本文整理汇总了Java中net.minecraftforge.event.Event.Result.ALLOW属性的典型用法代码示例。如果您正苦于以下问题:Java Result.ALLOW属性的具体用法?Java Result.ALLOW怎么用?Java Result.ALLOW使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraftforge.event.Event.Result
的用法示例。
在下文中一共展示了Result.ALLOW属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: hoeGround
public static boolean hoeGround (ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, Random random)
{
if (!player.canPlayerEdit(x, y, z, side, stack))
{
return false;
}
else
{
UseHoeEvent event = new UseHoeEvent(player, stack, world, x, y, z);
if (MinecraftForge.EVENT_BUS.post(event))
{
return false;
}
if (event.getResult() == Result.ALLOW)
{
onBlockChanged(stack, world, 0, x, y, z, player, random);
return true;
}
int bID = world.getBlockId(x, y, z);
int bIDabove = world.getBlockId(x, y + 1, z);
if ((side == 0 || bIDabove != 0 || bID != Block.grass.blockID) && bID != Block.dirt.blockID)
{
return false;
}
else
{
Block block = Block.tilledField;
world.playSoundEffect((double) ((float) x + 0.5F), (double) ((float) y + 0.5F), (double) ((float) z + 0.5F), block.stepSound.getStepSound(),
(block.stepSound.getVolume() + 1.0F) / 2.0F, block.stepSound.getPitch() * 0.8F);
if (world.isRemote)
{
return true;
}
else
{
world.setBlock(x, y, z, block.blockID);
onBlockChanged(stack, world, 0, x, y, z, player, random);
return true;
}
}
}
}
示例2: onItemUse
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else
{
UseHoeEvent event = new UseHoeEvent(par2EntityPlayer, par1ItemStack, par3World, par4, par5, par6);
if (MinecraftForge.EVENT_BUS.post(event))
{
return false;
}
if (event.getResult() == Result.ALLOW)
{
par1ItemStack.damageItem(1, par2EntityPlayer);
return true;
}
int i1 = par3World.getBlockId(par4, par5, par6);
boolean air = par3World.isAirBlock(par4, par5 + 1, par6);
if (par7 != 0 && air && (i1 == Block.grass.blockID || i1 == Block.dirt.blockID))
{
Block block = Block.tilledField;
par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), block.stepSound.getStepSound(), (block.stepSound.getVolume() + 1.0F) / 2.0F, block.stepSound.getPitch() * 0.8F);
if (par3World.isRemote)
{
return true;
}
else
{
par3World.setBlock(par4, par5, par6, block.blockID);
par1ItemStack.damageItem(1, par2EntityPlayer);
return true;
}
}
else
{
return false;
}
}
}
示例3: getMaxSpawnPackSize
public static int getMaxSpawnPackSize(EntityLiving entity)
{
LivingPackSizeEvent maxCanSpawnEvent = new LivingPackSizeEvent(entity);
MinecraftForge.EVENT_BUS.post(maxCanSpawnEvent);
return maxCanSpawnEvent.getResult() == Result.ALLOW ? maxCanSpawnEvent.maxPackSize : entity.getMaxSpawnedInChunk();
}
示例4: onCollideWithPlayer
/**
* Called by a player entity when they collide with an entity
*/
public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
{
if (!this.worldObj.isRemote)
{
if (this.delayBeforeCanPickup > 0)
{
return;
}
EntityItemPickupEvent event = new EntityItemPickupEvent(par1EntityPlayer, this);
if (MinecraftForge.EVENT_BUS.post(event))
{
return;
}
ItemStack itemstack = this.getEntityItem();
int i = itemstack.stackSize;
if (this.delayBeforeCanPickup <= 0 && (event.getResult() == Result.ALLOW || i <= 0 || par1EntityPlayer.inventory.addItemStackToInventory(itemstack)))
{
if (itemstack.itemID == Block.wood.blockID)
{
par1EntityPlayer.triggerAchievement(AchievementList.mineWood);
}
if (itemstack.itemID == Item.leather.itemID)
{
par1EntityPlayer.triggerAchievement(AchievementList.killCow);
}
if (itemstack.itemID == Item.diamond.itemID)
{
par1EntityPlayer.triggerAchievement(AchievementList.diamonds);
}
if (itemstack.itemID == Item.blazeRod.itemID)
{
par1EntityPlayer.triggerAchievement(AchievementList.blazeRod);
}
GameRegistry.onPickupNotification(par1EntityPlayer, this);
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
par1EntityPlayer.onItemPickup(this, i);
if (itemstack.stackSize <= 0)
{
this.setDead();
}
}
}
}
示例5: attackEntityFrom
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
{
if (!super.attackEntityFrom(par1DamageSource, par2))
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.getAttackTarget();
if (entitylivingbase == null && this.getEntityToAttack() instanceof EntityLivingBase)
{
entitylivingbase = (EntityLivingBase)this.getEntityToAttack();
}
if (entitylivingbase == null && par1DamageSource.getEntity() instanceof EntityLivingBase)
{
entitylivingbase = (EntityLivingBase)par1DamageSource.getEntity();
}
int i = MathHelper.floor_double(this.posX);
int j = MathHelper.floor_double(this.posY);
int k = MathHelper.floor_double(this.posZ);
SummonAidEvent summonAid = ForgeEventFactory.fireZombieSummonAid(this, worldObj, i, j, k, entitylivingbase, this.getEntityAttribute(field_110186_bp).getAttributeValue());
if (summonAid.getResult() == Result.DENY)
{
return true;
}
else if (summonAid.getResult() == Result.ALLOW || entitylivingbase != null && this.worldObj.difficultySetting >= 3 && (double)this.rand.nextFloat() < this.getEntityAttribute(field_110186_bp).getAttributeValue())
{
EntityZombie entityzombie;
if (summonAid.customSummonedAid != null && summonAid.getResult() == Result.ALLOW)
{
entityzombie = summonAid.customSummonedAid;
}
else
{
entityzombie = new EntityZombie(this.worldObj);
}
for (int l = 0; l < 50; ++l)
{
int i1 = i + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
int j1 = j + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
int k1 = k + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
if (this.worldObj.doesBlockHaveSolidTopSurface(i1, j1 - 1, k1) && this.worldObj.getBlockLightValue(i1, j1, k1) < 10)
{
entityzombie.setPosition((double)i1, (double)j1, (double)k1);
if (this.worldObj.checkNoEntityCollision(entityzombie.boundingBox) && this.worldObj.getCollidingBoundingBoxes(entityzombie, entityzombie.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(entityzombie.boundingBox))
{
this.worldObj.spawnEntityInWorld(entityzombie);
if (entitylivingbase != null) entityzombie.setAttackTarget(entitylivingbase);
entityzombie.onSpawnWithEgg((EntityLivingData)null);
this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0));
entityzombie.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0));
break;
}
}
}
}
return true;
}
}