本文整理汇总了Java中android.hardware.input.InputManager类的典型用法代码示例。如果您正苦于以下问题:Java InputManager类的具体用法?Java InputManager怎么用?Java InputManager使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
InputManager类属于android.hardware.input包,在下文中一共展示了InputManager类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onCreate
import android.hardware.input.InputManager; //导入依赖的package包/类
@Override
public void onCreate() {
super.onCreate();
if (DEBUG) Log.d(TAG, "onCreate");
mUsbManager = (UsbManager) getBaseContext().getSystemService(Context.USB_SERVICE);
mAudioManager = (AudioManager) getBaseContext().getSystemService(Context.AUDIO_SERVICE);
mPowerManager = (PowerManager) getBaseContext().getSystemService(Context.POWER_SERVICE);
mInputManager = (InputManager) getBaseContext().getSystemService(Context.INPUT_SERVICE);
ConfigStorage.SerialPortIdentifier portIdentifier =
ConfigStorage.readDefaultPort(getBaseContext());
if (DEBUG) Log.d(TAG, "onCreate, portIdentifier: " + portIdentifier);
if (portIdentifier != null) {
UsbSerialPort port = findUsbSerialPort(portIdentifier);
if (port == null) {
Log.w(TAG, "Unable to find usb serial port, make sure device is connected: "
+ portIdentifier);
return;
}
onUsbSerialPortChanged(port);
}
}
示例2: handleMessage
import android.hardware.input.InputManager; //导入依赖的package包/类
public void handleMessage(Message m) {
switch (m.what) {
case MSG_INJECT_KEY:
final long eventTime = SystemClock.uptimeMillis();
final InputManager inputManager = (InputManager)
XposedHelpers.callStaticMethod(InputManager.class, "getInstance");
int flags = KeyEvent.FLAG_FROM_SYSTEM;
XposedHelpers.callMethod(inputManager, "injectInputEvent",
new KeyEvent(eventTime - 50, eventTime - 50, KeyEvent.ACTION_DOWN, m.arg1, 0,
0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, flags, InputDevice.SOURCE_UNKNOWN), 0);
XposedHelpers.callMethod(inputManager, "injectInputEvent",
new KeyEvent(eventTime - 50, eventTime - 25, KeyEvent.ACTION_UP, m.arg1, 0,
0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, flags, InputDevice.SOURCE_UNKNOWN), 0);
break;
}
}
示例3: injectKey
import android.hardware.input.InputManager; //导入依赖的package包/类
public static void injectKey(final int keyCode) {
Handler handler = (Handler) XposedHelpers.getObjectField(mPhoneWindowManager, "mHandler");
if (handler == null) return;
handler.post(new Runnable() {
@Override
public void run() {
try {
final long eventTime = SystemClock.uptimeMillis();
final InputManager inputManager = (InputManager)
mContext.getSystemService(Context.INPUT_SERVICE);
int flags = KeyEvent.FLAG_FROM_SYSTEM;
XposedHelpers.callMethod(inputManager, "injectInputEvent",
new KeyEvent(eventTime - 50, eventTime - 50, KeyEvent.ACTION_DOWN,
keyCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, flags,
InputDevice.SOURCE_UNKNOWN), 0);
XposedHelpers.callMethod(inputManager, "injectInputEvent",
new KeyEvent(eventTime - 50, eventTime - 25, KeyEvent.ACTION_UP,
keyCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, flags,
InputDevice.SOURCE_UNKNOWN), 0);
} catch (Throwable t) {
XposedBridge.log(t);
}
}
});
}
示例4: prepareAndStartGame
import android.hardware.input.InputManager; //导入依赖的package包/类
private void prepareAndStartGame() {
GameView gameView = (GameView) getView().findViewById(R.id.gameView);
mGameEngine = new GameEngine(getActivity(), gameView, 4);
mGameEngine.setInputController(new CompositeInputController(getView(), getYassActivity()));
mGameEngine.setSoundManager(getYassActivity().getSoundManager());
new ParallaxBackground(mGameEngine, 20, R.drawable.seamless_space_0).addToGameEngine(mGameEngine, 0);
new GameController(mGameEngine, GameFragment.this).addToGameEngine(mGameEngine, 2);
new FPSCounter(mGameEngine).addToGameEngine(mGameEngine, 2);
new ScoreGameObject(this, getView(), R.id.score_value).addToGameEngine(mGameEngine, 0);
new LivesCounter(getView(), R.id.lives_value).addToGameEngine(mGameEngine, 0);
mGameEngine.startGame();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
InputManager inputManager = (InputManager) getActivity().getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(GameFragment.this, null);
}
gameView.postInvalidate();
}
示例5: prepareAndStartGame
import android.hardware.input.InputManager; //导入依赖的package包/类
private void prepareAndStartGame() {
