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Java PlayerFoodLevelChangeEvent类代码示例

本文整理汇总了Java中cn.nukkit.event.player.PlayerFoodLevelChangeEvent的典型用法代码示例。如果您正苦于以下问题:Java PlayerFoodLevelChangeEvent类的具体用法?Java PlayerFoodLevelChangeEvent怎么用?Java PlayerFoodLevelChangeEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


PlayerFoodLevelChangeEvent类属于cn.nukkit.event.player包,在下文中一共展示了PlayerFoodLevelChangeEvent类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: setLevel

import cn.nukkit.event.player.PlayerFoodLevelChangeEvent; //导入依赖的package包/类
public void setLevel(int foodLevel, float saturationLevel) {
    if (foodLevel > 20) {
        foodLevel = 20;
    }

    if (foodLevel < 0) {
        foodLevel = 0;
    }

    if (foodLevel <= 6 && !(this.getLevel() <= 6)) {
        if (this.getPlayer().isSprinting()) {
            this.getPlayer().setSprinting(false);
        }
    }

    PlayerFoodLevelChangeEvent ev = new PlayerFoodLevelChangeEvent(this.getPlayer(), foodLevel, saturationLevel);
    this.getPlayer().getServer().getPluginManager().callEvent(ev);
    if (ev.isCancelled()) {
        this.sendFoodLevel(this.getLevel());
        return;
    }
    int foodLevel0 = ev.getFoodLevel();
    float fsl = ev.getFoodSaturationLevel();
    this.foodLevel = foodLevel;
    if (fsl != -1) {
        if (fsl > foodLevel) fsl = foodLevel;
        this.foodSaturationLevel = fsl;
    }
    this.foodLevel = foodLevel0;
    this.sendFoodLevel();
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:32,代码来源:PlayerFood.java

示例2: setFoodSaturationLevel

import cn.nukkit.event.player.PlayerFoodLevelChangeEvent; //导入依赖的package包/类
public void setFoodSaturationLevel(float fsl) {
    if (fsl > this.getLevel()) fsl = this.getLevel();
    if (fsl < 0) fsl = 0;
    PlayerFoodLevelChangeEvent ev = new PlayerFoodLevelChangeEvent(this.getPlayer(), this.getLevel(), fsl);
    this.getPlayer().getServer().getPluginManager().callEvent(ev);
    if (ev.isCancelled()) {
        return;
    }
    fsl = ev.getFoodSaturationLevel();
    this.foodSaturationLevel = fsl;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:12,代码来源:PlayerFood.java

示例3: onFoodLevelChange

import cn.nukkit.event.player.PlayerFoodLevelChangeEvent; //导入依赖的package包/类
@EventHandler
public void onFoodLevelChange(PlayerFoodLevelChangeEvent event){
	event.setFoodLevel(20);
	event.setFoodSaturationLevel(20F);
}
 
开发者ID:onebone,项目名称:MineCombat-Nukkit,代码行数:6,代码来源:MineCombat.java

示例4: onFoodLevelChange

import cn.nukkit.event.player.PlayerFoodLevelChangeEvent; //导入依赖的package包/类
@EventHandler
public void onFoodLevelChange(PlayerFoodLevelChangeEvent event){
	if(!this.manager.isAuthenticated(event.getPlayer())){
		event.setCancelled();
	}
}
 
开发者ID:onebone,项目名称:GateKeeper,代码行数:7,代码来源:GateKeeper.java


注:本文中的cn.nukkit.event.player.PlayerFoodLevelChangeEvent类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。