本文整理汇总了Java中javax.net.ssl.SSLEngineResult.HandshakeStatus.NOT_HANDSHAKING属性的典型用法代码示例。如果您正苦于以下问题:Java HandshakeStatus.NOT_HANDSHAKING属性的具体用法?Java HandshakeStatus.NOT_HANDSHAKING怎么用?Java HandshakeStatus.NOT_HANDSHAKING使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类javax.net.ssl.SSLEngineResult.HandshakeStatus
的用法示例。
在下文中一共展示了HandshakeStatus.NOT_HANDSHAKING属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: sendData
/**
* send the data in the given ByteBuffer. If a handshake is needed
* then this is handled within this method. When this call returns,
* all of the given user data has been sent and any handshake has been
* completed. Caller should check if engine has been closed.
*/
WrapperResult sendData (ByteBuffer[] src, int offset, int len) throws IOException {
WrapperResult r = WrapperResult.createOK();
while (countBytes(src, offset, len) > 0) {
r = wrapper.wrapAndSend(src, offset, len, false);
Status status = r.result.getStatus();
if (status == Status.CLOSED) {
doClosure ();
return r;
}
HandshakeStatus hs_status = r.result.getHandshakeStatus();
if (hs_status != HandshakeStatus.FINISHED &&
hs_status != HandshakeStatus.NOT_HANDSHAKING)
{
doHandshake(hs_status);
}
}
return r;
}
示例2: recvData
/**
* read data thru the engine into the given ByteBuffer. If the
* given buffer was not large enough, a new one is allocated
* and returned. This call handles handshaking automatically.
* Caller should check if engine has been closed.
*/
WrapperResult recvData (ByteBuffer dst) throws IOException {
/* we wait until some user data arrives */
int mark = dst.position();
WrapperResult r = null;
int pos = dst.position();
while (dst.position() == pos) {
r = wrapper.recvAndUnwrap (dst);
dst = (r.buf != dst) ? r.buf: dst;
Status status = r.result.getStatus();
if (status == Status.CLOSED) {
doClosure ();
return r;
}
HandshakeStatus hs_status = r.result.getHandshakeStatus();
if (hs_status != HandshakeStatus.FINISHED &&
hs_status != HandshakeStatus.NOT_HANDSHAKING)
{
doHandshake (hs_status);
}
}
Utils.flipToMark(dst, mark);
return r;
}
示例3: unwrap
/**
* performs the unwrap operation by unwrapping from {@link #inCrypt} to {@link #inData}
**/
private synchronized ByteBuffer unwrap() throws SSLException {
int rem;
//There are some ssl test suites, which get around the selector.select() call, which cause an infinite unwrap and 100% cpu usage (see #459 and #458)
if(readEngineResult.getStatus() == Status.CLOSED && sslEngine.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING){
try {
close();
} catch (IOException e) {
//Not really interesting
}
}
do {
rem = inData.remaining();
readEngineResult = sslEngine.unwrap( inCrypt, inData );
} while ( readEngineResult.getStatus() == Status.OK && ( rem != inData.remaining() || sslEngine.getHandshakeStatus() == HandshakeStatus.NEED_UNWRAP ) );
inData.flip();
return inData;
}
示例4: getHandshakeStatusInternal
private HandshakeStatus getHandshakeStatusInternal() {
if (handshakeFinished) {
return HandshakeStatus.NOT_HANDSHAKING;
}
switch (state) {
case STATE_HANDSHAKE_STARTED:
return pendingStatus(pendingOutboundEncryptedBytes());
case STATE_HANDSHAKE_COMPLETED:
return HandshakeStatus.NEED_WRAP;
case STATE_NEW:
case STATE_MODE_SET:
case STATE_CLOSED:
case STATE_CLOSED_INBOUND:
