本文整理汇总了Java中ethanjones.cubes.graphics.world.WorldGraphicsPools类的典型用法代码示例。如果您正苦于以下问题:Java WorldGraphicsPools类的具体用法?Java WorldGraphicsPools怎么用?Java WorldGraphicsPools使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
WorldGraphicsPools类属于ethanjones.cubes.graphics.world包,在下文中一共展示了WorldGraphicsPools类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getSetting
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //导入依赖的package包/类
public static Setting getSetting() {
String[] strings = new String[Strength.values().length + 1];
strings[0] = "disabled";
for (int i = 1; i < strings.length; i++) {
strings[i] = Strength.values()[i - 1].name();
}
return new DropDownSetting(strings) {
{
selected = "disabled";
}
@Override
public void onChange() {
if (Pools.poolExists(AreaMesh.class)) {
Log.debug("Clearing AreaMesh pool on AO setting change");
WorldGraphicsPools.free();
Pools.clearPool(AreaMesh.class);
}
}
};
}
示例2: getSetting
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //导入依赖的package包/类
public static Setting getSetting() {
String[] strings = new String[Strength.values().length + 1];
strings[0] = "disabled";
for (int i = 1; i < strings.length; i++) {
strings[i] = Strength.values()[i - 1].name();
}
return new DropDownSetting(strings) {
{
selected = "disabled";
}
@Override
public void onChange() {
if (Pools.poolExists(AreaMesh.class)) {
Log.debug("Clearing AreaMesh pool on AO setting change");
WorldGraphicsPools.free();
Pools.clearPool(AreaMesh.class);
}
}
};
}
示例3: init
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //导入依赖的package包/类
public static void init() {
modelBatch = new CubesModelBatch();
for (Block block : IDManager.getBlocks()) {
block.loadGraphics();
}
for (ItemBlock itemBlock : IDManager.getItemBlocks()) {
itemBlock.loadGraphics();
}
for (Item item : IDManager.getItems()) {
item.loadGraphics();
}
WorldGraphicsPools.init();
BlockIcons.renderIcons();
}
示例4: init
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //导入依赖的package包/类
public static void init() {
modelBatch = new CubesModelBatch();
for (Block block : IDManager.getBlocks()) {
block.loadGraphics();
}
for (ItemBlock itemBlock : IDManager.getItemBlocks()) {
itemBlock.loadGraphics();
}
for (Item item : IDManager.getItems()) {
item.loadGraphics();
}
WorldGraphicsPools.init();
BlockIcons.renderIcons();
}