本文整理汇总了Golang中v2ray/com/core/transport/ray.OutboundRay.OutboundInput方法的典型用法代码示例。如果您正苦于以下问题:Golang OutboundRay.OutboundInput方法的具体用法?Golang OutboundRay.OutboundInput怎么用?Golang OutboundRay.OutboundInput使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类v2ray/com/core/transport/ray.OutboundRay
的用法示例。
在下文中一共展示了OutboundRay.OutboundInput方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Dispatch
func (this *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
defer ray.OutboundInput().Release()
defer ray.OutboundOutput().Close()
var rec *protocol.ServerSpec
var conn internet.Connection
err := retry.Timed(5, 100).On(func() error {
rec = this.serverPicker.PickServer()
rawConn, err := internet.Dial(this.meta.Address, rec.Destination(), this.meta.StreamSettings)
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
log.Error("VMess|Outbound: Failed to find an available destination:", err)
return err
}
log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())
command := protocol.RequestCommandTCP
if target.IsUDP() {
command = protocol.RequestCommandUDP
}
request := &protocol.RequestHeader{
Version: encoding.Version,
User: rec.PickUser(),
Command: command,
Address: target.Address(),
Port: target.Port(),
Option: protocol.RequestOptionChunkStream,
}
defer conn.Close()
conn.SetReusable(true)
if conn.Reusable() { // Conn reuse may be disabled on transportation layer
request.Option.Set(protocol.RequestOptionConnectionReuse)
}
input := ray.OutboundInput()
output := ray.OutboundOutput()
var requestFinish, responseFinish sync.Mutex
requestFinish.Lock()
responseFinish.Lock()
session := encoding.NewClientSession(protocol.DefaultIDHash)
go this.handleRequest(session, conn, request, payload, input, &requestFinish)
go this.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish)
requestFinish.Lock()
responseFinish.Lock()
return nil
}
示例2: Dispatch
func (this *FreedomConnection) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
log.Info("Freedom: Opening connection to ", destination)
defer payload.Release()
defer ray.OutboundInput().Release()
defer ray.OutboundOutput().Close()
var conn internet.Connection
if this.domainStrategy == Config_USE_IP && destination.Address.Family().IsDomain() {
destination = this.ResolveIP(destination)
}
err := retry.ExponentialBackoff(5, 100).On(func() error {
rawConn, err := internet.Dial(this.meta.Address, destination, this.meta.GetDialerOptions())
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
log.Warning("Freedom: Failed to open connection to ", destination, ": ", err)
return err
}
defer conn.Close()
input := ray.OutboundInput()
output := ray.OutboundOutput()
if !payload.IsEmpty() {
conn.Write(payload.Value)
}
go func() {
v2writer := v2io.NewAdaptiveWriter(conn)
defer v2writer.Release()
v2io.Pipe(input, v2writer)
if tcpConn, ok := conn.(*tcp.RawConnection); ok {
tcpConn.CloseWrite()
}
}()
var reader io.Reader = conn
timeout := this.timeout
if destination.Network == v2net.Network_UDP {
timeout = 16
}
if timeout > 0 {
reader = v2net.NewTimeOutReader(timeout /* seconds */, conn)
}
v2reader := v2io.NewAdaptiveReader(reader)
v2io.Pipe(v2reader, output)
v2reader.Release()
ray.OutboundOutput().Close()
return nil
}
示例3: Process
// Dispatch implements OutboundHandler.Dispatch().
func (v *Handler) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
v.response.WriteTo(outboundRay.OutboundOutput())
// CloseError() will immediately close the connection.
// Sleep a little here to make sure the response is sent to client.
time.Sleep(time.Millisecond * 500)
outboundRay.OutboundInput().CloseError()
outboundRay.OutboundOutput().CloseError()
return nil
}
示例4: waitAndDispatch
func (v *DefaultDispatcher) waitAndDispatch(ctx context.Context, wait func() error, link ray.OutboundRay, dispatcher proxyman.OutboundHandler) {
if err := wait(); err != nil {
log.Info("DefaultDispatcher: Failed precondition: ", err)
link.OutboundInput().CloseError()
link.OutboundOutput().CloseError()
return
}
dispatcher.Dispatch(ctx, link)
}
示例5: FilterPacketAndDispatch
// Private: Visible for testing.
