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Java AbstractSceneExplorerNode类代码示例

本文整理汇总了Java中com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode的典型用法代码示例。如果您正苦于以下问题:Java AbstractSceneExplorerNode类的具体用法?Java AbstractSceneExplorerNode怎么用?Java AbstractSceneExplorerNode使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


AbstractSceneExplorerNode类属于com.jme3.gde.core.sceneexplorer.nodes包,在下文中一共展示了AbstractSceneExplorerNode类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: select

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
private boolean select(AbstractSceneExplorerNode node) {
    if (editorController != null) {
        editorController.setSelectedExplorerNode(node);
    }
    if (node instanceof JmeSpatial) {
        selectSpatial(((JmeSpatial) node).getLookup().lookup(Spatial.class));
        SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{node});
        SceneExplorerTopComponent.findInstance().setSelectedNode(node);
        return true;
    } else if (toolController != null) {
        Spatial selectedGizmo = toolController.getMarker(node);
        if (selectedGizmo != null) {
            selectSpatial(selectedGizmo);
            SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{node});
            SceneExplorerTopComponent.findInstance().setSelectedNode(node);
            return true;
        }
    }
    return false;
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:21,代码来源:SceneComposerTopComponent.java

示例2: actionSecondary

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
@Override
public void actionSecondary(Vector3f point, int textureIndex, AbstractSceneExplorerNode rootNode, DataObject dataObject) {
    if (leftCtrl) {
        point2 = new Vector3f(point);
        if (markerThird.getParent() == null)
            parent.attachChild(markerThird);

        markerThird.setLocalTranslation(point);
    } else {
        point1 = new Vector3f(point);
        if (markerSecondary.getParent() == null)
            parent.attachChild(markerSecondary);

        markerSecondary.setLocalTranslation(point);
    }
    if (point1 != null && point2 != null)
        updateAngle();
    else
        if (line != null)
            line.removeFromParent();
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:22,代码来源:SlopeTerrainTool.java

示例3: resultChanged

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
public void resultChanged(LookupEvent ev) {
    Collection collection = nodeSelectionResult.allInstances();
    for (Iterator it = collection.iterator(); it.hasNext();) {
        Object obj = it.next();
        if (obj instanceof AbstractSceneExplorerNode) {
            AbstractSceneExplorerNode node = (AbstractSceneExplorerNode) obj;
            if (node != null) {
                if (selectedNode != null) {
                    selectedNode = null;
                }
                selectedNode = node;
                return;
            }
        }
    }
    if (selectedNode != null) {
        selectedNode = null;
    }
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:20,代码来源:SceneNavigatorPanel.java

示例4: doApplyTool

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
@Override
protected Object doApplyTool(AbstractSceneExplorerNode rootNode, Object settings) {
    if (settings == null) {
        return null;
    }
    WizardDescriptor wiz = (WizardDescriptor)settings;
    AtlasResolution res = (AtlasResolution)wiz.getProperty("size");
    Node parent = rootNode.getLookup().lookup(Node.class);
    AssetManager mgr = rootNode.getLookup().lookup(ProjectAssetManager.class);
    if (parent == null || mgr == null) {
        return null;
    }
    Geometry batch = TextureAtlas.makeAtlasBatch(parent, mgr, res.resX);
    batch.setName(parent.getName() + " - batched");
    List<Spatial> currentChildren = new ArrayList<Spatial>();
    if (parent != null && batch != null) {
        currentChildren.addAll(parent.getChildren());
        parent.detachAllChildren();
        parent.attachChild(batch);
    }
    return new OldNew(batch, currentChildren);
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:23,代码来源:AtlasBatchGeometry.java

示例5: doUndoTool

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
@Override
protected void doUndoTool(AbstractSceneExplorerNode rootNode, Object undoObject) {
    if (undoObject == null) {
        return;
    }
    Node parent = rootNode.getLookup().lookup(Node.class);
    OldNew undo = (OldNew) undoObject;
    if (parent == null || undo == null) {
        return;
    }
    parent.detachChild(undo.newSpat);
    for (Iterator<Spatial> it = undo.oldChildren.iterator(); it.hasNext();) {
        Spatial spatial = it.next();
        parent.attachChild(spatial);
    }
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:17,代码来源:AtlasBatchGeometry.java

