本文整理汇总了Java中cn.nukkit.level.generator.populator.MushroomPopulator类的典型用法代码示例。如果您正苦于以下问题:Java MushroomPopulator类的具体用法?Java MushroomPopulator怎么用?Java MushroomPopulator使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
MushroomPopulator类属于cn.nukkit.level.generator.populator包,在下文中一共展示了MushroomPopulator类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: RoofedForestBiome
import cn.nukkit.level.generator.populator.MushroomPopulator; //导入依赖的package包/类
public RoofedForestBiome() {
super();
DarkOakTreePopulator tree = new DarkOakTreePopulator();
tree.setBaseAmount(30);
PopulatorGrass grass = new PopulatorGrass();
grass.setBaseAmount(10);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
MushroomPopulator mushroom = new MushroomPopulator();
mushroom.setBaseAmount(0);
mushroom.setRandomAmount(1);
this.addPopulator(mushroom);
this.addPopulator(grass);
this.addPopulator(tree);
this.addPopulator(flower);
this.setElevation(62, 68);
this.temperature = 0.7f;
this.rainfall = 0.8f;
}
示例2: RoofedForestMBiome
import cn.nukkit.level.generator.populator.MushroomPopulator; //导入依赖的package包/类
public RoofedForestMBiome() {
super();
DarkOakTreePopulator tree = new DarkOakTreePopulator();
tree.setBaseAmount(20);
PopulatorGrass grass = new PopulatorGrass();
grass.setBaseAmount(10);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
MushroomPopulator mushroom = new MushroomPopulator();
mushroom.setBaseAmount(1);
mushroom.setRandomAmount(1);
this.addPopulator(grass);
this.addPopulator(tree);
this.addPopulator(flower);
this.addPopulator(mushroom);
this.setElevation(63, 127);
this.temperature = 0.7f;
this.rainfall = 0.8f;
}
示例3: MushroomIsland
import cn.nukkit.level.generator.populator.MushroomPopulator; //导入依赖的package包/类
public MushroomIsland() {
this.setGroundCover(new Block[]{new BlockMycelium(), new BlockDirt(), new BlockDirt(), new BlockDirt(), new BlockDirt()});
MushroomPopulator mushroomPopulator = new MushroomPopulator();
mushroomPopulator.setBaseAmount(1);
addPopulator(mushroomPopulator);
setElevation(60, 70);
temperature = 0.9f;
rainfall = 1.0f;
}