GameView gameView = (GameView) getView().findViewById(R.id.gameView);
mGameEngine = new GameEngine(getActivity(), gameView, 4);
mGameEngine.setInputController(new CompositeInputController(getView(), getYassActivity()));
mGameEngine.setSoundManager(getYassActivity().getSoundManager());
new ParallaxBackground(mGameEngine, 20, R.drawable.seamless_space_0).addToGameEngine(mGameEngine, 0);
// mGameEngine.addGameObject(new ParallaxBackground(mGameEngine, 30, R.drawable.parallax60), 0);
new GameController(mGameEngine, GameFragment.this).addToGameEngine(mGameEngine, 2);
new FPSCounter(mGameEngine).addToGameEngine(mGameEngine, 2);
new ScoreGameObject(getView(), R.id.score_value).addToGameEngine(mGameEngine, 0);
new LivesCounter(getView(), R.id.lives_value).addToGameEngine(mGameEngine, 0);
mGameEngine.startGame();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
InputManager inputManager = (InputManager) getActivity().getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(GameFragment.this, null);
}
}
示例6: prepareAndStartGame
import android.hardware.input.InputManager; //导入依赖的package包/类
private void prepareAndStartGame() {
GameView gameView = (GameView) getView().findViewById(R.id.gameView);
mGameEngine = new GameEngine(getActivity(), gameView, 4);
mGameEngine.setInputController(new CompositeInputController(getView(), getYassActivity()));
mGameEngine.setSoundManager(getYassActivity().getSoundManager());
new ParallaxBackground(mGameEngine, 20, R.drawable.seamless_space_0).addToGameEngine(mGameEngine, 0);
new GameController(mGameEngine, GameFragment.this).addToGameEngine(mGameEngine, 2);
new FPSCounter(mGameEngine).addToGameEngine(mGameEngine, 2);
new ScoreGameObject(getView(), R.id.score_value).addToGameEngine(mGameEngine, 0);
new LivesCounter(getView(), R.id.lives_value).addToGameEngine(mGameEngine, 0);
mGameEngine.startGame();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
InputManager inputManager = (InputManager) getActivity().getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(GameFragment.this, null);
}
gameView.postInvalidate();
}
示例7: onViewCreated
import android.hardware.input.InputManager; //导入依赖的package包/类
@Override
public void onViewCreated(View view, Bundle savedInstanceState) {
super.onViewCreated(view, savedInstanceState);
view.findViewById(R.id.btn_play_pause).setOnClickListener(this);
final ViewTreeObserver obs = view.getViewTreeObserver();
obs.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
if(Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN) {
obs.removeGlobalOnLayoutListener(this);
}
else {
obs.removeOnGlobalLayoutListener(this);
}
mGameEngine = new GameEngine(getActivity());
mGameEngine.setInputController(new CompositeInputController(getView(), getYassActivity()));
mGameEngine.addGameObject(new Player(getView()));
mGameEngine.startGame();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
InputManager inputManager = (InputManager) getActivity().getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(GameFragment.this, null);
}
}
});
}
示例8: MotionEventSender
import android.hardware.input.InputManager; //导入依赖的package包/类
public MotionEventSender() {
try {
Method imInstanceMethod = InputManager.class.getDeclaredMethod("getInstance");
imInstanceMethod.setAccessible(true);
inputManager = (InputManager) imInstanceMethod.invoke(null);
injectInputEventMethod = InputManager.class.getDeclaredMethod("injectInputEvent",
android.view.InputEvent.class,
int.class);
int[] deviceIds = InputDevice.getDeviceIds();
for (int inputDeviceId : deviceIds) {
InputDevice inputDevice = InputDevice.getDevice(inputDeviceId);
int deviceSources = inputDevice.getSources();
if ((deviceSources & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN) {
DEVICE_ID = inputDeviceId;
break;
}
}
} catch (Exception e) {
e.printStackTrace();
exitFailure();
}
}
示例9: prepareAndStartGame
import android.hardware.input.InputManager; //导入依赖的package包/类
private void prepareAndStartGame() {
GameView gameView = (GameView) getView().findViewById(R.id.gameView);
mGameEngine = new GameEngine(getActivity(), gameView, 4);
mGameEngine.setSoundManager(getMainActivity().getSoundManager());
new GameController(mGameEngine, GameFragment.this).addToGameEngine(mGameEngine, 2);
// new FPSCounter(mGameEngine).addToGameEngine(mGameEngine, 2);
