本文整理汇总了Golang中push-server/buffpool.BuffPool.QueryForDeviceId方法的典型用法代码示例。如果您正苦于以下问题:Golang BuffPool.QueryForDeviceId方法的具体用法?Golang BuffPool.QueryForDeviceId怎么用?Golang BuffPool.QueryForDeviceId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类push-server/buffpool.BuffPool
的用法示例。
在下文中一共展示了BuffPool.QueryForDeviceId方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: checkConnActivity
func (this *DispatcherOutComponent) checkConnActivity(Time time.Time, client *model.Client, buffPool *buffpool.BuffPool, number uint16, userUuid string, devID uint32, token uint8) bool {
//5分钟
if time.Now().Sub(Time) > define.KEEP_ALIVE_PEORID {
if client.Conn != nil {
(*client.Conn).Close()
}
if token > 0 {
err := buffPool.RemoveClient(number, userUuid, devID, token)
if err != nil {
err = errors.New("DispatcherComponent.checkConnActivity() Error:can not remove invalid client's connection, " + err.Error())
fmt.Println(err.Error())
return false
}
clientArr := buffPool.QueryForDeviceId(number, userUuid, devID)
if clientArr == nil || len(clientArr) == 0 {
//offline broadcast
unregister := GetUnregisterComponent()
if unregister != nil {
err2 := unregister.offlineBroadcast(buffPool, userUuid, devID)
if err2 != nil {
err2 = errors.New("cDispatcherComponent.checkConnActivity() Error: " + err2.Error())
fmt.Println(err2.Error())
}
} else {
fmt.Println("DispatcherComponent.checkConnActivity() Error: one client disconnected, but offline broadcast send failed, ")
}
}
}
return false
}
return true
}
示例2: sendToClient2
func (this *DispatcherOutComponent) sendToClient2(msg *protocol.Message, forward bool, buffPool *buffpool.BuffPool) error {
if msg == nil || buffPool == nil {
err := errors.New("DispatcherOutComponent.sendToClient2() Error: invalid argument")
fmt.Println(err.Error())
return err
}
clientConnArr := make([]*model.Client, 0)
if msg.Token > 0 {
clientConn := buffPool.GetClient(msg.Number, msg.DestUuid, msg.DeviceId, msg.Token)
if clientConn != nil && clientConn.Conn != nil {
clientConnArr = append(clientConnArr, clientConn)
}
if (clientConnArr == nil || len(clientConnArr) <= 0) && forward && GetRunWithSnode().Flag {
buf, err := msg.Encode()
if err != nil {
fmt.Println("DispatcherOutComponent.sendToClient2() Error: " + err.Error())
fmt.Println("\n", time.Now().String(), "Not find user, not forward due to encode failed.", "\n")
return err
}
snode_component.GetNodeComponent().Forward(stree_define.FORWARD, msg.DestUuid, msg.DeviceId, buf)
return nil
}
} else if msg.Token == 0 && msg.DeviceId > 0 {
clientConnArr = buffPool.QueryForDeviceId(msg.Number, msg.DestUuid, msg.DeviceId)
if (clientConnArr == nil || len(clientConnArr) <= 0) && forward && GetRunWithSnode().Flag {
buf, err := msg.Encode()
if err != nil {
fmt.Println("DispatcherOutComponent.sendToClient2() Error:" + err.Error())
fmt.Println("\n", time.Now().String(), "Not find user, not forward due to encode failed.", "\n")
return err
}
snode_component.GetNodeComponent().Forward(stree_define.FORWARD, msg.DestUuid, msg.DeviceId, buf)
return nil
}
} else if msg.Token == 0 && msg.DeviceId == 0 {
clientConnArr = buffPool.QueryForUuid(msg.Number, msg.DestUuid)
}
err := errors.New("DispatcherOutComponent.sendToClient2() Error: the client's connection not pass authorization yet")
for _, client := range clientConnArr {
if client == nil || client.Conn == nil {
continue
}
if !this.checkConnActivity(client.Time, client, buffPool, msg.Number, msg.DestUuid, msg.DeviceId, msg.Token) {
err := errors.New("DispatcherOutComponent.sendToClient2() Error: client's connection is not alive")
fmt.Println(err.Error())
continue
}
err2 := this.sendMessage(msg, client.Conn)
if err2 != nil {
err2 = errors.New("DispatcherOutComponent.sendToClient2() Error: can not send message to client's connection")
fmt.Println(err.Error())
continue
}
}
return nil
}
示例3: sendToClient
func (this *DispatcherOutComponent) sendToClient(msg *protocol.Message, buffPool *buffpool.BuffPool) error {
