当前位置: 首页>>代码示例>>Java>>正文


Java IPlayerTracker类代码示例

本文整理汇总了Java中cpw.mods.fml.common.IPlayerTracker的典型用法代码示例。如果您正苦于以下问题:Java IPlayerTracker类的具体用法?Java IPlayerTracker怎么用?Java IPlayerTracker使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


IPlayerTracker类属于cpw.mods.fml.common包,在下文中一共展示了IPlayerTracker类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPlayerLogin

import cpw.mods.fml.common.IPlayerTracker; //导入依赖的package包/类
public static void onPlayerLogin(EntityPlayer player)
{
       for (IPlayerTracker tracker : playerTrackers)
           try
           {
               tracker.onPlayerLogin(player);
           }
           catch (Exception e)
           {
               FMLLog.log(Level.SEVERE, e, "A critical error occured handling the onPlayerLogin event with player tracker %s", tracker.getClass().getName());
           }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:13,代码来源:GameRegistry.java

示例2: onPlayerLogout

import cpw.mods.fml.common.IPlayerTracker; //导入依赖的package包/类
public static void onPlayerLogout(EntityPlayer player)
{
       for (IPlayerTracker tracker : playerTrackers)
           try
           {
               tracker.onPlayerLogout(player);
           }
           catch (Exception e)
           {
               FMLLog.log(Level.SEVERE, e, "A critical error occured handling the onPlayerLogout event with player tracker %s", tracker.getClass().getName());
           }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:13,代码来源:GameRegistry.java

示例3: onPlayerChangedDimension

import cpw.mods.fml.common.IPlayerTracker; //导入依赖的package包/类
public static void onPlayerChangedDimension(EntityPlayer player)
{
       for (IPlayerTracker tracker : playerTrackers)
           try
           {
               tracker.onPlayerChangedDimension(player);
           }
           catch (Exception e)
           {
               FMLLog.log(Level.SEVERE, e, "A critical error occured handling the onPlayerChangedDimension event with player tracker %s", tracker.getClass()
                       .getName());
           }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:14,代码来源:GameRegistry.java

示例4: onPlayerRespawn

import cpw.mods.fml.common.IPlayerTracker; //导入依赖的package包/类
public static void onPlayerRespawn(EntityPlayer player)
{
       for (IPlayerTracker tracker : playerTrackers)
           try
           {
               tracker.onPlayerRespawn(player);
           }
           catch (Exception e)
           {
               FMLLog.log(Level.SEVERE, e, "A critical error occured handling the onPlayerRespawn event with player tracker %s", tracker.getClass().getName());
           }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:13,代码来源:GameRegistry.java

示例5: registerPlayerTracker

import cpw.mods.fml.common.IPlayerTracker; //导入依赖的package包/类
public static void registerPlayerTracker(IPlayerTracker tracker)
{
	playerTrackers.add(tracker);
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:5,代码来源:GameRegistry.java


注:本文中的cpw.mods.fml.common.IPlayerTracker类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。