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Java BorderData类代码示例

本文整理汇总了Java中com.wimbli.WorldBorder.BorderData的典型用法代码示例。如果您正苦于以下问题:Java BorderData类的具体用法?Java BorderData怎么用?Java BorderData使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


BorderData类属于com.wimbli.WorldBorder包,在下文中一共展示了BorderData类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: WorldBorderCheck

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
/**
 * Checks if the location is outside of the WorldBorder world border. (Plugin)
 * @param l The location to check.
 * @return True or false, Is the location outside of the border.
 */
public boolean WorldBorderCheck(final Location l) {
    if (!(Bukkit.getServer().getPluginManager().getPlugin("WorldBorder") == null)) {
        if (RandomCoords.getPlugin().config.getString("WorldBorder").equalsIgnoreCase("true")) {

            final BorderData border = Config.Border(l.getWorld().getName());
            return border == null || border.insideBorder(l);

        } else {
            return true;
        }

    } else {

        return true;
    }
}
 
开发者ID:jolbol1,项目名称:RandomCoordinatesV2,代码行数:22,代码来源:WorldBorderChecker.java

示例2: isInsideBorder

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
private boolean isInsideBorder(LivingSpawnEvent event)
{
    World      world  = event.getEntity().worldObj;
    BorderData border = Config.Border( Worlds.getWorldName(world) );

    return border == null
        || border.insideBorder( event.getEntity().posX, event.getEntity().posZ, Config.getShapeRound() );
}
 
开发者ID:abused,项目名称:World-Border,代码行数:9,代码来源:MobSpawnListener.java

示例3: isInsideBorder

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
private boolean isInsideBorder(World world, int x, int z)
{
    BorderData border = Config.Border(Worlds.getWorldName(world));

    return border == null
        || border.insideBorder( x, z, Config.getShapeRound() );
}
 
开发者ID:abused,项目名称:World-Border,代码行数:8,代码来源:BlockPlaceListener.java

示例4: execute

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
@Override
public void execute(ICommandSender sender, EntityPlayerMP player, List<String> params, String worldName)
{
    if (player == null && params.size() == 1)
    {
        sendErrorAndHelp(sender, "When running this command from console, you must specify a world.");
        return;
    }

    boolean wrap = false;

    // world and wrap on/off specified
    if (params.size() == 2)
    {
        worldName = params.get(0);
        wrap = strAsBool(params.get(1));
    }
    // no world specified, just wrap on/off
    else
    {
        worldName = Worlds.getWorldName(player.worldObj);
        wrap = strAsBool(params.get(0));
    }

    BorderData border = Config.Border(worldName);
    if (border == null)
    {
        sendErrorAndHelp(sender, "This world (\"" + worldName + "\") does not have a border set.");
        return;
    }

    border.setWrapping(wrap);
    Config.setBorder(worldName, border, false);

    Util.chat(sender, "Border for world \"" + worldName + "\" is now set to " + (wrap ? "" : "not ") + "wrap around.");
}
 
开发者ID:abused,项目名称:World-Border,代码行数:37,代码来源:CmdWrap.java

示例5: isInsideBorder

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
private boolean isInsideBorder(LivingSpawnEvent event)
{
    World      world  = event.entity.worldObj;
    BorderData border = Config.Border( Worlds.getWorldName(world) );

    return border == null
        || border.insideBorder( event.entity.posX, event.entity.posZ, Config.getShapeRound() );
}
 
开发者ID:RoyCurtis,项目名称:WorldBorder-Forge,代码行数:9,代码来源:MobSpawnListener.java

示例6: isLocationInsideBorder

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
@Override
public boolean isLocationInsideBorder(Location location) {
	if (isWorldBorderEnabled()) {
		WorldBorder wb = WorldBorder.plugin;
		BorderData bd = wb.getWorldBorder(location.getWorld().getName());
		return bd.insideBorder(location);
	}
	return true;
}
 
开发者ID:DevotedMC,项目名称:ExilePearl,代码行数:10,代码来源:ExilePearlCore.java

示例7: execute

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
@Override
public void execute(ICommandSender sender, EntityPlayerMP player, List<String> params, String worldName)
{
    if (worldName == null)
        worldName = Worlds.getWorldName(player.worldObj);