func (this *DefaultDispatcher) FilterPacketAndDispatch(destination v2net.Destination, link ray.OutboundRay, dispatcher proxy.OutboundHandler) {
payload, err := link.OutboundInput().Read()
if err != nil {
log.Info("DefaultDispatcher: No payload towards ", destination, ", stopping now.")
link.OutboundInput().Release()
link.OutboundOutput().Release()
return
}
dispatcher.Dispatch(destination, payload, link)
}
示例6: Dispatch
func (this *OutboundConnectionHandler) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
input := ray.OutboundInput()
output := ray.OutboundOutput()
this.Destination = destination
if !payload.IsEmpty() {
this.ConnOutput.Write(payload.Value)
}
payload.Release()
writeFinish := &sync.Mutex{}
writeFinish.Lock()
go func() {
v2writer := v2io.NewAdaptiveWriter(this.ConnOutput)
defer v2writer.Release()
v2io.Pipe(input, v2writer)
writeFinish.Unlock()
input.Release()
}()
writeFinish.Lock()
v2reader := v2io.NewAdaptiveReader(this.ConnInput)
defer v2reader.Release()
v2io.Pipe(v2reader, output)
output.Close()
return nil
}
示例7: Dispatch
func (v *BlackHole) Dispatch(destination v2net.Destination, payload *buf.Buffer, ray ray.OutboundRay) {
payload.Release()
v.response.WriteTo(ray.OutboundOutput())
ray.OutboundOutput().Close()
ray.OutboundInput().Release()
}
示例8: Dispatch
func (this *BlackHole) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
payload.Release()
this.response.WriteTo(ray.OutboundOutput())
ray.OutboundOutput().Close()
ray.OutboundInput().Release()
return nil
}
示例9: Dispatch
func (this *Client) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
defer payload.Release()
defer ray.OutboundInput().Release()
defer ray.OutboundOutput().Close()
network := destination.Network
var server *protocol.ServerSpec
var conn internet.Connection
err := retry.ExponentialBackoff(5, 100).On(func() error {
server = this.serverPicker.PickServer()
dest := server.Destination()
dest.Network = network
rawConn, err := internet.Dial(this.meta.Address, dest, this.meta.GetDialerOptions())
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
return errors.New("Shadowsocks|Client: Failed to find an available destination:" + err.Error())
}
log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination())
conn.SetReusable(false)
request := &protocol.RequestHeader{
Version: Version,
Address: destination.Address,
Port: destination.Port,
}
if destination.Network == v2net.Network_TCP {
request.Command = protocol.RequestCommandTCP
} else {
request.Command = protocol.RequestCommandUDP
}
user := server.PickUser()
rawAccount, err := user.GetTypedAccount()
if err != nil {
return errors.New("Shadowsocks|Client: Failed to get a valid user account: " + err.Error())
}
account := rawAccount.(*ShadowsocksAccount)
request.User = user
if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled {
request.Option |= RequestOptionOneTimeAuth
}
if request.Command == protocol.RequestCommandTCP {
bufferedWriter := v2io.NewBufferedWriter(conn)
defer bufferedWriter.Release()
bodyWriter, err := WriteTCPRequest(request, bufferedWriter)
defer bodyWriter.Release()
if err != nil {
return errors.New("Shadowsock|Client: Failed to write request: " + err.Error())
}
if err := bodyWriter.Write(payload); err != nil {
return errors.New("Shadowsocks|Client: Failed to write payload: " + err.Error())
}
var responseMutex sync.Mutex
responseMutex.Lock()
go func() {
defer responseMutex.Unlock()
responseReader, err := ReadTCPResponse(user, conn)
if err != nil {
log.Warning("Shadowsocks|Client: Failed to read response: " + err.Error())
return
}
v2io.Pipe(responseReader, ray.OutboundOutput())
}()
bufferedWriter.SetCached(false)
v2io.Pipe(ray.OutboundInput(), bodyWriter)
responseMutex.Lock()
}
if request.Command == protocol.RequestCommandUDP {
timedReader := v2net.NewTimeOutReader(16, conn)
var responseMutex sync.Mutex
responseMutex.Lock()
go func() {
defer responseMutex.Unlock()
reader := &UDPReader{
Reader: timedReader,
User: user,
}
//.........这里部分代码省略.........
