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Golang OutboundRay.OutboundInput方法代码示例

本文整理汇总了Golang中v2ray/com/core/transport/ray.OutboundRay.OutboundInput方法的典型用法代码示例。如果您正苦于以下问题:Golang OutboundRay.OutboundInput方法的具体用法?Golang OutboundRay.OutboundInput怎么用?Golang OutboundRay.OutboundInput使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在v2ray/com/core/transport/ray.OutboundRay的用法示例。


在下文中一共展示了OutboundRay.OutboundInput方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: Dispatch

func (this *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var rec *protocol.ServerSpec
	var conn internet.Connection

	err := retry.Timed(5, 100).On(func() error {
		rec = this.serverPicker.PickServer()
		rawConn, err := internet.Dial(this.meta.Address, rec.Destination(), this.meta.StreamSettings)
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		log.Error("VMess|Outbound: Failed to find an available destination:", err)
		return err
	}
	log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())

	command := protocol.RequestCommandTCP
	if target.IsUDP() {
		command = protocol.RequestCommandUDP
	}
	request := &protocol.RequestHeader{
		Version: encoding.Version,
		User:    rec.PickUser(),
		Command: command,
		Address: target.Address(),
		Port:    target.Port(),
		Option:  protocol.RequestOptionChunkStream,
	}

	defer conn.Close()

	conn.SetReusable(true)
	if conn.Reusable() { // Conn reuse may be disabled on transportation layer
		request.Option.Set(protocol.RequestOptionConnectionReuse)
	}

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	session := encoding.NewClientSession(protocol.DefaultIDHash)

	go this.handleRequest(session, conn, request, payload, input, &requestFinish)
	go this.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish)

	requestFinish.Lock()
	responseFinish.Lock()
	return nil
}
开发者ID:DZLZHCODE,项目名称:v2ray-core,代码行数:59,代码来源:outbound.go

示例2: Dispatch

func (this *FreedomConnection) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	log.Info("Freedom: Opening connection to ", destination)

	defer payload.Release()
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var conn internet.Connection
	if this.domainStrategy == Config_USE_IP && destination.Address.Family().IsDomain() {
		destination = this.ResolveIP(destination)
	}
	err := retry.ExponentialBackoff(5, 100).On(func() error {
		rawConn, err := internet.Dial(this.meta.Address, destination, this.meta.GetDialerOptions())
		if err != nil {
			return err
		}
		conn = rawConn
		return nil
	})
	if err != nil {
		log.Warning("Freedom: Failed to open connection to ", destination, ": ", err)
		return err
	}
	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	if !payload.IsEmpty() {
		conn.Write(payload.Value)
	}

	go func() {
		v2writer := v2io.NewAdaptiveWriter(conn)
		defer v2writer.Release()

		v2io.Pipe(input, v2writer)
		if tcpConn, ok := conn.(*tcp.RawConnection); ok {
			tcpConn.CloseWrite()
		}
	}()

	var reader io.Reader = conn

	timeout := this.timeout
	if destination.Network == v2net.Network_UDP {
		timeout = 16
	}
	if timeout > 0 {
		reader = v2net.NewTimeOutReader(timeout /* seconds */, conn)
	}

	v2reader := v2io.NewAdaptiveReader(reader)
	v2io.Pipe(v2reader, output)
	v2reader.Release()
	ray.OutboundOutput().Close()

	return nil
}
开发者ID:xyz12810,项目名称:v2ray-core,代码行数:59,代码来源:freedom.go

示例3: Process

// Dispatch implements OutboundHandler.Dispatch().
func (v *Handler) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
	v.response.WriteTo(outboundRay.OutboundOutput())
	// CloseError() will immediately close the connection.
	// Sleep a little here to make sure the response is sent to client.
	time.Sleep(time.Millisecond * 500)
	outboundRay.OutboundInput().CloseError()
	outboundRay.OutboundOutput().CloseError()
	return nil
}
开发者ID:ylywyn,项目名称:v2ray-core,代码行数:10,代码来源:blackhole.go

