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Java EGLDisplay类代码示例

本文整理汇总了Java中android.opengl.EGLDisplay的典型用法代码示例。如果您正苦于以下问题:Java EGLDisplay类的具体用法?Java EGLDisplay怎么用?Java EGLDisplay使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EGLDisplay类属于android.opengl包,在下文中一共展示了EGLDisplay类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: newDisplay

import android.opengl.EGLDisplay; //导入依赖的package包/类
/** @return from a new EGL display connection */
@NonNull
public static EGLDisplay newDisplay() {
    final EGLDisplay result = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    if (result == EGL14.EGL_NO_DISPLAY) {
        logError();
        throw new RuntimeException("Unable to get EGL14 display");
    } else {
        final int[] v = new int[2];
        if (!EGL14.eglInitialize(result, v, 0, v, 1)) {
            try {
                logError();
                throw new RuntimeException("Unable to initialize EGL14 display");
            } finally {
                closeDisplay(result);
            }
        } else {
            logDebug(getDisplayString(result) + " created (EGL" + v[0] + "" + v[1] + ")");
            return result;
        }
    }
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:23,代码来源:GLTools.java

示例2: testSetPresentationTime

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * Test for {@link GLTools#setPresentationTime(EGLDisplay, EGLSurface, long)} .
 * @throws Exception by some fails
 */
@Test
public final void testSetPresentationTime() throws Exception {
    final EGLDisplay eglDisplay = GLTools.newDisplay();
    final EGLConfig eglConfig = GLTools.newConfig(eglDisplay, true);
    final EGLContext eglContext = GLTools.newContext(eglDisplay, eglConfig);
    final EGLSurface eglSurface =
            GLTools.newSurface(eglDisplay, eglConfig, FRAME_SIZE, FRAME_SIZE);
    GLTools.makeCurrent(eglDisplay, eglSurface, eglContext);

    final int txt = GLTools.newTexture(TEXTURE_LEVEL);
    final SurfaceTexture surfaceTexture = new SurfaceTexture(txt, true);
    final Surface surface = new Surface(surfaceTexture);
    final EGLSurface window = GLTools.newSurface(eglDisplay, eglConfig, surface);

    GLTools.setPresentationTime(eglDisplay, window, PRESENTATION_TIME);

    GLTools.closeSurface(eglDisplay, window);
    surface.release();
    surfaceTexture.release();
    GLTools.closeTexture(txt, TEXTURE_LEVEL);

    GLTools.closeSurface(eglDisplay, eglSurface);
    GLTools.closeContext(eglDisplay, eglContext);
    GLTools.closeDisplay(eglDisplay);
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:30,代码来源:GLToolsAndroidTest.java

示例3: testTexture

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * Test for {@link GLTools#newTexture(int)} and {@link GLTools#closeTexture(int, int)}.
 * @throws Exception by some fails
 */
@Test
public final void testTexture() throws Exception {
    final EGLDisplay eglDisplay = GLTools.newDisplay();
    final EGLConfig eglConfig = GLTools.newConfig(eglDisplay, true);
    final EGLContext eglContext = GLTools.newContext(eglDisplay, eglConfig);
    final EGLSurface eglSurface =
            GLTools.newSurface(eglDisplay, eglConfig, FRAME_SIZE, FRAME_SIZE);

    GLTools.makeCurrent(eglDisplay, eglSurface, eglContext);

    GLTools.closeTexture(GLTools.newTexture(TEXTURE_LEVEL), TEXTURE_LEVEL);

    GLTools.closeSurface(eglDisplay, eglSurface);
    GLTools.closeContext(eglDisplay, eglContext);
    GLTools.closeDisplay(eglDisplay);
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:21,代码来源:GLToolsAndroidTest.java

示例4: testShader

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * Test for {@link GLTools#newShader(int[])} and {@link GLTools#closeShader(int[])}.
 * @throws Exception by some fails
 */
@Test
public final void testShader() throws Exception {
    final EGLDisplay eglDisplay = GLTools.newDisplay();
    final EGLConfig eglConfig = GLTools.newConfig(eglDisplay, true);
    final EGLContext eglContext = GLTools.newContext(eglDisplay, eglConfig);
    final EGLSurface eglSurface =
            GLTools.newSurface(eglDisplay, eglConfig, FRAME_SIZE, FRAME_SIZE);

    GLTools.makeCurrent(eglDisplay, eglSurface, eglContext);

    final int[] attrs = new int[5];
    GLTools.newShader(attrs);
    GLTools.closeShader(attrs);

    GLTools.closeSurface(eglDisplay, eglSurface);
    GLTools.closeContext(eglDisplay, eglContext);
    GLTools.closeDisplay(eglDisplay);
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:23,代码来源:GLToolsAndroidTest.java

