本文整理汇总了Java中com.sun.media.sound.AudioFloatConverter类的典型用法代码示例。如果您正苦于以下问题:Java AudioFloatConverter类的具体用法?Java AudioFloatConverter怎么用?Java AudioFloatConverter使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
AudioFloatConverter类属于com.sun.media.sound包,在下文中一共展示了AudioFloatConverter类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: TGMixer
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
public TGMixer() {
super(new Line.Info(Mixer.class));
this.lines = new HashMap<Class<?>, Line>();
this.sourceLineInfo = new ArrayList<DataLine.Info>();
this.targetLineInfo = new ArrayList<DataLine.Info>();
List<AudioFormat> formats = new ArrayList<AudioFormat>();
for (int channels = 1; channels <= 2; channels++) {
formats.add(new AudioFormat(Encoding.PCM_SIGNED, AudioSystem.NOT_SPECIFIED, 8, channels, channels, AudioSystem.NOT_SPECIFIED, false));
formats.add(new AudioFormat(Encoding.PCM_UNSIGNED, AudioSystem.NOT_SPECIFIED, 8, channels, channels, AudioSystem.NOT_SPECIFIED, false));
for (int bits = 16; bits < 32; bits += 8) {
formats.add(new AudioFormat(Encoding.PCM_SIGNED, AudioSystem.NOT_SPECIFIED, bits, channels, channels * bits / 8, AudioSystem.NOT_SPECIFIED, false));
formats.add(new AudioFormat(Encoding.PCM_UNSIGNED, AudioSystem.NOT_SPECIFIED, bits, channels, channels * bits / 8, AudioSystem.NOT_SPECIFIED, false));
formats.add(new AudioFormat(Encoding.PCM_SIGNED, AudioSystem.NOT_SPECIFIED, bits, channels, channels * bits / 8, AudioSystem.NOT_SPECIFIED, true));
formats.add(new AudioFormat(Encoding.PCM_UNSIGNED, AudioSystem.NOT_SPECIFIED, bits, channels, channels * bits / 8, AudioSystem.NOT_SPECIFIED, true));
}
formats.add(new AudioFormat(AudioFloatConverter.PCM_FLOAT, AudioSystem.NOT_SPECIFIED, 32, channels, channels * 4, AudioSystem.NOT_SPECIFIED, false));
formats.add(new AudioFormat(AudioFloatConverter.PCM_FLOAT, AudioSystem.NOT_SPECIFIED, 32, channels, channels * 4, AudioSystem.NOT_SPECIFIED, true));
formats.add(new AudioFormat(AudioFloatConverter.PCM_FLOAT, AudioSystem.NOT_SPECIFIED, 64, channels, channels * 8, AudioSystem.NOT_SPECIFIED, false));
formats.add(new AudioFormat(AudioFloatConverter.PCM_FLOAT, AudioSystem.NOT_SPECIFIED, 64, channels, channels * 8, AudioSystem.NOT_SPECIFIED, true));
}
this.sourceLineInfo.add(new DataLine.Info(SourceDataLine.class, formats.toArray(new AudioFormat[formats.size()]), AudioSystem.NOT_SPECIFIED, AudioSystem.NOT_SPECIFIED));
}
示例2: test
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
private static void test(final Encoding enc, final byte[] expected,
boolean end) {
AudioFormat af = new AudioFormat(enc, 44100, SIZE, 1, SIZE / 8, 44100,
end);
byte[] bytes = new byte[FLOATS.length * af.getFrameSize()];
AudioFloatConverter conv = AudioFloatConverter.getConverter(af);
conv.toByteArray(FLOATS, bytes);
if (!Arrays.equals(bytes, expected)) {
System.err.println("Actual: " + Arrays.toString(bytes));
System.err.println("Expected: " + Arrays.toString(expected));
throw new RuntimeException();
}
float[] floats = new float[bytes.length / af.getFrameSize()];
conv.toFloatArray(bytes, floats);
if (!Arrays.equals(floats, FLOATS)) {
System.err.println("Actual: " + Arrays.toString(floats));
System.err.println("Expected: " + Arrays.toString(FLOATS));
throw new RuntimeException();
}
}
示例3: test
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
private static void test(final Encoding enc, final byte[] expected,
boolean end) {
System.err.println(enc);
AudioFormat af = new AudioFormat(enc, 44100, SIZE, 1, SIZE / 8, 44100,
