本文整理汇总了Java中com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler类的典型用法代码示例。如果您正苦于以下问题:Java ItemStatusHandler类的具体用法?Java ItemStatusHandler怎么用?Java ItemStatusHandler使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ItemStatusHandler类属于com.shatteredpixel.shatteredpixeldungeon.items包,在下文中一共展示了ItemStatusHandler类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: initGems
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initGems() {
handler = new ItemStatusHandler<Ring>( (Class<? extends Ring>[])rings, gems, images );
}
示例2: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<Ring>( (Class<? extends Ring>[])rings, gems, images, bundle );
}
示例3: initLabels
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initLabels() {
handler = new ItemStatusHandler<Scroll>( (Class<? extends Scroll>[])scrolls, runes, images );
}
示例4: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<Scroll>( (Class<? extends Scroll>[])scrolls, runes, images, bundle );
}
示例5: initColors
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initColors() {
handler = new ItemStatusHandler<Potion>( (Class<? extends Potion>[])potions, colors, images );
}
示例6: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<Potion>( (Class<? extends Potion>[])potions, colors, images, bundle );
}
示例7: initWoods
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initWoods() {
handler = new ItemStatusHandler<Wand>( (Class<? extends Wand>[])wands, woods, images );
}
示例8: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<Wand>( (Class<? extends Wand>[])wands, woods, images, bundle );
}
示例9: initGems
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initGems() {
handler = new ItemStatusHandler<>( (Class<? extends Ring>[])rings, gems );
}
示例10: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<>( (Class<? extends Ring>[])rings, gems, bundle );
}
示例11: initLabels
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initLabels() {
handler = new ItemStatusHandler<>( (Class<? extends Scroll>[])scrolls, runes );
}
示例12: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<>( (Class<? extends Scroll>[])scrolls, runes, bundle );
}
示例13: initColors
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void initColors() {
handler = new ItemStatusHandler<>( (Class<? extends Potion>[])potions, colors );
}
示例14: restore
import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static void restore( Bundle bundle ) {
handler = new ItemStatusHandler<>( (Class<? extends Potion>[])potions, colors, bundle );
}