本文整理汇总了Java中org.jfree.ui.RectangleAnchor.TOP_LEFT属性的典型用法代码示例。如果您正苦于以下问题:Java RectangleAnchor.TOP_LEFT属性的具体用法?Java RectangleAnchor.TOP_LEFT怎么用?Java RectangleAnchor.TOP_LEFT使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.jfree.ui.RectangleAnchor
的用法示例。
在下文中一共展示了RectangleAnchor.TOP_LEFT属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: Marker
/**
* Constructs a new marker.
*
* @param paint the paint (<code>null</code> not permitted).
* @param stroke the stroke (<code>null</code> not permitted).
* @param outlinePaint the outline paint (<code>null</code> permitted).
* @param outlineStroke the outline stroke (<code>null</code> permitted).
* @param alpha the alpha transparency.
*/
public Marker(Paint paint, Stroke stroke,
Paint outlinePaint, Stroke outlineStroke,
float alpha) {
if (paint == null) {
throw new IllegalArgumentException("Null 'paint' argument.");
}
if (stroke == null) {
throw new IllegalArgumentException("Null 'stroke' argument.");
}
this.paint = paint;
this.stroke = stroke;
this.outlinePaint = outlinePaint;
this.outlineStroke = outlineStroke;
this.alpha = alpha;
this.labelFont = new Font("SansSerif", Font.PLAIN, 9);
this.labelPaint = Color.black;
this.labelAnchor = RectangleAnchor.TOP_LEFT;
this.labelOffset = new RectangleInsets(UnitType.ABSOLUTE, 3.0, 3.0, 3.0, 3.0);
this.labelTextAnchor = TextAnchor.CENTER;
}
示例2: flipAnchorH
private RectangleAnchor flipAnchorH(RectangleAnchor anchor) {
RectangleAnchor result = anchor;
if (anchor.equals(RectangleAnchor.TOP_LEFT)) {
result = RectangleAnchor.TOP_RIGHT;
}
else if (anchor.equals(RectangleAnchor.TOP_RIGHT)) {
result = RectangleAnchor.TOP_LEFT;
}
else if (anchor.equals(RectangleAnchor.LEFT)) {
result = RectangleAnchor.RIGHT;
}
else if (anchor.equals(RectangleAnchor.RIGHT)) {
result = RectangleAnchor.LEFT;
}
else if (anchor.equals(RectangleAnchor.BOTTOM_LEFT)) {
result = RectangleAnchor.BOTTOM_RIGHT;
}
else if (anchor.equals(RectangleAnchor.BOTTOM_RIGHT)) {
result = RectangleAnchor.BOTTOM_LEFT;
}
return result;
}
示例3: flipAnchorV
private RectangleAnchor flipAnchorV(RectangleAnchor anchor) {
RectangleAnchor result = anchor;
if (anchor.equals(RectangleAnchor.TOP_LEFT)) {
result = RectangleAnchor.BOTTOM_LEFT;
}
else if (anchor.equals(RectangleAnchor.TOP_RIGHT)) {
result = RectangleAnchor.BOTTOM_RIGHT;
}
else if (anchor.equals(RectangleAnchor.TOP)) {
result = RectangleAnchor.BOTTOM;
}
else if (anchor.equals(RectangleAnchor.BOTTOM)) {
result = RectangleAnchor.TOP;
}
else if (anchor.equals(RectangleAnchor.BOTTOM_LEFT)) {
result = RectangleAnchor.TOP_LEFT;
}
else if (anchor.equals(RectangleAnchor.BOTTOM_RIGHT)) {
result = RectangleAnchor.TOP_RIGHT;
}
return result;
}
示例4: Marker
/**
* Constructs a new marker.
*
* @param paint the paint (<code>null</code> not permitted).
* @param stroke the stroke (<code>null</code> not permitted).
* @param outlinePaint the outline paint (<code>null</code> permitted).
* @param outlineStroke the outline stroke (<code>null</code> permitted).
* @param alpha the alpha transparency (must be in the range 0.0f to
* 1.0f).
*
* @throws IllegalArgumentException if <code>paint</code> or
* <code>stroke</code> is <code>null</code>, or <code>alpha</code> is
* not in the specified range.