case STATE_CLOSED_OUTBOUND:
case STATE_READY:
case STATE_READY_HANDSHAKE_CUT_THROUGH:
return HandshakeStatus.NOT_HANDSHAKING;
default:
break;
}
throw new IllegalStateException("Unexpected engine state: " + state);
}
示例5: unwrap
public ByteBuf unwrap(SocketChannel channel, ByteBuf src) throws IOException {
SSLEngine sslEngine = channel.getSSLEngine();
ByteBuf dst = getTempDst(sslEngine);
for (;;) {
dst.clear();
SSLEngineResult result = sslEngine.unwrap(src.nioBuffer(), dst.nioBuffer());
HandshakeStatus handshakeStatus = result.getHandshakeStatus();
synchByteBuf(result, src, dst);
if (handshakeStatus != HandshakeStatus.NOT_HANDSHAKING) {
if (handshakeStatus == HandshakeStatus.NEED_WRAP) {
channel.doFlush(forgeFuture.duplicate());
return null;
} else if (handshakeStatus == HandshakeStatus.NEED_TASK) {
runDelegatedTasks(sslEngine);
continue;
} else if (handshakeStatus == HandshakeStatus.FINISHED) {
channel.finishHandshake(null);
return null;
} else if (handshakeStatus == HandshakeStatus.NEED_UNWRAP) {
return null;
}
}
return gc(channel, dst.flip());
}
}
示例6: unwrap
/**
* performs the unwrap operation by unwrapping from {@link #inCrypt} to {@link #inData}
**/
private synchronized ByteBuffer unwrap() throws SSLException {
int rem;
//There are some ssl test suites, which get around the selector.select() call, which cause an infinite unwrap and 100% cpu usage (see #459 and #458)
if(readEngineResult.getStatus() == SSLEngineResult.Status.CLOSED && sslEngine.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING){
try {
close();
} catch (IOException e) {
//Not really interesting
}
}
do {
rem = inData.remaining();
readEngineResult = sslEngine.unwrap( inCrypt, inData );
} while ( readEngineResult.getStatus() == SSLEngineResult.Status.OK && ( rem != inData.remaining() || sslEngine.getHandshakeStatus() == HandshakeStatus.NEED_UNWRAP ) );
inData.flip();
return inData;
}
示例7: processHandshake
private synchronized void processHandshake() throws IOException {
if (this.engineResult.getHandshakeStatus() != HandshakeStatus.NOT_HANDSHAKING) {
if (!this.tasks.isEmpty()) {
Iterator<Future<?>> it = this.tasks.iterator();
while (it.hasNext()) {
Future<?> f = (Future) it.next();
if (f.isDone()) {
it.remove();
} else if (isBlocking()) {
consumeFutureUninterruptible(f);
}
}
}
if (this.engineResult.getHandshakeStatus() == HandshakeStatus.NEED_UNWRAP) {
if (!isBlocking() || this.engineStatus == Status.BUFFER_UNDERFLOW) {
this.inCrypt.compact();
if (this.socketChannel.read(this.inCrypt) == -1) {
throw new IOException("connection closed unexpectedly by peer");
}
this.inCrypt.flip();
}
this.inData.compact();
unwrap();
if (this.engineResult.getHandshakeStatus() == HandshakeStatus.FINISHED) {
createBuffers(this.sslEngine.getSession());
}
}
consumeDelegatedTasks();
if (!$assertionsDisabled && this.engineResult.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING) {
throw new AssertionError();
} else if (this.tasks.isEmpty() || this.engineResult.getHandshakeStatus() == HandshakeStatus.NEED_WRAP) {
this.socketChannel.write(wrap(emptybuffer));
if (this.engineResult.getHandshakeStatus() == HandshakeStatus.FINISHED) {
createBuffers(this.sslEngine.getSession());
}
}
}
}
示例8: write
/**
* Writes a sequence of bytes to this channel from the given buffer.
