本文整理汇总了Java中de.Keyle.MyPet.MyPetApi类的典型用法代码示例。如果您正苦于以下问题:Java MyPetApi类的具体用法?Java MyPetApi怎么用?Java MyPetApi使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
MyPetApi类属于de.Keyle.MyPet包,在下文中一共展示了MyPetApi类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: syncPlayer
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
private static void syncPlayer(MyPetPlayer mpPlayer) {
Slot petSlot = getMyPetSlot();
if (mpPlayer.isOnline() && mpPlayer.hasMyPet()) {
Player player = mpPlayer.getPlayer();
if (!InventoryManager.playerIsLoaded(player)) {
return;
}
Inventory inventory = InventoryManager.get(player).getInventory();
ItemStack currentPet = inventory.getItem(petSlot.getSlotId());
if (isMyPetItem(currentPet)) {
MyPet pet = mpPlayer.getMyPet();
UUID petUUID = UUID.fromString(ItemUtils.getTag(currentPet, MYPET_TAG));
if (petUUID.equals(pet.getUUID())) {
return;
}
} else {
inventory.setItem(petSlot.getSlotId(), petSlot.getCup());
}
MyPetApi.getMyPetManager().deactivateMyPet(mpPlayer, false);
}
}
示例2: onMyPetCall
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onMyPetCall(MyPetCallEvent event) {
Player player = event.getOwner().getPlayer();
if (!InventoryManager.playerIsLoaded(player)) {
return;
}
Inventory inventory = InventoryManager.get(player).getInventory();
ItemStack currentPet = inventory.getItem(getMyPetSlot().getSlotId());
boolean keepPet = true;
if (!isMyPetItem(currentPet)) {
keepPet = false;
} else {
UUID petUUID = UUID.fromString(ItemUtils.getTag(currentPet, MYPET_TAG));
if (!petUUID.equals(event.getMyPet().getUUID())) {
keepPet = false;
}
}
if (!keepPet) {
event.setCancelled(true);
MyPetApi.getMyPetManager().deactivateMyPet(event.getOwner(), true);
}
}
示例3: init
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
public static boolean init(RPGInventory instance) {
if (MyPetManager.getMyPetSlot() == null) {
instance.getLogger().warning("MyPet found, but slot for MyPet not configured!");
return false;
}
for (MyPetPlayer mpPlayer : MyPetApi.getPlayerManager().getMyPetPlayers()) {
syncPlayer(mpPlayer);
}
instance.getServer().getPluginManager().registerEvents(new MyPetManager(), instance);
return true;
}
示例4: deactivateMyPet
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
private static void deactivateMyPet(final Player player) {
if (!MyPetApi.getPlayerManager().isMyPetPlayer(player)) {
return;
}
final MyPetPlayer user = MyPetApi.getPlayerManager().getMyPetPlayer(player);
if (user.hasMyPet()) {
MyPetApi.getMyPetManager().deactivateMyPet(user, true);
user.setMyPetForWorldGroup(WorldGroup.getGroupByWorld(player.getWorld().getName()).getName(), null);
MyPetApi.getRepository().updateMyPetPlayer(user, null);
}
}
示例5: onPlayerInventoryLoaded
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
@EventHandler
public void onPlayerInventoryLoaded(PlayerInventoryLoadEvent.Post event) {
Player player = event.getPlayer();
PlayerManager playerManager = MyPetApi.getPlayerManager();
if (playerManager.isMyPetPlayer(player)) {
syncPlayer(playerManager.getMyPetPlayer(player));
}
}
示例6: register
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
@Override
public void register() {
register("pet_level").scoreSupply(player -> {
MyPetPlayer myPetPlayer = MyPetApi.getPlayerManager().getMyPetPlayer(player);
return myPetPlayer.getMyPet().getExperience().getLevel();
}).eventScore(MyPetLevelUpEvent.class, MyPetLevelUpEvent::getLevel);
}
示例7: activateMyPet
import de.Keyle.MyPet.MyPetApi; //导入依赖的package包/类
private static void activateMyPet(final Player player, UUID petUUID) {
final MyPetPlayer user;
if (MyPetApi.getPlayerManager().isMyPetPlayer(player)) {
user = MyPetApi.getPlayerManager().getMyPetPlayer(player);
} else {
user = MyPetApi.getPlayerManager().createMyPetPlayer(player);
}
if (user.hasMyPet()) {
MyPetApi.getMyPetManager().deactivateMyPet(user, true);
}
final WorldGroup wg = WorldGroup.getGroupByWorld(player.getWorld().getName());
MyPetApi.getRepository().getMyPet(petUUID, new RepositoryCallback<StoredMyPet>() {
@Override
public void callback(StoredMyPet storedMyPet) {
if (!storedMyPet.getWorldGroup().equals(wg.getName())) {
PlayerUtils.sendMessage(player, "This pet doesn't belong into this world.");
return;
}
boolean savePet = storedMyPet.getOwner().getInternalUUID().equals(user.getInternalUUID());
storedMyPet.setOwner(user);
String worldName = player.getWorld().getName();
user.setMyPetForWorldGroup(WorldGroup.getGroupByWorld(worldName).getName(), storedMyPet.getUUID());
Optional<MyPet> pet = MyPetApi.getMyPetManager().activateMyPet(storedMyPet);
if (pet.isPresent()) {
MyPet myPet = pet.get();
if (myPet.getStatus() != MyPet.PetState.Dead) {
pet.get().setStatus(MyPet.PetState.Here);
}
}
if (savePet) {
MyPetApi.getRepository().updateMyPet(storedMyPet, null);
}
MyPetApi.getRepository().updateMyPetPlayer(user, null);
}
});
}