*/
protected Marker(Paint paint, Stroke stroke,
Paint outlinePaint, Stroke outlineStroke,
float alpha) {
if (paint == null) {
throw new IllegalArgumentException("Null 'paint' argument.");
}
if (stroke == null) {
throw new IllegalArgumentException("Null 'stroke' argument.");
}
if (alpha < 0.0f || alpha > 1.0f)
throw new IllegalArgumentException(
"The 'alpha' value must be in the range 0.0f to 1.0f");
this.paint = paint;
this.stroke = stroke;
this.outlinePaint = outlinePaint;
this.outlineStroke = outlineStroke;
this.alpha = alpha;
this.labelFont = new Font("SansSerif", Font.PLAIN, 9);
this.labelPaint = Color.black;
this.labelAnchor = RectangleAnchor.TOP_LEFT;
this.labelOffset = new RectangleInsets(3.0, 3.0, 3.0, 3.0);
this.labelOffsetType = LengthAdjustmentType.CONTRACT;
this.labelTextAnchor = TextAnchor.CENTER;
this.listenerList = new EventListenerList();
}
示例5: Marker
/**
* Constructs a new marker.
*
* @param paint the paint ({@code null} not permitted).
* @param stroke the stroke ({@code null} not permitted).
* @param outlinePaint the outline paint ({@code null} permitted).
* @param outlineStroke the outline stroke ({@code null} permitted).
* @param alpha the alpha transparency (must be in the range 0.0f to
* 1.0f).
*
* @throws IllegalArgumentException if {@code paint} or
* {@code stroke} is {@code null}, or {@code alpha} is
* not in the specified range.
*/
protected Marker(Paint paint, Stroke stroke, Paint outlinePaint,
Stroke outlineStroke, float alpha) {
ParamChecks.nullNotPermitted(paint, "paint");
ParamChecks.nullNotPermitted(stroke, "stroke");
if (alpha < 0.0f || alpha > 1.0f) {
throw new IllegalArgumentException(
"The 'alpha' value must be in the range 0.0f to 1.0f");
}
this.paint = paint;
this.stroke = stroke;
this.outlinePaint = outlinePaint;
this.outlineStroke = outlineStroke;
this.alpha = alpha;
this.labelFont = new Font("SansSerif", Font.PLAIN, 9);
this.labelPaint = Color.black;
this.labelBackgroundColor = new Color(100, 100, 100, 100);
this.labelAnchor = RectangleAnchor.TOP_LEFT;
this.labelOffset = new RectangleInsets(3.0, 3.0, 3.0, 3.0);
this.labelOffsetType = LengthAdjustmentType.CONTRACT;
this.labelTextAnchor = TextAnchor.CENTER;
this.listenerList = new EventListenerList();
}
示例6: calculateLabelPoint
/**
* Calculates the anchor point for a label.
*
* @param line the line for the crosshair.
* @param anchor the anchor point.
* @param deltaX the x-offset.
* @param deltaY the y-offset.
*
* @return The anchor point.
*/
private Point2D calculateLabelPoint(Line2D line, RectangleAnchor anchor,
double deltaX, double deltaY) {
double x, y;
boolean left = (anchor == RectangleAnchor.BOTTOM_LEFT
|| anchor == RectangleAnchor.LEFT
|| anchor == RectangleAnchor.TOP_LEFT);
boolean right = (anchor == RectangleAnchor.BOTTOM_RIGHT
|| anchor == RectangleAnchor.RIGHT
|| anchor == RectangleAnchor.TOP_RIGHT);
boolean top = (anchor == RectangleAnchor.TOP_LEFT
|| anchor == RectangleAnchor.TOP
|| anchor == RectangleAnchor.TOP_RIGHT);
boolean bottom = (anchor == RectangleAnchor.BOTTOM_LEFT
|| anchor == RectangleAnchor.BOTTOM
|| anchor == RectangleAnchor.BOTTOM_RIGHT);
Rectangle rect = line.getBounds();
// we expect the line to be vertical or horizontal
if (line.getX1() == line.getX2()) { // vertical
x = line.getX1();
y = (line.getY1() + line.getY2()) / 2.0;
if (left) {
x = x - deltaX;
}
if (right) {
x = x + deltaX;
}
if (top) {
y = Math.min(line.getY1(), line.getY2()) + deltaY;
}
if (bottom) {
y = Math.max(line.getY1(), line.getY2()) - deltaY;
}
}
else { // horizontal
x = (line.getX1() + line.getX2()) / 2.0;
y = line.getY1();
if (left) {
x = Math.min(line.getX1(), line.getX2()) + deltaX;
}
if (right) {
x = Math.max(line.getX1(), line.getX2()) - deltaX;
}
if (top) {
y = y - deltaY;
}
if (bottom) {
y = y + deltaY;
}
}
return new Point2D.Double(x, y);
}