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Java TimeConstants.NANOSECONDS_PER_MILLISECOND属性代码示例

本文整理汇总了Java中org.andengine.util.time.TimeConstants.NANOSECONDS_PER_MILLISECOND属性的典型用法代码示例。如果您正苦于以下问题:Java TimeConstants.NANOSECONDS_PER_MILLISECOND属性的具体用法?Java TimeConstants.NANOSECONDS_PER_MILLISECOND怎么用?Java TimeConstants.NANOSECONDS_PER_MILLISECOND使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.andengine.util.time.TimeConstants的用法示例。


在下文中一共展示了TimeConstants.NANOSECONDS_PER_MILLISECOND属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onUpdate

@Override
public void onUpdate(final long pNanosecondsElapsed) throws InterruptedException {
	final long preferredFrameLengthNanoseconds = this.mPreferredFrameLengthNanoseconds;
	final long deltaFrameLengthNanoseconds = preferredFrameLengthNanoseconds - pNanosecondsElapsed;

	if (deltaFrameLengthNanoseconds <= 0) {
		super.onUpdate(pNanosecondsElapsed);
	} else {
		final int sleepTimeMilliseconds = (int) (deltaFrameLengthNanoseconds / TimeConstants.NANOSECONDS_PER_MILLISECOND);

		Thread.sleep(sleepTimeMilliseconds);
		super.onUpdate(pNanosecondsElapsed + deltaFrameLengthNanoseconds);
	}
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:14,代码来源:LimitedFPSEngine.java

示例2: onUpdate

@Override
public void onUpdate(final long pNanosecondsElapsed) throws InterruptedException {
	final long preferredFrameLengthNanoseconds = this.mPreferredFrameLengthNanoseconds;
	final long deltaFrameLengthNanoseconds = preferredFrameLengthNanoseconds - pNanosecondsElapsed;

	if(deltaFrameLengthNanoseconds <= 0) {
		super.onUpdate(pNanosecondsElapsed);
	} else {
		final int sleepTimeMilliseconds = (int) (deltaFrameLengthNanoseconds / TimeConstants.NANOSECONDS_PER_MILLISECOND);

		Thread.sleep(sleepTimeMilliseconds);
		super.onUpdate(pNanosecondsElapsed + deltaFrameLengthNanoseconds);
	}
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:14,代码来源:LimitedFPSEngine.java


注:本文中的org.andengine.util.time.TimeConstants.NANOSECONDS_PER_MILLISECOND属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。