本文整理汇总了Java中net.minecraft.util.EnumChatFormatting.ITALIC属性的典型用法代码示例。如果您正苦于以下问题:Java EnumChatFormatting.ITALIC属性的具体用法?Java EnumChatFormatting.ITALIC怎么用?Java EnumChatFormatting.ITALIC使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.util.EnumChatFormatting
的用法示例。
在下文中一共展示了EnumChatFormatting.ITALIC属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_181551_a
public void func_181551_a(ScaledResolution p_181551_1_) {
this.mc.mcProfiler.startSection("selectedItemName");
if (this.remainingHighlightTicks > 0 && this.highlightingItemStack != null) {
String s = this.highlightingItemStack.getDisplayName();
if (this.highlightingItemStack.hasDisplayName()) {
s = EnumChatFormatting.ITALIC + s;
}
int i = (p_181551_1_.getScaledWidth() - this.getFontRenderer().getStringWidth(s)) / 2;
int j = p_181551_1_.getScaledHeight() - 59;
if (!this.mc.playerController.shouldDrawHUD()) {
j += 14;
}
int k = (int) ((float) this.remainingHighlightTicks * 256.0F / 10.0F);
if (k > 255) {
k = 255;
}
if (k > 0) {
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
this.getFontRenderer().drawStringWithShadow(s, (float) i, (float) j, 16777215 + (k << 24));
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
}
this.mc.mcProfiler.endSection();
}
示例2: func_181551_a
public void func_181551_a(ScaledResolution p_181551_1_)
{
this.mc.mcProfiler.startSection("selectedItemName");
if (this.remainingHighlightTicks > 0 && this.highlightingItemStack != null)
{
String s = this.highlightingItemStack.getDisplayName();
if (this.highlightingItemStack.hasDisplayName())
{
s = EnumChatFormatting.ITALIC + s;
}
int i = (p_181551_1_.getScaledWidth() - this.getFontRenderer().getStringWidth(s)) / 2;
int j = p_181551_1_.getScaledHeight() - 59;
if (!this.mc.playerController.shouldDrawHUD())
{
j += 14;
}
int k = (int)((float)this.remainingHighlightTicks * 256.0F / 10.0F);
if (k > 255)
{
k = 255;
}
if (k > 0)
{
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
this.getFontRenderer().drawStringWithShadow(s, (float)i, (float)j, 16777215 + (k << 24));
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
}
this.mc.mcProfiler.endSection();
}