本文整理汇总了Java中net.minecraft.client.renderer.block.model.ItemCameraTransforms.DEFAULT属性的典型用法代码示例。如果您正苦于以下问题:Java ItemCameraTransforms.DEFAULT属性的具体用法?Java ItemCameraTransforms.DEFAULT怎么用?Java ItemCameraTransforms.DEFAULT使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.client.renderer.block.model.ItemCameraTransforms
的用法示例。
在下文中一共展示了ItemCameraTransforms.DEFAULT属性的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: makeModelCube
public static IBakedModel makeModelCube(TextureAtlasSprite p_makeModelCube_0_, int p_makeModelCube_1_)
{
List list = new ArrayList();
EnumFacing[] aenumfacing = EnumFacing.VALUES;
List list1 = new ArrayList(aenumfacing.length);
for (int i = 0; i < aenumfacing.length; ++i)
{
EnumFacing enumfacing = aenumfacing[i];
List list2 = new ArrayList();
list2.add(makeBakedQuad(enumfacing, p_makeModelCube_0_, p_makeModelCube_1_));
list1.add(list2);
}
IBakedModel ibakedmodel = new SimpleBakedModel(list, list1, true, true, p_makeModelCube_0_, ItemCameraTransforms.DEFAULT);
return ibakedmodel;
}
示例2: makeModelCube
public static IBakedModel makeModelCube(TextureAtlasSprite p_makeModelCube_0_, int p_makeModelCube_1_)
{
List list = new ArrayList();
EnumFacing[] aenumfacing = EnumFacing.values();
List list1 = new ArrayList(aenumfacing.length);
for (int i = 0; i < aenumfacing.length; ++i)
{
EnumFacing enumfacing = aenumfacing[i];
List list2 = new ArrayList();
list2.add(makeBakedQuad(enumfacing, p_makeModelCube_0_, p_makeModelCube_1_));
list1.add(list2);
}
IBakedModel ibakedmodel = new SimpleBakedModel(list, list1, true, true, p_makeModelCube_0_, ItemCameraTransforms.DEFAULT);
return ibakedmodel;
}
示例3: makeModelCube
public static IBakedModel makeModelCube(TextureAtlasSprite p_makeModelCube_0_, int p_makeModelCube_1_)
{
List list = new ArrayList();
EnumFacing[] aenumfacing = EnumFacing.VALUES;
Map<EnumFacing, List<BakedQuad>> map = new HashMap();
for (int i = 0; i < aenumfacing.length; ++i)
{
EnumFacing enumfacing = aenumfacing[i];
List list1 = new ArrayList();
list1.add(makeBakedQuad(enumfacing, p_makeModelCube_0_, p_makeModelCube_1_));
map.put(enumfacing, list1);
}
ItemOverrideList itemoverridelist = new ItemOverrideList(new ArrayList());
IBakedModel ibakedmodel = new SimpleBakedModel(list, map, true, true, p_makeModelCube_0_, ItemCameraTransforms.DEFAULT, itemoverridelist);
return ibakedmodel;
}
示例4: getItemCameraTransforms
@Override
public ItemCameraTransforms getItemCameraTransforms() {
return ItemCameraTransforms.DEFAULT;
}
示例5: getItemCameraTransforms
public ItemCameraTransforms getItemCameraTransforms() {
return ItemCameraTransforms.DEFAULT;
}
示例6: getItemCameraTransforms
@Override
public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
示例7: getItemCameraTransforms
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT;
}
示例8: getItemCameraTransforms
public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT;
}
示例9: getItemCameraTransforms
@Deprecated
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT;
}
示例10: getItemCameraTransforms
public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }