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Java Dimension2D类代码示例

本文整理汇总了Java中javafx.geometry.Dimension2D的典型用法代码示例。如果您正苦于以下问题:Java Dimension2D类的具体用法?Java Dimension2D怎么用?Java Dimension2D使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


Dimension2D类属于javafx.geometry包,在下文中一共展示了Dimension2D类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: setFillImageKeepingAspectRatio

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public void setFillImageKeepingAspectRatio(Rectangle rectangle, Image image, Dimension2D gamingContextDimension2D) {
    double imageWidth = image.getWidth();
    double imageHeight = image.getHeight();
    double imageHeightToWidthRatio = imageHeight / imageWidth;

    double initialHeight = rectangle.getHeight();
    double initialWidth = initialHeight / imageHeightToWidthRatio;

    double positionX = (gamingContextDimension2D.getWidth() - initialWidth) / 2;
    double positionY = (gamingContextDimension2D.getHeight() - initialHeight) / 2;

    rectangle.setFill(new ImagePattern(image));

    rectangle.setX(positionX);
    rectangle.setY(positionY);
    rectangle.setWidth(initialWidth);
    rectangle.setHeight(initialHeight);

    rectangle.setTranslateX(0);
    rectangle.setScaleX(1);
    rectangle.setScaleY(1);
    rectangle.setScaleZ(1);
}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:24,代码来源:AspectRatioImageRectangleUtil.java

示例2: newRandomPosition

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public Position newRandomPosition(double radius) {

        double minX = radius;
        double minY = radius;

        Dimension2D dimension2D = getDimension2D();

        double maxX = dimension2D.getWidth() - radius;
        double maxY = dimension2D.getHeight() - radius;
        if (maxX > 0 && maxY > 0) {
            double positionX = random.nextInt((int) (maxX - minX)) + minX;
            double positionY = random.nextInt((int) (maxY - minY)) + minY;
            return new Position((int) positionX, (int) positionY);
        } else {
            return new Position((int) radius, (int) radius);
        }
    }
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:18,代码来源:RandomPositionGenerator.java

示例3: latLongToPixel

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public static Point2D latLongToPixel(final Dimension2D MAP_DIMENSION,
                                     final Point2D UPPER_LEFT,
                                     final Point2D LOWER_RIGHT,
                                     final Point2D LOCATION) {
    final double LATITUDE   = LOCATION.getX();
    final double LONGITUDE  = LOCATION.getY();
    final double MAP_WIDTH  = MAP_DIMENSION.getWidth();
    final double MAP_HEIGHT = MAP_DIMENSION.getHeight();

    final double WORLD_MAP_WIDTH = ((MAP_WIDTH / (LOWER_RIGHT.getY() - UPPER_LEFT.getY())) * 360) / (2 * Math.PI);
    final double MAP_OFFSET_Y    = (WORLD_MAP_WIDTH / 2 * Math.log10((1 + Math.sin(Math.toRadians(LOWER_RIGHT.getX()))) / (1 - Math.sin(Math.toRadians(LOWER_RIGHT.getX())))));

    final double X = (LONGITUDE - UPPER_LEFT.getY()) * (MAP_WIDTH / (LOWER_RIGHT.getY() - UPPER_LEFT.getY()));
    final double Y = MAP_HEIGHT - ((WORLD_MAP_WIDTH / 2 * Math.log10((1 + Math.sin(Math.toRadians(LATITUDE))) / (1 - Math.sin(Math.toRadians(LATITUDE))))) - MAP_OFFSET_Y);

    return new Point2D(X, Y);
}
 
开发者ID:HanSolo,项目名称:worldheatmap,代码行数:18,代码来源:Helper.java

示例4: chain

import javafx.geometry.Dimension2D; //导入依赖的package包/类
/**
 * Constructs new closed chain shaped bounding shape.
 * Note: chain shape can only be used with static objects.
 * Note: chain shape must have at least 2 points
 *
 * @param points points to use in a chain
 * @return closed chain bounding shape
 * @throws IllegalArgumentException if number of points is less than 2
 */
public static BoundingShape chain(Point2D... points) {
    if (points.length < 2)
        throw new IllegalArgumentException("Chain shape requires at least 2 points. Given points: " + points.length);

    double maxX = Stream.of(points)
            .mapToDouble(Point2D::getX)
            .max()
            .getAsDouble();

    double maxY = Stream.of(points)
            .mapToDouble(Point2D::getY)
            .max()
            .getAsDouble();

    return new BoundingShape(ShapeType.CHAIN, points, new Dimension2D(maxX, maxY));
}
 
