本文整理汇总了Java中cpw.mods.fml.common.eventhandler.Event类的典型用法代码示例。如果您正苦于以下问题:Java Event类的具体用法?Java Event怎么用?Java Event使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Event类属于cpw.mods.fml.common.eventhandler包,在下文中一共展示了Event类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: applyEnrichment
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
public boolean applyEnrichment (ItemStack itemStack, World world, int x, int y, int z, EntityPlayer player) {
ConfigManager config = GardenCore.config;
Block block = world.getBlock(x, y, z);
EnrichedSoilEvent event = new EnrichedSoilEvent(player, world, block, x, y, z);
if (MinecraftForge.EVENT_BUS.post(event))
return false;
if (!config.enableCompostBonemeal)
return false;
if (event.getResult() == Event.Result.ALLOW) {
if (!world.isRemote)
itemStack.stackSize--;
return true;
}
int prob = (config.compostBonemealStrength == 0) ? 0 : (int)(1 / config.compostBonemealStrength);
if (world.rand.nextInt(prob) == 0)
return ItemDye.applyBonemeal(itemStack, world, x, y, z, player);
else
--itemStack.stackSize;
return true;
}
示例2: onItemUse
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
public boolean onItemUse(final ItemStack p_77648_1_, final EntityPlayer p_77648_2_, final World p_77648_3_, final int p_77648_4_, final int p_77648_5_, final int p_77648_6_, final int p_77648_7_, final float p_77648_8_, final float p_77648_9_, final float p_77648_10_) {
if (!p_77648_2_.canPlayerEdit(p_77648_4_, p_77648_5_, p_77648_6_, p_77648_7_, p_77648_1_)) {
return false;
}
final UseHoeEvent event = new UseHoeEvent(p_77648_2_, p_77648_1_, p_77648_3_, p_77648_4_, p_77648_5_, p_77648_6_);
if (MinecraftForge.EVENT_BUS.post((Event)event)) {
return false;
}
if (event.getResult() == Event.Result.ALLOW) {
return true;
}
final Block block = p_77648_3_.getBlock(p_77648_4_, p_77648_5_, p_77648_6_);
if (p_77648_7_ == 0 || !p_77648_3_.getBlock(p_77648_4_, p_77648_5_ + 1, p_77648_6_).isAir((IBlockAccess)p_77648_3_, p_77648_4_, p_77648_5_ + 1, p_77648_6_) || (block != Blocks.grass && block != Blocks.dirt)) {
return false;
}
final Block block2 = Blocks.farmland;
p_77648_3_.playSoundEffect((double)(p_77648_4_ + 0.5f), (double)(p_77648_5_ + 0.5f), (double)(p_77648_6_ + 0.5f), block2.stepSound.getStepResourcePath(), (block2.stepSound.getVolume() + 1.0f) / 2.0f, block2.stepSound.getPitch() * 0.8f);
if (p_77648_3_.isRemote) {
return true;
}
p_77648_3_.setBlock(p_77648_4_, p_77648_5_, p_77648_6_, block2);
return true;
}
示例3: SiegeCheckSpawn
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent
public void SiegeCheckSpawn(final LivingSpawnEvent.CheckSpawn event) {
if (EventHandlerSiege.SiegeParticipants.isEmpty()) {
return;
}
if (event.entity.worldObj.isRemote) {
return;
}
if (event.world.provider.dimensionId != 1) {
return;
}
if (event.entityLiving instanceof EntityMob && event.entityLiving.worldObj.checkNoEntityCollision(event.entityLiving.boundingBox) && event.entityLiving.worldObj.getCollidingBoundingBoxes((Entity)event.entityLiving, event.entityLiving.boundingBox).isEmpty() && !event.entityLiving.worldObj.isAnyLiquid(event.entityLiving.boundingBox)) {
event.entityLiving.getEntityData().setBoolean("Siege", true);
event.entityLiving.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 7200, 2));
event.setResult(Event.Result.ALLOW);
}
}
示例4: noMobs
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent
public void noMobs(final LivingSpawnEvent.CheckSpawn event) {