end);
byte[] bytes = new byte[FLOATS.length * af.getFrameSize()];
AudioFloatConverter conv = AudioFloatConverter.getConverter(af);
conv.toByteArray(FLOATS, bytes);
if (!Arrays.equals(bytes, expected)) {
System.err.println("Actual: " + Arrays.toString(bytes));
System.err.println("Expected: " + Arrays.toString(expected));
throw new RuntimeException();
}
float[] floats = new float[bytes.length / af.getFrameSize()];
conv.toFloatArray(bytes, floats);
if (!Arrays.equals(floats, FLOATS)) {
System.err.println("Actual: " + Arrays.toString(floats));
System.err.println("Expected: " + Arrays.toString(FLOATS));
throw new RuntimeException();
}
}
示例4: test
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
private static void test(final Encoding enc, final byte[] expected,
boolean end) {
System.err.println(enc);
AudioFormat af = new AudioFormat(enc, 44100, SIZE, 1, SIZE / 8, 44100,
end);
byte[] bytes = new byte[FLOATS.length * af.getFrameSize()];
AudioFloatConverter conv = AudioFloatConverter.getConverter(af);
conv.toByteArray(FLOATS, bytes);
if (!Arrays.equals(bytes, expected)) {
System.err.println("Actual: " + Arrays.toString(bytes));
System.err.println("Expected: " + Arrays.toString(expected));
throw new RuntimeException();
}
float[] floats = new float[bytes.length / af.getFrameSize()];
conv.toFloatArray(bytes, floats);
if (!Arrays.equals(floats, FLOATS)) {
System.err.println("Actual: " + Arrays.toString(floats));
System.err.println("Expected: " + Arrays.toString(FLOATS));
throw new RuntimeException();
}
}
示例5: test
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
private static void test(final Encoding enc, final byte[] expected,
boolean end) {
System.err.println("enc = " + enc);
AudioFormat af = new AudioFormat(enc, 44100, SIZE, 1, SIZE / 8, 44100,
end);
byte[] bytes = new byte[FLOATS.length * af.getFrameSize()];
AudioFloatConverter conv = AudioFloatConverter.getConverter(af);
conv.toByteArray(FLOATS, bytes);
if (!Arrays.equals(bytes, expected)) {
System.err.println("Actual: " + Arrays.toString(bytes));
System.err.println("Expected: " + Arrays.toString(expected));
throw new RuntimeException();
}
float[] floats = new float[bytes.length / af.getFrameSize()];
conv.toFloatArray(bytes, floats);
if (!Arrays.equals(floats, FLOATS)) {
System.err.println("Actual: " + Arrays.toString(floats));
System.err.println("Expected: " + Arrays.toString(FLOATS));
throw new RuntimeException();
}
}
示例6: test
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
private static void test(final Encoding enc, final byte[] expected) {
AudioFormat af = new AudioFormat(enc, 44100, SIZE, 1, SIZE / 8, 44100,
true);
byte[] bytes = new byte[FLOATS.length * af.getFrameSize()];
AudioFloatConverter conv = AudioFloatConverter.getConverter(af);
conv.toByteArray(FLOATS, bytes);
if (!Arrays.equals(bytes, expected)) {
System.err.println("Actual: " + Arrays.toString(bytes));
System.err.println("Expected: " + Arrays.toString(expected));
throw new RuntimeException();
}
float[] floats = new float[bytes.length / af.getFrameSize()];
conv.toFloatArray(bytes, floats);
if (!Arrays.equals(floats, FLOATS)) {
System.err.println("Actual: " + Arrays.toString(floats));
System.err.println("Expected: " + Arrays.toString(FLOATS));
throw new RuntimeException();
}
}
示例7: createTestSoundbank
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
public static SF2Soundbank createTestSoundbank() {
// Create impulse instrument
// used to measure timing of note-on playback
SF2Soundbank soundbank = new SF2Soundbank();
