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Java RenderingRegistry类代码示例

本文整理汇总了Java中cpw.mods.fml.client.registry.RenderingRegistry的典型用法代码示例。如果您正苦于以下问题:Java RenderingRegistry类的具体用法?Java RenderingRegistry怎么用?Java RenderingRegistry使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


RenderingRegistry类属于cpw.mods.fml.client.registry包,在下文中一共展示了RenderingRegistry类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: registerBlockRenderers

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
private void registerBlockRenderers() {
	if (EtFuturum.enableSlimeBlock)
		RenderingRegistry.registerBlockHandler(new BlockSlimeBlockRender());

	if (EtFuturum.enableDoors)
		RenderingRegistry.registerBlockHandler(new BlockDoorRenderer());

	if (EtFuturum.enableBanners)
		ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBanner.class, new TileEntityBannerRenderer());

	if (EtFuturum.enableFancySkulls)
		ClientRegistry.bindTileEntitySpecialRenderer(TileEntitySkull.class, new TileEntityFancySkullRenderer());

	if (EtFuturum.enableChorusFruit) {
		RenderingRegistry.registerBlockHandler(new BlockEndRodRender());
		RenderingRegistry.registerBlockHandler(new BlockChorusFlowerRender());
		RenderingRegistry.registerBlockHandler(new BlockChorusPlantRender());
		ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEndRod.class, new TileEntityEndRodRenderer());
	}

	if (EtFuturum.enableColourfulBeacons)
		ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNewBeacon.class, new TileEntityNewBeaconRenderer());

	RenderingRegistry.registerBlockHandler(new BlockChestRenderer());
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:26,代码来源:ClientProxy.java

示例2: init

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
public void init(FMLInitializationEvent event)
{
    FMLCommonHandler.instance().bus().register(new TickHandlerClient());
    MarsModuleClient.vineRenderID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererCavernousVines(MarsModuleClient.vineRenderID));
    MarsModuleClient.eggRenderID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererEgg(MarsModuleClient.eggRenderID));
    MarsModuleClient.treasureRenderID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererTier2TreasureChest(MarsModuleClient.treasureRenderID));
    MarsModuleClient.machineRenderID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererMachine(MarsModuleClient.machineRenderID));
    MarsModuleClient.renderIdHydrogenPipe = RenderingRegistry.getNextAvailableRenderId();        
    RenderingRegistry.registerBlockHandler(new BlockRendererHydrogenPipe(MarsModuleClient.renderIdHydrogenPipe));
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:16,代码来源:MarsModuleClient.java

示例3: init

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
public void init(FMLInitializationEvent event)
{
    AsteroidsModuleClient.walkwayRenderID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererWalkway(AsteroidsModuleClient.walkwayRenderID));
    AsteroidsModuleClient.treasureChestID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererTier3TreasureChest(AsteroidsModuleClient.treasureChestID));
    AsteroidsEventHandlerClient clientEventHandler = new AsteroidsEventHandlerClient();
    FMLCommonHandler.instance().bus().register(clientEventHandler);
    MinecraftForge.EVENT_BUS.register(clientEventHandler);
    FluidTexturesGC.init();
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:13,代码来源:AsteroidsModuleClient.java

示例4: registerBlockHandlers

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
public static void registerBlockHandlers()
{
    ClientProxyCore.renderIdTreasureChest = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdTorchUnlit = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdBreathableAir = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdOxygenPipe = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdMeteor = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdCraftingTable = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdLandingPad = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdMachine = RenderingRegistry.getNextAvailableRenderId();
    ClientProxyCore.renderIdParachest = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new BlockRendererTreasureChest(ClientProxyCore.renderIdTreasureChest));
    RenderingRegistry.registerBlockHandler(new BlockRendererParachest(ClientProxyCore.renderIdParachest));
    RenderingRegistry.registerBlockHandler(new BlockRendererUnlitTorch(ClientProxyCore.renderIdTorchUnlit));
    RenderingRegistry.registerBlockHandler(new BlockRendererBreathableAir(ClientProxyCore.renderIdBreathableAir));
    RenderingRegistry.registerBlockHandler(new BlockRendererOxygenPipe(ClientProxyCore.renderIdOxygenPipe));
    RenderingRegistry.registerBlockHandler(new BlockRendererMeteor(ClientProxyCore.renderIdMeteor));
    RenderingRegistry.registerBlockHandler(new BlockRendererNasaWorkbench(ClientProxyCore.renderIdCraftingTable));
    RenderingRegistry.registerBlockHandler(new BlockRendererLandingPad(ClientProxyCore.renderIdLandingPad));
    RenderingRegistry.registerBlockHandler(new BlockRendererMachine(ClientProxyCore.renderIdMachine));
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:22,代码来源:ClientProxyCore.java