new BackgroundImage(mGameEngine, R.drawable.background).addToGameEngine(mGameEngine, 0);
mGameEngine.startGame();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
InputManager inputManager = (InputManager) getActivity().getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(GameFragment.this, null);
}
gameView.postInvalidate();
for (int i=0; i<DUMMY_OBJECT_POOL_SIZE; i++) {
mDummyObjectPool.add(new DummyObject(mGameEngine));
}
getView().findViewById(R.id.gameView).setOnTouchListener(this);
}
示例10: onDestroy
import android.hardware.input.InputManager; //导入依赖的package包/类
@Override
public void onDestroy()
{
this.webView.setOnGenericMotionListener(null);
this.webView.setOnKeyListener(null);
usedIndices = null;
buttonsToJustProcessActionDown = null;
eventArgument = null;
gamepads = null;
this.cordova.getActivity().runOnUiThread(new Runnable()
{
@Override
public void run()
{
InputManager inputManager = (InputManager) cordova.getActivity()
.getSystemService(Context.INPUT_SERVICE);
inputManager.unregisterInputDeviceListener(CordovaPluginGamepad.this);
}
});
}
示例11: onCreate
import android.hardware.input.InputManager; //导入依赖的package包/类
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mInputManager = (InputManager)getSystemService(Context.INPUT_SERVICE);
mInputDeviceStates = new SparseArray<InputDeviceState>();
mSummaryAdapter = new SummaryAdapter(this, getResources());
setContentView(R.layout.game_controller_input);
mGame = (GameView) findViewById(R.id.game);
mSummaryList = (ListView) findViewById(R.id.summary);
mSummaryList.setAdapter(mSummaryAdapter);
mSummaryList.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
mSummaryAdapter.onItemClick(position);
}
});
}
示例12: GameView
import android.hardware.input.InputManager; //导入依赖的package包/类
public GameView(Context context) {
super( context );
setEGLContextClientVersion( 2 );
this.setRenderer( this );
this.requestFocus();
mInstance = this;
mLastUpdateTimeMillis = System.currentTimeMillis();
mShip = new Ship();
InputManager inputManager = (InputManager) context.getSystemService( Context.INPUT_SERVICE );
inputManager.registerInputDeviceListener( this, null );
mAsteroids = new ArrayList<Asteroid>();
mBullets = new ArrayList<Bullet>();
initLevel();
}
示例13: EventInput
import android.hardware.input.InputManager; //导入依赖的package包/类
public EventInput() throws Exception {
//Get the instance of InputManager class using reflection
String methodName = "getInstance";
Object[] objArr = new Object[0];
im = (InputManager) InputManager.class.getDeclaredMethod(methodName, new Class[0])
.invoke(null, objArr);
//Make MotionEvent.obtain() method accessible
methodName = "obtain";
MotionEvent.class.getDeclaredMethod(methodName, new Class[0]).setAccessible(true);
//Get the reference to injectInputEvent method
methodName = "injectInputEvent";
injectInputEventMethod = InputManager.class.getMethod(
methodName, new Class[]{InputEvent.class, Integer.TYPE});
}
示例14: injectKey
import android.hardware.input.InputManager; //导入依赖的package包/类
protected void injectKey(int keycode) {
InputManager inputManager = (InputManager) XposedHelpers
.callStaticMethod(InputManager.class, "getInstance");
long now = SystemClock.uptimeMillis();
final KeyEvent downEvent = new KeyEvent(now, now, KeyEvent.ACTION_DOWN,
keycode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD,
0, KeyEvent.FLAG_FROM_SYSTEM, InputDevice.SOURCE_KEYBOARD);
final KeyEvent upEvent = KeyEvent.changeAction(downEvent,
KeyEvent.ACTION_UP);
Integer INJECT_INPUT_EVENT_MODE_ASYNC = XposedHelpers
.getStaticIntField(InputManager.class,
"INJECT_INPUT_EVENT_MODE_ASYNC");
XposedHelpers.callMethod(inputManager, "injectInputEvent", downEvent,
INJECT_INPUT_EVENT_MODE_ASYNC);
XposedHelpers.callMethod(inputManager, "injectInputEvent", upEvent,
INJECT_INPUT_EVENT_MODE_ASYNC);
}
示例15: onDestroy
import android.hardware.input.InputManager; //导入依赖的package包/类
@Override
protected void onDestroy() {
super.onDestroy();
if (controllerHandler != null) {
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
inputManager.unregisterInputDeviceListener(controllerHandler);
}
wifiLock.release();
if (connectedToUsbDriverService) {
// Unbind from the discovery service
unbindService(usbDriverServiceConnection);
}
// Destroy the capture provider
inputCaptureProvider.destroy();
}