本文整理汇总了Java中jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter类的典型用法代码示例。如果您正苦于以下问题:Java GPUImageBrightnessFilter类的具体用法?Java GPUImageBrightnessFilter怎么用?Java GPUImageBrightnessFilter使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
GPUImageBrightnessFilter类属于jp.co.cyberagent.android.gpuimage包,在下文中一共展示了GPUImageBrightnessFilter类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: FilterAdjuster
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public FilterAdjuster(final GPUImageFilter filter) {
if (filter instanceof GPUImageSharpenFilter) {
adjuster = new SharpnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSepiaFilter) {
adjuster = new SepiaAdjuster().filter(filter);
} else if (filter instanceof GPUImageContrastFilter) {
adjuster = new ContrastAdjuster().filter(filter);
} else if (filter instanceof GPUImageGammaFilter) {
adjuster = new GammaAdjuster().filter(filter);
} else if (filter instanceof GPUImageBrightnessFilter) {
adjuster = new BrightnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSobelEdgeDetection) {
adjuster = new SobelAdjuster().filter(filter);
} else if (filter instanceof GPUImageEmbossFilter) {
adjuster = new EmbossAdjuster().filter(filter);
} else if (filter instanceof GPUImage3x3TextureSamplingFilter) {
adjuster = new GPU3x3TextureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHueFilter) {
adjuster = new HueAdjuster().filter(filter);
} else if (filter instanceof GPUImagePosterizeFilter) {
adjuster = new PosterizeAdjuster().filter(filter);
} else if (filter instanceof GPUImagePixelationFilter) {
adjuster = new PixelationAdjuster().filter(filter);
} else if (filter instanceof GPUImageSaturationFilter) {
adjuster = new SaturationAdjuster().filter(filter);
} else if (filter instanceof GPUImageExposureFilter) {
adjuster = new ExposureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHighlightShadowFilter) {
adjuster = new HighlightShadowAdjuster().filter(filter);
} else if (filter instanceof GPUImageMonochromeFilter) {
adjuster = new MonochromeAdjuster().filter(filter);
} else if (filter instanceof GPUImageOpacityFilter) {
adjuster = new OpacityAdjuster().filter(filter);
} else if (filter instanceof GPUImageRGBFilter) {
adjuster = new RGBAdjuster().filter(filter);
} else if (filter instanceof GPUImageWhiteBalanceFilter) {
adjuster = new WhiteBalanceAdjuster().filter(filter);
} else if (filter instanceof GPUImageVignetteFilter) {
adjuster = new VignetteAdjuster().filter(filter);
} else if (filter instanceof GPUImageDissolveBlendFilter) {
adjuster = new DissolveBlendAdjuster().filter(filter);
} else if (filter instanceof GPUImageGaussianBlurFilter) {
adjuster = new GaussianBlurAdjuster().filter(filter);
} else if (filter instanceof GPUImageCrosshatchFilter) {
adjuster = new CrosshatchBlurAdjuster().filter(filter);
} else if (filter instanceof GPUImageBulgeDistortionFilter) {
adjuster = new BulgeDistortionAdjuster().filter(filter);
} else if (filter instanceof GPUImageGlassSphereFilter) {
adjuster = new GlassSphereAdjuster().filter(filter);
} else if (filter instanceof GPUImageHazeFilter) {
adjuster = new HazeAdjuster().filter(filter);
} else if (filter instanceof GPUImageSphereRefractionFilter) {
adjuster = new SphereRefractionAdjuster().filter(filter);
} else if (filter instanceof GPUImageSwirlFilter) {
adjuster = new SwirlAdjuster().filter(filter);
} else if (filter instanceof GPUImageColorBalanceFilter) {
adjuster = new ColorBalanceAdjuster().filter(filter);
} else if (filter instanceof GPUImageLevelsFilter) {
adjuster = new LevelsMinMidAdjuster().filter(filter);
} else if (filter instanceof GPUImageBilateralFilter) {
adjuster = new BilateralAdjuster().filter(filter);
} else if (filter instanceof GPUImageTransformFilter) {
adjuster = new RotateAdjuster().filter(filter);
}
else {
adjuster = null;
}
}
示例2: BrightnessFilterPostprocessor
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public BrightnessFilterPostprocessor(Context context, float brightness) {
super(context, new GPUImageBrightnessFilter());
this.brightness = brightness;
GPUImageBrightnessFilter filter = getFilter();
filter.setBrightness(brightness);
}
示例3: BrightnessFilterTransformation
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public BrightnessFilterTransformation(Context context, BitmapPool pool, float brightness) {
super(context, pool, new GPUImageBrightnessFilter());
mBrightness = brightness;
GPUImageBrightnessFilter filter = getFilter();
filter.setBrightness(mBrightness);
}
示例4: BrightnessFilterTransformation
