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Java EntityPotion类代码示例

本文整理汇总了Java中cn.nukkit.entity.item.EntityPotion的典型用法代码示例。如果您正苦于以下问题:Java EntityPotion类的具体用法?Java EntityPotion怎么用?Java EntityPotion使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


EntityPotion类属于cn.nukkit.entity.item包,在下文中一共展示了EntityPotion类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onProjectileLaunch

import cn.nukkit.entity.item.EntityPotion; //导入依赖的package包/类
@EventHandler
public void onProjectileLaunch(ProjectileLaunchEvent event) {
    EntityProjectile entity = event.getEntity();
    if (!(entity instanceof EntityPotion)) {
        return;
    }
    Entity shooter = entity.shootingEntity;
    if (!(shooter instanceof Player)) {
        return;
    }
    Location l = NukkitUtil.getLocation(entity);
    if (!PS.get().hasPlotArea(l.getWorld())) {
        return;
    }
    PlotPlayer pp = NukkitUtil.getPlayer((Player) shooter);
    Plot plot = l.getOwnedPlot();
    if (plot != null && !plot.isAdded(pp.getUUID())) {
        kill(entity, event);
    }
}
 
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:21,代码来源:PlayerEvents.java

示例2: onPotionSplash

import cn.nukkit.entity.item.EntityPotion; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onPotionSplash(PotionCollideEvent event) {
    EntityPotion entity = event.getThrownPotion();
    Location l = NukkitUtil.getLocation(entity);
    if (!PS.get().hasPlotArea(l.getWorld())) {
        return;
    }
    Entity shooter = entity.shootingEntity;
    if (shooter instanceof Player) {
        PlotPlayer pp = NukkitUtil.getPlayer((Player) shooter);
        Plot plot = l.getOwnedPlotAbs();
        if (plot == null) {
            if (!Permissions.hasPermission(pp, C.PERMISSION_PROJECTILE_UNOWNED)) {
                kill(entity, event);
                return;
            }
            return;
        }
        if (plot.isAdded(pp.getUUID()) || Permissions.hasPermission(pp, C.PERMISSION_PROJECTILE_OTHER)) {
            return;
        }
        kill(entity, event);
        return;
    }
    if (shooter == null) {
        kill(entity, event);
        return;
    }
}
 
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:30,代码来源:PlayerEvents.java

示例3: PotionCollideEvent

import cn.nukkit.entity.item.EntityPotion; //导入依赖的package包/类
public PotionCollideEvent(Potion potion, EntityPotion thrownPotion) {
    super(potion);
    this.thrownPotion = thrownPotion;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:5,代码来源:PotionCollideEvent.java

示例4: getThrownPotion

import cn.nukkit.entity.item.EntityPotion; //导入依赖的package包/类
public EntityPotion getThrownPotion() {
    return thrownPotion;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:PotionCollideEvent.java


注:本文中的cn.nukkit.entity.item.EntityPotion类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。