    BorderData border = Config.Border(worldName);
    if (border == null)
    {
        sendErrorAndHelp(sender, "This world (\"" + worldName + "\") must first have a border set normally.");
        return;
    }

    double x = border.getX();
    double z = border.getZ();
    int radiusX;
    int radiusZ;
    try
    {
        if ( params.get(0).startsWith("+") )
        {
            // Add to the current radius
            radiusX  = border.getRadiusX();
            radiusX += Integer.parseInt(params.get(0).substring(1));
        }
        else if ( params.get(0).startsWith("-") )
        {
            // Subtract from the current radius
            radiusX  = border.getRadiusX();
            radiusX -= Integer.parseInt(params.get(0).substring(1));
        }
        else
            radiusX = Integer.parseInt(params.get(0));

        if (params.size() == 2)
        {
            if ( params.get(1).startsWith("+") )
            {
                // Add to the current radius
                radiusZ = border.getRadiusZ();
                radiusZ += Integer.parseInt(params.get(1).substring(1));
            }
            else if ( params.get(1).startsWith("-") )
            {
                // Subtract from the current radius
                radiusZ = border.getRadiusZ();
                radiusZ -= Integer.parseInt(params.get(1).substring(1));
            }
            else
                radiusZ = Integer.parseInt(params.get(1));
        }
        else
            radiusZ = radiusX;
    }
    catch(NumberFormatException ex)
    {
        sendErrorAndHelp(sender, "The radius value(s) must be integers.");
        return;
    }

    double minimum = Config.getKnockBack();

    if (radiusX < minimum || radiusZ < minimum)
    {
        sendErrorAndHelp(sender, "The resulting radius must be more than the knockback.");
        return;
    }

    Config.setBorder(worldName, radiusX, radiusZ, x, z);

    if (player != null)
        Util.chat(sender, "Radius has been set. " + Config.BorderDescription(worldName));
}
 
开发者ID:abused,项目名称:World-Border,代码行数:74,代码来源:CmdRadius.java

示例8: execute

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
@Override
public void execute(ICommandSender sender, EntityPlayerMP player, List<String> params, String worldName)
{
    // handle "clear all" command separately
    if (params.size() == 1 &&  params.get(0).equalsIgnoreCase("all"))
    {
        if (worldName != null)
        {
            sendErrorAndHelp(sender, "You should not specify a world with \"clear all\".");
            return;
        }

        Config.removeAllBorders();

        if (player != null)
            Util.chat(sender, "All borders have been cleared for all worlds.");
        return;
    }

    if (worldName == null)
    {
        if (player == null)
        {
            sendErrorAndHelp(sender, "You must specify a world name from console if not using \"clear all\".");
            return;
        }
        worldName = Worlds.getWorldName(player.worldObj);
    }

    BorderData border = Config.Border(worldName);
    if (border == null)
    {
        sendErrorAndHelp(sender, "This world (\"" + worldName + "\") does not have a border set.");
        return;
    }

    Config.removeBorder(worldName);

    if (player != null)
        Util.chat(sender, "Border cleared for world \"" + worldName + "\".");
}
 
开发者ID:abused,项目名称:World-Border,代码行数:42,代码来源:CmdClear.java

示例9: execute

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
@Override
public void execute(ICommandSender sender, EntityPlayerMP player, List<String> params, String worldName)
{
    if (player == null && params.size() == 1)
    {
        sendErrorAndHelp(sender, "When running this command from console, you must specify a world.");
        return;
    }

    String shapeName;

    // world and shape specified
    if (params.size() == 2)
    {
        worldName = params.get(0);
        shapeName = params.get(1).toLowerCase();
    }
    // no world specified, just shape
    else
    {
        worldName = Worlds.getWorldName(player.worldObj);
        shapeName = params.get(0).toLowerCase();
    }

    BorderData border = Config.Border(worldName);
    if (border == null)
    {
        sendErrorAndHelp(sender, "This world (\"" + worldName + "\") does not have a border set.");
        return;
    }