示例4: waitAndDispatch

func (v *DefaultDispatcher) waitAndDispatch(ctx context.Context, wait func() error, link ray.OutboundRay, dispatcher proxyman.OutboundHandler) {
	if err := wait(); err != nil {
		log.Info("DefaultDispatcher: Failed precondition: ", err)
		link.OutboundInput().CloseError()
		link.OutboundOutput().CloseError()
		return
	}

	dispatcher.Dispatch(ctx, link)
}
开发者ID:ylywyn,项目名称:v2ray-core,代码行数:10,代码来源:default.go

示例5: FilterPacketAndDispatch

// Private: Visible for testing.
func (this *DefaultDispatcher) FilterPacketAndDispatch(destination v2net.Destination, link ray.OutboundRay, dispatcher proxy.OutboundHandler) {
	payload, err := link.OutboundInput().Read()
	if err != nil {
		log.Info("DefaultDispatcher: No payload towards ", destination, ", stopping now.")
		link.OutboundInput().Release()
		link.OutboundOutput().Release()
		return
	}
	dispatcher.Dispatch(destination, payload, link)
}
开发者ID:DZLZHCODE,项目名称:v2ray-core,代码行数:11,代码来源:default.go

示例6: Dispatch

func (this *OutboundConnectionHandler) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	this.Destination = destination
	if !payload.IsEmpty() {
		this.ConnOutput.Write(payload.Value)
	}
	payload.Release()

	writeFinish := &sync.Mutex{}

	writeFinish.Lock()

	go func() {
		v2writer := v2io.NewAdaptiveWriter(this.ConnOutput)
		defer v2writer.Release()

		v2io.Pipe(input, v2writer)
		writeFinish.Unlock()
		input.Release()
	}()

	writeFinish.Lock()

	v2reader := v2io.NewAdaptiveReader(this.ConnInput)
	defer v2reader.Release()

	v2io.Pipe(v2reader, output)
	output.Close()

	return nil
}
开发者ID:xyz12810,项目名称:v2ray-core,代码行数:33,代码来源:outboundhandler.go

示例7: Dispatch

func (v *BlackHole) Dispatch(destination v2net.Destination, payload *buf.Buffer, ray ray.OutboundRay) {
	payload.Release()

	v.response.WriteTo(ray.OutboundOutput())
	ray.OutboundOutput().Close()

	ray.OutboundInput().Release()
}
开发者ID:v2ray,项目名称:v2ray-core,代码行数:8,代码来源:blackhole.go

示例8: Dispatch

func (this *BlackHole) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	payload.Release()

	this.response.WriteTo(ray.OutboundOutput())
	ray.OutboundOutput().Close()

	ray.OutboundInput().Release()

	return nil
}
开发者ID:xyz12810,项目名称:v2ray-core,代码行数:10,代码来源:blackhole.go

示例9: Dispatch

func (this *Client) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	defer payload.Release()
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	network := destination.Network

	var server *protocol.ServerSpec
	var conn internet.Connection

	err := retry.ExponentialBackoff(5, 100).On(func() error {
		server = this.serverPicker.PickServer()
		dest := server.Destination()
		dest.Network = network
		rawConn, err := internet.Dial(this.meta.Address, dest, this.meta.GetDialerOptions())
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		return errors.New("Shadowsocks|Client: Failed to find an available destination:" + err.Error())
	}
	log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination())

	conn.SetReusable(false)

	request := &protocol.RequestHeader{
		Version: Version,
		Address: destination.Address,
		Port:    destination.Port,
	}
	if destination.Network == v2net.Network_TCP {
		request.Command = protocol.RequestCommandTCP
	} else {
		request.Command = protocol.RequestCommandUDP
	}

