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Java CoordTriplet类代码示例

本文整理汇总了Java中erogenousbeef.core.common.CoordTriplet的典型用法代码示例。如果您正苦于以下问题:Java CoordTriplet类的具体用法?Java CoordTriplet怎么用?Java CoordTriplet使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


CoordTriplet类属于erogenousbeef.core.common包,在下文中一共展示了CoordTriplet类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: markReferenceCoordDirty

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
protected void markReferenceCoordDirty() {
  if (worldObj == null || worldObj.isRemote) {
    return;
  }

  CoordTriplet referenceCoord = getReferenceCoord();
  if (referenceCoord == null) {
    return;
  }

  rpmUpdateTracker.onExternalUpdate();

  TileEntity saveTe = worldObj.getTileEntity(referenceCoord.x, referenceCoord.y, referenceCoord.z);
  worldObj.markTileEntityChunkModified(referenceCoord.x, referenceCoord.y, referenceCoord.z, saveTe);
  worldObj.markBlockForUpdate(referenceCoord.x, referenceCoord.y, referenceCoord.z);
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:17,代码来源:MultiblockTurbineSimulator.java

示例2: onPartAdded

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
/**
 * Called when a multiblock part is added to the world, either via chunk-load or user action.
 * If its chunk is loaded, it will be processed during the next tick.
 * If the chunk is not loaded, it will be added to a list of objects waiting for a chunkload.
 * @param part The part which is being added to this world.
 */
public void onPartAdded(IMultiblockPart part) {
	CoordTriplet worldLocation = part.getWorldLocation();
	
	if(!worldObj.getChunkProvider().chunkExists(worldLocation.getChunkX(), worldLocation.getChunkZ())) {
		// Part goes into the waiting-for-chunk-load list
		Set<IMultiblockPart> partSet;
		long chunkHash = worldLocation.getChunkXZHash();
		synchronized(partsAwaitingChunkLoadMutex) {
			if(!partsAwaitingChunkLoad.containsKey(chunkHash)) {
				partSet = new HashSet<IMultiblockPart>();
				partsAwaitingChunkLoad.put(chunkHash, partSet);
			}
			else {
				partSet = partsAwaitingChunkLoad.get(chunkHash);
			}
			
			partSet.add(part);
		}
	}
	else {
		// Part goes into the orphan queue, to be checked this tick
		addOrphanedPartThreadsafe(part);
	}
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:31,代码来源:MultiblockWorldRegistry.java

示例3: assimilate

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
/**
 * Assimilate another controller into this controller.
 * Acquire all of the other controller's blocks and attach them
 * to this one.
 * 
 * @param other The controller to merge into this one.
 */
public void assimilate(MultiblockControllerBase other) {
	CoordTriplet otherReferenceCoord = other.getReferenceCoord();
	if(otherReferenceCoord != null && getReferenceCoord().compareTo(otherReferenceCoord) >= 0) {
		throw new IllegalArgumentException("The controller with the lowest minimum-coord value must consume the one with the higher coords");
	}

	TileEntity te;
	Set<IMultiblockPart> partsToAcquire = new HashSet<IMultiblockPart>(other.connectedParts);

	// releases all blocks and references gently so they can be incorporated into another multiblock
	other._onAssimilated(this);
	
	for(IMultiblockPart acquiredPart : partsToAcquire) {
		// By definition, none of these can be the minimum block.
		if(acquiredPart.isInvalid()) { continue; }
		
		connectedParts.add(acquiredPart);
		acquiredPart.onAssimilated(this);
		this.onBlockAdded(acquiredPart);
	}

	this.onAssimilate(other);
	other.onAssimilated(this);
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:32,代码来源:MultiblockControllerBase.java

示例4: getControlRodLocations

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
public CoordTriplet[] getControlRodLocations() {
  CoordTriplet[] coords = new CoordTriplet[this.attachedControlRods.size()];
  int i = 0;
  for (TileEntityReactorControlRod cr : attachedControlRods) {
    coords[i++] = cr.getWorldLocation();
  }
  return coords;
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:9,代码来源:MultiblockReactorSimulator.java

示例5: calculateReactorVolume

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
protected void calculateReactorVolume() {
  CoordTriplet minInteriorCoord = minCoord.copy();
  minInteriorCoord.x += 1;
  minInteriorCoord.y += 1;
  minInteriorCoord.z += 1;

