本文整理汇总了Java中cpw.mods.fml.common.eventhandler.Event.Result类的典型用法代码示例。如果您正苦于以下问题:Java Result类的具体用法?Java Result怎么用?Java Result使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Result类属于cpw.mods.fml.common.eventhandler.Event包,在下文中一共展示了Result类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onZombieSummonAid
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent
public void onZombieSummonAid(SummonAidEvent event)
{
if (event.entity instanceof EntityEvolvedZombie)
{
event.customSummonedAid = new EntityEvolvedZombie(event.world);
if (((EntityLivingBase) event.entity).getRNG().nextFloat() < ((EntityEvolvedZombie) event.entity).getEntityAttribute(((EntityEvolvedZombie) event.entity).getReinforcementsAttribute()).getAttributeValue())
{
event.setResult(Result.ALLOW);
}
else
{
event.setResult(Result.DENY);
}
}
}
示例2: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) {
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_5_);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY) {
return;
}
double d0 = 0.03125D;
this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, p_147422_1_ * 16, p_147422_2_ * 16, 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
BiomeGenBase biomegenbase = p_147422_5_[(l + k * 16)];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[(l + k * 16)]);
}
}
}
示例3: func_151557_c
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
protected int func_151557_c(Block p_151557_1_, int p_151557_2_)
{
BiomeEvent.GetVillageBlockMeta event = new BiomeEvent.GetVillageBlockMeta(startPiece == null ? null : startPiece.biome, p_151557_1_, p_151557_2_);
MinecraftForge.TERRAIN_GEN_BUS.post(event);
if (event.getResult() == Result.DENY) return event.replacement;
if (this.field_143014_b)
{
if (p_151557_1_ == Blocks.log || p_151557_1_ == Blocks.log2)
{
return 0;
}
if (p_151557_1_ == Blocks.cobblestone)
{
return 0;
}
if (p_151557_1_ == Blocks.planks)
{
return 2;
}
}
return p_151557_2_;
}
示例4: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
public void replaceBlocksForBiome(int par1, int par2, Block[] blocks, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase) {
GameLogHelper.writeToLog(Level.INFO, "Replacing block for biome.");
@SuppressWarnings("deprecation")
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, par1, par2, blocks, par3ArrayOfByte, par4ArrayOfBiomeGenBase);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY) return;
double d0 = 0.03125D;
this.stoneNoise = this.noisePerl.func_151599_a(this.stoneNoise, (double)(par1 * 16), (double)(par2 * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
/*for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
BiomeGenPat biomegenbase = (BiomeGenPat) par4ArrayOfBiomeGenBase[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, blocks, par3ArrayOfByte, par1 * 16 + k, par2 * 16 + l, this.stoneNoise[l + k * 16]);
}
for (int l = 0; l < 8; ++l) {
BiomeGenJen biomegenbase = (BiomeGenJen) par4ArrayOfBiomeGenBase[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, blocks, par3ArrayOfByte, par1 * 16 + k, par2 * 16 + l, this.stoneNoise[l + k * 16]);
}
}*/
}
示例5: onWorldDecoration
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onWorldDecoration(DecorateBiomeEvent.Decorate event)
{
if ((event.getResult() == Result.ALLOW || event.getResult() == Result.DEFAULT) && event.type == EventType.FLOWERS)
{
for(int i = 0; i < 2; i++)
{
int x = event.chunkX + event.rand.nextInt(16) + 8;
int z = event.chunkZ + event.rand.nextInt(16) + 8;
int y = event.world.getTopSolidOrLiquidBlock(x, z);
if(event.world.isAirBlock(x, y, z) && Blocks.flower_pot.canBlockStay(event.world, x, y, z) && ConfigPrimitiveCraft.genrocks)
{
event.world.setBlock(x, y, z, ModBlocks.rock);
}
else if(event.world.getBlock(x, y, z) == Blocks.water && ConfigPrimitiveCraft.genshale)
{
event.world.setBlock(x, y-1, z, ModBlocks.shale);
}
}
}
}
示例6: onEntityJoinWorldEvent
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent
public void onEntityJoinWorldEvent(EntityJoinWorldEvent event) {
if (event.entity instanceof EntityGuard){
EntityGuard guard = (EntityGuard) event.entity;
// If spawned by WorldGen, it will not be looking for home
if (guard.isLookingForHome()) {
if (okToSpawnNearVillage(event, 50)) {
// LogHelper.info("EntityJoinWorldEvent: Do spawn " + guard.getGuardType() + " at: " + guard.posX + ", " + guard.posY + ", " + guard.posZ);
// If I set to ALLOW, need to do all own checks here, so use DEFAULT
event.setResult(Result.DEFAULT);
}
else {
// Prevents spawns not in a village
