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Java EnergyStorage类代码示例

本文整理汇总了Java中cofh.api.energy.EnergyStorage的典型用法代码示例。如果您正苦于以下问题:Java EnergyStorage类的具体用法?Java EnergyStorage怎么用?Java EnergyStorage使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EnergyStorage类属于cofh.api.energy包,在下文中一共展示了EnergyStorage类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: TileEntityTransferNodeEnergy

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public TileEntityTransferNodeEnergy(final String s, final INodeBuffer buffer) {
    super(s, buffer);
    this.powerHandler = new EnergyStorage(10000);
    this.powerHandlerIC2 = null;
    this.powerInserted = 0;
    this.lastStep = false;
    this.searchLocations = new ArrayList<ChunkPos>();
    this.clientele = new ArrayList<EnergyPosition>();
    this.clientele_temp = new ArrayList<EnergyPosition>();
    this.battery = null;
    this.pr = 1.0f;
    this.pg = 0.7f;
    this.pb = 0.0f;
    if (Loader.isModLoaded("IC2")) {
        this.powerHandlerIC2 = new IC2EnergyHandler(this, 512, 1);
    }
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:18,代码来源:TileEntityTransferNodeEnergy.java

示例2: addInformation

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean par4) {
	if (GuiScreen.isShiftKeyDown()) {
		NBTTagCompound data = itemstack.stackTagCompound;
		String renamingName = "";
		EnergyStorage energy = new EnergyStorage(TileEntityRenamer.ENERGY_STORAGE);
		energy.setEnergyStored(0);
		if (data != null && data.hasKey("blockData")) {
			NBTTagCompound tileEntity = data.getCompoundTag("blockData");
			energy.readFromNBT(tileEntity);
			renamingName = tileEntity.getString("settingName");
		}
		list.add(StatCollector.translateToLocal("message.rorysmod.energyStored") + " : " + energy.getEnergyStored() + "/" + energy.getMaxEnergyStored() + " RF");
		list.add(StatCollector.translateToLocal("message.rorysmod.custName") + " : " + renamingName);
	} else list.add(StatCollector.translateToLocal("message.rorysmod.holdShift1") + " " + EnumChatFormatting.YELLOW + EnumChatFormatting.ITALIC + StatCollector.translateToLocal("message.rorysmod.holdShift2") + EnumChatFormatting.RESET + EnumChatFormatting.GRAY + " " + StatCollector.translateToLocal("message.rorysmod.holdShift3"));
}
 
开发者ID:roryclaasen,项目名称:RorysMod,代码行数:18,代码来源:ItemMachineRenamer.java

示例3: ContainerPack

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public ContainerPack(ItemStack chestplate, ItemPack packItem, PackBase pack) {
    this.chestplate = chestplate;
    this.packItem = packItem;
    this.pack = pack;
    
    int fuel = packItem.getFuelStored(chestplate);
    int maxFuel = pack.tier > 9000 ? -1 : packItem.getMaxFuelStored(chestplate);
    switch (pack.fuelType) {
    case ENERGY:
        this.energyStored = new EnergyStorage(maxFuel);
        this.energyStored.setEnergyStored(fuel);
        this.fluidStored = null;
        break;
    case FLUID:
        this.energyStored = null;
        this.fluidStored = new FluidTank(FluidRegistry.getFluid(pack.fuelFluid), fuel, maxFuel);
        break;
    default:
        this.energyStored = null;
        this.fluidStored = null;
    }
    
    this.lastFuel = fuel;
}
 
开发者ID:Tonius,项目名称:SimplyJetpacks,代码行数:25,代码来源:ContainerPack.java

示例4: TileEntityEnderQuarry

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public TileEntityEnderQuarry() {
    this.items = new ArrayList<ItemStack>();
    this.dx = 1;
    this.dy = 0;
    this.dz = 0;
    this.energy = new EnergyStorage(10000000);
    this.inventoryMask = -1;
    this.fluidMask = -1;
    this.progress = 0L;
    this.neededEnergy = -1;
    this.started = false;
    this.finished = false;
    this.fluid = null;
    this.chunk_x = 0;
    this.chunk_z = 0;
    this.chunk_y = 0;
    this.t = 0;
    this.searching = false;
    this.fence_x = this.xCoord;
    this.fence_y = this.yCoord;
    this.fence_z = this.zCoord;
    this.fence_dir = 2;
    this.fence_elev = -1;
    this.min_x = this.xCoord;
    this.max_x = this.xCoord;
    this.min_z = this.zCoord;
    this.max_z = this.zCoord;
    this.overClock = false;
    this.upgrades = new boolean[16];
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:31,代码来源:TileEntityEnderQuarry.java

示例5: transferTo

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
@Override
public boolean transferTo(final INodeBuffer receptor, final int no) {
    if (this.isEmpty() || !this.getBufferType().equals(receptor.getBufferType())) {
        return false;
    }
    final EnergyStorage t = (EnergyStorage)receptor.getBuffer();
    final int e = t.receiveEnergy(this.getBuffer().extractEnergy(no * 240, true), true);
    if (e <= 0) {
        return false;
    }
    t.receiveEnergy(this.getBuffer().extractEnergy(e, false), false);
    return true;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:14,代码来源:EnergyBuffer.java

示例6: TileEntityEnderThermicLavaPump

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public TileEntityEnderThermicLavaPump() {
    this.owner = null;
    this.finished = false;
    this.pump_y = -1;
    this.chunk_x = 0;
    this.chunk_z = 0;
    this.b = 0;
    this.find_new_block = false;
    this.init = false;
    this.chunk_no = -1;
    this.p = 0.95f;
    this.cofhEnergy = new EnergyStorage(10000);
    this.tank = new FluidTank(1000);
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:15,代码来源:TileEntityEnderThermicLavaPump.java