	user := server.PickUser()
	rawAccount, err := user.GetTypedAccount()
	if err != nil {
		return errors.New("Shadowsocks|Client: Failed to get a valid user account: " + err.Error())
	}
	account := rawAccount.(*ShadowsocksAccount)
	request.User = user

	if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled {
		request.Option |= RequestOptionOneTimeAuth
	}

	if request.Command == protocol.RequestCommandTCP {
		bufferedWriter := v2io.NewBufferedWriter(conn)
		defer bufferedWriter.Release()

		bodyWriter, err := WriteTCPRequest(request, bufferedWriter)
		defer bodyWriter.Release()

		if err != nil {
			return errors.New("Shadowsock|Client: Failed to write request: " + err.Error())
		}

		if err := bodyWriter.Write(payload); err != nil {
			return errors.New("Shadowsocks|Client: Failed to write payload: " + err.Error())
		}

		var responseMutex sync.Mutex
		responseMutex.Lock()

		go func() {
			defer responseMutex.Unlock()

			responseReader, err := ReadTCPResponse(user, conn)
			if err != nil {
				log.Warning("Shadowsocks|Client: Failed to read response: " + err.Error())
				return
			}

			v2io.Pipe(responseReader, ray.OutboundOutput())
		}()

		bufferedWriter.SetCached(false)
		v2io.Pipe(ray.OutboundInput(), bodyWriter)

		responseMutex.Lock()
	}

	if request.Command == protocol.RequestCommandUDP {
		timedReader := v2net.NewTimeOutReader(16, conn)
		var responseMutex sync.Mutex
		responseMutex.Lock()

		go func() {
			defer responseMutex.Unlock()

			reader := &UDPReader{
				Reader: timedReader,
				User:   user,
			}
//.........这里部分代码省略.........
开发者ID:xyz12810,项目名称:v2ray-core,代码行数:101,代码来源:client.go

示例10: Process

// Process implements OutboundHandler.Process().
func (v *Client) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
	destination := proxy.DestinationFromContext(ctx)
	network := destination.Network

	var server *protocol.ServerSpec
	var conn internet.Connection

	dialer := proxy.DialerFromContext(ctx)
	err := retry.ExponentialBackoff(5, 100).On(func() error {
		server = v.serverPicker.PickServer()
		dest := server.Destination()
		dest.Network = network
		rawConn, err := dialer.Dial(ctx, dest)
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		log.Warning("Shadowsocks|Client: Failed to find an available destination:", err)
		return err
	}
	log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination())

	conn.SetReusable(false)

	request := &protocol.RequestHeader{
		Version: Version,
		Address: destination.Address,
		Port:    destination.Port,
	}
	if destination.Network == net.Network_TCP {
		request.Command = protocol.RequestCommandTCP
	} else {
		request.Command = protocol.RequestCommandUDP
	}

	user := server.PickUser()
	rawAccount, err := user.GetTypedAccount()
	if err != nil {
		log.Warning("Shadowsocks|Client: Failed to get a valid user account: ", err)
		return err
	}
	account := rawAccount.(*ShadowsocksAccount)
	request.User = user

	if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled {
		request.Option |= RequestOptionOneTimeAuth
	}

	if request.Command == protocol.RequestCommandTCP {
		bufferedWriter := bufio.NewWriter(conn)
		bodyWriter, err := WriteTCPRequest(request, bufferedWriter)
		if err != nil {
			log.Info("Shadowsocks|Client: Failed to write request: ", err)
			return err
		}

		bufferedWriter.SetBuffered(false)

		requestDone := signal.ExecuteAsync(func() error {
			if err := buf.PipeUntilEOF(outboundRay.OutboundInput(), bodyWriter); err != nil {
				return err
			}
			return nil
		})

		responseDone := signal.ExecuteAsync(func() error {
			defer outboundRay.OutboundOutput().Close()

			responseReader, err := ReadTCPResponse(user, conn)
			if err != nil {
				return err
			}

