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Java EntityMetadata类代码示例

本文整理汇总了Java中cn.nukkit.entity.data.EntityMetadata的典型用法代码示例。如果您正苦于以下问题:Java EntityMetadata类的具体用法?Java EntityMetadata怎么用?Java EntityMetadata使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntityMetadata类属于cn.nukkit.entity.data包,在下文中一共展示了EntityMetadata类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: spawnTo

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
@Override
public void spawnTo(Player player) {
    AddEntityPacket packet = new AddEntityPacket();
    packet.type = getNetworkId();
    packet.entityUniqueId = this.getId();
    packet.entityRuntimeId = getId();
    packet.x = (float) this.x;
    packet.y = (float) this.y;
    packet.z = (float) this.z;
    packet.speedX = (float) this.motionX;
    packet.speedY = (float) this.motionY;
    packet.speedZ = (float) this.motionZ;
    packet.metadata = new EntityMetadata();
    player.dataPacket(packet);
    //this.sendData(player);

    super.spawnTo(player);
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:19,代码来源:EntityXPOrb.java

示例2: createBossEntity

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
private void createBossEntity() {
    AddEntityPacket pkAdd = new AddEntityPacket();
    pkAdd.type = EntityCreeper.NETWORK_ID;
    pkAdd.entityUniqueId = bossBarId;
    pkAdd.entityRuntimeId = bossBarId;
    pkAdd.x = (float) player.x;
    pkAdd.y = (float) -10; // Below the bedrock
    pkAdd.z = (float) player.z;
    pkAdd.speedX = 0;
    pkAdd.speedY = 0;
    pkAdd.speedZ = 0;
    pkAdd.metadata = new EntityMetadata()
            // Default Metadata tags
            .putLong(Entity.DATA_FLAGS, 0)
            .putShort(Entity.DATA_AIR, 400)
            .putShort(Entity.DATA_MAX_AIR, 400)
            .putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
            .putString(Entity.DATA_NAMETAG, text) // Set the entity name
            .putFloat(Entity.DATA_SCALE, 0); // And make it invisible

    player.dataPacket(pkAdd);
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:23,代码来源:DummyBossBar.java

示例3: spawnTo

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
@Override
public void spawnTo(Player player) {
    AddEntityPacket packet = new AddEntityPacket();
    packet.type = getNetworkId();
    packet.eid = getId();
    packet.x = (float) this.x;
    packet.y = (float) this.y;
    packet.z = (float) this.z;
    packet.speedX = (float) this.motionX;
    packet.speedY = (float) this.motionY;
    packet.speedZ = (float) this.motionZ;
    packet.metadata = new EntityMetadata();
    player.dataPacket(packet);
    //this.sendData(player);

    super.spawnTo(player);
}
 
开发者ID:Creeperface01,项目名称:NukkitGT,代码行数:18,代码来源:EntityXPOrb.java

示例4: spawnTo

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
public void spawnTo(Player player) {
	if (pos.level == player.level) {
		AddPlayerPacket pk = new AddPlayerPacket();
		pk.uuid = UUID.randomUUID();
		pk.username = "";
		pk.item = Item.get(Item.AIR);
		pk.entityUniqueId = eid;
		pk.entityRuntimeId = eid;
		pk.x = (float) pos.x + 0.5f;
		pk.y = (float) pos.y - 1.7f;
		pk.z = (float) pos.z + 0.5f;
		pk.speedX = 0;
		pk.speedY = 0;
		pk.speedZ = 0;
		pk.yaw = 0;
		pk.pitch = 0;
		long flags = 0;
		flags |= 1 << Entity.DATA_FLAG_INVISIBLE;
		flags |= 1 << Entity.DATA_FLAG_CAN_SHOW_NAMETAG;
		flags |= 1 << Entity.DATA_FLAG_ALWAYS_SHOW_NAMETAG;
		flags |= 1 << Entity.DATA_FLAG_IMMOBILE;
		pk.metadata = new EntityMetadata().putLong(Entity.DATA_FLAGS, flags).putString(Entity.DATA_NAMETAG, text.replace("<br>", "\n").replace("\\n", "\n"))
				.putLong(Entity.DATA_LEAD_HOLDER_EID, -1).putByte(Entity.DATA_LEAD, 0);
		player.dataPacket(pk);
	}
}
 