if (event.getResult() == Event.Result.DEFAULT && event.world.provider.dimensionId == ExtraUtils.underdarkDimID && event.entity instanceof EntityMob) {
if (EventHandlerUnderdark.rand.nextDouble() < Math.min(0.95, event.entity.posY / 80.0)) {
event.setResult(Event.Result.DENY);
}
else {
IAttributeInstance t = ((EntityMob)event.entity).getEntityAttribute(SharedMonsterAttributes.maxHealth);
t.setBaseValue(t.getBaseValue() * 2.0);
((EntityMob)event.entity).heal((float)t.getAttributeValue());
t = ((EntityMob)event.entity).getEntityAttribute(SharedMonsterAttributes.attackDamage);
t.setBaseValue(t.getBaseValue() * 2.0);
if (!EventHandlerServer.isInRangeOfTorch(event.entity) && event.entityLiving.worldObj.checkNoEntityCollision(event.entityLiving.boundingBox) && event.entityLiving.worldObj.getCollidingBoundingBoxes((Entity)event.entityLiving, event.entityLiving.boundingBox).isEmpty() && !event.entityLiving.worldObj.isAnyLiquid(event.entityLiving.boundingBox)) {
event.setResult(Event.Result.ALLOW);
}
}
}
}
示例5: initIC
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
protected void initIC()
{
if (EnergyConfigHandler.isIndustrialCraft2Loaded())
{
try
{
Class<?> tileLoadEvent = Class.forName("ic2.api.energy.event.EnergyTileLoadEvent");
Class<?> energyTile = Class.forName("ic2.api.energy.tile.IEnergyTile");
Constructor<?> constr = tileLoadEvent.getConstructor(energyTile);
Object o = constr.newInstance(this);
if (o != null && o instanceof Event)
{
MinecraftForge.EVENT_BUS.post((Event) o);
}
}
catch (Exception e)
{
e.printStackTrace();
}
}
this.isAddedToEnergyNet = true;
}
示例6: initIC
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
protected void initIC()
{
if (EnergyConfigHandler.isIndustrialCraft2Loaded() && !this.worldObj.isRemote)
{
try
{
Class<?> tileLoadEvent = Class.forName("ic2.api.energy.event.EnergyTileLoadEvent");
Class<?> energyTile = Class.forName("ic2.api.energy.tile.IEnergyTile");
Constructor<?> constr = tileLoadEvent.getConstructor(energyTile);
Object o = constr.newInstance(this);
if (o != null && o instanceof Event)
{
MinecraftForge.EVENT_BUS.post((Event) o);
}
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
示例7: onSleepCancelled
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
public static void onSleepCancelled()
{
try
{
if (MicdoodlePlugin.sleepCancelledConstructor == null)
{
MicdoodlePlugin.sleepCancelledConstructor = Class.forName(MicdoodlePlugin.galacticraftCoreClass + "$SleepCancelledEvent").getConstructor();
}
MinecraftForge.EVENT_BUS.post((Event) MicdoodlePlugin.sleepCancelledConstructor.newInstance());
}
catch (Exception e)
{
e.printStackTrace();
}
}
示例8: orientCamera
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
public static void orientCamera()
{
try
{
if (MicdoodlePlugin.orientCameraConstructor == null)
{
MicdoodlePlugin.orientCameraConstructor = Class.forName(MicdoodlePlugin.galacticraftCoreClass + "$OrientCameraEvent").getConstructor();
}
MinecraftForge.EVENT_BUS.post((Event) MicdoodlePlugin.orientCameraConstructor.newInstance());
}
catch (Exception e)
{
e.printStackTrace();
}
}
示例9: onPlayerInteract
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event)
{
EntityPlayer player = event.entityPlayer;
World world = event.world;
int x = event.x;
int y = event.y;
int z = event.z;
if ((event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK) && (!player.isSneaking()))
{