示例5: registerRenderers

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
public static void registerRenderers(Class<?> type)
{
	Render render;
	try
	{
		render = (Render)type.newInstance();
	}
	catch (Exception e)
	{
		return;
	}

	RenderingRegistry.registerEntityRenderingHandler(EntityPlayerSP.class, render);
	RenderingRegistry.registerEntityRenderingHandler(EntityOtherPlayerMP.class, render);
	render.setRenderManager(RenderManager.instance);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:17,代码来源:SmartRenderContext.java

示例6: initRenders

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
	public void initRenders()
	{
		RenderIds.campfire = RenderingRegistry.getNextAvailableRenderId();
		ClientRegistry.bindTileEntitySpecialRenderer(TileCampfire.class, new TileRenderCampfire());
		ClientRegistry.bindTileEntitySpecialRenderer(TileHardJug.class, new TileRenderJug());

		MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.hardjug), new ItemRenderJug());
		MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.campfire), new ItemRenderCampfire());

//		ClientRegistry.bindTileEntitySpecialRenderer(TileCampfire.class, new TileRenderCampfire());
		if(Loader.isModLoaded("NotEnoughItems"))
		{
			
		}
	}
 
开发者ID:gigabit101,项目名称:PrimitiveCraft,代码行数:17,代码来源:ClientProxy.java

示例7: registerInit

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
static void registerInit(@SuppressWarnings("UnusedParameters") FMLInitializationEvent event) {

		//TileEntityの登録 =============================================================================================

		GameRegistry.registerTileEntity(TileEntityClayCrucible.class, "tileClayCrucible");
		GameRegistry.registerTileEntity(TileEntityClayCrucibleHeater.class, "tileClayCrucibleHeater");

		//WorldGeneratorの登録 =========================================================================================
		GameRegistry.registerWorldGenerator(new OreGenerator(), 2);

		//チャンク生成イベントのフック
		MinecraftForge.EVENT_BUS.register(new AMMStructureEventHandler());

		MapGenStructureIO.registerStructure(StructureTestStart.class, "Test");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest1.class, "Test1");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest2.class, "Test2");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest3.class, "Test3");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest4.class, "Test4");

		MapGenStructureIO.registerStructure(StructureTiamatStart.class, "TiamatComet");
		MapGenStructureIO.func_143031_a(ComponentTiamatCenter.class, "TiamaitCometCenter");
		MapGenStructureIO.func_143031_a(ComponentTiamatCenterLine.class, "TiamatCometCenterLine");

		EntityRegistry.registerModEntity(EntityHoeHoeMan.class, "HoeHoeMan", 0, AntiMatterModCore.MOD_ID, 250, 1, false);//中ボスの追加
		if (FMLCommonHandler.instance().getSide() == Side.CLIENT) {
			RenderingRegistry.registerEntityRenderingHandler(EntityHoeHoeMan.class, new RenderHoeHoeMan());
		}

		//村のチェストの中身============================================================================================
		//ChestGenHooks.addItem(ChestGenHooks.VILLAGE_BLACKSMITH, new WeightedRandomChestContent(ingot_01,1,1,5,5));
		//ChestGenHooks.addItem(ChestGenHooks.VILLAGE_BLACKSMITH, new WeightedRandomChestContent(ingot_01,2,1,5,5));
		ChestGenHooks village =ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH);
		village.setMax(village.getMax()+10);
		village.setMin(village.getMin()+10);
	}
 
开发者ID:Team-Antimatter-Mod,项目名称:AntiMatterMod,代码行数:36,代码来源:AntiMatterModRegistry.java

示例8: Init

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
public void Init(FMLInitializationEvent event){
    super.Init(event);