开发者ID:AlmasB,项目名称:FXGL,代码行数:26,代码来源:BoundingShape.java

示例5: moveTarget

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public void moveTarget() {
	if (maxVelocity == 0) return;

	final Bounds b = target.getBoundsInParent();
	final Point2D p = target.getPosition();
	final Dimension2D d = target.getDimension();
	final CollisionType ct = checkCollision();

	if (b.getMinX() <= 1 || b.getMinX() + d.getWidth() > thisSuper.getArenaWidth()
			|| ct == CollisionType.COLLISION_X || ct == CollisionType.COLLISION_BOTH) {
		dx *= -1;
	}

	if (b.getMinY() <= 1 || b.getMinY() + d.getHeight() > thisSuper.getArenaHeight()
			|| ct == CollisionType.COLLISION_X || ct == CollisionType.COLLISION_BOTH) {
		dy *= -1;
	}

	target.setPosition(p.getX() + dx, p.getY() + dy);
}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:21,代码来源:BouncingTargets.java

示例6: autoCalibrateSuccess

import javafx.geometry.Dimension2D; //导入依赖的package包/类
protected void autoCalibrateSuccess(Bounds arenaBounds, Optional<Dimension2D> paperDims, long delay) {
	if (isAutoCalibrating.get() && cameraCalibrationListener != null) {
		isAutoCalibrating.set(false);

		logger.debug("autoCalibrateSuccess {} {} {} {} paper {}", (int) arenaBounds.getMinX(),
				(int) arenaBounds.getMinY(), (int) arenaBounds.getWidth(), (int) arenaBounds.getHeight(),
				paperDims.isPresent());

		cameraAutoCalibrated = true;
		cameraCalibrationListener.calibrate(arenaBounds, paperDims, false, delay);

		if (recordCalibratedArea && !recordingCalibratedArea)
			startRecordingCalibratedArea(new File("calibratedArea.mp4"), (int) arenaBounds.getWidth(),
					(int) arenaBounds.getHeight());
	}
}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:17,代码来源:CameraManager.java

示例7: testTwo

import javafx.geometry.Dimension2D; //导入依赖的package包/类
@Test
public void testTwo() throws ConfigurationException {
	PerspectiveManager pm = new PerspectiveManager(new BoundingBox(0, 0, 422, 316));

	pm.setCameraParameters(4, 3.125, 2.32);
	pm.setCameraFeedSize(640, 480);
	pm.setCameraDistance(3406);
	pm.setShooterDistance(3406);
	pm.setProjectorResolution(1024, 768);

	pm.calculateUnknown();

	assertEquals(1753.0, pm.getProjectionWidth(), 1);
	assertEquals(1299.0, pm.getProjectionHeight(), 1);

	Optional<Dimension2D> dims = pm.calculateObjectSize(300, 200, 3406);

	assertTrue(dims.isPresent());
	assertEquals(175.3, dims.get().getWidth(), 1);
	assertEquals(118.2, dims.get().getHeight(), 1);
}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:22,代码来源:TestPerspectiveManager.java

示例8: testThree

import javafx.geometry.Dimension2D; //导入依赖的package包/类
@Test
public void testThree() throws ConfigurationException {
	PerspectiveManager pm = new PerspectiveManager(new BoundingBox(0, 0, 422, 316));

	pm.setProjectionSize(1753, 1299);
	pm.setCameraFeedSize(640, 480);
	pm.setCameraDistance(3406);
	pm.setShooterDistance(3406);
	pm.setProjectorResolution(1024, 768);

	pm.calculateUnknown();

	assertEquals(4, pm.getFocalLength(), 1);
	assertEquals(3.122, pm.getSensorWidth(), .01);
	assertEquals(2.317, pm.getSensorHeight(), .01);

	Optional<Dimension2D> dims = pm.calculateObjectSize(300, 200, 3406);

	assertTrue(dims.isPresent());
	assertEquals(175.3, dims.get().getWidth(), 1);
	assertEquals(118.2, dims.get().getHeight(), 1);
}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:23,代码来源:TestPerspectiveManager.java

示例9: setDistance

import javafx.geometry.Dimension2D; //导入依赖的package包/类
private void setDistance() {
	if (!validateDistanceData()) return;

	persistSettings();

	final int width = Integer.parseInt(targetWidth.getText());
	final int height = Integer.parseInt(targetHeight.getText());
	final int distance = Integer.parseInt(targetDistance.getText());

	if (logger.isTraceEnabled()) {
		logger.trace(
				"New target settings from distance settings pane: current width = {}, "
						+ "default height = {}, default distance = {}, new distance = {}",
				width, height, originalTargetDistance, distance);
	}

	final Optional<Dimension2D> targetDimensions = perspectiveManager.calculateObjectSize(width, height, distance);

	if (targetDimensions.isPresent()) {
		final Dimension2D d = targetDimensions.get();
		target.setDimensions(d.getWidth(), d.getHeight());
	}
}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:24,代码来源:TargetDistancePane.java

示例10: PerspectiveManager

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public PerspectiveManager(Bounds arenaBounds, Dimension2D feedDims, Dimension2D paperBounds,
		Dimension2D projectorRes) {
	this(arenaBounds);
	setCameraFeedSize((int) feedDims.getWidth(), (int) feedDims.getHeight());
	this.setProjectorResolution(projectorRes);

	setProjectionSizeFromLetterPaperPixels(paperBounds);

	if (cameraDistance == -1)
		cameraDistance = DEFAULT_SHOOTER_DISTANCE;
	if (shooterDistance == -1)
		shooterDistance = DEFAULT_SHOOTER_DISTANCE;

	calculateRealWorldSize();