  CoordTriplet maxInteriorCoord = maxCoord.copy();
  maxInteriorCoord.x -= 1;
  maxInteriorCoord.y -= 1;
  maxInteriorCoord.z -= 1;

  reactorVolume = StaticUtils.ExtraMath.Volume(minInteriorCoord, maxInteriorCoord);
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:14,代码来源:MultiblockReactorSimulator.java

示例6: MultiblockTurbineSimulator

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
public MultiblockTurbineSimulator(World world) {
  super(world);

  updatePlayers = new HashSet<EntityPlayer>();

  ticksSinceLastUpdate = 0;

  tanks = new FluidTank[NUM_TANKS];
  for (int i = 0; i < NUM_TANKS; i++) {
    tanks[i] = new FluidTank(TANK_SIZE);
  }

  attachedControllers = new HashSet<IMultiblockPart>();
  attachedRotorBearings = new HashSet<TileEntityTurbineRotorBearing>();
  attachedPowerTaps = new HashSet<TileEntityTurbinePowerTap>();
  attachedTickables = new HashSet<ITickableMultiblockPart>();
  attachedRotorShafts = new HashSet<TileEntityTurbineRotorPart>();
  attachedRotorBlades = new HashSet<TileEntityTurbineRotorPart>();
  attachedGlass = new HashSet<TileEntityTurbinePartGlass>();

  energyStored = 0f;
  active = false;
  inductorEngaged = true;
  ventStatus = VentStatus.VentOverflow;
  rotorEnergy = 0f;
  maxIntakeRate = MAX_PERMITTED_FLOW;

  bladeSurfaceArea = 0;
  rotorMass = 0;
  coilSize = 0;
  energyGeneratedLastTick = 0f;
  fluidConsumedLastTick = 0;
  rotorEfficiencyLastTick = 1f;

  foundCoils = new HashSet<CoordTriplet>();

  rpmUpdateTracker = new FloatUpdateTracker(100, 5, 10f, 100f); // Minimum 10RPM difference for slow updates, if change > 100 RPM, update every 5 ticks
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:39,代码来源:MultiblockTurbineSimulator.java

示例7: onMachineAssembled

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
@Override
public void onMachineAssembled(MultiblockControllerBase controller) {
	CoordTriplet maxCoord = controller.getMaximumCoord();
	CoordTriplet minCoord = controller.getMinimumCoord();
	
	// Discover where I am on the reactor
	recalculateOutwardsDirection(minCoord, maxCoord);
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:9,代码来源:RectangularMultiblockTileEntityBase.java

示例8: recalculateOutwardsDirection

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
public void recalculateOutwardsDirection(CoordTriplet minCoord, CoordTriplet maxCoord) {
	outwards = ForgeDirection.UNKNOWN;
	position = PartPosition.Unknown;

	int facesMatching = 0;
	if(maxCoord.x == this.xCoord || minCoord.x == this.xCoord) { facesMatching++; }
	if(maxCoord.y == this.yCoord || minCoord.y == this.yCoord) { facesMatching++; }
	if(maxCoord.z == this.zCoord || minCoord.z == this.zCoord) { facesMatching++; }
	
	if(facesMatching <= 0) { position = PartPosition.Interior; }
	else if(facesMatching >= 3) { position = PartPosition.FrameCorner; }
	else if(facesMatching == 2) { position = PartPosition.Frame; }
	else {
		// 1 face matches
		if(maxCoord.x == this.xCoord) {
			position = PartPosition.EastFace;
			outwards = ForgeDirection.EAST;
		}
		else if(minCoord.x == this.xCoord) {
			position = PartPosition.WestFace;
			outwards = ForgeDirection.WEST;
		}
		else if(maxCoord.z == this.zCoord) {
			position = PartPosition.SouthFace;
			outwards = ForgeDirection.SOUTH;
		}
		else if(minCoord.z == this.zCoord) {
			position = PartPosition.NorthFace;
			outwards = ForgeDirection.NORTH;
		}
		else if(maxCoord.y == this.yCoord) {
			position = PartPosition.TopFace;
			outwards = ForgeDirection.UP;
		}
		else {
			position = PartPosition.BottomFace;
			outwards = ForgeDirection.DOWN;
		}
	}
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:41,代码来源:RectangularMultiblockTileEntityBase.java

