本文整理汇总了Java中net.caseif.flint.arena.SpawningMode类的典型用法代码示例。如果您正苦于以下问题:Java SpawningMode类的具体用法?Java SpawningMode怎么用?Java SpawningMode使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
SpawningMode类属于net.caseif.flint.arena包,在下文中一共展示了SpawningMode类的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: nextSpawnPoint
import net.caseif.flint.arena.SpawningMode; //导入依赖的package包/类
@Override
public Location3D nextSpawnPoint() {
if (getConfigValue(ConfigNode.SPAWNING_MODE) == SpawningMode.PROXIMITY_HIGH) {
List<Location3D> candidates = new ArrayList<>();
double greatestMean = 0;
if (getChallengers().size() == 0) {
// just select a random spawn point
return getArena().getSpawnPoints()
.get((int) Math.floor(Math.random() * getArena().getSpawnPoints().size()));
}
for (Location3D loc : getArena().getSpawnPoints().values()) {
Location bukkitLoc = LocationHelper.convertLocation(loc);
int sum = 0;
for (Challenger ch : getChallengers()) {
sum += Bukkit.getPlayer(ch.getUniqueId()).getLocation().distance(bukkitLoc);
}
double mean = sum / getChallengers().size();
if (mean > greatestMean) {
candidates = Collections.singletonList(loc);
greatestMean = mean;
} else if (mean == greatestMean) {
candidates.add(loc);
}
}
return candidates.get((int) Math.floor(Math.random() * candidates.size()));
} else {
return super.nextSpawnPoint();
}
}