本文整理汇总了Java中com.google.android.exoplayer2.text.CaptionStyleCompat.EDGE_TYPE_DEPRESSED属性的典型用法代码示例。如果您正苦于以下问题:Java CaptionStyleCompat.EDGE_TYPE_DEPRESSED属性的具体用法?Java CaptionStyleCompat.EDGE_TYPE_DEPRESSED怎么用?Java CaptionStyleCompat.EDGE_TYPE_DEPRESSED使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类com.google.android.exoplayer2.text.CaptionStyleCompat
的用法示例。
在下文中一共展示了CaptionStyleCompat.EDGE_TYPE_DEPRESSED属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawTextLayout
private void drawTextLayout(Canvas canvas) {
StaticLayout layout = textLayout;
if (layout == null) {
// Nothing to draw.
return;
}
int saveCount = canvas.save();
canvas.translate(textLeft, textTop);
if (Color.alpha(windowColor) > 0) {
paint.setColor(windowColor);
canvas.drawRect(-textPaddingX, 0, layout.getWidth() + textPaddingX, layout.getHeight(),
paint);
}
if (Color.alpha(backgroundColor) > 0) {
paint.setColor(backgroundColor);
float previousBottom = layout.getLineTop(0);
int lineCount = layout.getLineCount();
for (int i = 0; i < lineCount; i++) {
lineBounds.left = layout.getLineLeft(i) - textPaddingX;
lineBounds.right = layout.getLineRight(i) + textPaddingX;
lineBounds.top = previousBottom;
lineBounds.bottom = layout.getLineBottom(i);
previousBottom = lineBounds.bottom;
canvas.drawRoundRect(lineBounds, cornerRadius, cornerRadius, paint);
}
}
if (edgeType == CaptionStyleCompat.EDGE_TYPE_OUTLINE) {
textPaint.setStrokeJoin(Join.ROUND);
textPaint.setStrokeWidth(outlineWidth);
textPaint.setColor(edgeColor);
textPaint.setStyle(Style.FILL_AND_STROKE);
layout.draw(canvas);
} else if (edgeType == CaptionStyleCompat.EDGE_TYPE_DROP_SHADOW) {
textPaint.setShadowLayer(shadowRadius, shadowOffset, shadowOffset, edgeColor);
} else if (edgeType == CaptionStyleCompat.EDGE_TYPE_RAISED
|| edgeType == CaptionStyleCompat.EDGE_TYPE_DEPRESSED) {
boolean raised = edgeType == CaptionStyleCompat.EDGE_TYPE_RAISED;
int colorUp = raised ? Color.WHITE : edgeColor;
int colorDown = raised ? edgeColor : Color.WHITE;
float offset = shadowRadius / 2f;
textPaint.setColor(foregroundColor);
textPaint.setStyle(Style.FILL);
textPaint.setShadowLayer(shadowRadius, -offset, -offset, colorUp);
layout.draw(canvas);
textPaint.setShadowLayer(shadowRadius, offset, offset, colorDown);
}
textPaint.setColor(foregroundColor);
textPaint.setStyle(Style.FILL);
layout.draw(canvas);
textPaint.setShadowLayer(0, 0, 0, 0);
canvas.restoreToCount(saveCount);
}
示例2: drawTextLayout
@SuppressWarnings("PMD.NPathComplexity") // TODO break this method up
private void drawTextLayout(Canvas canvas) {
StaticLayout layout = textLayout;
if (layout == null) {
// Nothing to draw.