示例10: Process
// Process implements OutboundHandler.Process().
func (v *Client) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
destination := proxy.DestinationFromContext(ctx)
network := destination.Network
var server *protocol.ServerSpec
var conn internet.Connection
dialer := proxy.DialerFromContext(ctx)
err := retry.ExponentialBackoff(5, 100).On(func() error {
server = v.serverPicker.PickServer()
dest := server.Destination()
dest.Network = network
rawConn, err := dialer.Dial(ctx, dest)
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
log.Warning("Shadowsocks|Client: Failed to find an available destination:", err)
return err
}
log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination())
conn.SetReusable(false)
request := &protocol.RequestHeader{
Version: Version,
Address: destination.Address,
Port: destination.Port,
}
if destination.Network == net.Network_TCP {
request.Command = protocol.RequestCommandTCP
} else {
request.Command = protocol.RequestCommandUDP
}
user := server.PickUser()
rawAccount, err := user.GetTypedAccount()
if err != nil {
log.Warning("Shadowsocks|Client: Failed to get a valid user account: ", err)
return err
}
account := rawAccount.(*ShadowsocksAccount)
request.User = user
if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled {
request.Option |= RequestOptionOneTimeAuth
}
if request.Command == protocol.RequestCommandTCP {
bufferedWriter := bufio.NewWriter(conn)
bodyWriter, err := WriteTCPRequest(request, bufferedWriter)
if err != nil {
log.Info("Shadowsocks|Client: Failed to write request: ", err)
return err
}
bufferedWriter.SetBuffered(false)
requestDone := signal.ExecuteAsync(func() error {
if err := buf.PipeUntilEOF(outboundRay.OutboundInput(), bodyWriter); err != nil {
return err
}
return nil
})
responseDone := signal.ExecuteAsync(func() error {
defer outboundRay.OutboundOutput().Close()
responseReader, err := ReadTCPResponse(user, conn)
if err != nil {
return err
}
if err := buf.PipeUntilEOF(responseReader, outboundRay.OutboundOutput()); err != nil {
return err
}
return nil
})
if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil {
log.Info("Shadowsocks|Client: Connection ends with ", err)
outboundRay.OutboundInput().CloseError()
outboundRay.OutboundOutput().CloseError()
return err
}
return nil
}
if request.Command == protocol.RequestCommandUDP {
writer := &UDPWriter{
Writer: conn,
Request: request,
//.........这里部分代码省略.........
示例11: Dispatch
func (v *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *buf.Buffer, ray ray.OutboundRay) {
defer ray.OutboundInput().Release()
defer ray.OutboundOutput().Close()
var rec *protocol.ServerSpec
var conn internet.Connection
err := retry.ExponentialBackoff(5, 100).On(func() error {
rec = v.serverPicker.PickServer()
rawConn, err := internet.Dial(v.meta.Address, rec.Destination(), v.meta.GetDialerOptions())
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
log.Warning("VMess|Outbound: Failed to find an available destination:", err)
return
}
log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())
command := protocol.RequestCommandTCP
if target.Network == v2net.Network_UDP {
command = protocol.RequestCommandUDP
}
request := &protocol.RequestHeader{
Version: encoding.Version,
User: rec.PickUser(),
Command: command,
Address: target.Address,
Port: target.Port,
Option: protocol.RequestOptionChunkStream,
}
rawAccount, err := request.User.GetTypedAccount()
if err != nil {
log.Warning("VMess|Outbound: Failed to get user account: ", err)
}
account := rawAccount.(*vmess.InternalAccount)
request.Security = account.Security
defer conn.Close()
conn.SetReusable(true)
if conn.Reusable() { // Conn reuse may be disabled on transportation layer
request.Option.Set(protocol.RequestOptionConnectionReuse)
}
input := ray.OutboundInput()
output := ray.OutboundOutput()
var requestFinish, responseFinish sync.Mutex
requestFinish.Lock()
responseFinish.Lock()
session := encoding.NewClientSession(protocol.DefaultIDHash)
go v.handleRequest(session, conn, request, payload, input, &requestFinish)
go v.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish)
requestFinish.Lock()
responseFinish.Lock()
return
}
示例12: Process
func (v *Handler) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
destination := proxy.DestinationFromContext(ctx)
