本文整理汇总了Java中net.minecraft.block.material.EnumPushReaction.DESTROY属性的典型用法代码示例。如果您正苦于以下问题:Java EnumPushReaction.DESTROY属性的具体用法?Java EnumPushReaction.DESTROY怎么用?Java EnumPushReaction.DESTROY使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.block.material.EnumPushReaction
的用法示例。
在下文中一共展示了EnumPushReaction.DESTROY属性的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: BlockFluidEtchingAcid
public BlockFluidEtchingAcid(Fluid fluid) {
super(fluid, new MaterialLiquid(MapColor.EMERALD) {
@Override
public EnumPushReaction getMobilityFlag() {
return EnumPushReaction.DESTROY;
}
});
}
示例2: canMove
public boolean canMove()
{
this.toMove.clear();
this.toDestroy.clear();
IBlockState iblockstate = this.world.getBlockState(this.blockToMove);
if (!BlockPistonBase.canPush(iblockstate, this.world, this.blockToMove, this.moveDirection, false))
{
if (iblockstate.getMobilityFlag() == EnumPushReaction.DESTROY)
{
this.toDestroy.add(this.blockToMove);
return true;
}
else
{
return false;
}
}
else if (!this.addBlockLine(this.blockToMove))
{
return false;
}
else
{
for (int i = 0; i < this.toMove.size(); ++i)
{
BlockPos blockpos = (BlockPos)this.toMove.get(i);
if (this.world.getBlockState(blockpos).getBlock() == Blocks.SLIME_BLOCK && !this.addBranchingBlocks(blockpos))
{
return false;
}
}
return true;
}
}
示例3: getMobilityFlag
@Override
public EnumPushReaction getMobilityFlag() {
return this.isImmovable ? EnumPushReaction.BLOCK :
(this.isReplaceable ? EnumPushReaction.DESTROY :
EnumPushReaction.NORMAL);
}
示例4: getMobilityFlag
@SuppressWarnings("deprecation")
@Override
public EnumPushReaction getMobilityFlag(IBlockState state) {
return EnumPushReaction.DESTROY;
}
示例5: getMobilityFlag
public EnumPushReaction getMobilityFlag(IBlockState state)
{
return EnumPushReaction.DESTROY;
}
示例6: canPush
/**
* Checks if the piston can push the given BlockState.
*/
public static boolean canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
{
Block block = blockStateIn.getBlock();
if (block == Blocks.OBSIDIAN)
{
return false;
}
else if (!worldIn.getWorldBorder().contains(pos))
{
return false;
}
else if (pos.getY() >= 0 && (facing != EnumFacing.DOWN || pos.getY() != 0))
{
if (pos.getY() <= worldIn.getHeight() - 1 && (facing != EnumFacing.UP || pos.getY() != worldIn.getHeight() - 1))
{
if (block != Blocks.PISTON && block != Blocks.STICKY_PISTON)
{
if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.BLOCK)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.DESTROY)
{
return destroyBlocks;
}
}
else if (((Boolean)blockStateIn.getValue(EXTENDED)).booleanValue())
{
return false;
}
return !block.hasTileEntity();
}
else
{
return false;
}
}
else
{
return false;
}
}
示例7: canPush
/**
* Checks if the piston can push the given BlockState.
*/
public static boolean canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
{
Block block = blockStateIn.getBlock();
if (block == Blocks.OBSIDIAN)
{
return false;
}
else if (!worldIn.getWorldBorder().contains(pos))
{
return false;
}
else if (pos.getY() >= 0 && (facing != EnumFacing.DOWN || pos.getY() != 0))
{
if (pos.getY() <= worldIn.getHeight() - 1 && (facing != EnumFacing.UP || pos.getY() != worldIn.getHeight() - 1))
{
if (block != Blocks.PISTON && block != Blocks.STICKY_PISTON)
{
if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.BLOCK)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.DESTROY)
{
return destroyBlocks;
}
}
else if (((Boolean)blockStateIn.getValue(EXTENDED)).booleanValue())
{
return false;
}
return !block.hasTileEntity(blockStateIn);
}
else
{
return false;
}
}
else
{
return false;
}
}