.NAME_MIN_LENGTH, TrackUtils.NAME_MAX_LENGTH));
d.show();
return;
}
namingHandler.accept((WlInputDialog) d, name);
})
.build();
}
示例4:
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public TrackListDialog
(Player player, EventManager eventManager, AbstractDialog parent, RaceServiceImpl service, List<Track> tracks)
{
super(player, eventManager);
setParentDialog(parent);
this.raceService = service;
this.tracks = tracks;
statusFilters = new ArrayList<>();
statusFilters.add(TrackUtils.FILTER_COMPLETED);
statusFilters.add(TrackUtils.FILTER_RANKING);
statusFilters.add(TrackUtils.FILTER_EDITING);
statusFilter = statusFilters.get(0);
trackComparators = new ArrayList<>();
trackComparators.add(TrackUtils.createNearestComparator(player.getLocation()));
trackComparators.add(TrackUtils.COMPARATOR_LENGTH_LONGTOSHORT);
trackComparators.add(TrackUtils.COMPARATOR_LENGTH_SHORTTOLONG);
trackComparator = trackComparators.get(0);
update();
}
示例5:
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public static WlMsgboxDialog create
(Player player, EventManager eventManager, AbstractDialog parent, RaceServiceImpl service, Racing racing, Runnable startRacingCallback)
{
PlayerStringSet stringSet = service.getLocalizedStringSet().getStringSet(player);
return WlMsgboxDialog.create(player, eventManager)
.parentDialog(parent)
.caption(stringSet.get("Dialog.NewRacingConfirmDialog.Caption"))
.message(stringSet.format("Dialog.NewRacingConfirmDialog.Text", racing.getName()))
.onClickOk((d) ->
{
player.playSound(1083);
racing.leave(player);
startRacingCallback.run();
})
.build();
}
示例6: Racing
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
Racing(EventManager rootEventManager, RaceServiceImpl raceService, RacingManagerImpl racingManager, Track track, Player sponsor, String name)
{
super(rootEventManager);
this.raceService = raceService;
this.manager = racingManager;
this.track = track;
this.sponsor = sponsor;
this.name = name;
setting = new RacingSetting(track);
players = new ArrayList<>();
finishedPlayers = new ArrayList<>();
playerContents = new HashMap<>();
status = RacingStatus.WAITING;
}
示例7: onEnable
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
@Override
protected void onEnable() throws Throwable {
instance = this;
EventManager eventManager = getEventManager();
eventManagerNode = eventManager.createChildNode();
playerLifecycleHolder = new PlayerLifecycleHolder(eventManager);
playerLifecycleHolder.registerClass(PlayerData.class);
playerManager = new PlayerManager();
playersTextdraws = new ArrayList<>();
playerTextdraws = new ArrayList<>();
System.out.println("[TEXTDRAWSYSTEM] initialized");
}
示例8: PlayerData
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public PlayerData(EventManager manager, Player p) {
super(manager, p);
player = p;
count = 0L;
timer = Timer.create(UPDATE_DELAY, (factualInterval) -> {
VehicleFunctions.onTimer(this, VehicleSystem.getVehicleData(p));
count++;
});
}
示例9: RacingDialog
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public RacingDialog(Player player, EventManager eventManager, AbstractDialog parent, RaceServiceImpl service, Racing racing)
{
super(player, eventManager);
setParentDialog(parent);
this.raceService = service;
this.racing = racing;
this.stringSet = service.getLocalizedStringSet().getStringSet(player);
setCaption(() -> stringSet.format("Dialog.RacingDialog.Caption", racing.getName()));
setClickOkHandler((d, i) -> player.playSound(1083));
}
示例10: TrackEditDialog
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public TrackEditDialog(Player player, EventManager eventManager, AbstractDialog parent, RaceServiceImpl service, Track track)
{
super(player, eventManager);
setParentDialog(parent);
this.raceService = service;
this.track = track;
stringSet = service.getLocalizedStringSet().getStringSet(player);
setCaption(() -> stringSet.format("Dialog.TrackEditDialog.Caption", track.getName()));
setClickOkHandler((d, i) -> player.playSound(1083));
}
示例11: CodeEditorDialog
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public CodeEditorDialog(Player player, EventManager eventManager, AbstractDialog parent, RaceServiceImpl service, String title, String code, Consumer<String> onCompleteHandler)
{
super(player, eventManager);
setParentDialog(parent);
this.onCompleteHandler = onCompleteHandler;
if (code == null) code = "";
codeLines = new ArrayList<>(Arrays.asList(StringUtils.split(code, '\n')));
stringSet = service.getLocalizedStringSet().getStringSet(player);
setCaption(() -> stringSet.format("Dialog.CodeEditorDialog.Caption", title, codeLines.size()));
}
示例12: RacingPlayerContentImpl
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public RacingPlayerContentImpl(EventManager rootEventManager, Player player, RaceServiceImpl raceService, final Racing racing, TrackCheckpoint startCheckpoint)
{
super(rootEventManager, player);
this.raceService = raceService;
this.racing = racing;
this.currentCheckpoint = startCheckpoint;
this.mapIcons = new HashMap<>();
vehicleManagerLimit = new PlayerOverrideLimit()
{
@Override
public boolean isInfiniteNitrous(boolean previous)
{
return previous && racing.getSetting().getLimit().isAllowInfiniteNitrous();
}
@Override
public boolean isAutoRepair(boolean previous)
{
return previous && racing.getSetting().getLimit().isAllowAutoRepair();
}
@Override
public boolean isAutoFlip(boolean previous)
{
return previous && racing.getSetting().getLimit().isAllowAutoFlip();
}
@Override
public boolean isAutoCarryPassengers(boolean previous)
{
return previous;
}
};
}
示例13: RacingHudWidget
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public RacingHudWidget(EventManager rootEventManager, RaceServiceImpl raceService, Player player, RacingPlayerContent racingPlayerContext)
{
super(rootEventManager, player);
this.raceService = raceService;
this.racingPlayerContext = racingPlayerContext;
progressBarTextdraws = new ArrayList<>();
}
示例14: RacingManagerImpl
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public RacingManagerImpl(EventManager rootEventManager, RaceServiceImpl raceService, Datastore datastore)
{
super(rootEventManager);
this.raceService = raceService;
racings = new ArrayList<>();
playerRacings = new HashMap<>();
}
示例15: TrackEditor
import net.gtaun.util.event.EventManager; //导入依赖的package包/类
public TrackEditor(EventManager rootEventManager, Player player, RaceServiceImpl raceService, Track track)
{
super(rootEventManager, player);
this.raceService = raceService;
this.track = track;
this.mapIcons = new HashMap<>();
}