示例6: doApplyTool

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
@Override
protected Object doApplyTool(AbstractSceneExplorerNode rootNode, Object settings) {
    WizardDescriptor wiz = (WizardDescriptor)settings;
    Geometry geom = rootNode.getLookup().lookup(Geometry.class);
    boolean splitMirrored = (Boolean)wiz.getProperties().get("splitMirrored");
    
    Mesh mesh = geom.getMesh();
    Mesh keptMesh = null;
    if (mesh != null) {
        if(splitMirrored){
            keptMesh  = mesh.deepClone();
        }
        TangentBinormalGenerator.generate(geom, splitMirrored);
        
    }
    if(keptMesh == null){
        return splitMirrored;
    }else{
        return keptMesh;
    }
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:22,代码来源:GenerateTangentsTool.java

示例7: getAddAction

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
/**
 * This is the Add Waypoint Action. It resides in this Popup Class, however
 * it's not added to the Debug Shapes Popup. Instead it is added as a seperate action
 * @return 
 */
public AbstractAction getAddAction() {
    return new AbstractAction("Add Waypoint") {
        @Override
        public void actionPerformed(ActionEvent e) {
            Vector3f pos;
            
            SceneToolController controller = SceneApplication.getApplication().getStateManager().getState(SceneToolController.class);
            if (controller != null && (!controller.getCursorLocation().equals(Vector3f.ZERO))) { // Vector3f.ZERO means not yet clicked
                pos = controller.getCursorLocation().clone().addLocal(0, jmeMotionPath.getDebugBoxExtents() * 3f, 0); // Shifting up so a) Netbeans isn't merging Waypoints and b) it's visible
            } else {
                AbstractSceneExplorerNode node = SceneExplorerTopComponent.findInstance().getLastSelected();
                if (node instanceof JmeVector3f) { // null instanceof JmeVector3f == false
                    pos = ((JmeVector3f)node).getVector3f().clone().addLocal(0, jmeMotionPath.getDebugBoxExtents() * 3f, 0);
                } else {
                    pos = new Vector3f(0f, 1.0f, 0f); // Default is a bit over the Center
                }
            }
            
            JmeVector3fChildren children = (JmeVector3fChildren)jmeMotionPath.getChildren();
            JmeVector3f jme = new JmeVector3f(children, jmeMotionPath, pos);
            children.add(new Node[] {jme});
            jmeMotionPath.refreshChildren();
        }
    };
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:31,代码来源:MotionPathPopup.java

示例8: setSelectedNode

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
public void setSelectedNode(AbstractSceneExplorerNode node) {
        selectedSpatial = node;
        if (node != null) {
            lastSelected = node;
        }
        try {
            if (node != null) {
                explorerManager.setSelectedNodes(new Node[]{node});
//                setActivatedNodes(new Node[]{node});
            } else {
                explorerManager.setSelectedNodes(new Node[]{});
//                setActivatedNodes(new Node[]{});
            }
        } catch (Exception ex) {
            Exceptions.printStackTrace(ex);
        }
    }
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:18,代码来源:SceneExplorerTopComponent.java

示例9: doMoveSpatial

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
public void doMoveSpatial(Spatial selected, Vector3f translation) {
    Vector3f localTranslation = selected.getLocalTranslation();
    Vector3f before = new Vector3f(localTranslation);
    Node parent = selected.getParent();
    if (parent != null) {
        localTranslation.set(translation).subtractLocal(parent.getWorldTranslation());
        localTranslation.divideLocal(parent.getWorldScale());
        //TODO: reuse quaternion..
        new Quaternion().set(parent.getWorldRotation()).inverseLocal().multLocal(localTranslation);
    } else {
        localTranslation.set(translation);
    }
    Vector3f after = new Vector3f(localTranslation);
    selected.setLocalTranslation(localTranslation);
    AbstractSceneExplorerNode selectedSpat = this.selectedSpat;
    moveUndo(selected, before, after, selectedSpat);
}
 
开发者ID:chototsu,项目名称:MikuMikuStudio,代码行数:18,代码来源:SceneEditorController.java

示例10: moveUndo

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
private void moveUndo(final Spatial spatial, final Vector3f before, final Vector3f after, final AbstractSceneExplorerNode parentNode) {
    if (spatial != null && before != null) {
        Lookup.getDefault().lookup(SceneUndoRedoManager.class).addEdit(this, new AbstractUndoableSceneEdit() {
            
            @Override
            public void sceneUndo() throws CannotUndoException {
                //undo stuff here
                spatial.setLocalTranslation(before);
            }
            