			if err := buf.PipeUntilEOF(responseReader, outboundRay.OutboundOutput()); err != nil {
				return err
			}

			return nil
		})

		if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil {
			log.Info("Shadowsocks|Client: Connection ends with ", err)
			outboundRay.OutboundInput().CloseError()
			outboundRay.OutboundOutput().CloseError()
			return err
		}

		return nil
	}

	if request.Command == protocol.RequestCommandUDP {

		writer := &UDPWriter{
			Writer:  conn,
			Request: request,
//.........这里部分代码省略.........
开发者ID:ylywyn,项目名称:v2ray-core,代码行数:101,代码来源:client.go

示例11: Dispatch

func (v *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *buf.Buffer, ray ray.OutboundRay) {
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var rec *protocol.ServerSpec
	var conn internet.Connection

	err := retry.ExponentialBackoff(5, 100).On(func() error {
		rec = v.serverPicker.PickServer()
		rawConn, err := internet.Dial(v.meta.Address, rec.Destination(), v.meta.GetDialerOptions())
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		log.Warning("VMess|Outbound: Failed to find an available destination:", err)
		return
	}
	log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())

	command := protocol.RequestCommandTCP
	if target.Network == v2net.Network_UDP {
		command = protocol.RequestCommandUDP
	}
	request := &protocol.RequestHeader{
		Version: encoding.Version,
		User:    rec.PickUser(),
		Command: command,
		Address: target.Address,
		Port:    target.Port,
		Option:  protocol.RequestOptionChunkStream,
	}

	rawAccount, err := request.User.GetTypedAccount()
	if err != nil {
		log.Warning("VMess|Outbound: Failed to get user account: ", err)
	}
	account := rawAccount.(*vmess.InternalAccount)
	request.Security = account.Security

	defer conn.Close()

	conn.SetReusable(true)
	if conn.Reusable() { // Conn reuse may be disabled on transportation layer
		request.Option.Set(protocol.RequestOptionConnectionReuse)
	}

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	session := encoding.NewClientSession(protocol.DefaultIDHash)

	go v.handleRequest(session, conn, request, payload, input, &requestFinish)
	go v.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish)

	requestFinish.Lock()
	responseFinish.Lock()
	return
}
开发者ID:v2ray,项目名称:v2ray-core,代码行数:66,代码来源:outbound.go

示例12: Process

func (v *Handler) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
	destination := proxy.DestinationFromContext(ctx)
	if v.destOverride != nil {
		server := v.destOverride.Server
		destination = net.Destination{
			Network: destination.Network,
			Address: server.Address.AsAddress(),
			Port:    net.Port(server.Port),
		}
	}
	log.Info("Freedom: Opening connection to ", destination)

	input := outboundRay.OutboundInput()
	output := outboundRay.OutboundOutput()

	var conn internet.Connection
	if v.domainStrategy == Config_USE_IP && destination.Address.Family().IsDomain() {
		destination = v.ResolveIP(destination)
	}

	dialer := proxy.DialerFromContext(ctx)
	err := retry.ExponentialBackoff(5, 100).On(func() error {
		rawConn, err := dialer.Dial(ctx, destination)
		if err != nil {
			return err
		}
		conn = rawConn
		return nil
	})
	if err != nil {
		log.Warning("Freedom: Failed to open connection to ", destination, ": ", err)
		return err
	}
	defer conn.Close()

	conn.SetReusable(false)

	requestDone := signal.ExecuteAsync(func() error {
		v2writer := buf.NewWriter(conn)
		if err := buf.PipeUntilEOF(input, v2writer); err != nil {
			return err
		}
		return nil
	})

	var reader io.Reader = conn

	timeout := v.timeout
	if destination.Network == net.Network_UDP {
		timeout = 16
	}
	if timeout > 0 {
		reader = net.NewTimeOutReader(timeout /* seconds */, conn)
	}