    Boolean shape = null;
    if (shapeName.equals("rectangular") || shapeName.equals("square"))
        shape = false;
    else if (shapeName.equals("elliptic") || shapeName.equals("round"))
        shape = true;

    border.setShape(shape);
    Config.setBorder(worldName, border, false);

    Util.chat(sender, "Border shape for world \"" + worldName + "\" is now set to \"" + Config.getShapeName(shape) + "\".");
}
 
开发者ID:abused,项目名称:World-Border,代码行数:43,代码来源:CmdWshape.java

示例10: teleportCheck

import com.wimbli.WorldBorder.BorderData; //导入依赖的package包/类
/**
 * Checks if block is valid to teleport to (no lava, fire, water, ...)
 * @param player The player we should check
 * @param world The world the coordinate is in
 * @param x Coordinate of the block as int
 * @param z Coordinate of the block as int
 * @param biomeList THe list of biomes at that point
 * @param forceBlocks true if should only check if the player wont die,
 *              	  false for block restrictions check
 * @param forceRegions true if should not check if location is in region,
 *              	   false for region restriction
 * @return true if the block is a valid teleport block
 */

private boolean teleportCheck(Player player, World world, int x, int z, List<Biome> biomeList, boolean forceBlocks, boolean forceRegions) {
    if(worldborder) {
        WorldBorder wbPlugin = (WorldBorder) getServer().getPluginManager().getPlugin("WorldBorder");
        BorderData border = wbPlugin.getWorldBorder(world.getName());
        if(border != null && !border.insideBorder(x, z)) {
            return false;
        }
    }

    org.bukkit.WorldBorder wb = world.getWorldBorder();
    double wbMaxX = wb.getCenter().getX() + wb.getSize() / 2;
    double wbMinX = wb.getCenter().getX() - wb.getSize() / 2;
    double wbMaxZ = wb.getCenter().getZ() + wb.getSize() / 2;
    double wbMinZ = wb.getCenter().getZ() - wb.getSize() / 2;

    if(x > wbMaxX || x < wbMinX) {
        return false;
    }
    if(z > wbMaxZ || z < wbMinZ) {
        return false;
    }

    int y = world.getHighestBlockYAt(x, z);
    Block highest = world.getBlockAt(x, y - 1, z);

    getLogger().log(debugLevel, "Checked teleport location for player '" + player.getName() + "' X: " + x + " Y: " + (y - 1) + "  Z: " + z + " is " + highest.getType() + " + " + world.getBlockAt(x, y + 1, z).getType() + ", Biome: " + highest.getBiome().toString());

    if(biomeList.size() > 0 && !biomeList.contains(highest.getBiome())) {
        return false;
    }

    if(!forceBlocks) {
        switch (world.getEnvironment()) {
            case NETHER:
                return false;
            case THE_END:
                if(highest.getType() == Material.AIR || highest.getType() == Material.WATER || highest.getType() == Material.STATIONARY_WATER || highest.getType() == Material.STATIONARY_LAVA || highest.getType() == Material.WEB || highest.getType() == Material.LAVA || highest.getType() == Material.CACTUS || highest.getType() == Material.ENDER_PORTAL || highest.getType() == Material.PORTAL)
                    return false;
            case NORMAL:
            default:
                if(highest.getType() != Material.SAND && highest.getType() != Material.GRAVEL && highest.getType() != Material.DIRT && highest.getType() != Material.GRASS)
                    return false;
        }
    } else {
        if(highest.getType() == Material.AIR || highest.getType() == Material.WATER || highest.getType() == Material.STATIONARY_WATER || highest.getType() == Material.STATIONARY_LAVA || highest.getType() == Material.WEB || highest.getType() == Material.LAVA || highest.getType() == Material.CACTUS || highest.getType() == Material.ENDER_PORTAL || highest.getType() == Material.PORTAL)
            return false;
    }
    return checkforRegion(player, highest.getLocation(), forceRegions);
}
 
开发者ID:Phoenix616,项目名称:RandomTeleport,代码行数:64,代码来源:RandomTeleport.java


注:本文中的com.wimbli.WorldBorder.BorderData类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。