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Java ProgressBarStyle类代码示例

本文整理汇总了Java中com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle的典型用法代码示例。如果您正苦于以下问题:Java ProgressBarStyle类的具体用法?Java ProgressBarStyle怎么用?Java ProgressBarStyle使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


ProgressBarStyle类属于com.badlogic.gdx.scenes.scene2d.ui.ProgressBar包,在下文中一共展示了ProgressBarStyle类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createSkin

import com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle; //导入依赖的package包/类
private Skin createSkin() {
    Skin returnValue = new Skin();
    
    returnValue.add("bg", createDrawable(20, 20, Color.DARK_GRAY), Drawable.class);
    returnValue.add("progress-bar-back", createDrawable(20, 20, Color.BLACK), Drawable.class);
    returnValue.add("progress-bar", createDrawable(1, 20, Color.BLUE), Drawable.class);
    
    ProgressBarStyle progressBarStyle = new ProgressBarStyle();
    progressBarStyle.background = returnValue.getDrawable("progress-bar-back");
    progressBarStyle.knobBefore = returnValue.getDrawable("progress-bar");
    
    returnValue.add("default-horizontal", progressBarStyle);
    
    return returnValue;
}
 
开发者ID:raeleus,项目名称:bobbybird,代码行数:16,代码来源:LoadingState.java

示例2: resetProperties

import com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle; //导入依赖的package包/类
public void resetProperties() {
    properties.clear();
    
    if (clazz.equals(Button.class)) {
        newStyleProperties(ButtonStyle.class);
    } else if (clazz.equals(CheckBox.class)) {
        newStyleProperties(CheckBoxStyle.class);
        properties.get("checkboxOn").optional = false;
        properties.get("checkboxOff").optional = false;
        properties.get("font").optional = false;
    } else if (clazz.equals(ImageButton.class)) {
        newStyleProperties(ImageButtonStyle.class);
    } else if (clazz.equals(ImageTextButton.class)) {
        newStyleProperties(ImageTextButtonStyle.class);
        properties.get("font").optional = false;
    } else if (clazz.equals(Label.class)) {
        newStyleProperties(LabelStyle.class);
        properties.get("font").optional = false;
    } else if (clazz.equals(List.class)) {
        newStyleProperties(ListStyle.class);
        properties.get("font").optional = false;
        properties.get("fontColorSelected").optional = false;
        properties.get("fontColorUnselected").optional = false;
        properties.get("selection").optional = false;
    } else if (clazz.equals(ProgressBar.class)) {
        newStyleProperties(ProgressBarStyle.class);
        
        //Though specified as optional in the doc, there are bugs without "background" being mandatory
        properties.get("background").optional = false;
    } else if (clazz.equals(ScrollPane.class)) {
        newStyleProperties(ScrollPaneStyle.class);
    } else if (clazz.equals(SelectBox.class)) {
        newStyleProperties(SelectBoxStyle.class);
        properties.get("font").optional = false;
        properties.get("fontColor").optional = false;
        properties.get("scrollStyle").optional = false;
        properties.get("scrollStyle").value = "default";
        properties.get("listStyle").optional = false;
        properties.get("listStyle").value = "default";
    } else if (clazz.equals(Slider.class)) {
        newStyleProperties(SliderStyle.class);
        
        //Though specified as optional in the doc, there are bugs without "background" being mandatory
        properties.get("background").optional = false;
    } else if (clazz.equals(SplitPane.class)) {
        newStyleProperties(SplitPaneStyle.class);
        properties.get("handle").optional = false;
    } else if (clazz.equals(TextButton.class)) {
        newStyleProperties(TextButtonStyle.class);
        properties.get("font").optional = false;
    } else if (clazz.equals(TextField.class)) {
        newStyleProperties(TextFieldStyle.class);
        properties.get("font").optional = false;
        properties.get("fontColor").optional = false;
    } else if (clazz.equals(TextTooltip.class)) {
        newStyleProperties(TextTooltipStyle.class);
        properties.get("label").optional = false;
        properties.get("label").value = "default";
    } else if (clazz.equals(Touchpad.class)) {
        newStyleProperties(TouchpadStyle.class);
    } else if (clazz.equals(Tree.class)) {
        newStyleProperties(TreeStyle.class);
        properties.get("plus").optional = false;
        properties.get("minus").optional = false;
    } else if (clazz.equals(Window.class)) {
        newStyleProperties(WindowStyle.class);
        properties.get("titleFont").optional = false;
    }
}
 
开发者ID:raeleus,项目名称:skin-composer,代码行数:70,代码来源:StyleData.java


注:本文中的com.badlogic.gdx.scenes.scene2d.ui.ProgressBar.ProgressBarStyle类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。