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Java Image类代码示例

本文整理汇总了Java中codechicken.nei.Image的典型用法代码示例。如果您正苦于以下问题:Java Image类的具体用法?Java Image怎么用?Java Image使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


Image类属于codechicken.nei包,在下文中一共展示了Image类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: drawIcons

import codechicken.nei.Image; //导入依赖的package包/类
@Override
public void drawIcons()
{
    int x = buttonX();
    LayoutManager.drawIcon(x+4, 4, new Image(120, 24, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(120, 12, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(168, 24, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(144, 12, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(180, 24, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(132, 12, 12, 12)); x+=24;
    RenderHelper.enableGUIStandardItemLighting();
    GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    ItemStack sword = new ItemStack(Items.diamond_sword);
    sword.addEnchantment(Enchantment.sharpness, 1);
    GuiContainerManager.drawItem(x+2, 2, sword); x+=24;
    GuiContainerManager.drawItem(x+2, 2, new ItemStack(Items.potionitem)); x+=24;
    GuiContainerManager.drawItem(x+2, 2, new ItemStack(Blocks.stone)); x+=24;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:19,代码来源:OptionUtilities.java

示例2: drawIcons

import codechicken.nei.Image; //导入依赖的package包/类
@Override
public void drawIcons()
{
    int x = buttonX();
    LayoutManager.drawIcon(x+4, 4, new Image(120, 24, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(120, 12, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(168, 24, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(144, 12, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(180, 24, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(132, 12, 12, 12)); x+=24;
    RenderHelper.enableGUIStandardItemLighting();
    GlStateManager.enableRescaleNormal();
    ItemStack sword = new ItemStack(Items.diamond_sword);
    sword.addEnchantment(Enchantment.sharpness, 1);
    GuiContainerManager.drawItem(x+2, 2, sword); x+=24;
    GuiContainerManager.drawItem(x+2, 2, new ItemStack(Items.potionitem)); x+=24;
    GuiContainerManager.drawItem(x+2, 2, new ItemStack(Blocks.stone)); x+=24;
}
 
开发者ID:SneakyTactician,项目名称:BIGB,代码行数:19,代码来源:OptionUtilities.java

示例3: drawIcons

import codechicken.nei.Image; //导入依赖的package包/类
@Override
public void drawIcons()
{
    int x = buttonX();
    LayoutManager.drawIcon(x+4, 4, new Image(132, 12, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(156, 12, 12, 12)); x+=24;
    LayoutManager.drawIcon(x+4, 4, new Image(168, 12, 12, 12)); x+=24;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:9,代码来源:OptionGamemodes.java


注:本文中的codechicken.nei.Image类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。