本文整理汇总了Java中android.content.pm.ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE属性的典型用法代码示例。如果您正苦于以下问题:Java ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE属性的具体用法?Java ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE怎么用?Java ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类android.content.pm.ActivityInfo
的用法示例。
在下文中一共展示了ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: perform
@Override
public void perform(UiController uiController, View view) {
uiController.loopMainThreadUntilIdle();
int orientation = getActivityOrientation(view);
boolean checkOrientation = false;
switch (orientationType) {
case PORTRAIT:
checkOrientation = orientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
|| orientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT
|| orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT
|| orientation == ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT;
break;
case LANDSCAPE:
checkOrientation = orientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
|| orientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE
|| orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
|| orientation == ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE;
break;
}
if (checkOrientation) {
isOrientation[0] = true;
}
}
示例2: getCurrentOrientation
private int getCurrentOrientation() {
int rotation = getWindowManager().getDefaultDisplay().getRotation();
if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) {
switch (rotation) {
case Surface.ROTATION_0:
case Surface.ROTATION_90:
return ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
default:
return ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
}
} else {
switch (rotation) {
case Surface.ROTATION_0:
case Surface.ROTATION_270:
return ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
default:
return ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
}
}
}
示例3: getCurrentOrientation
private int getCurrentOrientation() {
int rotation = getWindowManager().getDefaultDisplay().getRotation();
if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) {
switch (rotation) {
case Surface.ROTATION_0:
case Surface.ROTATION_90:
return ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
default:
return ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
}
} else {
switch (rotation) {
case Surface.ROTATION_0:
case Surface.ROTATION_270:
return ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
default:
return ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
}
}
}
示例4: lockOrientation
public static void lockOrientation(@NonNull AppCompatActivity appCompatActivity) {
int orientation;
switch (getRotationState(appCompatActivity)) {
case PORTRAIT:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case LANDSCAPE:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case REVERSE_PORTRAIT:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
case REVERSE_LANDSCAPE:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
}
appCompatActivity.setRequestedOrientation(orientation);
}
示例5: lockOrientation
/**
* Locks the device window in actual screen mode
*/
public static void lockOrientation(Activity activity) {
Display display = ((WindowManager) activity.
getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int rotation = display.getRotation();
int orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
switch (activity.getResources().getConfiguration().orientation) {
case Configuration.ORIENTATION_LANDSCAPE:
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_90)
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
else
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
case Configuration.ORIENTATION_PORTRAIT:
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_270)
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
else
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
}
//noinspection ResourceType
activity.setRequestedOrientation(orientation);
}
示例6: mapConfigurationOriActivityInfoOri
private int mapConfigurationOriActivityInfoOri(int configOri) {
final Display d = getWindowManager().getDefaultDisplay();
int naturalOri = Configuration.ORIENTATION_LANDSCAPE;
switch (d.getRotation()) {
case Surface.ROTATION_0:
case Surface.ROTATION_180:
// We are currently in the same basic orientation as the natural orientation
naturalOri = configOri;
break;
case Surface.ROTATION_90:
case Surface.ROTATION_270:
// We are currently in the other basic orientation to the natural orientation
naturalOri = (configOri == Configuration.ORIENTATION_LANDSCAPE) ?
Configuration.ORIENTATION_PORTRAIT : Configuration.ORIENTATION_LANDSCAPE;
break;
}
int[] oriMap = {
ActivityInfo.SCREEN_ORIENTATION_PORTRAIT,
ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE,
ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT,
ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE
};
// Since the map starts at portrait, we need to offset if this device's natural orientation
// is landscape.
