本文整理汇总了Java中org.andengine.entity.text.AutoWrap.WORDS属性的典型用法代码示例。如果您正苦于以下问题:Java AutoWrap.WORDS属性的具体用法?Java AutoWrap.WORDS怎么用?Java AutoWrap.WORDS使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.andengine.entity.text.AutoWrap
的用法示例。
在下文中一共展示了AutoWrap.WORDS属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: show_sorry
private void show_sorry() {
Dialog sorry_dialog = new Dialog(400, 150, Dialog.Buttons.OK, PhoeniciaContext.vboManager, new Dialog.DialogListener() {
@Override
public void onDialogButtonClicked(Dialog dialog, Dialog.DialogButton dialogButton) {
dialog.close();
unregisterTouchArea(dialog);
finish();
}
});
String counts = String.format("%1$d/%2$d", this.winnings.size(), this.max_rounds);
Text sorry_text = new Text(sorry_dialog.getWidth()/2, sorry_dialog.getHeight()-48, GameFonts.dialogText(), counts, counts.length(), new TextOptions(AutoWrap.WORDS, sorry_dialog.getWidth()*0.8f, HorizontalAlign.CENTER), PhoeniciaContext.vboManager);
sorry_text.setColor(Color.RED);
sorry_dialog.attachChild(sorry_text);
this.registerTouchArea(sorry_dialog);
sorry_dialog.open(this);
GameSounds.play(GameSounds.FAILED);
}
示例2: showPage
/**
* Change the display to the specified IntroPage
* @param page_index page to display
*/
private void showPage(int page_index) {
Debug.d("Showing page: "+page_index);
this.current_page = page_index;
final String nextPage = level.intro.get(page_index).text;
final TextOptions introTextOptions = new TextOptions(AutoWrap.WORDS, messageBox.getWidth()-64, HorizontalAlign.LEFT);
final Text introPageText = new Text(messageBox.getWidth()/2 - 32, messageBox.getHeight()/2, GameFonts.introText(), nextPage, introTextOptions, PhoeniciaContext.vboManager);
introPageText.setPosition(messageBox.getWidth() / 2, messageBox.getHeight() - (introPageText.getHeight() / 2));
this.messageBox.setHeight(introPageText.getHeight() + 64);
introPageText.setPosition(this.messageBox.getWidth() / 2 + 16, this.messageBox.getHeight() - (introPageText.getHeight() / 2));
messageBox.detachChildren();
messageBox.attachChild(introPageText);
messageBox.attachChild(this.nextButton);
game.playLevelSound(level.intro.get(page_index).sound, this);
}
示例3: show_reward
private void show_reward() {
Collections.shuffle(this.winnings);
final Word reward_word = this.winnings.get(0);
final int reward_coins = Math.round(reward_word.sell * this.tile.game.reward);
final int reward_points = Math.round(reward_word.points * this.tile.game.reward);
final Dialog reward_dialog = new Dialog(400, 300, Dialog.Buttons.OK, PhoeniciaContext.vboManager, new Dialog.DialogListener() {
@Override
public void onDialogButtonClicked(Dialog dialog, Dialog.DialogButton dialogButton) {
finish();
Inventory.getInstance().add(reward_word.name, 1, false);
Bank.getInstance().credit(reward_coins);
game.session.addExperience(reward_points);
GameSounds.play(GameSounds.COLLECT);
dialog.close();
unregisterTouchArea(dialog);
}
});
String counts = String.format("%1$d/%2$d", this.winnings.size(), this.max_rounds);
Text reward_text = new Text(reward_dialog.getWidth()/2, reward_dialog.getHeight()-24, GameFonts.dialogText(), counts, counts.length(), new TextOptions(AutoWrap.WORDS, reward_dialog.getWidth()*0.8f, HorizontalAlign.CENTER), PhoeniciaContext.vboManager);
reward_text.setColor(Color.GREEN);
reward_dialog.attachChild(reward_text);
ITiledTextureRegion sprite_region = this.game.wordSprites.get(reward_word);
Sprite reward_sprite = new Sprite(reward_dialog.getWidth()/2, reward_dialog.getHeight() - 100, sprite_region.getTextureRegion(1), PhoeniciaContext.vboManager);
reward_dialog.attachChild(reward_sprite);
ITextureRegion coinRegion = GameUI.getInstance().getCoinsIcon();
Sprite coinIcon = new Sprite(reward_dialog.getWidth()/2 - 32, 112, coinRegion, PhoeniciaContext.vboManager);
coinIcon.setScale(0.5f);
reward_dialog.attachChild(coinIcon);
Text iconDisplay = new Text(reward_dialog.getWidth()/2 + 32, 112, GameFonts.dialogText(), String.valueOf(reward_coins), 10, new TextOptions(HorizontalAlign.LEFT), PhoeniciaContext.vboManager);
reward_dialog.attachChild(iconDisplay);
this.registerTouchArea(reward_dialog);
reward_dialog.open(this);
GameSounds.play(GameSounds.COMPLETE);
}
示例4: addRequestToQueue
private void addRequestToQueue(final MarketRequest request, final boolean animate) {
float startX = (this.requestsPane.getWidth()) - (this.columns * 192) + 96;
float startY = this.requestsPane.getHeight() - 128;
float column = this.requestPerson.size() % 2;
float row = (int)(this.requestPerson.size()/2);
final Person currentPerson = game.locale.person_map.get(request.person_name.get());
if (currentPerson == null) {
Debug.d("Market Request without person!");
return;
}
Debug.d("Adding Market request: " + currentPerson.name);
final ITextureRegion personRegion = game.personTiles.get(currentPerson);
final ButtonSprite block = new ButtonSprite(startX + (192 * column), startY - (288 * row), personRegion, PhoeniciaContext.vboManager);
block.setOnClickListener(new ButtonSprite.OnClickListener() {
@Override
public void onClick(ButtonSprite buttonSprite, float v, float v2) {
Debug.d("Request from " + currentPerson.name + " clicked");
populateRequestItems(request);
}
});
requestsPane.registerTouchArea(block);
requestsPane.attachChild(block);
this.requestPerson.put(request, block);
Text personName = new Text(block.getWidth()/2, -16, GameFonts.dialogText(), currentPerson.name, currentPerson.name.length(), new TextOptions(AutoWrap.WORDS, 192, HorizontalAlign.CENTER), PhoeniciaContext.vboManager);
block.attachChild(personName);
this.requestName.put(request, personName);
this.requestQueue.add(request);
if (animate) {
block.registerEntityModifier(new MoveYModifier(0.5f, -(block.getHeight()/2), startY - (288 * row)));
}
}
示例5: generatePowerUp
/**
* Generate a power up that can be collected by shooting it.