开发者ID:MCFT-Server,项目名称:FloatingText,代码行数:27,代码来源:EntityFloatingText.java

示例5: getAsAddPacket

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * AddPlayerPacketとして取得します
 * @return AddPlayerPacket
 */
public AddPlayerPacket getAsAddPacket() {
  AddPlayerPacket pk = new AddPlayerPacket();
  pk.uuid = UUID.randomUUID();
  pk.username = "text";
  pk.entityUniqueId = eid;
  pk.entityRuntimeId = eid;
  pk.x = x.floatValue();
  pk.y = y.floatValue();
  pk.z = z.floatValue();
  pk.speedX = 0.0f;
  pk.speedY = 0.0f;
  pk.speedZ = 0.0f;
  pk.pitch = 0.0f;
  pk.yaw = 0.0f;
  pk.item = Item.get(Item.AIR);
  long flags = 0;
  flags |= 1 << Entity.DATA_FLAG_CAN_SHOW_NAMETAG;
  flags |= 1 << Entity.DATA_FLAG_ALWAYS_SHOW_NAMETAG;
  flags |= 1 << Entity.DATA_FLAG_IMMOBILE;
  if (invisible) {
    flags |= 1 << Entity.DATA_FLAG_INVISIBLE;
  }
  String text = (this.text.length() == 0)? "" : "\n" + this.text;
  pk.metadata = new EntityMetadata();
  pk.metadata.putLong(Entity.DATA_FLAGS, flags);
  pk.metadata.putString(Entity.DATA_TYPE_STRING, title + TextFormat.RESET + TextFormat.WHITE + text);
  pk.metadata.putFloat(Entity.DATA_SCALE, 0.0f);
  return pk;
}
 
开发者ID:fuyutsuki,项目名称:Texter_nukkit,代码行数:34,代码来源:FloatingText.java

示例6: getAsAddPacket

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * AddPlayerPacketとして取得します
 * @return AddPlayerPacket
 */
public AddPlayerPacket getAsAddPacket() {
  AddPlayerPacket pk = new AddPlayerPacket();
  pk.uuid = UUID.randomUUID();
  pk.username = "text";
  pk.entityUniqueId = eid;
  pk.entityRuntimeId = eid;
  pk.x = x.floatValue();
  pk.y = y.floatValue();
  pk.z = z.floatValue();
  pk.speedX = 0.0f;
  pk.speedY = 0.0f;
  pk.speedZ = 0.0f;
  pk.pitch = 0.0f;
  pk.yaw = 0.0f;
  pk.item = Item.get(Item.AIR);
  long flags = 0;
  flags |= 1 << Entity.DATA_FLAG_CAN_SHOW_NAMETAG;
  flags |= 1 << Entity.DATA_FLAG_ALWAYS_SHOW_NAMETAG;
  flags |= 1 << Entity.DATA_FLAG_IMMOBILE;
  if (invisible) {
    flags |= 1 << Entity.DATA_FLAG_INVISIBLE;
  }
  String text = (this.text.isEmpty())? "" : "\n" + this.text;
  pk.metadata = new EntityMetadata();
  pk.metadata.putLong(Entity.DATA_FLAGS, flags);
  pk.metadata.putString(Entity.DATA_TYPE_STRING, title + TextFormat.RESET + TextFormat.WHITE + text);
  pk.metadata.putFloat(Entity.DATA_SCALE, 0.0f);
  return pk;
}
 
开发者ID:fuyutsuki,项目名称:Texter_nukkit,代码行数:34,代码来源:CantRemoveFloatingText.java

示例7: addBossBar

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * @param players ServerPlayers
 * @param title   Text
 * @return EntityId
 */
public static long addBossBar(Map<UUID, Player> players, String title) {
    if (players.isEmpty()) return 1L;
    long eid = Entity.entityCount++;
    AddEntityPacket pk = new AddEntityPacket();
    pk.entityRuntimeId = pk.entityUniqueId = eid;
    pk.type = 52;
    pk.yaw = 0;
    pk.pitch = 0;
    EntityMetadata metadata = new EntityMetadata()
            .putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
            .putLong(Entity.DATA_FLAGS, 0 ^ 1 << Entity.DATA_FLAG_SILENT ^ 1 << Entity.DATA_FLAG_INVISIBLE ^ 1 << Entity.DATA_FLAG_NO_AI)
            .putFloat(Entity.DATA_SCALE, 0)
            .putString(Entity.DATA_NAMETAG, title)
            .putString(Entity.DATA_TYPE_STRING, title)
            .putFloat(Entity.DATA_BOUNDING_BOX_WIDTH, 0)
            .putFloat(Entity.DATA_BOUNDING_BOX_HEIGHT, 0);
    pk.speedX = 0;
    pk.speedY = 0;
    pk.speedZ = 0;
    pk.metadata = metadata;
    AddEntityPacket pkp;
    Player player;
    for (Map.Entry<UUID, Player> entry : players.entrySet()) {
        player = entry.getValue();
        pkp = (AddEntityPacket) pk.clone();
        pkp.x = (float) player.getX();
        pkp.y = (float) player.getY() - 28;
        pkp.z = (float) player.getZ();
        player.dataPacket(pkp);
        pkp.clean();
        pkp = null;
    }
    BossEventPacket bpk = new BossEventPacket(); // This updates the bar
    bpk.eid = eid;
    bpk.type = 0;
    Server.broadcastPacket(players.values(), bpk);
    return eid;
}
 