*
* @param src The buffer from which bytes are to be retrieved
* @return The number of bytes read, possibly zero, or -1 if the channel has reached end-of-stream
* @throws IOException If some other I/O error occurs
*/
@Override
public int write(ByteBuffer src) throws IOException {
int written = 0;
if (closing) throw new IllegalStateException("Channel is in closing state");
if (!handshakeComplete) return written;
if (!flush(netWriteBuffer))
return written;
netWriteBuffer.clear();
SSLEngineResult wrapResult = sslEngine.wrap(src, netWriteBuffer);
netWriteBuffer.flip();
//handle ssl renegotiation
if (wrapResult.getHandshakeStatus() != HandshakeStatus.NOT_HANDSHAKING && wrapResult.getStatus() == Status.OK) {
renegotiate();
return written;
}
if (wrapResult.getStatus() == Status.OK) {
written = wrapResult.bytesConsumed();
flush(netWriteBuffer);
} else if (wrapResult.getStatus() == Status.BUFFER_OVERFLOW) {
int currentNetWriteBufferSize = netWriteBufferSize();
netWriteBuffer.compact();
netWriteBuffer = Utils.ensureCapacity(netWriteBuffer, currentNetWriteBufferSize);
netWriteBuffer.flip();
if (netWriteBuffer.limit() >= currentNetWriteBufferSize)
throw new IllegalStateException("SSL BUFFER_OVERFLOW when available data size (" + netWriteBuffer.limit() + ") >= network buffer size (" + currentNetWriteBufferSize + ")");
} else if (wrapResult.getStatus() == Status.BUFFER_UNDERFLOW) {
throw new IllegalStateException("SSL BUFFER_UNDERFLOW during write");
} else if (wrapResult.getStatus() == Status.CLOSED) {
throw new EOFException();
}
return written;
}
示例9: write
@Override public void write(byte[] buf, int off, int len) throws IOException
{
if (!initialHandshakeDone
|| engine.getHandshakeStatus() != HandshakeStatus.NOT_HANDSHAKING)
{
doHandshake();
if (handshakeException != null)
throw handshakeException;
}
int k = 0;
while (k < len)
{
synchronized (engine)
{
int l = Math.min(len-k, getSession().getApplicationBufferSize());
ByteBuffer in = ByteBuffer.wrap(buf, off+k, l);
SSLEngineResult result = engine.wrap(in, buffer);
if (result.getStatus() == Status.CLOSED)
return;
if (result.getStatus() != Status.OK)
throw new SSLException("unexpected SSL state " + result.getStatus());
buffer.flip();
out.write(buffer.array(), 0, buffer.limit());
k += result.bytesConsumed();
buffer.clear();
}
}
}
示例10: read
@Override public int read(byte[] buf, int off, int len) throws IOException
{
if (!initialHandshakeDone ||
engine.getHandshakeStatus() != HandshakeStatus.NOT_HANDSHAKING)
{
doHandshake();
if (handshakeException != null)
throw handshakeException;
}
if (!appBuffer.hasRemaining())
{
int x = in.read();
if (x == -1)
return -1;
inBuffer.clear();
inBuffer.put((byte) x);
inBuffer.putInt(in.readInt());
int reclen = inBuffer.getShort(3) & 0xFFFF;
in.readFully(inBuffer.array(), 5, reclen);
inBuffer.position(0).limit(reclen + 5);
synchronized (engine)
{
appBuffer.clear();
SSLEngineResult result = engine.unwrap(inBuffer, appBuffer);
Status status = result.getStatus();
if (status == Status.CLOSED && result.bytesProduced() == 0)
return -1;
}
inBuffer.compact();
appBuffer.flip();
}
int l = Math.min(len, appBuffer.remaining());
appBuffer.get(buf, off, l);
return l;
}
示例11: getHandshakeStatus
@Override
public HandshakeStatus getHandshakeStatus()
{
if (handshake == null)
return HandshakeStatus.NOT_HANDSHAKING;
return handshake.status();
}
示例12: handshake
private void handshake()