示例7: TileEntityGenerator

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public TileEntityGenerator() {
    this.storage = new EnergyStorage(100000);
    this.rotation = 0;
    this.coolDown = 0.0;
    this.c = -1;
    this.initPower = true;
    this.playSound = false;
    this.multiplier = -1;
    this.divisor = -1.0;
    this.shouldInit = true;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:12,代码来源:TileEntityGenerator.java

示例8: getStorage

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public EnergyStorage getStorage() {
    if (this.initPower && this.worldObj != null && !this.worldObj.isRemote && this.worldObj.blockExists(this.x(), this.y(), this.z())) {
        this.initPower = false;
        this.storage.setCapacity(100000 * this.getMultiplier());
        this.storage.setMaxTransfer(100000 * this.getMultiplier());
    }
    return this.storage;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:9,代码来源:TileEntityGenerator.java

示例9: TEInductionSmelter

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public TEInductionSmelter() {
	this.storage = new ItemStack[3];
	this.broadcastRange = 8;
	this.model = new ModelInductionSmelter();
	this.maxTemp = 3500;
	this.minTemp = 3300;
	this.heating = false;
	this.textureAnimationDir = 1;
	this.battery = new EnergyStorage(ModOptions.cfgInductionSmelterRFStorage, EnergyTier.getRate(EnergyTier.HV));
}
 
开发者ID:Shurgent,项目名称:TFCTech,代码行数:11,代码来源:TEInductionSmelter.java

示例10: TileSolarGenerator

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public TileSolarGenerator()
{
    battery = new EnergyStorage(30000,0,120);
    tank = new FluidTank(4000);
    generationTimer = 0;
    timer = 0;
}
 
开发者ID:M4thG33k,项目名称:M4thThings,代码行数:8,代码来源:TileSolarGenerator.java

示例11: TileEntityEnergyPrefab

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
protected TileEntityEnergyPrefab(TileEntityFactoryProduct registeredMachine)
{
    super( registeredMachine );

    // Grab energy information from factory product.
    EnergySupported[] energySupported = registeredMachine.getEnergySupported();

    if (energySupported != null && energySupported.length >= 1)
    {
        for (int i = 0; i < energySupported.length; i++)
        {
            EnergySupported energyInterface = energySupported[i];

            // TODO: Only 1 energy storage handler is supported at this time.
            this.energy = new EnergyStorage( energyInterface.getEnergyCapacity(),
                                             energyInterface.getEnergyMaxRecieve(),
                                             energyInterface.getEnergyMaxExtract() );

            // Consumption and production information for generators.
            this.energyConsumeRate = energyInterface.getConsumptionRate();
            this.energyProduceRate = energyInterface.getProductionRate();
        }
    }
    else
    {
        // No energy is used if we just call to the object without the other overload.
        this.energy = new EnergyStorage( 0,
                                         0,
                                         0 );
    }
}
 
开发者ID:Maxwolf,项目名称:MC-MineAPI.Java,代码行数:32,代码来源:TileEntityEnergyPrefab.java

示例12: readFromNBT

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
@Override
public void readFromNBT(NBTTagCompound nbt)
{
    super.readFromNBT( nbt );

    // Load only the amount of power since everything will be established if this exists.
    if (this.energy != null)
    {
        // Current amount of energy.
        this.energy.readFromNBT( nbt );
    }
    else
    {
        // Consumption amount.
        this.energyConsumeRate = nbt.getInteger( "energyConsumeRate" );

        // Production amount.
        this.energyProduceRate = nbt.getInteger( "energyProduceRate" );

        // Current energy levels.
        int currentEnergy = nbt.getInteger( "energy" );

        // Maximum amount of energy.
        int maximumEnergy = nbt.getInteger( "energyMax" );

        // Maximum receive energy.
        int maxRecieve = nbt.getInteger( "energyMaxReceive" );

        // Maximum extract energy.
        int maxExtract = nbt.getInteger( "energyMaxExtract" );

        // Re-create energy state from NBT save data.
        this.energy = new EnergyStorage( maximumEnergy,
                                         maxRecieve,
                                         maxExtract );

        this.energy.modifyEnergyStored( currentEnergy );
    }
}
 
开发者ID:Maxwolf,项目名称:MC-MineAPI.Java,代码行数:40,代码来源:TileEntityEnergyPrefab.java

示例13: ContainerRF

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
public ContainerRF(InventoryPlayer inventoryPlayer, TileEntityPneumaticBase te){
    super(inventoryPlayer, te);
    energyHandler = (IEnergyInfo)te;
    try {
        addSyncedField(new SyncedField.SyncedInt(((IRFConverter)te).getEnergyStorage(), EnergyStorage.class.getDeclaredField("energy")));
    } catch(Throwable e) {
        e.printStackTrace();
    }
}
 
开发者ID:MineMaarten,项目名称:PneumaticCraft,代码行数:10,代码来源:ContainerRF.java

示例14: readFromNBT

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
@Override
public EnergyStorage readFromNBT(final NBTTagCompound nbt) {
    return super.readFromNBT(nbt);
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:5,代码来源:TileEnderConstructor.java

示例15: getBuffer

import cofh.api.energy.EnergyStorage; //导入依赖的package包/类
@Override
public EnergyStorage getBuffer() {
    return this.node.powerHandler;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:5,代码来源:EnergyBuffer.java


注:本文中的cofh.api.energy.EnergyStorage类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。