// LogHelper.info("onLivingCheckSpawnEvent: Don't spawn Guard at: " + guard.posX + ", " + guard.posY + ", " + guard.posZ);
event.setResult(Result.DENY);
}
}
}
}
示例7: use
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent
public void use(PlayerInteractEvent event){
ItemStack item = event.entityPlayer.getEquipmentInSlot(0);
if(item == null)
return;
if(item.hasTagCompound())
if(item.getTagCompound().hasKey("Fidelis"))
{
String fidelisID = item.getTagCompound().getString("Fidelis");
if(event.entityPlayer.getGameProfile().getId().toString().equals(fidelisID))
return;
else if(fidelisID.equals(""))
{
item.getTagCompound().setString("Fidelis", event.entityPlayer.getGameProfile().getId().toString());
item.getTagCompound().setString("FidelisDisplay", event.entityPlayer.getDisplayName());
}
else{
event.setCanceled(true);
event.useItem = Result.DENY;
}
}
}
示例8: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_)
{
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_4_, p_147422_5_);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY) return;
double d0 = 0.03125D;
this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k)
{
for (int l = 0; l < 16; ++l)
{
BiomeGenBase biomegenbase = p_147422_5_[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]);
}
}
}
示例9: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_)
{
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_4_, p_147422_5_, this.worldObj);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY) return;
double d0 = 0.03125D;
this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k)
{
for (int l = 0; l < 16; ++l)
{
BiomeGenBase biomegenbase = p_147422_5_[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]);
}
}
}
示例10: onWorldGen
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent
public void onWorldGen(OreGenEvent.GenerateMinable event) {
if(event.world.provider instanceof WorldProviderPlanet &&
DimensionManager.getInstance().getDimensionProperties(event.world.provider.dimensionId).getOreGenProperties(event.world) != null) {
switch(event.type) {
case COAL:
case DIAMOND:
case GOLD:
case IRON:
case LAPIS:
case QUARTZ:
case REDSTONE:
case CUSTOM:
event.setResult(Result.DENY);
break;
default:
event.setResult(Result.DEFAULT);
}
}
}
示例11: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SuppressWarnings("deprecation")
public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) {
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_4_, p_147422_5_);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY)
return;
double d0 = 0.03125D;
this.stoneNoise = this.noiseGen4.func_151599_a(this.stoneNoise, (double) (p_147422_1_ * 16), (double) (p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
BiomeGenBase biomegenbase = p_147422_5_[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]);
}
}
}
示例12: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_)
{
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_5_);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY) return;
double d0 = 0.03125D;
this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k)
{
for (int l = 0; l < 16; ++l)
{
BiomeGenBase biomegenbase = p_147422_5_[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]);
}
}
}
示例13: interact
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent
public void interact(PlayerInteractEvent evt){
EntityPlayer p = evt.entityPlayer;
PlayerRpgInventory inv = PlayerRpgInventory.get(p);
ItemStack shield = inv.getShield();
if(shield == null)
return;
ItemRpgInvArmor theShield = (ItemRpgInvArmor) shield.getItem();
if(inv.isBlocking() && p.isSneaking()){
evt.setResult(Result.DENY);
evt.setCanceled(true);
}
}
示例14: replaceBlocksForBiome
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_)
{
ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_4_, p_147422_5_, this.worldObj);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Result.DENY) return;
double d0 = 0.03125D;
this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k)
{
for (int l = 0; l < 16; ++l)
{
BiomeGenBase biomegenbase = p_147422_5_[l + k * 16];
biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]);
}
}
}
示例15: genOre
import cpw.mods.fml.common.eventhandler.Event.Result; //导入依赖的package包/类
@SubscribeEvent
public void genOre(GenerateMinable event) {
switch (event.type) {
//case EMERALD:
case QUARTZ:
case IRON:
case GOLD:
case LAPIS:
case REDSTONE:
case DIAMOND:
case COAL:
event.setResult(Result.DENY);
break;
default:
event.setResult(Result.ALLOW);
}
}