* @param x the x pos
* @param y the y pos
* @return the generated power up
*/
public Entity generatePowerUp(float centerX, float centerY, PowerUpTypeEnum type) {
final Sprite sPowerUp = new Sprite(0, 0, spriteLoader.getPowerUpTextureRegion(), this.vertextBufferObjectManager);
sPowerUp.setZIndex(9);
SpriteUtil.setCenter(sPowerUp, centerX, centerY);
Entity powerUp = this.em.createEntity();
this.em.addComponentToEntity(new SpriteComponent(sPowerUp, false), powerUp);
Text puText = new Text(0, 0, spriteLoader.getPowerUpFont(), "azertyuiop azertyuiop azertyuiop", new TextOptions(AutoWrap.WORDS, 74, HorizontalAlign.CENTER), this.vertextBufferObjectManager);
puText.setPosition(43 - puText.getWidth()/2f, 43 - puText.getHeight()/2f);
sPowerUp.attachChild(puText);
this.em.addComponentToEntity(new PowerUpComponent(type, 4, puText), powerUp);
return powerUp;
}
示例6: SessionSprite
public SessionSprite(float px, float py, GameSession session, VertexBufferObjectManager vbo) {
super(px, py, PhoeniciaGame.PERSON_TILE_WIDTH, PhoeniciaGame.PERSON_TILE_HEIGHT+32);
Debug.d("Adding SessionSprite as "+px+","+py);
this.session = session;
if (session.session_name.get() == null) {
Debug.d("Session has no name, setting it to Player " + (sessionSprites.size() + 1));
session.session_name.set("Player "+(sessionSprites.size()+1));
//session.session_name.set("Mchezaji"+(sessionSprites.size()+1));
session.save(PhoeniciaContext.context);
}
Debug.i("Adding Game session: " + session.session_name.get() + " in " + session.locale_pack.get());
LocaleLoader localeLoader = new LocaleLoader();
Locale session_locale;
try {
session_locale = localeLoader.load(PhoeniciaContext.assetManager.open(session.locale_pack.get()));
Person currentPerson = session_locale.person_map.get(session.person_name.get());
if (currentPerson == null) {
Debug.w("Game Session without person!");
// TODO: use an "unknown user" image instead
int person_index = sessionSprites.size() % session_locale.people.size();
currentPerson = session_locale.people.get(person_index);
session.person_name.set(currentPerson.name);
session.save(PhoeniciaContext.context);
}
AssetBitmapTexture texture = new AssetBitmapTexture(PhoeniciaContext.textureManager, PhoeniciaContext.assetManager, currentPerson.texture_src);
texture.load();
ITextureRegion personRegion = TextureRegionFactory.extractFromTexture(texture, 0, 0, game.PERSON_TILE_WIDTH, game.PERSON_TILE_HEIGHT);
block = new ButtonSprite(this.getWidth()/2, py, personRegion, PhoeniciaContext.vboManager);
personName = new Text(block.getWidth()/2, -16, GameFonts.dialogText(), session.session_name.get(), session.session_name.get().length(), new TextOptions(AutoWrap.WORDS, 256, HorizontalAlign.CENTER), PhoeniciaContext.vboManager);
//block.attachChild(personName);
Texture newShell = new AssetBitmapTexture(PhoeniciaContext.textureManager, PhoeniciaContext.assetManager, session_locale.shell_src);
newShell.load();
final int GU = 96;
ITextureRegion levelRegion = TextureRegionFactory.extractFromTexture(newShell, GU*5, GU*0, GU*3, GU*1);
final ButtonSprite levelIcon = new ButtonSprite(block.getWidth()/2, (0 - levelRegion.getHeight()/2), levelRegion, PhoeniciaContext.vboManager);
String current_level = session.current_level.get();
if (current_level == null) current_level = "0";
final Text levelName = new Text(160, levelIcon.getHeight()/2, GameFonts.defaultHUDDisplay(), current_level, 4, PhoeniciaContext.vboManager);
levelIcon.attachChild(levelName);
block.attachChild(levelIcon);
this.attachChild(block);
} catch (final IOException e) {
Debug.e("Failed to load game session person!", e);
}
clickDetector = new ClickDetector(this);
holdDetector = new HoldDetector(this);
holdDetector.setTriggerHoldMinimumMilliseconds(2000);
}