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Java BlockLeaves类代码示例

本文整理汇总了Java中cn.nukkit.block.BlockLeaves的典型用法代码示例。如果您正苦于以下问题:Java BlockLeaves类的具体用法?Java BlockLeaves怎么用?Java BlockLeaves使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


BlockLeaves类属于cn.nukkit.block包,在下文中一共展示了BlockLeaves类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: populate

import cn.nukkit.block.BlockLeaves; //导入依赖的package包/类
@Override
public void populate(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random) {
    this.level = level;
    int amount = random.nextBoundedInt(this.randomAmount + 1) + this.baseAmount;
    Vector3 v = new Vector3();

    for (int i = 0; i < amount; ++i) {
        int x = NukkitMath.randomRange(random, chunkX << 4, (chunkX << 4) + 15);
        int z = NukkitMath.randomRange(random, chunkZ << 4, (chunkZ << 4) + 15);
        int y = this.getHighestWorkableBlock(x, z);
        if (y == -1) {
            continue;
        }
        new ObjectJungleBigTree(10, 20, new BlockWood(BlockWood.JUNGLE), new BlockLeaves(BlockLeaves.JUNGLE)).generate(this.level, random, v.setComponents(x, y, z));
    }
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:17,代码来源:JungleBigTreePopulator.java

示例2: populate

import cn.nukkit.block.BlockLeaves; //导入依赖的package包/类
@Override
public void populate(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random) {
    this.level = level;
    int amount = random.nextBoundedInt(this.randomAmount + 1) + this.baseAmount;
    Vector3 v = new Vector3();

    for (int i = 0; i < amount; ++i) {
        int x = NukkitMath.randomRange(random, chunkX << 4, (chunkX << 4) + 15);
        int z = NukkitMath.randomRange(random, chunkZ << 4, (chunkZ << 4) + 15);
        int y = this.getHighestWorkableBlock(x, z);
        if (y == -1) {
            continue;
        }
        new NewJungleBigTree(10, 20, new BlockWood(BlockWood.JUNGLE), new BlockLeaves(BlockLeaves.JUNGLE)).generate(this.level, random, v.setComponents(x, y, z));
    }
}
 
开发者ID:FrontierDevs,项目名称:Jenisys3,代码行数:17,代码来源:JungleBigTreePopulator.java

示例3: populate

import cn.nukkit.block.BlockLeaves; //导入依赖的package包/类
@Override
public void populate(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random) {
    this.level = level;
    int amount = random.nextBoundedInt(this.randomAmount + 1) + this.baseAmount;
    Vector3 v = new Vector3();

    for (int i = 0; i < amount; ++i) {
        int x = NukkitMath.randomRange(random, chunkX << 4, (chunkX << 4) + 15);
        int z = NukkitMath.randomRange(random, chunkZ << 4, (chunkZ << 4) + 15);
        int y = this.getHighestWorkableBlock(x, z);
        if (y == -1) {
            continue;
        }
        new JungleBigTree(10, 20, new BlockWood(BlockWood.JUNGLE), new BlockLeaves(BlockLeaves.JUNGLE)).generate(this.level, random, v.setComponents(x, y, z));
    }
}
 
开发者ID:NycuRO,项目名称:BiomeMaster,代码行数:17,代码来源:JungleBigTreePopulator.java


注:本文中的cn.nukkit.block.BlockLeaves类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。