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public BrightnessFilterTransformation(Context context, float brightness) {
super(context, new GPUImageBrightnessFilter());
mBrightness = brightness;
GPUImageBrightnessFilter filter = getFilter();
filter.setBrightness(mBrightness);
}
示例5: FilterAdjuster
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public FilterAdjuster(final GPUImageFilter filter) {
if (filter instanceof GPUImageSharpenFilter) {
adjuster = new SharpnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSepiaFilter) {
adjuster = new SepiaAdjuster().filter(filter);
} else if (filter instanceof GPUImageContrastFilter) {
adjuster = new ContrastAdjuster().filter(filter);
} else if (filter instanceof GPUImageGammaFilter) {
adjuster = new GammaAdjuster().filter(filter);
} else if (filter instanceof GPUImageBrightnessFilter) {
adjuster = new BrightnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSobelEdgeDetection) {
adjuster = new SobelAdjuster().filter(filter);
} else if (filter instanceof GPUImageEmbossFilter) {
adjuster = new EmbossAdjuster().filter(filter);
} else if (filter instanceof GPUImage3x3TextureSamplingFilter) {
adjuster = new GPU3x3TextureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHueFilter) {
adjuster = new HueAdjuster().filter(filter);
} else if (filter instanceof GPUImagePosterizeFilter) {
adjuster = new PosterizeAdjuster().filter(filter);
} else if (filter instanceof GPUImagePixelationFilter) {
adjuster = new PixelationAdjuster().filter(filter);
} else if (filter instanceof GPUImageSaturationFilter) {
adjuster = new SaturationAdjuster().filter(filter);
} else if (filter instanceof GPUImageExposureFilter) {
adjuster = new ExposureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHighlightShadowFilter) {
adjuster = new HighlightShadowAdjuster().filter(filter);
} else if (filter instanceof GPUImageMonochromeFilter) {
adjuster = new MonochromeAdjuster().filter(filter);
} else if (filter instanceof GPUImageOpacityFilter) {
adjuster = new OpacityAdjuster().filter(filter);
} else if (filter instanceof GPUImageRGBFilter) {
adjuster = new RGBAdjuster().filter(filter);
} else if (filter instanceof GPUImageWhiteBalanceFilter) {
adjuster = new WhiteBalanceAdjuster().filter(filter);
} else if (filter instanceof GPUImageVignetteFilter) {
adjuster = new VignetteAdjuster().filter(filter);
} else if (filter instanceof GPUImageDissolveBlendFilter) {
adjuster = new DissolveBlendAdjuster().filter(filter);
} else if (filter instanceof GPUImageGaussianBlurFilter) {
adjuster = new GaussianBlurAdjuster().filter(filter);
} else if (filter instanceof GPUImageCrosshatchFilter) {
adjuster = new CrosshatchBlurAdjuster().filter(filter);
} else if (filter instanceof GPUImageBulgeDistortionFilter) {
adjuster = new BulgeDistortionAdjuster().filter(filter);
} else if (filter instanceof GPUImageGlassSphereFilter) {
adjuster = new GlassSphereAdjuster().filter(filter);
} else if (filter instanceof GPUImageHazeFilter) {
adjuster = new HazeAdjuster().filter(filter);
} else if (filter instanceof GPUImageSphereRefractionFilter) {
adjuster = new SphereRefractionAdjuster().filter(filter);
} else if (filter instanceof GPUImageSwirlFilter) {
adjuster = new SwirlAdjuster().filter(filter);
} else if (filter instanceof GPUImageColorBalanceFilter) {
adjuster = new ColorBalanceAdjuster().filter(filter);
} else {
adjuster = null;
}
}
示例6: FilterAdjuster
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public FilterAdjuster(final GPUImageFilter filter) {
if (filter instanceof GPUImageSharpenFilter) {
adjuster = new SharpnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSepiaFilter) {
adjuster = new SepiaAdjuster().filter(filter);
} else if (filter instanceof GPUImageContrastFilter) {
adjuster = new ContrastAdjuster().filter(filter);
} else if (filter instanceof GPUImageGammaFilter) {
adjuster = new GammaAdjuster().filter(filter);
} else if (filter instanceof GPUImageBrightnessFilter) {
adjuster = new BrightnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSobelEdgeDetection) {
adjuster = new SobelAdjuster().filter(filter);
} else if (filter instanceof GPUImageEmbossFilter) {
adjuster = new EmbossAdjuster().filter(filter);
} else if (filter instanceof GPUImage3x3TextureSamplingFilter) {
adjuster = new GPU3x3TextureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHueFilter) {
adjuster = new HueAdjuster().filter(filter);
} else if (filter instanceof GPUImagePosterizeFilter) {
adjuster = new PosterizeAdjuster().filter(filter);
} else if (filter instanceof GPUImagePixelationFilter) {
adjuster = new PixelationAdjuster().filter(filter);
