本文整理汇总了Java中org.citygml4j.model.citygml.CityGMLClass.MASSPOINT_RELIEF属性的典型用法代码示例。如果您正苦于以下问题:Java CityGMLClass.MASSPOINT_RELIEF属性的具体用法?Java CityGMLClass.MASSPOINT_RELIEF怎么用?Java CityGMLClass.MASSPOINT_RELIEF使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.citygml4j.model.citygml.CityGMLClass
的用法示例。
在下文中一共展示了CityGMLClass.MASSPOINT_RELIEF属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: classId2cityObject
public static CityGMLClass classId2cityObject(int classId) {
CityGMLClass cityObjectType = CityGMLClass.UNDEFINED;
switch (classId) {
case 4:
// case 35:
cityObjectType = CityGMLClass.LAND_USE;
break;
case 21:
cityObjectType = CityGMLClass.CITY_FURNITURE;
break;
case 26:
cityObjectType = CityGMLClass.BUILDING;
break;
case 9:
cityObjectType = CityGMLClass.WATER_BODY;
break;
case 8:
cityObjectType = CityGMLClass.PLANT_COVER;
break;
case 7:
cityObjectType = CityGMLClass.SOLITARY_VEGETATION_OBJECT;
break;
case 42:
cityObjectType = CityGMLClass.TRANSPORTATION_COMPLEX;
break;
case 43:
cityObjectType = CityGMLClass.TRACK;
break;
case 44:
cityObjectType = CityGMLClass.RAILWAY;
break;
case 45:
cityObjectType = CityGMLClass.ROAD;
break;
case 46:
cityObjectType = CityGMLClass.SQUARE;
break;
case 5:
cityObjectType = CityGMLClass.GENERIC_CITY_OBJECT;
break;
case 23:
cityObjectType = CityGMLClass.CITY_OBJECT_GROUP;
break;
case 14:
cityObjectType = CityGMLClass.RELIEF_FEATURE;
break;
case 16:
cityObjectType = CityGMLClass.TIN_RELIEF;
break;
case 17:
cityObjectType = CityGMLClass.MASSPOINT_RELIEF;
break;
case 18:
cityObjectType = CityGMLClass.BREAKLINE_RELIEF;
break;
case 19:
cityObjectType = CityGMLClass.RASTER_RELIEF;
break;
}
return cityObjectType;
}
示例2: getCityGMLClass
public CityGMLClass getCityGMLClass() {
return CityGMLClass.MASSPOINT_RELIEF;
}
示例3: classId2cityObject
public static CityGMLClass classId2cityObject(int classId) {
CityGMLClass cityObjectType = CityGMLClass.UNDEFINED;
switch (classId) {
case 4:
cityObjectType = CityGMLClass.LAND_USE;
break;
case 21:
cityObjectType = CityGMLClass.CITY_FURNITURE;
break;
case 26:
cityObjectType = CityGMLClass.BUILDING;
break;
case 9:
cityObjectType = CityGMLClass.WATER_BODY;
break;
case 8:
cityObjectType = CityGMLClass.PLANT_COVER;
break;
case 7:
cityObjectType = CityGMLClass.SOLITARY_VEGETATION_OBJECT;
break;
case 42:
cityObjectType = CityGMLClass.TRANSPORTATION_COMPLEX;
break;
case 43:
cityObjectType = CityGMLClass.TRACK;
break;
case 44:
cityObjectType = CityGMLClass.RAILWAY;
break;
case 45:
cityObjectType = CityGMLClass.ROAD;
break;
case 46:
cityObjectType = CityGMLClass.SQUARE;
break;
case 5:
cityObjectType = CityGMLClass.GENERIC_CITY_OBJECT;
break;
case 23:
cityObjectType = CityGMLClass.CITY_OBJECT_GROUP;
break;
case 14:
cityObjectType = CityGMLClass.RELIEF_FEATURE;
break;
case 16:
cityObjectType = CityGMLClass.TIN_RELIEF;
break;
case 17:
cityObjectType = CityGMLClass.MASSPOINT_RELIEF;
break;
case 18:
cityObjectType = CityGMLClass.BREAKLINE_RELIEF;
break;
case 19:
cityObjectType = CityGMLClass.RASTER_RELIEF;
break;
}
return cityObjectType;
}