本文整理汇总了Java中com.comphenix.protocol.PacketType类的典型用法代码示例。如果您正苦于以下问题:Java PacketType类的具体用法?Java PacketType怎么用?Java PacketType使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
PacketType类属于com.comphenix.protocol包,在下文中一共展示了PacketType类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: listenPackets
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
public static void listenPackets() {
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(DynamicAC.instance, ListenerPriority.NORMAL, PacketType.Play.Client.POSITION, PacketType.Play.Client.POSITION_LOOK) {
@Override
public void onPacketReceiving(PacketEvent e) {
Player p = e.getPlayer();
Location cur = e.getPlayer().getLocation();
if(!MOVE_COUNT.containsKey(p)) {
MOVE_COUNT.put(p, 1);
} else {
MOVE_COUNT.put(p, MOVE_COUNT.get(p) + 1);
if(MOVE_COUNT.get(p) > MagicNumbers.BLINK_PACKET) {
for(Player player : DynamicAC.instance.onlinestaff) {
player.sendMessage(DynamicAC.prefix + p.getName() + " failed Blink test, sent too many " +
"packets in one place!");
}
MOVE_COUNT.remove(p);
e.setCancelled(true);
e.getPlayer().teleport(cur);
}
}
}
});
}
示例2: newObjectivePacket
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
private PacketContainer newObjectivePacket(UpdateType mode) {
// http://wiki.vg/Protocol#Scoreboard_Objective
PacketContainer packet = new PacketContainer(PacketType.Play.Server.SCOREBOARD_OBJECTIVE);
// set name - limited to String(16)
packet.getStrings().write(0, getId());
// set mode - 0 to create the scoreboard. 1 to remove the scoreboard. 2 to update the display text.
packet.getIntegers().write(0, mode.getCode());
// set display name - limited to String(16) - Only if mode is 0 or 2. The text to be displayed for the score
packet.getStrings().write(1, getDisplayName());
// set type - either "integer" or "hearts"
packet.getEnumModifier(HealthDisplay.class, 2).write(0, HealthDisplay.INTEGER);
return packet;
}
示例3: newScorePacket
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
private PacketContainer newScorePacket(String name, int value, ScoreboardAction action) {
// http://wiki.vg/Protocol#Update_Score
PacketContainer packet = new PacketContainer(PacketType.Play.Server.SCOREBOARD_SCORE);
// set "Entity name" - aka the name of the score - limited to 40.
packet.getStrings().write(0, name);
// set the action - 0 to create/update an item. 1 to remove an item.
packet.getScoreboardActions().write(0, action);
// set objective name - The name of the objective the score belongs to
packet.getStrings().write(1, getId());
// set value of the score- The score to be displayed next to the entry. Only sent when Action does not equal 1.
packet.getIntegers().write(0, value);
return packet;
}
示例4: newTeamMemberUpdatePacket
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
private PacketContainer newTeamMemberUpdatePacket(String player, MemberAction action) {
// http://wiki.vg/Protocol#Teams
PacketContainer packet = new PacketContainer(PacketType.Play.Server.SCOREBOARD_TEAM);
// set team name - String (16)
packet.getStrings().write(0, getId());
// set mode
switch (action) {
case ADD:
packet.getIntegers().write(1, UpdateType.ADD_PLAYERS.getCode());
break;
case REMOVE:
packet.getIntegers().write(1, UpdateType.REMOVE_PLAYERS.getCode());
break;
default:
throw new RuntimeException();
}
// set players - Array of String (40)
packet.getSpecificModifier(Collection.class).write(0, Collections.singletonList(player));
return packet;
}
示例5: sendTabListAddPacket
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
@Override
public void sendTabListAddPacket(Player playerToAdd, GameProfileWrapper newProfile, Player seer) {
PacketContainer packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
int ping = (int) ReflectUtil.getFieldValue(ReflectUtil.invokeMethod(playerToAdd, GET_HANDLE).getOrThrow(), PING).getOrThrow();
packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.ADD_PLAYER);
PlayerInfoData playerInfoData = new PlayerInfoData(getProtocolLibProfileWrapper(newProfile), ping, EnumWrappers.NativeGameMode.fromBukkit(playerToAdd.getGameMode()), WrappedChatComponent.fromText(playerToAdd.getPlayerListName()));
packet.getPlayerInfoDataLists().write(0, Collections.singletonList(playerInfoData));
try {
ProtocolLibrary.getProtocolManager().sendServerPacket(seer, packet);
} catch (InvocationTargetException e) {