if msg == nil || buffPool == nil {
err := errors.New("DispatcherOutComponent.sendToClient() Error: invalid argument")
fmt.Println(err.Error())
return err
}
clientConnArr := make([]*model.Client, 0)
if msg.Token > 0 {
clientConn := buffPool.GetClient(msg.Number, msg.DestUuid, msg.DeviceId, msg.Token)
if clientConn != nil && clientConn.Conn != nil {
clientConnArr = append(clientConnArr, clientConn)
}
} else if msg.Token == 0 && msg.DeviceId > 0 {
clientConnArr = buffPool.QueryForDeviceId(msg.Number, msg.DestUuid, msg.DeviceId)
} else if msg.Token == 0 && msg.DeviceId == 0 {
clientConnArr = buffPool.QueryForUuid(msg.Number, msg.DestUuid)
}
if clientConnArr != nil && len(clientConnArr) <= 0 {
err := errors.New("DispatcherOutComponent.sendToClient() Error: can not find client's connection")
fmt.Println(err.Error())
return err
}
err := errors.New("DispatcherOutComponent.sendToClient() Error: the client's connection not pass authorization yet")
for _, client := range clientConnArr {
if client == nil || client.Conn == nil {
continue
}
if !this.checkConnActivity(client.Time, client, buffPool, msg.Number, msg.DestId, msg.DeviceId, msg.Token) {
err := errors.New("DispatcherOutComponent.sendToClient() Error: client's connection is not alive")
fmt.Println(err.Error())
continue
}
err2 := this.sendMessage(msg, client.Conn)
if err2 != nil {
err2 = errors.New("DispatcherOutComponent.sendToClient() Error: can not send message to client's connection")
fmt.Println(err.Error())
continue
}
}
return err
}
示例4: listenClient
func (this *RegisterComponent) listenClient(conn *net.Conn, buffPool *buffpool.BuffPool, number uint16, userUuid string, deviceID uint32, token uint8) error {
if buffPool == nil {
err := errors.New("RegisterComponent listenClient() Error: invalid argument")
fmt.Println(err.Error())
return err
}
if conn == nil {
err := errors.New("RegisterComponent listenClient() Error:invalid argument")
fmt.Println(err.Error())
fmt.Println("the invalid client connection will be removed")
err2 := buffPool.RemoveClient(number, userUuid, deviceID, token)
if err2 != nil {
err2 = errors.New("RegisterComponent listenClient() Error:remove the invalid client's connection failed" + err2.Error())
fmt.Println(err2.Error())
return err2
}
fmt.Println("the invalid client connection has been removed")
return err
}
var dispatcher *DispatcherComponent
for {
dispatcher = GetDispatcherComponent()
if dispatcher != nil {
break
} else {
fmt.Println("RegisterComponent listenClient() Error:can not get DispatcherComponent, will try again")
}
}
for {
msg, err := this.readMessage(conn)
if err != nil && err != io.EOF && conn != nil {
err = errors.New("RegisterComponent listenClient() Error " + err.Error())
fmt.Println(err.Error())
continue
} else if err != nil && (err == io.EOF || conn == nil) {
err = errors.New("RegisterComponent listenClient() Error the connection is invalid, " + err.Error())
err2 := buffPool.RemoveClient(number, userUuid, deviceID, token)
if conn != nil {
(*conn).Close()
}
if err2 != nil {
err2 = errors.New("RegisterComponent listenClient() Error: can not remove invalid client's connection, " + err2.Error())
fmt.Println(err2.Error())
return err2
}
clientArr := buffPool.QueryForDeviceId(number, userUuid, deviceID)
if clientArr == nil || len(clientArr) == 0 {
//offline broadcast
unregister := GetUnregisterComponent()
if unregister != nil {
err3 := unregister.offlineBroadcast(buffPool, userUuid, deviceID)
if err3 != nil {
err3 = errors.New("RegisterComponent listenClient() Error:one client disconnected but offlineBroadcast send failed, " + err3.Error())
fmt.Println(err3.Error())
}
} else {
fmt.Println("RegisterComponent listenClient() Error:one client disconnected but offlineBroadcast send failed")
}
}
return err
}
//push to DispatcherQueue
if msg == nil {
continue
}
dispatcher.NPushBack(msg, true) //need forward
}
return nil
}