if v.destOverride != nil {
server := v.destOverride.Server
destination = net.Destination{
Network: destination.Network,
Address: server.Address.AsAddress(),
Port: net.Port(server.Port),
}
}
log.Info("Freedom: Opening connection to ", destination)
input := outboundRay.OutboundInput()
output := outboundRay.OutboundOutput()
var conn internet.Connection
if v.domainStrategy == Config_USE_IP && destination.Address.Family().IsDomain() {
destination = v.ResolveIP(destination)
}
dialer := proxy.DialerFromContext(ctx)
err := retry.ExponentialBackoff(5, 100).On(func() error {
rawConn, err := dialer.Dial(ctx, destination)
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
log.Warning("Freedom: Failed to open connection to ", destination, ": ", err)
return err
}
defer conn.Close()
conn.SetReusable(false)
requestDone := signal.ExecuteAsync(func() error {
v2writer := buf.NewWriter(conn)
if err := buf.PipeUntilEOF(input, v2writer); err != nil {
return err
}
return nil
})
var reader io.Reader = conn
timeout := v.timeout
if destination.Network == net.Network_UDP {
timeout = 16
}
if timeout > 0 {
reader = net.NewTimeOutReader(timeout /* seconds */, conn)
}
responseDone := signal.ExecuteAsync(func() error {
defer output.Close()
v2reader := buf.NewReader(reader)
if err := buf.PipeUntilEOF(v2reader, output); err != nil {
return err
}
return nil
})
if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil {
log.Info("Freedom: Connection ending with ", err)
input.CloseError()
output.CloseError()
return err
}
return nil
}
示例13: Process
// Dispatch implements OutboundHandler.Dispatch().
func (v *VMessOutboundHandler) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
var rec *protocol.ServerSpec
var conn internet.Connection
dialer := proxy.DialerFromContext(ctx)
err := retry.ExponentialBackoff(5, 100).On(func() error {
rec = v.serverPicker.PickServer()
rawConn, err := dialer.Dial(ctx, rec.Destination())
if err != nil {
return err
}
conn = rawConn
return nil
})
if err != nil {
log.Warning("VMess|Outbound: Failed to find an available destination:", err)
return err
}
defer conn.Close()
target := proxy.DestinationFromContext(ctx)
log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())
command := protocol.RequestCommandTCP
if target.Network == net.Network_UDP {
command = protocol.RequestCommandUDP
}
request := &protocol.RequestHeader{
Version: encoding.Version,
User: rec.PickUser(),
Command: command,
Address: target.Address,
Port: target.Port,
Option: protocol.RequestOptionChunkStream,
}
rawAccount, err := request.User.GetTypedAccount()
if err != nil {
log.Warning("VMess|Outbound: Failed to get user account: ", err)
return err
}
account := rawAccount.(*vmess.InternalAccount)
request.Security = account.Security
conn.SetReusable(true)
if conn.Reusable() { // Conn reuse may be disabled on transportation layer
request.Option.Set(protocol.RequestOptionConnectionReuse)
}
input := outboundRay.OutboundInput()
output := outboundRay.OutboundOutput()
session := encoding.NewClientSession(protocol.DefaultIDHash)
requestDone := signal.ExecuteAsync(func() error {
writer := bufio.NewWriter(conn)
session.EncodeRequestHeader(request, writer)
bodyWriter := session.EncodeRequestBody(request, writer)
firstPayload, err := input.ReadTimeout(time.Millisecond * 500)
if err != nil && err != ray.ErrReadTimeout {
return errors.Base(err).Message("VMess|Outbound: Failed to get first payload.")
}
if !firstPayload.IsEmpty() {
if err := bodyWriter.Write(firstPayload); err != nil {
return errors.Base(err).Message("VMess|Outbound: Failed to write first payload.")
}
firstPayload.Release()
}
writer.SetBuffered(false)
if err := buf.PipeUntilEOF(input, bodyWriter); err != nil {
return err
}
if request.Option.Has(protocol.RequestOptionChunkStream) {
if err := bodyWriter.Write(buf.NewLocal(8)); err != nil {
return err
}
}
return nil
})
responseDone := signal.ExecuteAsync(func() error {
defer output.Close()
reader := bufio.NewReader(conn)
header, err := session.DecodeResponseHeader(reader)
if err != nil {
return err
}
v.handleCommand(rec.Destination(), header.Command)
conn.SetReusable(header.Option.Has(protocol.ResponseOptionConnectionReuse))
reader.SetBuffered(false)
bodyReader := session.DecodeResponseBody(request, reader)
//.........这里部分代码省略.........