    CTMRendrerID = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(new CTMRenderer(CTMRendrerID));

    //if(CarpentersBlocksHandler.isLoaded())
    //    CarpentersBlocksHandler.Init();

    //Hide vanilla blocks in NEI
    if(NotEnoughItemsHandler.isLoaded() && ConfigHandler.HideNEI == true)
        NotEnoughItemsHandler.HideNEIItems();

    //Setup Creative Tab Icon
    ((CreativeTabs) CreativeTabs.TFCAdditions_Tab).setTabIconItemStack(new ItemStack(BlockSetup.StoneMMDent, 1, 5));
}
 
开发者ID:raymondbh,项目名称:TFC-Additions,代码行数:18,代码来源:ClientProxy.java

示例9: registerRender

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
public void registerRender()
{
    renderConeId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderConeId, new RenderCone());
    renderAsphaltLinesId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderAsphaltLinesId, new RenderAsphaltLines());
    renderAsphaltCornerId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderAsphaltCornerId, new RenderAsphaltCorner());
    renderAsphaltArrowsId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderAsphaltArrowsId, new RenderAsphaltArrows());
    renderSlabAsphaltLineId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderSlabAsphaltLineId, new RenderSlabAsphaltLine());
    renderSlabAsphaltCornerId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderSlabAsphaltCornerId, new RenderSlabAsphaltCorner());
    renderSignPostId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderSignPostId, new RenderTrafficSign());
    renderReflectorId = RenderingRegistry.getNextAvailableRenderId();
    RenderingRegistry.registerBlockHandler(renderReflectorId, new RenderReflector());
}
 
开发者ID:KillerMapper,项目名称:roadstuff,代码行数:21,代码来源:ClientProxy.java

示例10: FWBlock

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
public FWBlock(BlockFactory factory) {
	//TODO: Hack build() method
	super(getMcMaterial(factory));
	this.factory = factory;
	this.dummy = factory.build();
	if (dummy.components.has(BlockProperty.BlockSound.class)) {
		this.stepSound = new FWBlockSound(dummy.components.get(BlockProperty.BlockSound.class));
	} else {
		BlockProperty.BlockSound properties = dummy.components.add(new BlockProperty.BlockSound());
		properties.setBlockSound(BlockProperty.BlockSound.BlockSoundTrigger.BREAK, new Sound("", soundTypeStone.getBreakSound()));
		properties.setBlockSound(BlockProperty.BlockSound.BlockSoundTrigger.PLACE, new Sound("", soundTypeStone.func_150496_b()));
		properties.setBlockSound(BlockProperty.BlockSound.BlockSoundTrigger.WALK, new Sound("", soundTypeStone.getStepResourcePath()));
		this.stepSound = soundTypeStone;
	}
	this.blockClass = dummy.getClass();

	// Recalculate super constructor things after loading the block properly
	this.opaque = isOpaqueCube();
	this.lightOpacity = isOpaqueCube() ? 255 : 0;

	if (FMLCommonHandler.instance().getSide().isClient()) {
		blockRenderingID = RenderingRegistry.getNextAvailableRenderId();
	}
}
 
开发者ID:NOVA-Team,项目名称:NOVA-Core,代码行数:25,代码来源:FWBlock.java

示例11: registerRenderers

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
public void registerRenderers()
{
    try
    {
        Field blockRendererField = RenderingRegistry.class.getDeclaredField("blockRenderers");
        blockRendererField.setAccessible(true);
        blockRenderers = (Map)blockRendererField.get(RenderingRegistry.instance());
    }
    catch (Throwable t) {}
    BetterBarrels.blockBarrelRendererID = RenderingRegistry.getNextAvailableRenderId();
    while (blockRenderers.containsKey(Integer.valueOf(BetterBarrels.blockBarrelRendererID))) {
        BetterBarrels.blockBarrelRendererID = RenderingRegistry.getNextAvailableRenderId();
    }
    RenderingRegistry.registerBlockHandler(BetterBarrels.blockBarrelRendererID, new BlockBarrelRenderer());
    ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBarrel.class, new TileEntityBarrelRenderer());
}
 