Block clickedBlock = world.getBlock(x, y, z);
if (clickedBlock == Blocks.crafting_table)
if (validMultiblock(world, x, y, z))
{
event.useBlock = Event.Result.DENY;
player.openGui(DualCraft.instance, GUIs.DUAL_WORKBENCH.ordinal(), world, x, y, z);
}
}
}
示例10: hoeBlock
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
public static boolean hoeBlock(ItemStack stack, World world, int x, int y, int z, int sideHit, EntityPlayer player){
Block block = world.getBlock(x, y, z);
UseHoeEvent event = new UseHoeEvent(player, stack, world, x, y, z);
if(MinecraftForge.EVENT_BUS.post(event)) //if the event got canceled
return false;
if (event.getResult() == Event.Result.ALLOW) //if another mod handled this block using the event
return true;
//vanilla hoe behaviour
if (sideHit != 0 && world.isAirBlock(x, y + 1, z) && (block == Blocks.grass || block == Blocks.dirt) && player.canPlayerEdit(x, y, z, sideHit, stack)) {
if (!world.isRemote)
world.setBlock(x, y, z, Blocks.farmland);
return true;
}
return false;
}
示例11: allowPlantGrowth
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent
public void allowPlantGrowth(PlantGrowthEvent.AllowGrowthTick event)
{
Chunk chunk = event.world.getChunkFromBlockCoords(event.x, event.z);
BioSystem bioSystem = BioSystemHandler.getBioSystem(event.world, chunk);
if (bioSystem != null)
{
int meta = event.world.getBlockMetadata(event.x, event.y, event.z);
float lowestNutrientPart = PlantConfig.getLowestNutrientPart(event.block, meta, bioSystem.getPhosphorus(), bioSystem.getPotassium(), bioSystem.getNitrogen());
float nutrientGrowChance = MathLib.getFittedValue(lowestNutrientPart, Settings.NUTRIENT_AMOUNT_FOR_STOP_GROWTH, Settings.NUTRIENT_AMOUNT_FOR_NORMAL_GROWTH, Settings.NUTRIENT_AMOUNT_FOR_MAX_GROWTH);
int lightValue = event.block.isOpaqueCube() ? WorldHelper.getLightValue(event.world, event.x, event.y + 1, event.z) : WorldHelper.getLightValue(event.world, event.x, event.y, event.z);
float lightGrowChance = MathLib.getFittedValue(lightValue, Settings.LIGHT_VALUE_FOR_STOP_GROWTH, Settings.LIGHT_VALUE_FOR_NORMAL_GROWTH, Settings.LIGHT_VALUE_FOR_MAX_GROWTH);
if (Math.min(nutrientGrowChance, lightGrowChance) < event.world.rand.nextFloat())
{
event.setResult(Event.Result.DENY);
}
}
}
示例12: onBiomeDecoration
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onBiomeDecoration(DecorateBiomeEvent.Decorate event)
{
if (event.type == DecorateBiomeEvent.Decorate.EventType.FLOWERS && (event.getResult() == Event.Result.ALLOW || event.getResult() == Event.Result.DEFAULT))
{
for (int i = 0; i < Settings.FLOWER_QUANTITY; i++)
{
int x = event.chunkX + event.rand.nextInt(16) + 8;
int z = event.chunkZ + event.rand.nextInt(16) + 8;
int y = event.world.getTopSolidOrLiquidBlock(x, z);
Block randomPlant = ModBlocks.plants[event.rand.nextInt(ModBlocks.plants.length)];
if (event.world.isAirBlock(x, y, z) && (!event.world.provider.hasNoSky || y < 255) && randomPlant.canBlockStay(event.world, x, y, z))
{
event.world.setBlock(x, y, z, randomPlant, 0, 2);
}
}
}
}
示例13: BlockSpawnEvent
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent
public void BlockSpawnEvent(LivingSpawnEvent.CheckSpawn event){
List<MobInhibitorReference> RefList;
if (event.getResult() != Event.Result.DEFAULT){ return;} // If the event is already forced Allow or Deny, let it through
if (event.entity.isCreatureType(EnumCreatureType.monster,false)){ //decide which list to use.