示例9: onPartRemovedFromWorld

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
/**
 * Called when a part is removed from the world, via user action or via chunk unloads.
 * This part is removed from any lists in which it may be, and its machine is marked for recalculation.
 * @param part The part which is being removed.
 */
public void onPartRemovedFromWorld(IMultiblockPart part) {
	CoordTriplet coord = part.getWorldLocation();
	if(coord != null) {
		long hash = coord.getChunkXZHash();
		
		if(partsAwaitingChunkLoad.containsKey(hash)) {
			synchronized(partsAwaitingChunkLoadMutex) {
				if(partsAwaitingChunkLoad.containsKey(hash)) {
					partsAwaitingChunkLoad.get(hash).remove(part);
					if(partsAwaitingChunkLoad.get(hash).size() <= 0) {
						partsAwaitingChunkLoad.remove(hash);
					}
				}
			}
		}
	}

	detachedParts.remove(part);
	if(orphanedParts.contains(part)) {
		synchronized(orphanedPartsMutex) {
			orphanedParts.remove(part);
		}
	}
	
	part.assertDetached();
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:32,代码来源:MultiblockWorldRegistry.java

示例10: recalculateMinMaxCoords

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
/**
 * Force this multiblock to recalculate its minimum and maximum coordinates
 * from the list of connected parts.
 */
public void recalculateMinMaxCoords() {
	minimumCoord = new CoordTriplet(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
	maximumCoord = new CoordTriplet(Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);

	for(IMultiblockPart part : connectedParts) {
		if(part.xCoord < minimumCoord.x) { minimumCoord.x = part.xCoord; }
		if(part.xCoord > maximumCoord.x) { maximumCoord.x = part.xCoord; }
		if(part.yCoord < minimumCoord.y) { minimumCoord.y = part.yCoord; }
		if(part.yCoord > maximumCoord.y) { maximumCoord.y = part.yCoord; }
		if(part.zCoord < minimumCoord.z) { minimumCoord.z = part.zCoord; }
		if(part.zCoord > maximumCoord.z) { maximumCoord.z = part.zCoord; }
	}
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:18,代码来源:MultiblockControllerBase.java

示例11: _shouldConsume

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
private int _shouldConsume(MultiblockControllerBase otherController) {
	CoordTriplet myCoord = getReferenceCoord();
	CoordTriplet theirCoord = otherController.getReferenceCoord();
	
	// Always consume other controllers if their reference coordinate is null - this means they're empty and can be assimilated on the cheap
	if(theirCoord == null) { return -1; }
	else { return myCoord.compareTo(theirCoord); }
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:9,代码来源:MultiblockControllerBase.java

示例12: getNeighboringParts

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
@Override
public IMultiblockPart[] getNeighboringParts() {
	CoordTriplet[] neighbors = new CoordTriplet[] {
			new CoordTriplet(this.xCoord-1, this.yCoord, this.zCoord),
			new CoordTriplet(this.xCoord, this.yCoord-1, this.zCoord),
			new CoordTriplet(this.xCoord, this.yCoord, this.zCoord-1),
			new CoordTriplet(this.xCoord, this.yCoord, this.zCoord+1),
			new CoordTriplet(this.xCoord, this.yCoord+1, this.zCoord),
			new CoordTriplet(this.xCoord+1, this.yCoord, this.zCoord)
	};

	TileEntity te;
	List<IMultiblockPart> neighborParts = new ArrayList<IMultiblockPart>();
	IChunkProvider chunkProvider = worldObj.getChunkProvider();
	for(CoordTriplet neighbor : neighbors) {
		if(!chunkProvider.chunkExists(neighbor.getChunkX(), neighbor.getChunkZ())) {
			// Chunk not loaded, skip it.
			continue;
		}

		te = this.worldObj.getTileEntity(neighbor.x, neighbor.y, neighbor.z);
		if(te instanceof IMultiblockPart) {
			neighborParts.add((IMultiblockPart)te);
		}
	}
	IMultiblockPart[] tmp = new IMultiblockPart[neighborParts.size()];
	return neighborParts.toArray(tmp);
}
 
开发者ID:erogenousbeef,项目名称:BeefCore,代码行数:29,代码来源:MultiblockTileEntityBase.java

示例13: radiate

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
public RadiationData radiate(IFakeReactorWorld world, FuelContainer fuelContainer, TileEntityReactorFuelRodSimulator source, TileEntityReactorControlRod controlRod, float fuelHeat, float environmentHeat, int numControlRods, MultiblockReactorSimulator simulator) {
  // No fuel? No radiation!
  if (fuelContainer.getFuelAmount() <= 0) {
    return null;
  }