}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:17,代码来源:PerspectiveManager.java

示例11: testPaperPixelsCalcParams

import javafx.geometry.Dimension2D; //导入依赖的package包/类
@Test
public void testPaperPixelsCalcParams() throws ConfigurationException {
	PerspectiveManager pm = new PerspectiveManager(new BoundingBox(0, 0, 422, 316), new Dimension2D(640, 480),
			new Dimension2D(67, 53), new Dimension2D(1024, 768));
	
	pm.setCameraDistance(3498);

	pm.setShooterDistance(3498);

	pm.calculateUnknown();

	assertEquals(4, pm.getFocalLength(), 1);
	assertEquals(3.047, pm.getSensorWidth(), .01);
	assertEquals(2.235, pm.getSensorHeight(), .01);

	Optional<Dimension2D> dims = pm.calculateObjectSize(279, 216, pm.getCameraDistance());

	assertTrue(dims.isPresent());
	assertEquals(162.6, dims.get().getWidth(), 1);
	assertEquals(128.9, dims.get().getHeight(), 1);
}
 
开发者ID:phrack,项目名称:ShootOFF,代码行数:22,代码来源:TestPerspectiveManager.java

示例12: getSize

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public Dimension2D getSize() {
    return EventQueueWait.exec(new Callable<Dimension2D>() {
        @Override public Dimension2D call() throws Exception {
            return new Dimension2D(currentWindow.getWidth(), currentWindow.getHeight());
        }
    });
}
 
开发者ID:jalian-systems,项目名称:marathonv5,代码行数:8,代码来源:JavaFXTargetLocator.java

示例13: getSymbolSize

import javafx.geometry.Dimension2D; //导入依赖的package包/类
public Dimension2D getSymbolSize(final Series<X, Y> SERIES) {
    if (!getData().contains(SERIES)) { return new Dimension2D(0, 0); }
    if (SERIES.getData().isEmpty()) { return new Dimension2D(0, 0); }
    for (XYChart.Data<X, Y> data : SERIES.getData()) {
        StackPane stackPane = (StackPane) data.getNode();
        if (null == stackPane) {
            continue;
        } else {
            return new Dimension2D(stackPane.getLayoutBounds().getWidth(), stackPane.getLayoutBounds().getHeight());
        }
    }
    return new Dimension2D(0, 0);
}
 
开发者ID:HanSolo,项目名称:smoothcharts,代码行数:14,代码来源:SmoothedChart.java

示例14: setHiddenPicture

import javafx.geometry.Dimension2D; //导入依赖的package包/类
private void setHiddenPicture(GameContext gameContext) {
    final int randomPictureIndex = (int) Math.floor(Math.random() * images.length);
    final Image randomPicture = images[randomPictureIndex];

    Dimension2D dimension2D = gameContext.getGamePanelDimensionProvider().getDimension2D();

    Rectangle imageRectangle = new Rectangle(0, 0, dimension2D.getWidth(), dimension2D.getHeight());
    imageRectangle.setFill(new ImagePattern(randomPicture, 0, 0, 1, 1, true));

    AspectRatioImageRectangleUtil aspectRatioImageRectangleUtil = new AspectRatioImageRectangleUtil();
    aspectRatioImageRectangleUtil.setFillImageKeepingAspectRatio(imageRectangle, randomPicture, dimension2D);

    gameContext.getChildren().add(imageRectangle);
}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:15,代码来源:Blocs.java

示例15: launch

import javafx.geometry.Dimension2D; //导入依赖的package包/类
@Override
public void launch() {
    this.currentRoundDetails = new CurrentRoundDetails(initCount, nbLines, nbColomns);

    javafx.geometry.Dimension2D dimension2D = gameContext.getGamePanelDimensionProvider().getDimension2D();

    setHiddenPicture(gameContext);

    double width = dimension2D.getWidth() / nbColomns;
    double height = dimension2D.getHeight() / nbLines;

    for (int i = 0; i < nbColomns; i++)
        for (int j = 0; j < nbLines; j++) {

            Bloc bloc = new Bloc(i * width, j * height, width + 1, height + 1, i, j);// width+1, height+1 to avoid
            // spaces between blocks for
            // Scratchcard
            if (colors)
                bloc.setFill(new Color(Math.random(), Math.random(), Math.random(), 1));
            else
                bloc.setFill(Color.BLACK);
            gameContext.getChildren().add(bloc);
            currentRoundDetails.blocs[i][j] = bloc;

            bloc.toFront();

            GazeUtils.addEventFilter(bloc);

            bloc.addEventFilter(MouseEvent.ANY, enterEvent);

            bloc.addEventFilter(GazeEvent.ANY, enterEvent);

            stats.start();
        }
}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:36,代码来源:Blocs.java


注:本文中的javafx.geometry.Dimension2D类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。