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Java TileEntityEnder类代码示例

本文整理汇总了Java中com.enderio.core.common.TileEntityEnder的典型用法代码示例。如果您正苦于以下问题:Java TileEntityEnder类的具体用法?Java TileEntityEnder怎么用?Java TileEntityEnder使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


TileEntityEnder类属于com.enderio.core.common包,在下文中一共展示了TileEntityEnder类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: processDrop

import com.enderio.core.common.TileEntityEnder; //导入依赖的package包/类
@Override
protected void processDrop(World world, int x, int y, int z, TileEntityEnder te, ItemStack itemstack) {
  if (te instanceof TileFlag) {
    if (te.getWorldObj().rand.nextDouble() < flagDemagnetizingChance.getDouble()) {
      ((TileFlag) te).setCharged(false);
      itemstack.setItemDamage(1);
      ((TileFlag) te).writeItemStackNBT(itemstack);
      spawnParticle(world, "reddust", x, y, z, 0, 0, 0);
    } else if (!((TileFlag) te).isCharged()) {
      itemstack.setItemDamage(1);
      ((TileFlag) te).writeItemStackNBT(itemstack);
    } else if (flagKeepTargetOnBreaking.getBoolean()) {
      ((TileFlag) te).writeItemStackNBT(itemstack);
    }
  }
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:17,代码来源:BlockFlag.java

示例2: onMessage

import com.enderio.core.common.TileEntityEnder; //导入依赖的package包/类
@Override
public IMessage onMessage(PacketGhostSlot msg, MessageContext ctx) {
  TileEntityEnder te = msg.getTileEntity(ctx.getServerHandler().playerEntity.worldObj);
  if (te != null) {
    te.setGhostSlotContents(msg.slot, msg.stack);
    te.getWorldObj().markBlockForUpdate(msg.x, msg.y, msg.z);
  }
  return null;
}
 
开发者ID:SleepyTrousers,项目名称:EnderCore,代码行数:10,代码来源:PacketGhostSlot.java

示例3: PacketGhostSlot

import com.enderio.core.common.TileEntityEnder; //导入依赖的package包/类
private PacketGhostSlot(TileEntityEnder tile) {
  super(tile);
}
 
开发者ID:SleepyTrousers,项目名称:EnderCore,代码行数:4,代码来源:PacketGhostSlot.java

示例4: setGhostSlotContents

import com.enderio.core.common.TileEntityEnder; //导入依赖的package包/类
public static PacketGhostSlot setGhostSlotContents(TileEntityEnder te, int slot, ItemStack stack) {
  PacketGhostSlot msg = new PacketGhostSlot(te);
  msg.slot = slot;
  msg.stack = stack;
  return msg;
}
 
开发者ID:SleepyTrousers,项目名称:EnderCore,代码行数:7,代码来源:PacketGhostSlot.java

示例5: isFireSource

import com.enderio.core.common.TileEntityEnder; //导入依赖的package包/类
@Override
public boolean isFireSource(final World world, final int x, final int y, final int z, ForgeDirection side) {
  if (side == ForgeDirection.UP) {
    TileEntityEnder te = getTileEntityEio(world, x, y, z);
    if (te instanceof TileDrain) {
      final SmartTank tank = ((TileDrain) te).tank;
      if (tank.getFluidAmount() > 0) {
        FluidStack fluidStack = tank.getFluid();
        if (fluidStack != null && fluidStack.getFluid() != null) {
          if (fluidStack.getFluid() == EnderIO.fluidHootch) {
            tank.addFluidAmount(-5);
            ((TileDrain) te).setTanksDirty();
            return true;
          } else if (fluidStack.getFluid() == EnderIO.fluidFireWater) {
            tank.addFluidAmount(-2);
            ((TileDrain) te).setTanksDirty();
            return true;
          } else if (fluidStack.getFluid() == EnderIO.fluidRocketFuel) {
            int power = tank.getFluidAmount();
            tank.setFluid(null);
            world.setBlockToAir(x, y, z);
            world.newExplosion(null, x + .5f, y + 1.5f, z + .5f, 3, true, true);
            float range = 1.5f;
            int delay = 0;
            while (power > 0) {
              range += 1.5f * power / 500;
              final float range2 = range;
              final float kaboom = power / (2000f / 6.66f);
              delay += 7;
              if (y + range2 < 255) {
                Scheduler.instance().schedule(delay, new Runnable() {
                  @Override
                  public void run() {
                    world.newExplosion(null, x + .5f, y + range2, z + .5f, kaboom, true, true);
                  }
                });
              }
              power -= 333;
            }
            return true;
          } else if (fluidStack.getFluid() == FluidRegistry.WATER) {
            for (BlockCoord bc1 : getAround(te.getLocation())) {
              if (world.blockExists(bc1.x, bc1.y, bc1.z) && bc1.getBlock(world) == Blocks.fire) {
                world.setBlockToAir(bc1.x, bc1.y, bc1.z);
                world.playSoundEffect(bc1.x + 0.5F, bc1.y + 0.1F, bc1.z + 0.5F, "random.fizz", 0.5F,
                    2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
                tank.addFluidAmount(-20);
              }
            }
            ((TileDrain) te).setTanksDirty();
            return false;
          } else if (fluidStack.getFluid() == FluidRegistry.LAVA) {
            return world.rand.nextInt(5) != 0;
          }
        }
      }
    }
  }
  return false;
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:61,代码来源:BlockDrain.java


注:本文中的com.enderio.core.common.TileEntityEnder类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。