本文整理汇总了Java中org.spacehq.mc.protocol.MinecraftConstants.PROTOCOL_VERSION属性的典型用法代码示例。如果您正苦于以下问题:Java MinecraftConstants.PROTOCOL_VERSION属性的具体用法?Java MinecraftConstants.PROTOCOL_VERSION怎么用?Java MinecraftConstants.PROTOCOL_VERSION使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.spacehq.mc.protocol.MinecraftConstants
的用法示例。
在下文中一共展示了MinecraftConstants.PROTOCOL_VERSION属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onStatusRequest
@PacketHandler
public void onStatusRequest(PCSession session, StatusQueryPacket packet) {
final List<Session> sessions = SpongeGame.instance.getServer().getNetwork().getSessions();
final List<GameProfile> profiles = new ArrayList<>();
sessions.stream().filter(activeSession -> activeSession.isConnected() && activeSession instanceof PCSession
&& ((PCSession) activeSession).getPacketProtocol()
.getProtocolPhase() == ProtocolPhase.INGAME).forEach(activeSession -> profiles.add(activeSession.getFlag(MinecraftConstants.
PROFILE_KEY)));
final VersionInfo versionInfo = new VersionInfo("1.9.x", MinecraftConstants.PROTOCOL_VERSION);
final PlayerInfo playerInfo = new PlayerInfo(SpongeGame.instance.getServer().getMaxPlayers(), profiles.size(), profiles.toArray(new
GameProfile[profiles.size()]));
final ServerStatusInfo info = new ServerStatusInfo(versionInfo, playerInfo, new TextMessage(SpongeGame.instance.getConfiguration().getMotd
()), null);
session.send(new StatusResponsePacket(info));
}
示例2: buildInfo
@Override
public ServerStatusInfo buildInfo(Session session) {
return new ServerStatusInfo(
new VersionInfo(MinecraftConstants.GAME_VERSION, MinecraftConstants.PROTOCOL_VERSION),
new PlayerInfo(Integer.valueOf(MainMain.config.getProperty("max-players")), Integer.valueOf(MainMain.server.getSessions().size()), new GameProfile[0]), new TextMessage(MainMain.config.getProperty("motd"))
.setStyle(new MessageStyle().setColor(ChatColor.RESET)),
null);
}
示例3: buildInfo
@Override
public ServerStatusInfo buildInfo(Session session) {
// a server status builder to respond to pings, TODO! make this
// configureable
return new ServerStatusInfo(
new VersionInfo(MinecraftConstants.GAME_VERSION, MinecraftConstants.PROTOCOL_VERSION),
new PlayerInfo(20, 0, new GameProfile[0]),
new TextMessage(NetherServer.config.getProperty("motd")).setStyle(new MessageStyle().setColor(ChatColor.RESET)), null);
}