开发者ID:WetABQ,项目名称:BossBarAPI-Nukkit,代码行数:44,代码来源:BossBarAPI.java

示例8: sendBossBarToPlayer

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * @param player Who Player
 * @param eid    EntityId
 * @param title  Text
 */
public static void sendBossBarToPlayer(Player player, long eid, String title) {
    AddEntityPacket packet = new AddEntityPacket();
    packet.entityRuntimeId = packet.entityUniqueId = eid;
    packet.type = 52;
    packet.yaw = 0;
    packet.pitch = 0;
    EntityMetadata metadata = new EntityMetadata()
            .putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
            .putLong(Entity.DATA_FLAGS, 0 ^ 1 << Entity.DATA_FLAG_SILENT ^ 1 << Entity.DATA_FLAG_INVISIBLE ^ 1 << Entity.DATA_FLAG_NO_AI)
            .putFloat(Entity.DATA_SCALE, 0)
            .putString(Entity.DATA_NAMETAG, title)
            .putString(Entity.DATA_TYPE_STRING, title)
            .putFloat(Entity.DATA_BOUNDING_BOX_WIDTH, 0)
            .putFloat(Entity.DATA_BOUNDING_BOX_HEIGHT, 0);
    packet.metadata = metadata;
    packet.x = (float) player.getX();
    packet.y = (float) player.getY();
    packet.z = (float) player.getZ();
    packet.speedX = 0;
    packet.speedY = 0;
    packet.speedZ = 0;
    player.dataPacket(packet);
    BossEventPacket bpk = new BossEventPacket();
    bpk.eid = eid;
    bpk.type = 0;
    player.dataPacket(bpk);
}
 
开发者ID:WetABQ,项目名称:BossBarAPI-Nukkit,代码行数:33,代码来源:BossBarAPI.java

示例9: setTitle

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * @param title Text
 * @param eid   EntityId
 */
public static void setTitle(String title, long eid) {
    if (BossBarAPI.getPlugin().getServer().getOnlinePlayers().keySet().toArray().length < 0) return;
    SetEntityDataPacket npk = new SetEntityDataPacket();
    npk.metadata = new EntityMetadata()
            .putString(Entity.DATA_NAMETAG, title);
    npk.eid = eid;
    Server.broadcastPacket(BossBarAPI.getPlugin().getServer().getOnlinePlayers().values(), npk);
    BossEventPacket bpk = new BossEventPacket(); // This updates the bar
    bpk.eid = eid;
    bpk.type = 0;
    Server.broadcastPacket(BossBarAPI.getPlugin().getServer().getOnlinePlayers().values(), bpk);
}
 
开发者ID:WetABQ,项目名称:BossBarAPI-Nukkit,代码行数:17,代码来源:BossBarAPI.java

示例10: sendData

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
public void sendData(Player player, EntityMetadata data) {
    SetEntityDataPacket pk = new SetEntityDataPacket();
    pk.entityRuntimeId = this.getId();
    pk.metadata = data == null ? this.dataProperties : data;

    player.dataPacket(pk);
}
 
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:8,代码来源:Entity.java

示例11: setDataProperty

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
public boolean setDataProperty(EntityData data, boolean send) {
    if (!Objects.equals(data, this.getDataProperties().get(data.getId()))) {
        this.getDataProperties().put(data);
        if (send)
            this.sendData(this.hasSpawned.values().stream().toArray(Player[]::new), new EntityMetadata().put(this.dataProperties.get(data.getId())));
        return true;
    }
    return false;
}
 
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:10,代码来源:Entity.java

示例12: setDataProperty

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
@Override
public boolean setDataProperty(EntityData data, boolean send) {
    if (super.setDataProperty(data, send)) {
        if (send) this.sendData(this, new EntityMetadata().put(this.getDataProperty(data.getId())));
        return true;
    }
    return false;
}
 
