本文整理汇总了Java中at.markushi.ui.CircleButton类的典型用法代码示例。如果您正苦于以下问题:Java CircleButton类的具体用法?Java CircleButton怎么用?Java CircleButton使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
CircleButton类属于at.markushi.ui包,在下文中一共展示了CircleButton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onCreate
import at.markushi.ui.CircleButton; //导入依赖的package包/类
@Override
protected void onCreate(Bundle savedInstanceState) {
setTheme(R.style.AppTheme);
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// litepal
Connector.getDatabase();
// 获得包名和资源,方便后面的程序使用
PACKAGE_NAME = getApplicationContext().getPackageName();
resources = getResources();
showBtn = (Button) findViewById(R.id.show_money_button);
addBtn = (CircleButton) findViewById(R.id.add_button);
ioItemRecyclerView = (RecyclerView) findViewById(R.id.in_and_out_items);
headerImg = (ImageView) findViewById(R.id.header_img);
monthlyCost = (TextView) findViewById(R.id.monthly_cost_money);
monthlyEarn = (TextView) findViewById(R.id.monthly_earn_money);
// 设置按钮监听
showBtn.setOnClickListener(new ButtonListener());
addBtn.setOnClickListener(new ButtonListener());
// 设置首页header图片长按以更换图片
headerImg.setOnLongClickListener(new View.OnLongClickListener() {
@Override
public boolean onLongClick(View v) {
selectPictureFromGallery();
return false;
}
});
setImageForHeader();
}
示例2: initView
import at.markushi.ui.CircleButton; //导入依赖的package包/类
private void initView(Context context) {
View v = LayoutInflater.from(context).inflate(R.layout.view_track_ctrl,
this,
true);
btnStart = (CircleButton) v.findViewById(R.id.btnStart);
btnStop = (CircleButton) v.findViewById(R.id.btnStop);
tvMid1 = (TextView) v.findViewById(R.id.tvMid1);
tvMid2 = (TextView) v.findViewById(R.id.tvMid2);
btnStart.setOnClickListener(this);
btnStop.setOnClickListener(this);
strTrackCtrlDefaultLeft = getResources().getString(R.string.strTrackCtrlDefaultLeft);
strTrackCtrlDefaultRight = getResources().getString(R.string.strTrackCtrlDefaultRight);
strTrackCtrlTotalTime = getResources().getString(R.string.strTrackCtrlTotalTime);
strTrackCtrlTotalDis = getResources().getString(R.string.strTrackCtrlTotalDis);
strKm = getResources().getString(R.string.strKm);
strM = getResources().getString(R.string.strM);
strTrackStopConfirmTitle = getResources().getString(R.string.strTrackStopConfirmTitle);
strTrackStopConfirmMsg = getResources().getString(R.string.strTrackStopConfirmMsg);
yellow8= getResources().getColor(R.color.yellow8);
}
示例3: onCreateView
import at.markushi.ui.CircleButton; //导入依赖的package包/类
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
{
View rootView = inflater.inflate(R.layout.post_card, container, false);
message = (TextView) rootView.findViewById(R.id.message);
titleEdit = (EditText) rootView.findViewById(R.id.title);
authorEdit = (EditText) rootView.findViewById(R.id.author);
descriptionEdit = (EditText) rootView.findViewById(R.id.description);
localityEdit = (EditText) rootView.findViewById(R.id.locality);
priceEdit = (EditText) rootView.findViewById(R.id.price);
originalPriceEdit = (EditText) rootView.findViewById(R.id.original_price);
phoneEdit = (EditText) rootView.findViewById(R.id.contact_no);
deptSpin = (Spinner) rootView.findViewById(R.id.dept_spinner);
contactSpin = (Spinner) rootView.findViewById(R.id.cont_spinner);
tablet = (ImageView) rootView.findViewById(R.id.tablet);
uploadButton = (CircleButton) rootView.findViewById(R.id.bpost);
return rootView;
}
示例4: init
import at.markushi.ui.CircleButton; //导入依赖的package包/类
private void init(Context context, AttributeSet attributeSet) {
inflate(getContext(), R.layout.game_control_buttons, this);
// Get the attributes
TypedArray attr = context.obtainStyledAttributes(attributeSet, R.styleable.GameControlButtons, 0, 0);
color = attr.getColor(R.styleable.GameControlButtons_gcb_color, Color.BLACK);
attr.recycle();
// Grab the views
mSound = (ImageButton) findViewById(R.id.sound_button);
mScreenLock = (ImageButton) findViewById(R.id.screen_on);
mControl = (CircleButton) findViewById(R.id.timer_control);
mStop = (ImageButton) findViewById(R.id.timer_stop);
mIcon = STATE_PLAY_ICON;
mControl.setColor(color);
}
示例5: onCreateView
import at.markushi.ui.CircleButton; //导入依赖的package包/类
/**
* Inflates the buzzer button view, and configures the button to be activated after a random
* delay.
