本文整理汇总了Java中javafx.scene.paint.Color.BLUE属性的典型用法代码示例。如果您正苦于以下问题:Java Color.BLUE属性的具体用法?Java Color.BLUE怎么用?Java Color.BLUE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类javafx.scene.paint.Color
的用法示例。
在下文中一共展示了Color.BLUE属性的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getPaint
private static Paint getPaint(IPixel p)
{
switch (p.getColor())
{
case 0:
return (Color.RED);
case 1:
return (Color.LIME);//color set to lime, because it is fully saturated (unlike "green")
case 2:
return (Color.BLUE);
case 3:
return (Color.GRAY);
case 4:
return (Color.BLACK);
case 5:
return (Color.WHITE);
default:
throw new IllegalStateException("Invalid color code " + p.getColor() + ".");
}
}
示例2: getPaint
private static Paint getPaint(IPixel p)
{
switch (p.getColor())
{
case 0:
return (Color.RED);
case 1:
return (Color.LIME);
case 2:
return (Color.BLUE);
case 3:
return (Color.GRAY);
case 4:
return (Color.BLACK);
case 5:
return (Color.WHITE);
default:
throw new IllegalStateException("Invalid color code " + p.getColor() + ".");
}
}
示例3: adjustColors
private void adjustColors() {
Color aboveColor = series.getColor();
Color belowColor;
if (null == aboveColor ||
Color.WHITE.equals(aboveColor) ||
Color.BLACK.equals(aboveColor) ||
Color.TRANSPARENT.equals(aboveColor)) {
aboveColor = Color.BLUE;
belowColor = Color.RED;
} else {
belowColor = Helper.getComplementaryColor(aboveColor);
}
aboveColors = Helper.createColorVariationsAsList(aboveColor, noOfBands);
belowColors = Helper.createColorVariationsAsList(belowColor, noOfBands);
}
示例4: StoneColor
public StoneColor(ColorTypes type) {
super();
switch (type) {
case RED:
color = new SColor(Color.RED);
lightColor = new SColor(new Color(0.8, 0.4, 0.4, 1.0));
break;
case BLUE:
color = new SColor(Color.BLUE);
lightColor = new SColor(Color.LIGHTBLUE);
break;
case GREEN:
color = new SColor(Color.GREEN);
lightColor = new SColor(Color.LIGHTGREEN);
break;
case YELLOW:
color = new SColor(Color.YELLOW);
lightColor = new SColor(Color.LIGHTYELLOW);
break;
case ORANGE:
color = new SColor(Color.ORANGE);
lightColor = new SColor(new Color((double)0xDF / (double)0xFF, (double)0xC5 / (double)0xFF, (double)0x50 / (double)0xFF, 1.0));
break;
}
this.type = type;
}
示例5: start
@Override
public void start(Stage primaryStage) {
if (primaryStage == null) {
return;
}
//Create Circles
Circle circleRed = new Circle(50.0, Color.RED);
circleRed.setCursor(Cursor.HAND);
circleRed.setOnMousePressed(circleOnMousePressedEventHandler);
circleRed.setOnMouseDragged(circleOnMouseDraggedEventHandler);
Circle circleGreen = new Circle(50.0, Color.GREEN);
circleGreen.setCursor(Cursor.MOVE);
circleGreen.setCenterX(150);
circleGreen.setCenterY(150);
circleGreen.setOnMousePressed(circleOnMousePressedEventHandler);
circleGreen.setOnMouseDragged(circleOnMouseDraggedEventHandler);
Circle circleBlue = new Circle(50.0, Color.BLUE);
circleBlue.setCursor(Cursor.CROSSHAIR);
circleBlue.setTranslateX(300);
circleBlue.setTranslateY(100);
circleBlue.setOnMousePressed(circleOnMousePressedEventHandler);
circleBlue.setOnMouseDragged(circleOnMouseDraggedEventHandler);
Group root = new Group();
root.getChildren().addAll(circleRed, circleGreen, circleBlue);
primaryStage.setResizable(false);
primaryStage.setScene(new Scene(root, 400,350));
primaryStage.setTitle("java-buddy");
primaryStage.show();
}
示例6: init
@Override public void init() {
LegendItem item1 = new LegendItem(Symbol.CIRCLE, "Item 1", Color.RED, Color.BLACK);
LegendItem item2 = new LegendItem(Symbol.SQUARE, "Item 2", Color.GREEN, Color.BLACK);
LegendItem item3 = new LegendItem(Symbol.TRIANGLE, "Item 3", Color.BLUE, Color.BLACK);
legend = new Legend(item1, item2, item3);
legend.setOrientation(Orientation.VERTICAL);
}
示例7: PixelMatrix
public PixelMatrix() {
this(250, 250, 32, 32, Color.BLUE, Color.TRANSPARENT, PixelShape.SQUARE);
}
示例8: Location
public Location() {
this(0, 0, 0, Instant.now(), "", "", Color.BLUE);
}