示例5: getEglConfig

import android.opengl.EGLDisplay; //导入依赖的package包/类
private static EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) {
  EGLConfig[] configs = new EGLConfig[1];
  int[] numConfigs = new int[1];
  if (!EGL14.eglChooseConfig(
          eglDisplay, configAttributes, 0, configs, 0, configs.length, numConfigs, 0)) {
    throw new RuntimeException(
        "eglChooseConfig failed: 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
  if (numConfigs[0] <= 0) {
    throw new RuntimeException("Unable to find any matching EGL config");
  }
  final EGLConfig eglConfig = configs[0];
  if (eglConfig == null) {
    throw new RuntimeException("eglChooseConfig returned null");
  }
  return eglConfig;
}
 
开发者ID:Piasy,项目名称:AppRTC-Android,代码行数:18,代码来源:EglBase14.java

示例6: createEglContext

import android.opengl.EGLDisplay; //导入依赖的package包/类
private static EGLContext createEglContext(
    EglBase14.Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
  if (sharedContext != null && sharedContext.egl14Context == EGL14.EGL_NO_CONTEXT) {
    throw new RuntimeException("Invalid sharedContext");
  }
  int[] contextAttributes = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE};
  EGLContext rootContext =
      sharedContext == null ? EGL14.EGL_NO_CONTEXT : sharedContext.egl14Context;
  final EGLContext eglContext;
  synchronized (EglBase.lock) {
    eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes, 0);
  }
  if (eglContext == EGL14.EGL_NO_CONTEXT) {
    throw new RuntimeException(
        "Failed to create EGL context: 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
  return eglContext;
}
 
开发者ID:Piasy,项目名称:AppRTC-Android,代码行数:19,代码来源:EglBase14.java

示例7: getEglDisplay

import android.opengl.EGLDisplay; //导入依赖的package包/类
private static EGLDisplay getEglDisplay() {
  EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
  if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
    throw new RuntimeException(
        "Unable to get EGL14 display: 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
  int[] version = new int[2];
  if (!EGL14.eglInitialize(eglDisplay, version, 0, version, 1)) {
    throw new RuntimeException(
        "Unable to initialize EGL14: 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
  return eglDisplay;
}
 
开发者ID:Piasy,项目名称:VideoCRE,代码行数:14,代码来源:EglBase14.java

示例8: createWindowSurface

import android.opengl.EGLDisplay; //导入依赖的package包/类
public EGLSurface createWindowSurface(EGLDisplay display, EGLConfig config, Object nativeWindow)
{
   EGLSurface result = null;
   try
   {
      result = EGL14.eglCreateWindowSurface(display, config, nativeWindow, s_DEFAULT_SURFACE_ATTRIBS, 0);
   }
   catch (IllegalArgumentException e)
   {
      // This exception indicates that the surface flinger surface
      // is not valid. This can happen if the surface flinger surface has
      // been torn down, but the application has not yet been
      // notified via SurfaceHolder.Callback.surfaceDestroyed.
      // In theory the application should be notified first,
      // but in practice sometimes it is not. See b/4588890
      Log.e(s_TAG, "eglCreateWindowSurface", e);
   }
   return result;
}
 
开发者ID:modern-java-graphics,项目名称:java6-android-glframework,代码行数:20,代码来源:GLSurfaceView2.java

示例9: chooseConfig

import android.opengl.EGLDisplay; //导入依赖的package包/类
@Override
public EGLConfig chooseConfig(EGLDisplay display, EGLConfig[] configs)
{
   for (EGLConfig config : configs)
   {
      int d = findConfigAttrib(display, config, EGL14.EGL_DEPTH_SIZE, 0);
      int s = findConfigAttrib(display, config, EGL14.EGL_STENCIL_SIZE, 0);

      if ((d >= depthSize) && (s >= stencilSize))
      {
         int r = findConfigAttrib(display, config, EGL14.EGL_RED_SIZE, 0);
         int g = findConfigAttrib(display, config, EGL14.EGL_GREEN_SIZE, 0);
         int b = findConfigAttrib(display, config, EGL14.EGL_BLUE_SIZE, 0);
         int a = findConfigAttrib(display, config, EGL14.EGL_ALPHA_SIZE, 0);

         if ((r == redSize) && (g == greenSize) && (b == blueSize) && (a == alphaSize))
         {
            return config;
         }
      }
   }
   return null;
}
 
开发者ID:modern-java-graphics,项目名称:java6-android-glframework,代码行数:24,代码来源:GLSurfaceView2.java