int indexOffset = 0;
if (naturalOri == Configuration.ORIENTATION_LANDSCAPE) {
indexOffset = 1;
}
return oriMap[(d.getRotation() + indexOffset) % 4];
}
示例7: convert2Orientation
private int convert2Orientation(int rotation){
int orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
if (((rotation >= 0) && (rotation <= 45)) || (rotation > 315)) {
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
} else if ((rotation > 45) && (rotation <= 135)) {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
} else if ((rotation > 135) && (rotation <= 225)) {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
} else if ((rotation > 225) && (rotation <= 315)) {
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
} else {
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
}
return orientation;
}
示例8: onSwitchPageType
@Override
public void onSwitchPageType() { //切换屏幕
if (getRequestedOrientation() == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE||getRequestedOrientation()==ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
mSuperVideoPlayer.setPageType(MediaController.PageType.SHRINK);
// mRightLandscape.setVisibility(View.GONE);
// mCutScreenBtn.setVisibility(View.GONE);
} else { //切换为横屏
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
mSuperVideoPlayer.setPageType(MediaController.PageType.EXPAND);
// mRightLandscape.setVisibility(View.VISIBLE);
// mCutScreenBtn.setVisibility(View.VISIBLE);
}
}
示例9: setLockRotation
private void setLockRotation(boolean avpLock) {
Display display = getWindowManager().getDefaultDisplay();
int rotation = display.getRotation();
if (DBG) Log.d(TAG, "rotation status: " + rotation);
boolean systemLock;
try {
systemLock = 1 != Settings.System.getInt(getContentResolver(), Settings.System.ACCELEROMETER_ROTATION);
} catch (SettingNotFoundException e) {
systemLock = false;
}
if (DBG) Log.d(TAG, "avpLock: " + avpLock + " systemLock: " + systemLock);
if (avpLock || systemLock) {
int tmpOrientation = getResources().getConfiguration().orientation;
int wantedOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
if (tmpOrientation == Configuration.ORIENTATION_LANDSCAPE) {
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_90)
wantedOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
else
wantedOrientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
setRequestedOrientation(wantedOrientation);
}
else if (tmpOrientation == Configuration.ORIENTATION_PORTRAIT || tmpOrientation == Configuration.ORIENTATION_UNDEFINED) {
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_90)
wantedOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
else
wantedOrientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
setRequestedOrientation(wantedOrientation);
}
} else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED);
}
}
示例10: getOffset
/**
* Gives the given offset for a given activity orientation. Used to make sure the views
* are oriented correctly in respect to the activity orientation.
*
* @return the offset view orientation for the given activity orientation.
*/
private int getOffset() {
switch (mOrientation) {
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
return 0;
case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
return -90;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
return 180;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
return 90;
}
return 0;
}
示例11: getScreenOrientation
private int getScreenOrientation() {
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
DisplayMetrics dm = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels;
int height = dm.heightPixels;
int orientation;
// if the device's natural orientation is portrait:
if ((rotation == Surface.ROTATION_0
|| rotation == Surface.ROTATION_180) && height > width ||
(rotation == Surface.ROTATION_90
|| rotation == Surface.ROTATION_270) && width > height) {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_180:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
case Surface.ROTATION_270:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
}
}
// if the device's natural orientation is landscape or if the device
// is square:
else {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_180:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
case Surface.ROTATION_270:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
}
}
return orientation;
}
示例12: getScreenOrientation
/**
* 获取界面方向
*/
public static int getScreenOrientation(Activity activity) {
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
DisplayMetrics dm = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels;
int height = dm.heightPixels;
int orientation;
// if the device's natural orientation is portrait:
if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width ||
(rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_180:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
case Surface.ROTATION_270:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
}
}
// if the device's natural orientation is landscape or if the device
// is square:
else {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_180:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
case Surface.ROTATION_270:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
}
}
return orientation;
}
示例13: getScreenOrientation
private int getScreenOrientation() {
if (activity == null) {
return ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
}
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
DisplayMetrics dm = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels;
int height = dm.heightPixels;
int orientation;
// if the device's natural orientation is portrait:
if ((rotation == Surface.ROTATION_0
|| rotation == Surface.ROTATION_180) && height > width ||
(rotation == Surface.ROTATION_90
|| rotation == Surface.ROTATION_270) && width > height) {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_180:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
case Surface.ROTATION_270:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
}
}
// if the device's natural orientation is landscape or if the device
// is square:
else {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_180:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
case Surface.ROTATION_270:
orientation =
ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
}
}
return orientation;
}
示例14: getScreenOrientation
private int getScreenOrientation() {
int rotation = activity.getWindowManager().getDefaultDisplay()
.getRotation();
DisplayMetrics dm = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels;
int height = dm.heightPixels;
int orientation;
if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180)
&& height > width
|| (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270)
&& width > height) {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_180:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
case Surface.ROTATION_270:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
}
} else {
switch (rotation) {
case Surface.ROTATION_0:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
case Surface.ROTATION_90:
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
break;
case Surface.ROTATION_180:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
break;
case Surface.ROTATION_270:
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
break;
default:
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
break;
}
}
return orientation;
}
示例15: setOrientationBis
/**
* This can be overridden
*/
public void setOrientationBis(int w, int h, boolean resizable, String hint)
{
int orientation = -1;
if (hint != "") {
if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
} else if (hint.contains("LandscapeRight")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
} else if (hint.contains("LandscapeLeft")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
} else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
} else if (hint.contains("Portrait")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
} else if (hint.contains("PortraitUpsideDown")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
}
}
/* no valid hint */
if (orientation == -1) {
if (resizable) {
/* no fixed orientation */
} else {
if (w > h) {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
} else {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
}
}
}
Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
if (orientation != -1) {
mSingleton.setRequestedOrientation(orientation);
}
return;
}