	responseDone := signal.ExecuteAsync(func() error {
		defer output.Close()

		v2reader := buf.NewReader(reader)
		if err := buf.PipeUntilEOF(v2reader, output); err != nil {
			return err
		}
		return nil
	})

	if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil {
		log.Info("Freedom: Connection ending with ", err)
		input.CloseError()
		output.CloseError()
		return err
	}

	return nil
}
开发者ID:ylywyn,项目名称:v2ray-core,代码行数:74,代码来源:freedom.go

示例13: Process

// Dispatch implements OutboundHandler.Dispatch().
func (v *VMessOutboundHandler) Process(ctx context.Context, outboundRay ray.OutboundRay) error {
	var rec *protocol.ServerSpec
	var conn internet.Connection

	dialer := proxy.DialerFromContext(ctx)
	err := retry.ExponentialBackoff(5, 100).On(func() error {
		rec = v.serverPicker.PickServer()
		rawConn, err := dialer.Dial(ctx, rec.Destination())
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		log.Warning("VMess|Outbound: Failed to find an available destination:", err)
		return err
	}
	defer conn.Close()

	target := proxy.DestinationFromContext(ctx)
	log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())

	command := protocol.RequestCommandTCP
	if target.Network == net.Network_UDP {
		command = protocol.RequestCommandUDP
	}
	request := &protocol.RequestHeader{
		Version: encoding.Version,
		User:    rec.PickUser(),
		Command: command,
		Address: target.Address,
		Port:    target.Port,
		Option:  protocol.RequestOptionChunkStream,
	}

	rawAccount, err := request.User.GetTypedAccount()
	if err != nil {
		log.Warning("VMess|Outbound: Failed to get user account: ", err)
		return err
	}
	account := rawAccount.(*vmess.InternalAccount)
	request.Security = account.Security

	conn.SetReusable(true)
	if conn.Reusable() { // Conn reuse may be disabled on transportation layer
		request.Option.Set(protocol.RequestOptionConnectionReuse)
	}

	input := outboundRay.OutboundInput()
	output := outboundRay.OutboundOutput()

	session := encoding.NewClientSession(protocol.DefaultIDHash)

	requestDone := signal.ExecuteAsync(func() error {
		writer := bufio.NewWriter(conn)
		session.EncodeRequestHeader(request, writer)

		bodyWriter := session.EncodeRequestBody(request, writer)
		firstPayload, err := input.ReadTimeout(time.Millisecond * 500)
		if err != nil && err != ray.ErrReadTimeout {
			return errors.Base(err).Message("VMess|Outbound: Failed to get first payload.")
		}
		if !firstPayload.IsEmpty() {
			if err := bodyWriter.Write(firstPayload); err != nil {
				return errors.Base(err).Message("VMess|Outbound: Failed to write first payload.")
			}
			firstPayload.Release()
		}

		writer.SetBuffered(false)

		if err := buf.PipeUntilEOF(input, bodyWriter); err != nil {
			return err
		}

		if request.Option.Has(protocol.RequestOptionChunkStream) {
			if err := bodyWriter.Write(buf.NewLocal(8)); err != nil {
				return err
			}
		}
		return nil
	})

	responseDone := signal.ExecuteAsync(func() error {
		defer output.Close()

		reader := bufio.NewReader(conn)
		header, err := session.DecodeResponseHeader(reader)
		if err != nil {
			return err
		}
		v.handleCommand(rec.Destination(), header.Command)

		conn.SetReusable(header.Option.Has(protocol.ResponseOptionConnectionReuse))

		reader.SetBuffered(false)
		bodyReader := session.DecodeResponseBody(request, reader)
//.........这里部分代码省略.........
开发者ID:ylywyn,项目名称:v2ray-core,代码行数:101,代码来源:outbound.go


注:本文中的v2ray/com/core/transport/ray.OutboundRay.OutboundInput方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。