  // Determine radiation amount & intensity, heat amount, determine fuel usage
  RadiationData data = new RadiationData();
  data.fuelAbsorbedRadiation = 0f;

  // Base value for radiation production penalties. 0-1, caps at about 3000C;
  double radiationPenaltyBase = Math.exp(-15 * Math.exp(-0.0025 * fuelHeat));

  // Raw amount - what's actually in the tanks
  // Effective amount - how
  int baseFuelAmount = fuelContainer.getFuelAmount() + (fuelContainer.getWasteAmount() / 100);
  float fuelReactivity = fuelContainer.getFuelReactivity();

  // Intensity = how strong the radiation is, hardness = how energetic the radiation is (penetration)
  float rawRadIntensity = (float)baseFuelAmount * fissionEventsPerFuelUnit;

  // Scale up the "effective" intensity of radiation, to provide an incentive for bigger reactors in general.
  float scaledRadIntensity = (float)Math.pow((rawRadIntensity), fuelReactivity);

  // Scale up a second time based on scaled amount in each fuel rod. Provides an incentive for making reactors that aren't just pancakes.
  scaledRadIntensity = (float)Math.pow((scaledRadIntensity / numControlRods), fuelReactivity) * numControlRods;

  // Apply control rod moderation of radiation to the quantity of produced radiation. 100% insertion = 100% reduction.
  float controlRodModifier = (float)(100 - controlRod.getControlRodInsertion()) / 100f;
  scaledRadIntensity = scaledRadIntensity * controlRodModifier;
  rawRadIntensity = rawRadIntensity * controlRodModifier;

  // Now nerf actual radiation production based on heat.
  float effectiveRadIntensity = scaledRadIntensity * (1f + (float)(-0.95f * Math.exp(-10f * Math.exp(-0.0012f * fuelHeat))));

  // Radiation hardness starts at 20% and asymptotically approaches 100% as heat rises.
  // This will make radiation harder and harder to capture.
  float radHardness = 0.2f + (float)(0.8 * radiationPenaltyBase);

  // Calculate based on propagation-to-self
  float rawFuelUsage = (fuelPerRadiationUnit * rawRadIntensity / getFertilityModifier()) * BigReactors.fuelUsageMultiplier; // Not a typo. Fuel usage is thus penalized at high heats.
  data.fuelRfChange = rfPerRadiationUnit * effectiveRadIntensity;
  data.environmentRfChange = 0f;

  // Propagate radiation to others
  CoordTriplet originCoord = source.getWorldLocation();
  CoordTriplet currentCoord = new CoordTriplet(0, 0, 0);

  effectiveRadIntensity *= 0.25f; // We're going to do this four times, no need to repeat
  RadiationPacket radPacket = new RadiationPacket();

  for (ForgeDirection dir : StaticUtils.CardinalDirections) {
    radPacket.hardness = radHardness;
    radPacket.intensity = effectiveRadIntensity;
    int ttl = 4;
    currentCoord.copy(originCoord);

    while (ttl > 0 && radPacket.intensity > 0.0001f) {
      ttl--;
      currentCoord.translate(dir);
      performIrradiation(world, simulator,data, radPacket, currentCoord.x, currentCoord.y, currentCoord.z);
    }
  }

  // Apply changes
  fertility += data.fuelAbsorbedRadiation;
  data.fuelAbsorbedRadiation = 0f;

  // Inform fuelContainer
  fuelContainer.onRadiationUsesFuel(rawFuelUsage);
  data.fuelUsage = rawFuelUsage;

  return data;
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:75,代码来源:RadiationHelperSimulator.java

示例14: FakeReactorWorld

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
public FakeReactorWorld(int x, int y, int z, short controlRodInsertion) {
  this.controlRodInsertion = controlRodInsertion;
  this.maxDims = new CoordTriplet(x - 1, z - 1, y - 1);
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:5,代码来源:FakeReactorWorld.java

示例15: getMaxCoord

import erogenousbeef.core.common.CoordTriplet; //导入依赖的package包/类
@Override
public CoordTriplet getMaxCoord() {
  return maxDims;
}
 
开发者ID:sidoh,项目名称:reactor_simulator,代码行数:5,代码来源:FakeReactorWorld.java


注:本文中的erogenousbeef.core.common.CoordTriplet类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。