} else if (filter instanceof GPUImageSaturationFilter) {
adjuster = new SaturationAdjuster().filter(filter);
} else if (filter instanceof GPUImageExposureFilter) {
adjuster = new ExposureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHighlightShadowFilter) {
adjuster = new HighlightShadowAdjuster().filter(filter);
} else if (filter instanceof GPUImageMonochromeFilter) {
adjuster = new MonochromeAdjuster().filter(filter);
} else if (filter instanceof GPUImageOpacityFilter) {
adjuster = new OpacityAdjuster().filter(filter);
} else if (filter instanceof GPUImageRGBFilter) {
adjuster = new RGBAdjuster().filter(filter);
} else if (filter instanceof GPUImageWhiteBalanceFilter) {
adjuster = new WhiteBalanceAdjuster().filter(filter);
} else if (filter instanceof GPUImageVignetteFilter) {
adjuster = new VignetteAdjuster().filter(filter);
} else if (filter instanceof GPUImageDissolveBlendFilter) {
adjuster = new DissolveBlendAdjuster().filter(filter);
} else if (filter instanceof GPUImageGaussianBlurFilter) {
adjuster = new GaussianBlurAdjuster().filter(filter);
} else if (filter instanceof GPUImageCrosshatchFilter) {
adjuster = new CrosshatchBlurAdjuster().filter(filter);
} else if (filter instanceof GPUImageBulgeDistortionFilter) {
adjuster = new BulgeDistortionAdjuster().filter(filter);
} else if (filter instanceof GPUImageGlassSphereFilter) {
adjuster = new GlassSphereAdjuster().filter(filter);
} else if (filter instanceof GPUImageHazeFilter) {
adjuster = new HazeAdjuster().filter(filter);
} else if (filter instanceof GPUImageSphereRefractionFilter) {
adjuster = new SphereRefractionAdjuster().filter(filter);
} else if (filter instanceof GPUImageSwirlFilter) {
adjuster = new SwirlAdjuster().filter(filter);
} else if (filter instanceof GPUImageColorBalanceFilter) {
adjuster = new ColorBalanceAdjuster().filter(filter);
} else if (filter instanceof GPUImageLevelsFilter) {
adjuster = new LevelsMinMidAdjuster().filter(filter);
} else {
adjuster = null;
}
}
示例7: BrightnessFilterTransformation
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public BrightnessFilterTransformation(float brightness) {
super(new GPUImageBrightnessFilter());
this.brightness = brightness;
GPUImageBrightnessFilter filter = getFilter();
filter.setBrightness(this.brightness);
}
示例8: FilterAdjuster
import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; //导入依赖的package包/类
public FilterAdjuster(final GPUImageFilter filter) {
if (filter instanceof GPUImageSharpenFilter) {
adjuster = new SharpnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSepiaFilter) {
adjuster = new SepiaAdjuster().filter(filter);
} else if (filter instanceof GPUImageContrastFilter) {
adjuster = new ContrastAdjuster().filter(filter);
} else if (filter instanceof GPUImageGammaFilter) {
adjuster = new GammaAdjuster().filter(filter);
} else if (filter instanceof GPUImageBrightnessFilter) {
adjuster = new BrightnessAdjuster().filter(filter);
} else if (filter instanceof GPUImageSobelEdgeDetection) {
adjuster = new SobelAdjuster().filter(filter);
} else if (filter instanceof GPUImage3x3TextureSamplingFilter) {
adjuster = new GPU3x3TextureAdjuster().filter(filter);
} else if (filter instanceof GPUImageEmbossFilter) {
adjuster = new EmbossAdjuster().filter(filter);
} else if (filter instanceof GPUImageHueFilter) {
adjuster = new HueAdjuster().filter(filter);
} else if (filter instanceof GPUImagePosterizeFilter) {
adjuster = new PosterizeAdjuster().filter(filter);
} else if (filter instanceof GPUImagePixelationFilter) {
adjuster = new PixelationAdjuster().filter(filter);
} else if (filter instanceof GPUImageSaturationFilter) {
adjuster = new SaturationAdjuster().filter(filter);
} else if (filter instanceof GPUImageExposureFilter) {
adjuster = new ExposureAdjuster().filter(filter);
} else if (filter instanceof GPUImageHighlightShadowFilter) {
adjuster = new HighlightShadowAdjuster().filter(filter);
} else if (filter instanceof GPUImageMonochromeFilter) {
adjuster = new MonochromeAdjuster().filter(filter);
} else if (filter instanceof GPUImageOpacityFilter) {
adjuster = new OpacityAdjuster().filter(filter);
} else if (filter instanceof GPUImageRGBFilter) {
adjuster = new RedAdjuster().filter(filter);
} else if (filter instanceof GPUImageWhiteBalanceFilter) {
adjuster = new WhiteBalanceAdjuster().filter(filter);
} else if (filter instanceof GPUImageVignetteFilter) {
adjuster = new VignetteAdjuster().filter(filter);
} else if (filter instanceof GPUImageDissolveBlendFilter) {
adjuster = new DissolveBlendAdjuster().filter(filter);
} else {
adjuster = null;
}
}