本文整理汇总了Java中org.apache.lucene.util.NumericUtils.PRECISION_STEP_DEFAULT_32属性的典型用法代码示例。如果您正苦于以下问题:Java NumericUtils.PRECISION_STEP_DEFAULT_32属性的具体用法?Java NumericUtils.PRECISION_STEP_DEFAULT_32怎么用?Java NumericUtils.PRECISION_STEP_DEFAULT_32使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.apache.lucene.util.NumericUtils
的用法示例。
在下文中一共展示了NumericUtils.PRECISION_STEP_DEFAULT_32属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: newIntRange
/**
* Factory that creates a <code>NumericRangeQuery</code>, that queries a <code>int</code>
* range using the default <code>precisionStep</code> {@link NumericUtils#PRECISION_STEP_DEFAULT_32} (8).
* You can have half-open ranges (which are in fact </≤ or >/≥ queries)
* by setting the min or max value to <code>null</code>. By setting inclusive to false, it will
* match all documents excluding the bounds, with inclusive on, the boundaries are hits, too.
*/
public static NumericRangeQuery<Integer> newIntRange(final String field,
Integer min, Integer max, final boolean minInclusive, final boolean maxInclusive
) {
return new NumericRangeQuery<>(field, NumericUtils.PRECISION_STEP_DEFAULT_32, NumericType.INT, min, max, minInclusive, maxInclusive);
}
示例2: newFloatRange
/**
* Factory that creates a <code>NumericRangeQuery</code>, that queries a <code>float</code>
* range using the default <code>precisionStep</code> {@link NumericUtils#PRECISION_STEP_DEFAULT_32} (8).
* You can have half-open ranges (which are in fact </≤ or >/≥ queries)
* by setting the min or max value to <code>null</code>.
* {@link Float#NaN} will never match a half-open range, to hit {@code NaN} use a query
* with {@code min == max == Float.NaN}. By setting inclusive to false, it will
* match all documents excluding the bounds, with inclusive on, the boundaries are hits, too.
*/
public static NumericRangeQuery<Float> newFloatRange(final String field,
Float min, Float max, final boolean minInclusive, final boolean maxInclusive
) {
return new NumericRangeQuery<>(field, NumericUtils.PRECISION_STEP_DEFAULT_32, NumericType.FLOAT, min, max, minInclusive, maxInclusive);
}