e.printStackTrace();
}
}
示例6: sendNamedEntitySpawnPacket
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
@Override
public void sendNamedEntitySpawnPacket(Player playerToSpawn, Player seer) {
PacketContainer packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.NAMED_ENTITY_SPAWN);
packet.getIntegers().write(0, playerToSpawn.getEntityId());
packet.getUUIDs().write(0, playerToSpawn.getUniqueId());
if (ReflectUtil.isVersionHigherThan(1, 8, 8)) {
packet.getDoubles().write(0, playerToSpawn.getLocation().getX());
packet.getDoubles().write(1, playerToSpawn.getLocation().getY());
packet.getDoubles().write(2, playerToSpawn.getLocation().getZ());
} else {
packet.getIntegers().write(0, (int) Math.floor(playerToSpawn.getLocation().getX() * 32D));
packet.getIntegers().write(1, (int) Math.floor(playerToSpawn.getLocation().getY() * 32D));
packet.getIntegers().write(2, (int) Math.floor(playerToSpawn.getLocation().getZ() * 32D));
}
packet.getBytes().write(0, (byte) (playerToSpawn.getLocation().getYaw() * 256F / 360F));
packet.getBytes().write(1, (byte) (playerToSpawn.getLocation().getPitch() * 256F / 360F));
try {
ProtocolLibrary.getProtocolManager().sendServerPacket(seer, packet);
} catch (InvocationTargetException e) {
e.printStackTrace();
}
}
示例7: openFor
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
@Override
public void openFor(Player player) throws InvocationTargetException {
if (AuthMeApi.getInstance().isAuthenticated(player)) {
return;
}
PacketContainer fakeBlockChange = new PacketContainer(PacketType.Play.Server.BLOCK_CHANGE);
PacketContainer updateEntity = new PacketContainer(PacketType.Play.Server.TILE_ENTITY_DATA);
PacketContainer sign = new PacketContainer(PacketType.Play.Server.OPEN_SIGN_EDITOR);
Location block = player.getLocation().getBlock().getLocation();
BlockPosition position = new BlockPosition(block.getBlockX(), block.getBlockY() + 1, block.getBlockZ());
fakeBlockChange.getBlockPositionModifier().write(0, position);
fakeBlockChange.getBlockData().write(0, WrappedBlockData.createData(Material.SIGN_POST));
protocolManager.sendServerPacket(player, fakeBlockChange);
updateEntity.getBlockPositionModifier().write(0, position);
updateEntity.getIntegers().write(0, 9);
NbtCompound signNbt = (NbtCompound) updateEntity.getNbtModifier().read(0);
signNbt = signNbt == null ? NbtFactory.ofCompound("") : signNbt;
List<String> lines = this.getInfoFor(player);
for (int i = 0; i < lines.size() || i < 4; i++) {
signNbt.put("Text" + (i + 1), "{\"text\":\"" + lines.get(i) + "\"}");
}
updateEntity.getNbtModifier().write(0, signNbt);
protocolManager.sendServerPacket(player, updateEntity);
sign.getBlockPositionModifier().write(0, position);
protocolManager.sendServerPacket(player, sign);
}
示例8: fromMapPacket
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
/**
* Construct a chunk packet processor from a givne MAP_CHUNK packet.
* @param packet - the map chunk packet.
* @return The chunk packet processor.
*/
public static ChunkPacketProcessor fromMapPacket(PacketContainer packet, World world) {
if (!packet.getType().equals(PacketType.Play.Server.MAP_CHUNK))
throw new IllegalArgumentException(packet + " must be a MAP_CHUNK packet.");
StructureModifier<Integer> ints = packet.getIntegers();
StructureModifier<byte[]> byteArray = packet.getByteArrays();
// Create an info objects
ChunkPacketProcessor processor = new ChunkPacketProcessor();
processor.world = world;
processor.chunkX = ints.read(0); // packet.a;
processor.chunkZ = ints.read(1); // packet.b;
processor.chunkMask = ints.read(2); // packet.c;
processor.extraMask = ints.read(3); // packet.d;
processor.data = byteArray.read(1); // packet.inflatedBuffer;
processor.startIndex = 0;
if (packet.getBooleans().size() > 0) {
processor.hasContinous = packet.getBooleans().read(0);
}
return processor;
}
示例9: sendKeepAlive
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
public static void sendKeepAlive(List<Player> player) {
for (Player p : player) {
try {
PacketContainer packet = get().createPacket(PacketType.Play.Client.KEEP_ALIVE);
packet.getIntegers().write(0, random.nextInt());
get().sendServerPacket(p, packet);
} catch (InvocationTargetException ex) {
ex.printStackTrace();
}
}
}
示例10: onPacketReceiving
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
@Override