*
* @param inflater The LayoutInflater.
* @param container The ViewGroup container that will contain the inflated view.
* @param savedInstanceState The saved instance's state.
* @return The inflated view.
*/
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.fragment_practice_mode_tap, container, false);
setInstructions(rootView, getString(R.string.practice_session_wait));
CircleButton button = (CircleButton) rootView.findViewById(R.id.practice_buzzer_button);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
onButtonPressed();
}
});
TimerTask alphaChangeTask = configureBuzzerActivationTask(rootView, button);
int delay = getRandom(minDelayMilliSeconds, maxDelayMilliseconds);
timer.schedule(alphaChangeTask, delay);
return rootView;
}
示例6: getBuzzerButtons
import at.markushi.ui.CircleButton; //导入依赖的package包/类
private ArrayList<Pair<CharSequence, CircleButton>> getBuzzerButtons(View rootView) {
ArrayList<Pair<CharSequence, CircleButton>> buttons = new ArrayList<>();
switch (numberOfPlayers) {
case 2:
buttons.add(getBuzzerAndItsDescription(rootView, R.id.two_player_player_one, R.id.two_player_buzzer_one));
buttons.add(getBuzzerAndItsDescription(rootView, R.id.two_player_player_two, R.id.two_player_buzzer_two));
break;
case 3:
buttons.add(getBuzzerAndItsDescription(rootView, R.id.three_player_player_one, R.id.three_player_buzzer_one));
buttons.add(getBuzzerAndItsDescription(rootView, R.id.three_player_player_two, R.id.three_player_buzzer_two));
buttons.add(getBuzzerAndItsDescription(rootView, R.id.three_player_player_three, R.id.three_player_buzzer_three));
break;
case 4:
buttons.add(getBuzzerAndItsDescription(rootView, R.id.four_player_player_one, R.id.four_player_buzzer_one));
buttons.add(getBuzzerAndItsDescription(rootView, R.id.four_player_player_two, R.id.four_player_buzzer_two));
buttons.add(getBuzzerAndItsDescription(rootView, R.id.four_player_player_three, R.id.four_player_buzzer_three));
buttons.add(getBuzzerAndItsDescription(rootView, R.id.four_player_player_four, R.id.four_player_buzzer_four));
break;
default:
throw new UnsupportedOperationException("numberOfPlayers can only be between 2-4.");
}
return buttons;
}
示例7: AlarmCardViewHolder
import at.markushi.ui.CircleButton; //导入依赖的package包/类
public AlarmCardViewHolder(View itemView)
{
super(itemView);
if (itemView != null)
{
alarmTime = (TextView) itemView.findViewById(R.id.textView_alarmTime);
am_pm = (TextView) itemView.findViewById(R.id.textView_am_pm);
alarmSet = (CircleButton) itemView.findViewById(R.id.button_alarm_set);
vibrate = (CheckBox) itemView.findViewById(R.id.checkBox_vibrate);
repeatAlarm = (CheckBox) itemView.findViewById(R.id.checkBox_repeat_alarm);
alarmText = (TextView) itemView.findViewById(R.id.textView_alarmText);
chooseColor = (LinearLayout) itemView.findViewById(R.id.layout_choose_color);
deletAlarm = (ImageView) itemView.findViewById(R.id.button_deleteAlarm);
weekdayPanel = (LinearLayout) itemView.findViewById(R.id.layout_weekday_panel);
}
}
示例8: configureBuzzerActivationTask
import at.markushi.ui.CircleButton; //导入依赖的package包/类
/**
* Sets the button alpha to a translucent value, and creates a task to restore it to the original
* value. Also changes the instructions to {@link c301.udey.udey_reflex.R.string#practice_session_go}.
*
* @param rootView The root View.
* @param button The buzzer button.
* @return The created task.
