本文整理汇总了Java中com.panoramagl.opengl.GLUES类的典型用法代码示例。如果您正苦于以下问题:Java GLUES类的具体用法?Java GLUES怎么用?Java GLUES使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
GLUES类属于com.panoramagl.opengl包,在下文中一共展示了GLUES类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: internalRender
import com.panoramagl.opengl.GLUES; //导入依赖的package包/类
/**render methods*/
@Override
public void internalRender(GL10 gl, PLIRenderer renderer)
{
PLITexture previewTexture = this.getPreviewTextures()[0], texture = this.getTextures()[0];
boolean textureIsValid = (texture != null && texture.getTextureId(gl) != 0);
if(textureIsValid || (previewTexture != null && previewTexture.getTextureId(gl) != 0))
{
gl.glEnable(GL10.GL_TEXTURE_2D);
int divs;
if(textureIsValid)
{
divs = this.getDivs();
gl.glBindTexture(GL10.GL_TEXTURE_2D, texture.getTextureId(gl));
if(previewTexture != null)
this.removePreviewTextureAtIndex(0, true);
}
else
{
divs = this.getPreviewDivs();
gl.glBindTexture(GL10.GL_TEXTURE_2D, previewTexture.getTextureId(gl));
}
GLUES.gluSphere(gl, this.getQuadric(), PLConstants.kPanoramaRadius, divs, divs);
gl.glDisable(GL10.GL_TEXTURE_2D);
}
}
示例2: initializeValues
import com.panoramagl.opengl.GLUES; //导入依赖的package包/类
/**init methods*/
@Override
protected void initializeValues()
{
super.initializeValues();
mQuadric = GLUES.gluNewQuadric();
GLUES.gluQuadricNormals(mQuadric, GLUES.GLU_SMOOTH);
GLUES.gluQuadricTexture(mQuadric, true);
}
示例3: finalize
import com.panoramagl.opengl.GLUES; //导入依赖的package包/类
/**dealloc methods*/
@Override
protected void finalize() throws Throwable
{
if(mQuadric != null)
{
GLUES.gluDeleteQuadric(mQuadric);
mQuadric = null;
}
super.finalize();
}
示例4: internalRender
import com.panoramagl.opengl.GLUES; //导入依赖的package包/类
/**render methods*/
@Override
protected void internalRender(GL10 gl, PLIRenderer renderer)
{
PLITexture previewTexture = this.getPreviewTextures()[0], texture = this.getTextures()[0];
boolean textureIsValid = (texture != null && texture.getTextureId(gl) != 0);
if(textureIsValid || (previewTexture != null && previewTexture.getTextureId(gl) != 0))
{
gl.glEnable(GL10.GL_TEXTURE_2D);
int divs;
if(textureIsValid)
{
divs = this.getDivs();
gl.glBindTexture(GL10.GL_TEXTURE_2D, texture.getTextureId(gl));
if(previewTexture != null)
this.removePreviewTextureAtIndex(0, true);
}
else
{
divs = this.getPreviewDivs();
gl.glBindTexture(GL10.GL_TEXTURE_2D, previewTexture.getTextureId(gl));
}
gl.glTranslatef(0.0f, 0.0f, -mHalfHeight);
GLUES.gluCylinder(gl, this.getQuadric(), PLConstants.kPanoramaRadius, PLConstants.kPanoramaRadius, mHeight, divs, divs);
gl.glTranslatef(0.0f, 0.0f, mHalfHeight);
gl.glDisable(GL10.GL_TEXTURE_2D);
}
}
示例5: internalRender
import com.panoramagl.opengl.GLUES; //导入依赖的package包/类
/**render methods*/
@Override
protected void internalRender(GL10 gl, PLIRenderer renderer)
{
PLITexture previewTexture = this.getPreviewTextures()[0];
PLITexture[] textures = this.getTextures();
PLITexture frontTexture = textures[PLSpherical2FaceOrientation.PLSpherical2FaceOrientationFront.ordinal()];
PLITexture backTexture = textures[PLSpherical2FaceOrientation.PLSpherical2FaceOrientationBack.ordinal()];
PLITexture leftTexture = textures[PLSpherical2FaceOrientation.PLSpherical2FaceOrientationLeft.ordinal()];
PLITexture rightTexture = textures[PLSpherical2FaceOrientation.PLSpherical2FaceOrientationRight.ordinal()];
boolean frontTextureIsValid = (frontTexture != null && frontTexture.getTextureId(gl) != 0);
boolean backTextureIsValid = (backTexture != null && backTexture.getTextureId(gl) != 0);
boolean leftTextureIsValid = (leftTexture != null && leftTexture.getTextureId(gl) != 0);
boolean rightTextureIsValid = (rightTexture != null && rightTexture.getTextureId(gl) != 0);
if(frontTextureIsValid || backTextureIsValid || leftTextureIsValid || rightTextureIsValid || (previewTexture != null && previewTexture.getTextureId(gl) != 0))
{
gl.glEnable(GL10.GL_TEXTURE_2D);
GLUquadric quadratic = this.getQuadric();
float radius = PLConstants.kPanoramaRadius;
int halfDivs = this.getDivs() / 2, quarterDivs = halfDivs / 2;
if(previewTexture != null)
{
if(frontTextureIsValid && backTextureIsValid && leftTextureIsValid && rightTextureIsValid)
this.removePreviewTextureAtIndex(0, true);
else
{
int previewDivs = this.getPreviewDivs();
gl.glBindTexture(GL10.GL_TEXTURE_2D, previewTexture.getTextureId(gl));
GLUES.gluSphere(gl, quadratic, radius, previewDivs, previewDivs);
}
}
// Front Face
if(frontTextureIsValid)
{
gl.glBindTexture(GL10.GL_TEXTURE_2D, frontTexture.getTextureId(gl));
GLUES.glu3DArc(gl, quadratic, PLConstants.kPI8, -PLConstants.kPI16, false, radius, quarterDivs, quarterDivs);
}
// Back Face
if(backTextureIsValid)
{
gl.glBindTexture(GL10.GL_TEXTURE_2D, backTexture.getTextureId(gl));
GLUES.glu3DArc(gl, quadratic, PLConstants.kPI8, -PLConstants.kPI16, true, radius, quarterDivs, quarterDivs);
}
// Left Face
if(leftTextureIsValid)
{
gl.glBindTexture(GL10.GL_TEXTURE_2D, leftTexture.getTextureId(gl));
GLUES.gluHemisphere(gl, quadratic, false, radius, halfDivs, halfDivs);
}
//Right Face
if(rightTextureIsValid)
{
gl.glBindTexture(GL10.GL_TEXTURE_2D, rightTexture.getTextureId(gl));
GLUES.gluHemisphere(gl, quadratic, true, radius, halfDivs, halfDivs);
}
gl.glDisable(GL10.GL_TEXTURE_2D);
}
}