示例10: enableSecureDummySurfaceV24

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * Returns whether use of secure dummy surfaces should be enabled.
 *
 * @param context Any {@link Context}.
 */
@TargetApi(24)
private static boolean enableSecureDummySurfaceV24(Context context) {
  EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
  String eglExtensions = EGL14.eglQueryString(display, EGL10.EGL_EXTENSIONS);
  if (eglExtensions == null || !eglExtensions.contains("EGL_EXT_protected_content")) {
    // EGL_EXT_protected_content is required to enable secure dummy surfaces.
    return false;
  }
  if (Util.SDK_INT == 24 && "samsung".equals(Util.MANUFACTURER)) {
    // Samsung devices running API level 24 are known to be broken [Internal: b/37197802].
    return false;
  }
  if (Util.SDK_INT < 26 && !context.getPackageManager().hasSystemFeature(
      PackageManager.FEATURE_VR_MODE_HIGH_PERFORMANCE)) {
    // Pre API level 26 devices were not well tested unless they supported VR mode.
    return false;
  }
  return true;
}
 
开发者ID:DrKLO,项目名称:Telegram,代码行数:25,代码来源:DummySurface.java

示例11: logCurrent

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * Writes the current display, context, and surface to the log.
 */
public static void logCurrent(String msg) {
    EGLDisplay display;
    EGLContext context;
    EGLSurface surface;

    display = EGL14.eglGetCurrentDisplay();
    context = EGL14.eglGetCurrentContext();
    surface = EGL14.eglGetCurrentSurface(EGL14.EGL_DRAW);
    Log.i(TAG, "Current EGL (" + msg + "): display=" + display + ", context=" + context +
            ", surface=" + surface);
}
 
开发者ID:zhangyaqiang,项目名称:Fatigue-Detection,代码行数:15,代码来源:EglCore.java

示例12: getDisplayHandle

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * @param display EGL display connection
 * @return the EGL display handle
 */
private static long getDisplayHandle(@NonNull EGLDisplay display) {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
        return getDisplayHandleLollipop(display);
    } else {
        return getDisplayHandleBase(display);
    }
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:12,代码来源:GLTools.java

示例13: closeDisplay

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * Close an EGL display connection.
 * @param display an EGL display connection instance
 */
public static void closeDisplay(@NonNull EGLDisplay display) {
    if (!EGL14.eglTerminate(display)) {
        logError();
        throw new RuntimeException("Unable to terminate EGL14 " + getDisplayString(display));
    } else {
        logDebug(getDisplayString(display) + " destroyed");
    }
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:13,代码来源:GLTools.java

示例14: newConfig

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * @param display an EGL display connection instance
 * @param usePBuffer do not accept rendering through the native window system
 * @return frame buffer configuration that defines the frame buffer resource available to the
 * rendering context.
 **/
@NonNull
public static EGLConfig newConfig(@NonNull EGLDisplay display, boolean usePBuffer) {
    final int surfaceTypeKey = usePBuffer ? EGL14.EGL_SURFACE_TYPE : RECORDABLE_ANDROID;
    final int surfaceTypeValue = usePBuffer ? EGL14.EGL_PBUFFER_BIT : 1;
    final EGLConfig[] configs = new EGLConfig[1];
    final int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(display,
            new int[] {
                    EGL14.EGL_RED_SIZE, 5,
                    EGL14.EGL_GREEN_SIZE, 6,
                    EGL14.EGL_BLUE_SIZE, 5,
                    /*EGL14.EGL_RED_SIZE, 8,
                    EGL14.EGL_GREEN_SIZE, 8,
                    EGL14.EGL_BLUE_SIZE, 8,
                    EGL14.EGL_ALPHA_SIZE, 8,*/

                    EGL14.EGL_RENDERABLE_TYPE,
                    EGL14.EGL_OPENGL_ES2_BIT,
                    surfaceTypeKey, surfaceTypeValue,
                    EGL14.EGL_NONE }, 0,
            configs, 0, configs.length, numConfigs, 0) && numConfigs[0] == 1) {
            logError();
            throw new RuntimeException("Unable to from EGL14 config");
    } else {
        final EGLConfig result = configs[0];
        logDebug(getConfigString(result) + " created");
        return result;
    }
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:36,代码来源:GLTools.java

示例15: newContext

import android.opengl.EGLDisplay; //导入依赖的package包/类
/**
 * @param display an EGL display connection instance
 * @return a new EGL rendering context
 **/
@NonNull
public static EGLContext newContext(@NonNull EGLDisplay display, @NonNull EGLConfig config) {
    final EGLContext result = EGL14.eglCreateContext (display, config, EGL14.EGL_NO_CONTEXT,
            new int[] {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }, 0);
    if (result == EGL14.EGL_NO_CONTEXT) {
        logError();
        throw new RuntimeException("Unable to from EGL14 context");
    } else {
        logDebug(getContextString(result) + " created");
        return result;
    }
}
 
开发者ID:Nik-Gleb,项目名称:mpeg-encoder,代码行数:17,代码来源:GLTools.java


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