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Java Type类代码示例

本文整理汇总了Java中buildcraft.api.power.PowerHandler.Type的典型用法代码示例。如果您正苦于以下问题:Java Type类的具体用法?Java Type怎么用?Java Type使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Type类属于buildcraft.api.power.PowerHandler包,在下文中一共展示了Type类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: pushOutEnergy

import buildcraft.api.power.PowerHandler.Type; //导入依赖的package包/类
private void pushOutEnergy()
{
    ForgeDirection side = getOrientation();
    TileEntity output = worldObj.getBlockTileEntity(xCoord + side.offsetX, yCoord + side.offsetY, zCoord + side.offsetZ);

    if (output instanceof IPowerReceptor)
    {
        IPowerReceptor receptor = (IPowerReceptor) output;
        PowerReceiver reciver = receptor.getPowerReceiver(side);

        if (reciver != null)
        {
            float amount = reciver.receiveEnergy(Type.ENGINE, m_StoredMJ, side.getOpposite());
            m_StoredMJ -= amount;
        }
    }
}
 
开发者ID:kiljacken,项目名称:AestusCraft,代码行数:18,代码来源:TileEricssonEngine.java

示例2: sendPower

import buildcraft.api.power.PowerHandler.Type; //导入依赖的package包/类
private void sendPower()
{
    TileEntity tile = this.tilesOnSides[this.orientation.ordinal()];

    if (tile instanceof IPowerReceptor)
    {
        if (((IPowerReceptor)tile).getPowerReceiver(this.orientation) != null)
        {
            PowerReceiver receptor = ((IPowerReceptor)tile).getPowerReceiver(this.orientation);
            float needed = extractEnergy(receptor.getMinEnergyReceived(), receptor.getMaxEnergyReceived(), false);

            if (needed > 0)
            {
                currentOutput = receptor.receiveEnergy(PowerHandler.Type.ENGINE, needed, this.orientation.getOpposite());
                extractEnergy(receptor.getMinEnergyReceived(), currentOutput, true);
            }
        }
    }
}
 
开发者ID:adamros,项目名称:Transducers,代码行数:20,代码来源:AbstractElectricEngine.java

示例3: TileFrictionHeater

import buildcraft.api.power.PowerHandler.Type; //导入依赖的package包/类
public TileFrictionHeater()
{
    super(1600);

    m_Active = false;
    m_PowerHandler = new PowerHandler(this, Type.MACHINE);
    m_PowerHandler.configure(100, 200, 0, 1600);
    m_PowerHandler.configurePowerPerdition(1, 1);
    m_UpdateTicks = 100;
    m_RecievedEnergy = false;
}
 
开发者ID:kiljacken,项目名称:AestusCraft,代码行数:12,代码来源:TileFrictionHeater.java

示例4: HighThroughputPowerPipe

import buildcraft.api.power.PowerHandler.Type; //导入依赖的package包/类
public HighThroughputPowerPipe(int itemID)
{
    super(new PipeTransportPower(), itemID);
    powerHandler = new PowerHandler(this, Type.PIPE);
    this.powerHandler.configure(1F, 4096F, 1F, 2000F);
    this.powerHandler.configurePowerPerdition(1, 100);
    transport.powerCapacities.put(HighThroughputPowerPipe.class, 4096);
    transport.initFromPipe(getClass());
}
 
开发者ID:adamros,项目名称:Transducers,代码行数:10,代码来源:HighThroughputPowerPipe.java

示例5: TilePulverizier

import buildcraft.api.power.PowerHandler.Type; //导入依赖的package包/类
public TilePulverizier() {
	powerHandler = new PowerHandler(this, Type.MACHINE);
	initPowerProvider();
}
 
开发者ID:ZippyIO,项目名称:IgnitionUtilities,代码行数:5,代码来源:TilePulverizier.java

示例6: TileEntityUniversalConductor

import buildcraft.api.power.PowerHandler.Type; //导入依赖的package包/类
public TileEntityUniversalConductor()
{
	this.powerHandler = new PowerHandler(this, Type.PIPE);
	this.powerHandler.configure(0, this.buildcraftBuffer, this.buildcraftBuffer, this.buildcraftBuffer * 2);
	this.powerHandler.configurePowerPerdition(0, 0);
}
 
开发者ID:tterrag1098,项目名称:SimpleTransmutations,代码行数:7,代码来源:TileEntityUniversalConductor.java


注:本文中的buildcraft.api.power.PowerHandler.Type类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。