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:9,代码来源:Player.java

示例13: spawnTo

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
public void spawnTo(Player player){
	if(!this.isSpawned(player) && this.canSee(player)){
		this.viewers.put(player.getLoaderId(), player);
		AddItemEntityPacket addItemEntityPk = new AddItemEntityPacket();
		addItemEntityPk.eid = this.id;
		addItemEntityPk.x = (float) this.x + 0.5f;
		addItemEntityPk.y = (float) this.y;
		addItemEntityPk.z = (float) this.z + 0.5f;
		addItemEntityPk.speedX = 0;
		addItemEntityPk.speedY = 0;
		addItemEntityPk.speedZ = 0;
		addItemEntityPk.item = this.getItem();
		AddEntityPacket addEntityPk = new AddEntityPacket();
		addEntityPk.type = 69;
		addEntityPk.eid = this.riderId;
		addEntityPk.x = addItemEntityPk.x;
		addEntityPk.y = addItemEntityPk.y;
		addEntityPk.z = addItemEntityPk.z;
		addEntityPk.speedX = 0;
		addEntityPk.speedY = 0;
		addEntityPk.speedZ = 0;
		EntityMetadata metadata = new EntityMetadata();
		metadata.put(new ByteEntityData(Entity.DATA_NO_AI, 1));
		if(ItemDisplay.getInstance().isNametagViewer(player)){
			metadata.put(new ByteEntityData(Entity.DATA_SHOW_NAMETAG, 1));
			metadata.put(new StringEntityData(Entity.DATA_NAMETAG, Translation.translate("showNametag.toViewer", new String[]{this.name, String.valueOf(this.item.getId()), String.valueOf(this.item.getDamage())})));
		}
		addEntityPk.metadata = metadata;
		SetEntityLinkPacket setEntityLinkPk = new SetEntityLinkPacket();
		setEntityLinkPk.rider = this.riderId;
		setEntityLinkPk.riding = this.id;
		setEntityLinkPk.type = 1;
		player.dataPacket(addItemEntityPk);
		player.dataPacket(addEntityPk);
		player.dataPacket(setEntityLinkPk);
	}
}
 
开发者ID:if-Team,项目名称:Nukkit-Plugins,代码行数:38,代码来源:VirtualItem.java

示例14: sendBossBar

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * Sends the text to one player
 *
 * @param Player players
 * To who to send
 * @param int eid
 * The EID of an existing fake wither
 * @param String title
 * The title of the boss bar
 * @param null|int ticks
 * How long it displays
 */
public static void sendBossBar(Player player, int eid, String title){
	if(title.equals("")){
		return;
	}
	if(Main.getInstance().hide.containsKey(player.getName().toLowerCase())){
		return;
	}
	AddEntityPacket packet = new AddEntityPacket();
	packet.entityUniqueId = eid;
	packet.entityRuntimeId = eid;
	packet.type = 52;
	packet.yaw = packet.pitch = 0;
	
	long flags = 0;
	flags |= 1 << Entity.DATA_FLAG_SILENT;
	flags |= 1 << Entity.DATA_FLAG_INVISIBLE;
	flags |= 1 << Entity.DATA_FLAG_NO_AI;
	
	EntityMetadata dataProperties = new EntityMetadata()
			.putLong(Entity.DATA_FLAGS, flags)
			.putShort(Entity.DATA_AIR, 400)
			.putShort(Entity.DATA_MAX_AIR, 400)
			.putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
			.putFloat(Entity.DATA_SCALE, 1f)
			.putString(Entity.DATA_NAMETAG, title)
			.putInt(Entity.DATA_SCALE, 0);
	
	packet.metadata = dataProperties;
	packet.x = (float) player.x;
	packet.y = (float) (player.y - 28);
	packet.z = (float) player.z;
	player.dataPacket(packet);
	
	BossEventPacket bpk = new BossEventPacket(); // This updates the bar
	bpk.eid = eid;
	bpk.type = 0;
	player.dataPacket(bpk);
}
 
开发者ID:solo5star,项目名称:BossBarAPI_Nukkit,代码行数:51,代码来源:PacketAPI.java

示例15: sendTitle

import cn.nukkit.entity.data.EntityMetadata; //导入依赖的package包/类
/**
 * Sets the BossBar title by EID
 *
 * @param String title 
 * @param int eid 
 */
public static void sendTitle(Player player, int eid, String title){
	SetEntityDataPacket npk = new SetEntityDataPacket(); // change name of fake wither . bar text
	
	long flags = 0;
	flags |= 1 << Entity.DATA_FLAG_SILENT;
	flags |= 1 << Entity.DATA_FLAG_INVISIBLE;
	flags |= 1 << Entity.DATA_FLAG_NO_AI;
	
	EntityMetadata dataProperties = new EntityMetadata()
			.putLong(Entity.DATA_FLAGS, flags)
			.putShort(Entity.DATA_AIR, 400)
			.putShort(Entity.DATA_MAX_AIR, 400)
			.putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
			.putFloat(Entity.DATA_SCALE, 1f)
			.putString(Entity.DATA_NAMETAG, title)
			.putInt(Entity.DATA_SCALE, 0);
	
	npk.metadata = dataProperties;
	npk.eid = eid;
	player.dataPacket(npk);
	
	BossEventPacket bpk = new BossEventPacket(); // This updates the bar
	bpk.eid = eid;
	bpk.type = 1; // UPDATE
	player.dataPacket(bpk);
}
 
开发者ID:solo5star,项目名称:BossBarAPI_Nukkit,代码行数:33,代码来源:PacketAPI.java


注:本文中的cn.nukkit.entity.data.EntityMetadata类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。