            @Override
            public void sceneRedo() throws CannotRedoException {
                //redo stuff here
                spatial.setLocalTranslation(after);
            }
        });
    }
}
 
开发者ID:chototsu,项目名称:MikuMikuStudio,代码行数:19,代码来源:SceneEditorController.java

示例11: nudgeUndo

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
private void nudgeUndo(final Spatial spatial, final Vector3f before, final Vector3f after, final AbstractSceneExplorerNode parentNode) {
    if (spatial != null && before != null) {
        Lookup.getDefault().lookup(SceneUndoRedoManager.class).addEdit(this, new AbstractUndoableSceneEdit() {
            
            @Override
            public void sceneUndo() throws CannotUndoException {
                //undo stuff here
                spatial.setLocalTranslation(before);
            }
            
            @Override
            public void sceneRedo() throws CannotRedoException {
                //redo stuff here
                spatial.setLocalTranslation(after);
            }
        });
    }
}
 
开发者ID:chototsu,项目名称:MikuMikuStudio,代码行数:19,代码来源:SceneEditorController.java

示例12: rotateUndo

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
private void rotateUndo(final Spatial spatial, final Quaternion before, final Quaternion after, final AbstractSceneExplorerNode parentNode) {
    if (spatial != null && before != null) {
        Lookup.getDefault().lookup(SceneUndoRedoManager.class).addEdit(this, new AbstractUndoableSceneEdit() {
            
            @Override
            public void sceneUndo() throws CannotUndoException {
                //undo stuff here
                spatial.setLocalRotation(before);
            }
            
            @Override
            public void sceneRedo() throws CannotRedoException {
                //redo stuff here
                spatial.setLocalRotation(after);
            }
        });
    }
}
 
开发者ID:chototsu,项目名称:MikuMikuStudio,代码行数:19,代码来源:SceneEditorController.java

示例13: setSelectedExplorerNode

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
public void setSelectedExplorerNode(AbstractSceneExplorerNode node) {
    if (selectedExplorerNode != null) {
        selectedExplorerNode.removePropertyChangeListener(this);
        selectedExplorerNode.removeNodeListener(this);
    }
    
    selectedExplorerNode = node;
    
    if (selectedExplorerNode != null) {
        selectedExplorerNode.addPropertyChangeListener(this);
        selectedExplorerNode.addNodeListener(this);
    }

}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:15,代码来源:SceneEditorController.java

示例14: addSpatialUndo

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
private void addSpatialUndo(final Node undoParent, final Spatial undoSpatial, final Light undoLight, final AbstractSceneExplorerNode parentNode) {
    //add undo
    if (undoParent != null && undoSpatial != null) {
        Lookup.getDefault().lookup(SceneUndoRedoManager.class).addEdit(this, new AbstractUndoableSceneEdit() {

            @Override
            public void sceneUndo() throws CannotUndoException {
                //undo stuff here
                undoSpatial.removeFromParent();
            }

            @Override
            public void sceneRedo() throws CannotRedoException {
                //redo stuff here
                undoParent.attachChild(undoSpatial);
            }

            @Override
            public void awtRedo() {
                if (parentNode != null) {
                    parentNode.refresh(true);
                }
            }

            @Override
            public void awtUndo() {
                if (parentNode != null) {
                    parentNode.refresh(true);
                }
            }
        });
    }
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:34,代码来源:SceneEditorController.java

示例15: addControlUndo

import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; //导入依赖的package包/类
private void addControlUndo(final Node undoParent, final Control undoControl, final AbstractSceneExplorerNode parentNode) {
    if (undoParent != null && undoControl != null) {
        Lookup.getDefault().lookup(SceneUndoRedoManager.class).addEdit(this, new AbstractUndoableSceneEdit() {

            @Override
            public void sceneUndo() throws CannotUndoException {
                //undo stuff here
                undoParent.removeControl(undoControl);
            }

            @Override
            public void sceneRedo() throws CannotRedoException {
                //redo stuff here
                undoParent.addControl(undoControl);
            }

            @Override
            public void awtRedo() {
                if (parentNode != null) {
                    parentNode.refresh(true);
                }
            }

            @Override
            public void awtUndo() {
                if (parentNode != null) {
                    parentNode.refresh(true);
                }
            }
        });
    }
}
 
开发者ID:jMonkeyEngine,项目名称:sdk,代码行数:33,代码来源:SceneEditorController.java


注:本文中的com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。