本文整理汇总了Java中com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing类的典型用法代码示例。如果您正苦于以下问题:Java PotionOfHealing类的具体用法?Java PotionOfHealing怎么用?Java PotionOfHealing使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
PotionOfHealing类属于com.shatteredpixel.shatteredpixeldungeon.items.potions包,在下文中一共展示了PotionOfHealing类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createLoot
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
@Override
public Item createLoot(){
Item loot = super.createLoot();
if (loot instanceof PotionOfHealing){
//count/10 chance of not dropping potion
if (Random.Int(10)-Dungeon.limitedDrops.warlockHP.count < 0){
return null;
} else
Dungeon.limitedDrops.warlockHP.count++;
}
return loot;
}
示例2: createLoot
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
@Override
protected Item createLoot() {
//first see if we drop armor, overall chance is 1/8
if (Random.Int(2) == 0){
Armor loot;
do{
loot = Generator.randomArmor();
//50% chance of re-rolling tier 4 or 5 items
} while (loot.tier >= 4 && Random.Int(2) == 0);
loot.level(0);
return loot;
//otherwise, we may drop a health potion. overall chance is 7/(8 * (7 + potions dropped))
//with 0 potions dropped that simplifies to 1/8
} else {
if (Random.Int(7 + Dungeon.LimitedDrops.GUARD_HP.count) < 7){
Dungeon.LimitedDrops.GUARD_HP.drop();
return new PotionOfHealing();
}
}
return null;
}
示例3: createLoot
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
@Override
public Item createLoot(){
Item loot = super.createLoot();
if (loot instanceof PotionOfHealing){
//count/10 chance of not dropping potion
if ((Random.Int(10) - Dungeon.LimitedDrops.WARLOCK_HP.count) < 0){
return null;
} else
Dungeon.LimitedDrops.WARLOCK_HP.count++;
}
return loot;
}
示例4: affectHero
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
@Override
protected boolean affectHero( Hero hero ) {
Sample.INSTANCE.play( Assets.SND_DRINK );
PotionOfHealing.heal( hero );
hero.belongings.uncurseEquipped();
((Hunger)hero.buff( Hunger.class )).satisfy( Hunger.STARVING );
CellEmitter.get( pos ).start( ShaftParticle.FACTORY, 0.2f, 3 );
Dungeon.hero.interrupt();
GLog.p( TXT_PROCCED );
Journal.remove( Feature.WELL_OF_HEALTH );
return true;
}
示例5: affectHero
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
@Override
protected boolean affectHero( Hero hero ) {
Sample.INSTANCE.play( Assets.SND_DRINK );
hero.HP = hero.HT;
hero.sprite.emitter().start( Speck.factory( Speck.HEALING ), 0.4f, 4 );
PotionOfHealing.cure( hero );
hero.belongings.uncurseEquipped();
((Hunger)hero.buff( Hunger.class )).satisfy( Hunger.STARVING );
CellEmitter.get( pos ).start( ShaftParticle.FACTORY, 0.2f, 3 );
Dungeon.hero.interrupt();
GLog.p( Messages.get(this, "procced") );
return true;
}
示例6: combine
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
private void combine(){
ArrayList<Plant.Seed> seeds = filterInput(Plant.Seed.class);
ArrayList<Blandfruit> fruits = filterInput(Blandfruit.class);
Item result = null;
//potion creation
if (seeds.size() == 3){
if (Random.Int( 3 ) == 0) {
result = Generator.random( Generator.Category.POTION );
} else {
Class<? extends Item> itemClass = Random.element(seeds).alchemyClass;
try {
result = itemClass.newInstance();
} catch (Exception e) {
ShatteredPixelDungeon.reportException(e);
result = Generator.random( Generator.Category.POTION );
}
}
while (result instanceof PotionOfHealing
&& Random.Int(10) < Dungeon.LimitedDrops.COOKING_HP.count) {
result = Generator.random(Generator.Category.POTION);
}
if (result instanceof PotionOfHealing) {
Dungeon.LimitedDrops.COOKING_HP.count++;
}
Statistics.potionsCooked++;
Badges.validatePotionsCooked();
//blandfruit cooking
} else if (fruits.size() == 1 && seeds.size() == 1) {
result = fruits.get(0);
((Blandfruit)result).cook(seeds.get(0));
}
if (result != null){
bubbleEmitter.start(Speck.factory( Speck.BUBBLE ), 0.2f, 10 );
smokeEmitter.burst(Speck.factory( Speck.WOOL ), 10 );
Sample.INSTANCE.play( Assets.SND_PUFF );
output.item(result);
if (!result.collect()){
Dungeon.level.drop(result, Dungeon.hero.pos);
}
for (int i = 0; i < inputs.length; i++){
inputs[i].slot.item(new WndBag.Placeholder(ItemSpriteSheet.SOMETHING));
inputs[i].item = null;
}
btnCombine.enable(false);
}
}
示例7: imbuePotion
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing; //导入依赖的package包/类
public Item imbuePotion(Potion potion){
potionAttrib = potion;
potionAttrib.ownedByFruit = true;
potionAttrib.image = ItemSpriteSheet.BLANDFRUIT;
if (potionAttrib instanceof PotionOfHealing){
name = Messages.get(this, "sunfruit");
potionGlow = new ItemSprite.Glowing( 0x2EE62E );
} else if (potionAttrib instanceof PotionOfStrength){
name = Messages.get(this, "rotfruit");
potionGlow = new ItemSprite.Glowing( 0xCC0022 );
} else if (potionAttrib instanceof PotionOfParalyticGas){
name = Messages.get(this, "earthfruit");
potionGlow = new ItemSprite.Glowing( 0x67583D );
} else if (potionAttrib instanceof PotionOfInvisibility){
name = Messages.get(this, "blindfruit");
potionGlow = new ItemSprite.Glowing( 0xE5D273 );
} else if (potionAttrib instanceof PotionOfLiquidFlame){
name = Messages.get(this, "firefruit");
potionGlow = new ItemSprite.Glowing( 0xFF7F00 );
} else if (potionAttrib instanceof PotionOfFrost){
name = Messages.get(this, "icefruit");
potionGlow = new ItemSprite.Glowing( 0x66B3FF );
} else if (potionAttrib instanceof PotionOfMindVision){
name = Messages.get(this, "fadefruit");
potionGlow = new ItemSprite.Glowing( 0xB8E6CF );
} else if (potionAttrib instanceof PotionOfToxicGas){
name = Messages.get(this, "sorrowfruit");
potionGlow = new ItemSprite.Glowing( 0xA15CE5 );
} else if (potionAttrib instanceof PotionOfLevitation) {
name = Messages.get(this, "stormfruit");
potionGlow = new ItemSprite.Glowing( 0x1C3A57 );
} else if (potionAttrib instanceof PotionOfPurity) {
name = Messages.get(this, "dreamfruit");
potionGlow = new ItemSprite.Glowing( 0x8E2975 );
} else if (potionAttrib instanceof PotionOfExperience) {
name = Messages.get(this, "starfruit");
potionGlow = new ItemSprite.Glowing( 0xA79400 );
}
return this;
}