float[] data = new float[100];
Arrays.fill(data, 0);
data[0] = 1.0f;
byte[] bdata = new byte[data.length * format.getFrameSize()];
AudioFloatConverter.getConverter(format).toByteArray(data, bdata);
SF2Sample sample = new SF2Sample(soundbank);
sample.setName("Test Sample");
sample.setData(bdata);
sample.setSampleRate((long) format.getSampleRate());
sample.setOriginalPitch(69);
soundbank.addResource(sample);
SF2Layer layer = new SF2Layer(soundbank);
layer.setName("Test Layer");
soundbank.addResource(layer);
SF2LayerRegion region = new SF2LayerRegion();
region.setSample(sample);
layer.getRegions().add(region);
SF2Instrument ins = new SF2Instrument(soundbank);
ins.setName("Test Instrument");
soundbank.addInstrument(ins);
SF2InstrumentRegion insregion = new SF2InstrumentRegion();
insregion.setLayer(layer);
ins.getRegions().add(insregion);
return soundbank;
}
示例8: test
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
public static void test(Soundbank soundbank) throws Exception {
// Create instance of synthesizer using the testing soundbank above
AudioSynthesizer synth = new SoftSynthesizer();
AudioInputStream stream = synth.openStream(format, null);
synth.unloadAllInstruments(synth.getDefaultSoundbank());
synth.loadAllInstruments(soundbank);
Receiver recv = synth.getReceiver();
// Set volume to max and turn reverb off
ShortMessage reverb_off = new ShortMessage();
reverb_off.setMessage(ShortMessage.CONTROL_CHANGE, 91, 0);
recv.send(reverb_off, -1);
ShortMessage full_volume = new ShortMessage();
full_volume.setMessage(ShortMessage.CONTROL_CHANGE, 7, 127);
recv.send(full_volume, -1);
Random random = new Random(3485934583945l);
// Create random timestamps
long[] test_timestamps = new long[30];
for (int i = 1; i < test_timestamps.length; i++) {
test_timestamps[i] = i * 44100
+ (int) (random.nextDouble() * 22050.0);
}
// Send midi note on message to synthesizer
for (int i = 0; i < test_timestamps.length; i++) {
ShortMessage midi_on = new ShortMessage();
midi_on.setMessage(ShortMessage.NOTE_ON, 69, 127);
recv.send(midi_on,
(long) ((test_timestamps[i] / 44100.0) * 1000000.0));
}
// Measure timing from rendered audio
float[] fbuffer = new float[100];
byte[] buffer = new byte[fbuffer.length * format.getFrameSize()];
long firsts = -1;
int counter = 0;
long s = 0;
long max_jitter = 0;
outerloop: for (int k = 0; k < 10000000; k++) {
stream.read(buffer);
AudioFloatConverter.getConverter(format).toFloatArray(buffer,
fbuffer);
for (int i = 0; i < fbuffer.length; i++) {
if (fbuffer[i] != 0) {
if (firsts == -1)
firsts = s;
long measure_time = (s - firsts);
long predicted_time = test_timestamps[counter];
long jitter = Math.abs(measure_time - predicted_time);
if (jitter > 10)
max_jitter = jitter;
counter++;
if (counter == test_timestamps.length)
break outerloop;
}
s++;
}
}
synth.close();
if (counter == 0)
throw new Exception("Nothing was measured!");
if (max_jitter != 0) {
throw new Exception("Jitter has occurred! "
+ "(max jitter = " + max_jitter + ")");
}
}
示例9: SoftAudioBuffer
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
public SoftAudioBuffer(int size, AudioFormat format) {
this.size = size;
this.format = format;
converter = AudioFloatConverter.getConverter(format);
}
示例10: toBytes
import com.sun.media.sound.AudioFloatConverter; //导入依赖的package包/类
public byte[] toBytes(float[] in, AudioFormat format) {
byte[] out = new byte[in.length * format.getFrameSize()];
return AudioFloatConverter.getConverter(format).toByteArray(in, out);
}