开发者ID:Dennisbonke,项目名称:JABBA,代码行数:17,代码来源:ClientProxy.java

示例12: registerRenderThings

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
public void registerRenderThings()
{
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieNotch.class, new RenderZombieNotch(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieMiner.class, new RenderZombieMiner(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieChef.class, new RenderZombieChef(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieCreeper.class, new RenderZombieCreeper(new ModelCreeper(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombiePirate.class, new RenderZombiePirate(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombiePa.class, new RenderZombiePa(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityNetherZombie.class, new RenderNetherZombie(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieCyborg.class, new RenderZombieCyborg(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieDwarf.class, new RenderZombieDwarf(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieHerobrine.class, new RenderZombieHerobrine(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieKing.class, new RenderZombieKing(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityZombieKnight.class, new RenderZombieKnight(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntityDiscoZombie.class, new RenderDiscoZombie(new ModelZombie(), 0));
	RenderingRegistry.registerEntityRenderingHandler(EntitySurvivor.class, new RenderSurvivor(new ModelBiped(), 0));
}
 
开发者ID:ehea617,项目名称:mo-zombies,代码行数:18,代码来源:ClientProxy.java

示例13: init

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
public void init(FMLInitializationEvent event)
{
    ISimpleBlockRenderingHandler myISBRH = new BlockRendererMultiOre();
    RenderingRegistry.registerBlockHandler(myISBRH.getRenderId(), myISBRH);

    ISimpleBlockRenderingHandler dummyRenderer = new BlockRendererDummy();
    RenderingRegistry.registerBlockHandler(dummyRenderer.getRenderId(), dummyRenderer);

    ISimpleBlockRenderingHandler msBoosterRenderer = new BlockRendererMothershipBooster();
    RenderingRegistry.registerBlockHandler(msBoosterRenderer.getRenderId(), msBoosterRenderer);

    ISimpleBlockRenderingHandler chestRenderer = new BlockRendererARChest();
    RenderingRegistry.registerBlockHandler(chestRenderer.getRenderId(), chestRenderer);

    SystemRenderEventHandler clientEventHandler = new SystemRenderEventHandler();
    FMLCommonHandler.instance().bus().register(clientEventHandler);
    MinecraftForge.EVENT_BUS.register(clientEventHandler);

    FMLCommonHandler.instance().bus().register(new TickHandlerClient());
}
 
开发者ID:katzenpapst,项目名称:amunra,代码行数:22,代码来源:ClientProxy.java

示例14: load

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
public void load()
{
    ItemQuantumGoggles.s_renderIndex = RenderingRegistry.addNewArmourRendererPrefix( "qcraft:goggles" );

    super.load();

    // Setup renderers
    int gateID = RenderingRegistry.getNextAvailableRenderId();
    QCraft.Blocks.quantumLogic.blockRenderID = gateID;

    m_renderBlocks = new RenderBlocks();
    QCraft.Blocks.qBlock.blockRenderID = RenderingRegistry.getNextAvailableRenderId();

    // Setup client forge handlers
    registerForgeHandlers();
}
 
开发者ID:TeacherGaming,项目名称:qcraft-mod,代码行数:18,代码来源:QCraftProxyClient.java

示例15: registerRenderInformation

import cpw.mods.fml.client.registry.RenderingRegistry; //导入依赖的package包/类
@Override
@SideOnly(Side.CLIENT)
public void registerRenderInformation()
{
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.mixingBowlRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderMixingBowl());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.prepTableRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderPrepTable());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.cookingPotRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderCookingPot());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.meatRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderMeat());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.bowlRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderBowl());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.clayOvenRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderClayOven());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.sandwichRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderSandwich());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.tableStorageRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderTableStorage());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.customCropRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderCrop());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.fruitTreeRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderFruitTree());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.nutLeavesRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderFruitTree());
	RenderingRegistry.registerBlockHandler(CWTFCBlocks.lumberConstructRenderID = RenderingRegistry.getNextAvailableRenderId(), new RenderLumberConstruct());
}
 
开发者ID:StrayWolfe,项目名称:Cooking-with-TFC,代码行数:18,代码来源:ClientProxyCWTFC.java


注:本文中的cpw.mods.fml.client.registry.RenderingRegistry类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。