RefList = MobInhibitor.HostileInhibitors;
} else if (event.entity.isCreatureType(EnumCreatureType.waterCreature,false)){
RefList = MobInhibitor.AquaInhibitors;
} else { // this will also catch ambient creatures like bats.
if (!ConfigurationHandler.InhibitAmbient && event.entity.isCreatureType(EnumCreatureType.ambient,false)){
return; //If the InhibitAmbient config is not set, and the creature type is ambient, don't do anything.
//If the config is set, fall through. The remaining category is Creature, which includes passives.
}
RefList = MobInhibitor.PassiveInhibitors;
}
for (MobInhibitorReference Ref : RefList){
if (TestRange(Ref, event.entity.posX, event.entity.posY, event.entity.posZ, event.world.provider.dimensionId)) {
event.setResult(Event.Result.DENY);
LogHelper.debug("Blocked a spawn based on inhibitor at:"+Ref.i+", "+Ref.j+", "+Ref.k);
return;
}
}
}
示例14: onWorldDecoration
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onWorldDecoration(DecorateBiomeEvent.Decorate event) {
BiomeGenBase biome = event.world.getBiomeGenForCoords(event.chunkX, event.chunkZ);
if (biome != null && isValidBiomeType(biome)) {
if ((event.getResult() == Event.Result.ALLOW || event.getResult() == Event.Result.DEFAULT) && event.type == DecorateBiomeEvent.Decorate.EventType.FLOWERS) {
for (int i = 0; i < ModLibs.manaFlowerQuantity; i++) {
int x = event.chunkX + event.rand.nextInt(16) + 8;
int z = event.chunkZ + event.rand.nextInt(16) + 8;
int y = event.world.getTopSolidOrLiquidBlock(x, z);
for (int j = 0; j < ModLibs.manaFlowerDensity; j++) {
int x1 = x + event.rand.nextInt(8) - event.rand.nextInt(8);
int y1 = y + event.rand.nextInt(4) - event.rand.nextInt(4);
int z1 = z + event.rand.nextInt(8) - event.rand.nextInt(8);
if (event.world.isAirBlock(x1, y1, z1) && (!event.world.provider.hasNoSky || y1 < 127) && ModBlocks.manaFlower.canBlockStay(event.world, x1, y1, z1))
event.world.setBlock(x1, y1, z1, ModBlocks.manaFlower, event.rand.nextInt(3), 2);
}
}
}
}
}
示例15: onPlayerInteract
import cpw.mods.fml.common.eventhandler.Event; //导入依赖的package包/类
@SuppressWarnings("unchecked")
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onPlayerInteract(PlayerInteractEvent ev) {
if (ev.entityPlayer.worldObj.isRemote || ev.isCanceled()) {
return;
}
Resident res = MyTownUniverse.instance.getOrMakeResident(ev.entityPlayer);
if(ev.entityPlayer.getHeldItem() != null) {
ProtectionManager.checkUsage(ev.entityPlayer.getHeldItem(), res, ev.action, createBlockPos(ev), ev.face, ev);
}
if (!ev.isCanceled()) {
ProtectionManager.checkBlockInteraction(res, new BlockPos(ev.x, ev.y, ev.z, ev.world.provider.dimensionId), ev.action, ev);
}
// Some things (Autonomous Activator) only care about these. So always deny them if the event is canceled.
if (ev.isCanceled()) {
ev.useBlock = Event.Result.DENY;
ev.useItem = Event.Result.DENY;
}
}