return;
}
int saveCount = canvas.save();
canvas.translate(textLeft, textTop);
if (Color.alpha(windowColor) > 0) {
paint.setColor(windowColor);
canvas.drawRect(-textPaddingX, 0, layout.getWidth() + textPaddingX, layout.getHeight(),
paint);
}
if (Color.alpha(backgroundColor) > 0) {
paint.setColor(backgroundColor);
float previousBottom = layout.getLineTop(0);
int lineCount = layout.getLineCount();
for (int i = 0; i < lineCount; i++) {
lineBounds.left = layout.getLineLeft(i) - textPaddingX;
lineBounds.right = layout.getLineRight(i) + textPaddingX;
lineBounds.top = previousBottom;
lineBounds.bottom = layout.getLineBottom(i);
previousBottom = lineBounds.bottom;
canvas.drawRoundRect(lineBounds, cornerRadius, cornerRadius, paint);
}
}
if (edgeType == CaptionStyleCompat.EDGE_TYPE_OUTLINE) {
textPaint.setStrokeJoin(Join.ROUND);
textPaint.setStrokeWidth(outlineWidth);
textPaint.setColor(edgeColor);
textPaint.setStyle(Style.FILL_AND_STROKE);
layout.draw(canvas);
} else if (edgeType == CaptionStyleCompat.EDGE_TYPE_DROP_SHADOW) {
textPaint.setShadowLayer(shadowRadius, shadowOffset, shadowOffset, edgeColor);
} else if (edgeType == CaptionStyleCompat.EDGE_TYPE_RAISED
|| edgeType == CaptionStyleCompat.EDGE_TYPE_DEPRESSED) {
boolean raised = edgeType == CaptionStyleCompat.EDGE_TYPE_RAISED;
int colorUp = raised ? Color.WHITE : edgeColor;
int colorDown = raised ? edgeColor : Color.WHITE;
float offset = shadowRadius / 2;
textPaint.setColor(foregroundColor);
textPaint.setStyle(Style.FILL);
textPaint.setShadowLayer(shadowRadius, -offset, -offset, colorUp);
layout.draw(canvas);
textPaint.setShadowLayer(shadowRadius, offset, offset, colorDown);
}
textPaint.setColor(foregroundColor);
textPaint.setStyle(Style.FILL);
layout.draw(canvas);
textPaint.setShadowLayer(0, 0, 0, 0);
canvas.restoreToCount(saveCount);
}
示例3: drawLayout
/**
* Draws {@link #textLayout} into the provided canvas.
*
* @param canvas The canvas into which to draw.
*/
private void drawLayout(Canvas canvas) {
final StaticLayout layout = textLayout;
if (layout == null) {
// Nothing to draw.
return;
}
int saveCount = canvas.save();
canvas.translate(textLeft, textTop);
if (Color.alpha(windowColor) > 0) {
paint.setColor(windowColor);
canvas.drawRect(-textPaddingX, 0, layout.getWidth() + textPaddingX, layout.getHeight(),
paint);
}
if (Color.alpha(backgroundColor) > 0) {
paint.setColor(backgroundColor);
float previousBottom = layout.getLineTop(0);
int lineCount = layout.getLineCount();
for (int i = 0; i < lineCount; i++) {
lineBounds.left = layout.getLineLeft(i) - textPaddingX;
lineBounds.right = layout.getLineRight(i) + textPaddingX;
lineBounds.top = previousBottom;
lineBounds.bottom = layout.getLineBottom(i);
previousBottom = lineBounds.bottom;
canvas.drawRoundRect(lineBounds, cornerRadius, cornerRadius, paint);
}
}
if (edgeType == CaptionStyleCompat.EDGE_TYPE_OUTLINE) {
textPaint.setStrokeJoin(Join.ROUND);
textPaint.setStrokeWidth(outlineWidth);
textPaint.setColor(edgeColor);
textPaint.setStyle(Style.FILL_AND_STROKE);
layout.draw(canvas);
} else if (edgeType == CaptionStyleCompat.EDGE_TYPE_DROP_SHADOW) {
textPaint.setShadowLayer(shadowRadius, shadowOffset, shadowOffset, edgeColor);
} else if (edgeType == CaptionStyleCompat.EDGE_TYPE_RAISED
|| edgeType == CaptionStyleCompat.EDGE_TYPE_DEPRESSED) {
boolean raised = edgeType == CaptionStyleCompat.EDGE_TYPE_RAISED;
int colorUp = raised ? Color.WHITE : edgeColor;
int colorDown = raised ? edgeColor : Color.WHITE;
float offset = shadowRadius / 2f;
textPaint.setColor(foregroundColor);
textPaint.setStyle(Style.FILL);
textPaint.setShadowLayer(shadowRadius, -offset, -offset, colorUp);
layout.draw(canvas);
textPaint.setShadowLayer(shadowRadius, offset, offset, colorDown);
}
textPaint.setColor(foregroundColor);
textPaint.setStyle(Style.FILL);
layout.draw(canvas);
textPaint.setShadowLayer(0, 0, 0, 0);
canvas.restoreToCount(saveCount);
}