throws IOException, SSLException
{
if ( firstTime ) {
init();
sslEngine.beginHandshake();
firstTime = false;
}
Runnable runnable;
while (
sslEngine.getHandshakeStatus() != HandshakeStatus.NOT_HANDSHAKING
&& sslEngine.getHandshakeStatus() != HandshakeStatus.FINISHED
) {
switch ( sslEngine.getHandshakeStatus() ) {
case NEED_TASK:
while ( (runnable = sslEngine.getDelegatedTask()) != null ) {
runnable.run();
}
break;
case NEED_WRAP:
wrap( ByteBuffer.allocate( INITIAL_BUFFER_SIZE ) );
break;
case NEED_UNWRAP:
unwrap( null );
break;
}
}
}
示例13: handShakeWrapIfNeeded
public static boolean handShakeWrapIfNeeded(SSLConnection cc, Pipe<NetPayloadSchema> target, ByteBuffer buffer, boolean isServer, long arrivalTime) {
HandshakeStatus handshakeStatus = cc.getEngine().getHandshakeStatus();
boolean didShake = false;
while (HandshakeStatus.NOT_HANDSHAKING != handshakeStatus && HandshakeStatus.FINISHED != handshakeStatus ) {
didShake = true;
if (HandshakeStatus.NEED_UNWRAP == handshakeStatus) {
if (cc.durationWaitingForNetwork() > HANDSHAKE_TIMEOUT) {
logger.warn("Handshake wrap abanonded for {} due to timeout of {} ms waiting for unwrap done by reading stage.",cc,HANDSHAKE_TIMEOUT/1000000);
cc.close();
}
return true;//done by the other stage.
}
if (HandshakeStatus.NEED_WRAP == handshakeStatus) {
SSLUtil.handshakeWrapLogic(cc, target, buffer, isServer, arrivalTime);
handshakeStatus = cc.getEngine().getHandshakeStatus();
}
if (HandshakeStatus.NEED_TASK == handshakeStatus) {
Runnable task;
while ((task = cc.getEngine().getDelegatedTask()) != null) {
task.run(); //NOTE: could be run in parallel but we only have 1 thread now
}
handshakeStatus = cc.getEngine().getHandshakeStatus();
//return (HandshakeStatus.NOT_HANDSHAKING != handshakeStatus) && (HandshakeStatus.FINISHED != handshakeStatus);
}
}
cc.clearWaitingForNetwork();
// logger.info("server {} wrap status is now {} for id {} ",isServer,handshakeStatus, cc.getId());
return didShake;
}
示例14: unwrap
private static SSLEngineResult unwrap(int maxEncryptedContentLength, ByteBuffer sourceBuffer, final ByteBuffer[] targetBuffer, SSLConnection cc)
throws SSLException {
SSLEngineResult result;
int origLimit;
do {
///////////////
//Block needed for limitations of OpenSSL, can only support small blocks to be decryptded at a time
///////////////
origLimit = sourceBuffer.limit();
int pos = sourceBuffer.position();
if (origLimit-pos>maxEncryptedContentLength) {
sourceBuffer.limit(pos+maxEncryptedContentLength);
}
/////////////
assert(sourceBuffer.remaining()<=maxEncryptedContentLength);
result = cc.getEngine().unwrap(sourceBuffer, targetBuffer);//common case where we can unwrap directly from the pipe.
sourceBuffer.limit(origLimit);//restore the limit so we can keep the remaining data (only critical for openSSL compatibility, see above)
assert(cc.localRunningBytesProduced>=0);
cc.localRunningBytesProduced += result.bytesProduced();
} while(result.getStatus() == Status.OK && sourceBuffer.hasRemaining() && cc.getEngine().getHandshakeStatus()==HandshakeStatus.NOT_HANDSHAKING);
return result;
}
示例15: connected
public boolean connected(SSLEngine a, SSLEngine b) {
return (a.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING
&& b.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING
&& a.getSession() != null
&& b.getSession() != null
&& !a.isInboundDone()
&& !b.isInboundDone()
&& !a.isOutboundDone()
&& !b.isOutboundDone());
}