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Golang CherryRooms.AddPublicMessage方法代码示例

本文整理汇总了Golang中pkg/config.CherryRooms.AddPublicMessage方法的典型用法代码示例。如果您正苦于以下问题:Golang CherryRooms.AddPublicMessage方法的具体用法?Golang CherryRooms.AddPublicMessage怎么用?Golang CherryRooms.AddPublicMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pkg/config.CherryRooms的用法示例。


在下文中一共展示了CherryRooms.AddPublicMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: RoomMessagePlexer

// RoomMessagePlexer performs all message delivering stuff.
func RoomMessagePlexer(roomName string, rooms *config.CherryRooms) {
	preprocessor := html.NewHTMLPreprocessor(rooms)
	var allUsers = rooms.GetAllUsersAlias(roomName)
	for {
		runtime.Gosched()
		currMessage := rooms.GetNextMessage(roomName)
		if len(currMessage.Say) == 0 && len(currMessage.Image) == 0 /*&& len(currMessage.Sound) == 0*/ {
			continue
		}
		var actionTemplate string
		if rooms.HasAction(roomName, currMessage.Action) {
			actionTemplate = rooms.GetRoomActionTemplate(roomName, currMessage.Action)
		}
		if len(actionTemplate) == 0 {
			actionTemplate = "<p>({{.hour}}:{{.minute}}:{{.second}}) <b>{{.message-colored-user}}</b>: {{.message-says}}" //  INFO(Santiago): A very basic action template.
		}
		message := preprocessor.ExpandData(roomName, actionTemplate)
		if currMessage.Priv != "1" {
			rooms.AddPublicMessage(roomName, message)
		}
		preprocessor.SetDataValue("{{.current-formatted-message}}", message)
		messageHighlighted := preprocessor.ExpandData(roomName, rooms.GetHighlightTemplate(roomName))
		preprocessor.UnsetDataValue("{{.current-formatted-message}}")
		users := rooms.GetRoomUsers(roomName)
		for _, user := range users {
			if currMessage.Priv == "1" &&
				user != currMessage.From &&
				user != currMessage.To &&
				currMessage.To != allUsers {
				continue
			}
			if rooms.IsIgnored(user, currMessage.From, roomName) {
				continue
			}
			var messageBuffer []byte
			if user == currMessage.From ||
				user == currMessage.To {
				messageBuffer = []byte(messageHighlighted)
			} else {
				messageBuffer = []byte(message)
			}
			var conn net.Conn
			conn = rooms.GetUserConnection(roomName, user)
			if conn == nil {
				continue
			}
			_, e := conn.Write(messageBuffer)
			if e != nil {
				rooms.EnqueueMessage(roomName, user, "", "", "", rooms.GetExitMessage(roomName), "")
				rooms.RemoveUser(roomName, user)
			}
		}
		rooms.DequeueMessage(roomName)
	}
}
开发者ID:rafael-santiago,项目名称:cherry,代码行数:56,代码来源:messageplexer.go


注:本文中的pkg/config.CherryRooms.AddPublicMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。