public void onPacketReceiving(PacketEvent packetEvent) {
Player p = packetEvent.getPlayer();
PacketContainer packet = packetEvent.getPacket();
if (packet.getType().equals(PacketType.Play.Client.USE_ENTITY)) {
UUID u = tagMap.get(packet.getIntegers().read(0));
if (u == null) return;
Entity e = p.getNearbyEntities(8, 8, 8).stream().filter(entity -> entity.getUniqueId().equals(u)).findAny
().orElse(null);
if (e == null) return;
if (!HitboxUtil.isLookingAt(p, e)) return;
packet.getIntegers().write(0, e.getEntityId());
if (e.getType() == EntityType.ARMOR_STAND)
packet.getEntityUseActions().write(0, EnumWrappers.EntityUseAction.ATTACK);
}
}
示例11: addListener
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
public static void addListener(PacketType[] packettypes) {
List<PacketType> packetTypesToStartListeningFor = new ArrayList<PacketType>();
for (int i = 0; i < packettypes.length; i++) {
if (!packetTypesListenedFor.contains(packettypes[i])) {
packetTypesListenedFor.add(packettypes[i]);
packetTypesToStartListeningFor.add(packettypes[i]);
}
}
if (!packetTypesToStartListeningFor.isEmpty()) {
PacketType[] packetTypes = packetTypesToStartListeningFor.toArray(new PacketType[0]);
PacketManager.onPacketEvent(packetTypes, packetEvent -> {
MundoPacketEvent evt = new MundoPacketEvent(packetEvent);
Bukkit.getServer().getPluginManager().callEvent(evt);
});
}
}
示例12: enableScores
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
public void enableScores() {
if (!areScoresEnabled()) {
scoresEnabled = true;
PacketContainer createPacket = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.SCOREBOARD_OBJECTIVE); //Used to get some defaults
createPacket.getStrings().writeSafely(0, OBJECTIVE_NAME);
createPacket.getStrings().writeSafely(1, OBJECTIVE_NAME);
createPacket.getIntegers().writeSafely(0, 0);
PacketManager.sendPacket(createPacket, this, target);
PacketContainer displayPacket = new PacketContainer(PacketType.Play.Server.SCOREBOARD_DISPLAY_OBJECTIVE);
displayPacket.getIntegers().writeSafely(0, 0);
displayPacket.getStrings().writeSafely(0, OBJECTIVE_NAME);
PacketManager.sendPacket(displayPacket, this, target);
}
}
示例13: onEnable
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
/**
* @see org.bukkit.plugin.java.JavaPlugin#onEnable()
*/
@Override
public void onEnable() {
saveDefaultConfig();
CONFIG = new Configuration(this);
CONFIG.reload();
_protocolManager = ProtocolLibrary.getProtocolManager();
_protocolManager.addPacketListener(new PacketAdapter(this, ListenerPriority.NORMAL, PacketType.Play.Server.UPDATE_TIME) {
@Override
public void onPacketSending(PacketEvent event) {
if (event.getPacketType() == PacketType.Play.Server.UPDATE_TIME &&
_ignoringTime.contains(event.getPlayer()) &&
event.getPacket().getLongs().read(1) >= 0) {
event.setCancelled(true);
}
}
});
}
示例14: MOTDPacketListener
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
public MOTDPacketListener(Main plugin, ProtocolManager pm) throws Throwable {
this.plugin = plugin;
this.pm = pm;
this.sendingWhitelist = ListeningWhitelist.newBuilder()
.priority(ListenerPriority.NORMAL)
.types(PacketType.Status.Server.OUT_SERVER_INFO) //监听PacketStatusOutServerInfo包
.gamePhase(GamePhase.LOGIN)
.options(new ListenerOptions[]{ListenerOptions.ASYNC})
.build();
this.receivingWhitelist = ListeningWhitelist.newBuilder()
.priority(ListenerPriority.NORMAL)
.types(PacketType.Status.Client.IN_PING) //监听PacketStatusInPing包
.gamePhase(GamePhase.LOGIN)
.options(new ListenerOptions[]{ListenerOptions.ASYNC})
.build();
new Timer("ColorMOTDAnimThread", true).scheduleAtFixedRate(this, 0, config.globalFrameRate);
}
示例15: send
import com.comphenix.protocol.PacketType; //导入依赖的package包/类
public static void send(UUID u) {
if (active && listPlayers != null) {
try {
PacketContainer packet = new PacketContainer(PacketType.Play.Server.PLAYER_INFO);
List<PlayerInfoData> list = new ArrayList<PlayerInfoData>();
for (Entry<UUID, PlayerInfoData> e : listPlayers.entrySet()) {
list.add(e.getValue());
}
packet.getPlayerInfoDataLists().write(0, list);
packet.getPlayerInfoAction().write(0, PlayerInfoAction.ADD_PLAYER);
ProtocolLibrary.getProtocolManager().sendServerPacket(Bukkit.getPlayer(u), packet);
} catch (InvocationTargetException ex) {
LogHandler.printError("ProtocolHandler error at send(): " + ex.getMessage());
}
}
}