*/
@NonNull
private TimerTask configureBuzzerActivationTask(final View rootView, final CircleButton button) {
// Prefer Alpha over visibility in this case for registering early taps
// Source: http://stackoverflow.com/questions/10612740/will-touch-get-detected-while-a-view-is-in-invisible-state
final float oldAlpha = button.getAlpha();
button.setAlpha(0.2f);
return new TimerTask() {
@Override
public void run() {
// Needs to be run on UI thread, else throws CalledFromWrongThreadException
// Source: http://stackoverflow.com/questions/5161951/android-only-the-original-thread-that-created-a-view-hierarchy-can-touch-its-vi
// Activity null check for the cases where back button might be pressed, or buzzer
// is pressed too soon
FragmentActivity activity = getActivity();
if (activity != null) {
activity.runOnUiThread(new Runnable() {
@Override
public void run() {
setInstructions(rootView, getString(R.string.practice_session_go));
button.setAlpha(oldAlpha);
buttonDisplayedTime = SystemClock.elapsedRealtime();
}
});
}
}
};
}
示例9: getBuzzerAndItsDescription
import at.markushi.ui.CircleButton; //导入依赖的package包/类
private static Pair<CharSequence, CircleButton> getBuzzerAndItsDescription(View rootView,
int textViewId,
int buzzerId) {
CharSequence description = ((TextView) rootView.findViewById(textViewId)).getText();
CircleButton button = (CircleButton) rootView.findViewById(buzzerId);
return new Pair<>(description, button);
}
示例10: onCreateView
import at.markushi.ui.CircleButton; //导入依赖的package包/类
/**
* Inflates the appropriate view based on the number of players playing.
*
* @param inflater The LayoutInflater.
* @param container The ViewGroup container that will contain the inflated view.
* @param savedInstanceState The saved instance's state.
* @return The inflated view.
*/
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflateProperLayout(inflater, container);
ArrayList<Pair<CharSequence, CircleButton>> buttons = getBuzzerButtons(rootView);
registerBuzzerCallbacks(buttons);
return rootView;
}
示例11: registerBuzzerCallbacks
import at.markushi.ui.CircleButton; //导入依赖的package包/类
/**
* Since all the buzzer buttons are symmetrical, this method registers callbacks with the same logic
* to all the buttons. The CharSequence (i.e., label) corresponding to these buttons should be used
* to identify the source of the callback.
*
* @param buttons The list of buttons.
*/
private void registerBuzzerCallbacks(List<Pair<CharSequence, CircleButton>> buttons) {
for (final Pair<CharSequence, CircleButton> button : buttons) {
button.second.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
onButtonPressed(button.first);
}
});
}
}
示例12: onCreateView
import at.markushi.ui.CircleButton; //导入依赖的package包/类
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_player_controller, container, false);
timeSeekBar = (SeekBar)view.findViewById(R.id.seek_bar_player);
runningTextView = (TextView)view.findViewById(R.id.text_running_time);
totalRunnigTextView = (TextView)view.findViewById(R.id.text_running_total_time);
playPauseButton = (CircleButton)view.findViewById(R.id.button_play_pause);
loadingProgress = (ProgressBar)view.findViewById(R.id.progress_loading);
playPauseButton.setOnClickListener(this);
timeSeekBar.setOnSeekBarChangeListener(this);
return view;
}
示例13: onCreateView
import at.markushi.ui.CircleButton; //导入依赖的package包/类
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_player_info, container, false);
this.playPauseButton = (CircleButton) view.findViewById(R.id.button_play_pause);
this.artworkImageView = (ImageView)view.findViewById(R.id.player_artwork);
this.titleTextView = (TextView) view.findViewById(R.id.player_name);
this.timeTextView = (TextView) view.findViewById(R.id.player_time);
this.actionFrame = view.findViewById(R.id.player_frame);
this.loadingProgress = (ProgressBar) view.findViewById(R.id.progress_loading);
playPauseButton.setOnClickListener(this);
actionFrame.setOnClickListener(this);
return view;
}
示例14: onExpand
import at.markushi.ui.CircleButton; //导入依赖的package包/类
@Optional
@OnClick(R.id.expand)
public void onExpand(CircleButton button) {
if (mFabListener != null) {
mFabListener.onButtonClicked(button);
}
}
示例15: onDoneClick
import at.markushi.ui.CircleButton; //导入依赖的package包/类
@OnClick(android.R.id.closeButton)
public void onDoneClick(CircleButton button) {
Intent i = new Intent(this, CharactersListActivity.class);
i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
startActivity(i);
overridePendingTransition(R.anim.abc_slide_in_bottom, R.anim.abc_slide_out_top);
}